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Scummiest publishers and the practices that earned them that title

Mr. Tibbs

Member
I really feel that Bethesda and lies are synonymous. And it's not only the publisher. The number of straight up exaggerations they used in the pre release marketing for Oblivion and Skyrim should have amounted to some sort of action being taken against them for false advertisement.

It's sad how everyone shrugs off Pete Hines lies like it's a normal thing for PR people to disrespect the people that buy their products. As soon as some new screenshot or video comes out all is forgiven. Nasty dude.
 

TomShoe

Banned
Really now? I understand that business's have their own agenda which is usually to make as much money as possible but this is by far the most silly comment I have seen on the EA access.

So by your logic, anything digital is a Trojan horse aimed at removing the individual from material ownership.

I do agree that EA are the worst violators but I would drop the 30 dollars in a heartbeat, but living in doubt about everything is no way to experience life.

The devil is in the details.

From EA's Terms of Service:

Electronic Arts said:
As part of the EA Access Services, members with an active subscription are offered (1) the ability to play a limited trial of certain EA Content 5 days prior to the date that EA Content is otherwise available on the Xbox Marketplace (“Play First”), (2) discounts on EA Content offered through the Xbox Marketplace (“Discounts”); and (3) access to a limited library of certain EA Content (“Vault Title(s)”) for unlimited online play (“Vault Access”) for the duration of their availability in the Vault. Limitations and exclusions may apply. Certain EA Content may be excluded from Play First, the Vault, and/or Discounts; see http://www.ea.com/eaaccess for details on such exclusions as they become available.

EA reserves the right to change and update the EA Access Services, and the EA Content offered through the EA Access Services without any liability to you. In particular, Vault Titles are subject to change and may be removed, and the online services for certain Vault Titles may be discontinued. In the event that EA changes the EA Access Services, including the removal of Vault Titles or discontinuation of online services for certain Vault Titles, we will provide thirty (30) days advance notice to you by posting a notice on http://www.ea.com/eaaccess.

They have the right to add and remove anything from the EA Access vault as they please, if you subscribe for Battlefield 4, and they pull it off the market, that's too bad. PS+ and GwG allow you to keep games as long as your subscription continues. With EA Access, you're out of luck, and out of $30. This is the model that publishers would go to if they had the chance, because you're just leasing games, and they have the right to rescind those leases any time they choose.
 

jg4xchamp

Member
Warner Bros. and how they handle DLC for Batman. It's a shame because they are actually making some dope looking games: Arkham Knight, Shadow of Mordor, and MKX, but man they handle pre-order dlc shitty.
 

NewGame

Banned

I love this stuff.

fheadsplatinum.gif
 

SRG01

Member
EA

For so many reasons (Day 1 DLC, Season Passes, mandated microtransactions, accusing gamers of "not accepting innovation", etc) but mostly because of Bioware. I will never forgive them for what they have done to Bioware. Ever since they bought Bioware out they've churned out nothing but disappointments. It started with Dragon Age 2 with it's incredibly linear narrative and recycled assets. It continued with The Old Republic that you could just tell they cut funding half way through the character storyline a and then their monetization practices after going free to play are some of the worst I've ever seen. Then they pull that star child bullshit with ME3 and shove a multiplayer component in just to bleed people with bullshit microtransactions.

EA ruined one of my favorite studios of all times and no matter how good Dragon Age 3 might seem I just can't bring myself to believe it actually will be. The fact that I say that about a Bioware game breaks my heart.

Bioware's downward spiral was way before EA's buyout. At least as early as Jade Empire.
 

Dremark

Banned
Quoting my self from the other thread:

Not many know this, but Rockin Android lied about giving steam keys to previous purchasers twice:

http://m.neogaf.com/showthread.php?p=119283950

I made that reddit post before I joined gaf, I'm a bit sad it didn't gain enough attention on gaf.

The worst part is I used to be a huge fan.

For what it's worth, it got enough attention here I at least heard about it.

Capcom locking on disc DLC's

I really don't understand why on disc DLC is such a problem, it they put the content in the download would that really change anything?

It was a load of crap when SFxT came out and pirates could use the locked characters before legit buyers could even purchase it.

Fallout NEw Vegas needed another year?

C'mon man....

That game was buggy as hell.
 
I really feel that Bethesda and lies are synonymous. And it's not only the publisher. The number of straight up exaggerations they used in the pre release marketing for Oblivion and Skyrim should have amounted to some sort of action being taken against them for false advertisement.

Look I agree with you but you should really list some examples.
 
Activision for firing employees days before they were due to receive millions of dollars in royalties owed to them for a series that Activision made billions of dollars from and essentially saved them from irrelevancy. Oh, and Bobby Kotick following up the whole thing by saying, "I'd rather pay my lawyers than my employees."

Nintendo for re skinning the same games and charging $60. EA for releasing games that are still in alpha, making mods and charging full price.

Which games would those be exactly? Also, what exactly do you call TLOU Remastered and Halo Master Chief Collection? If anyone is guilty of that at the moment, it's Sony. They are literally doing that exact thing. TLOU, the rumor of Beyond remastered, Unfinished Swan, Journey, and talk of the Uncharted games being remastered...all of these are just "reskinning the same games", as you so poignantly called it.
 
Nintendo for re skinning the same games and charging $60. EA for releasing games that are still in alpha, making mods and charging full price.
 

Dremark

Banned
Which games would those be exactly? Also, what exactly do you call TLOU Remastered and Halo Master Chief Collection? If anyone is guilty of that at the moment, it's Sony. They are literally doing that exact thing. TLOU, the rumor of Beyond remastered, Unfinished Swan, Journey, and talk of the Uncharted games being remastered...all of these are just "reskinning the same games", as you so poignantly called it.

They remastered isn't a $60 game.

Not that I disagree with your overall point though.
 

DOWN

Banned
I honestly don't agree with people talking about buggy games saying it makes the publisher scummy. Bugs get pretty hard to catch and real world server stress and unique player experiences are ridiculously vast in multiplayer or online worlds. I just don't buy that these devs and their publishers thought they had done insufficient debugging for release. I don't think they knew about a lot of these bugs being there and decided to go ahead and get their reputations wrecked by the public with a busted game.
 
EA - killing several studios, "catering to a broader audience" for tons of their games, starting Online Passes, forcing Origins on PC, shipping games out that are still in Alpha and probably others I can't think of.

You forgot actively shutting down online servers for their games with the sole purpose of pushing people to buy the new installments.
 

Mr. Tibbs

Member
Look I agree with you but you should really list some examples.

As head of development house InXile, he was making a game under contract for the publisher. "They wanted us to hit a certain date," he says. "But they had made a bunch of changes. It wasn't possible. They sent a guy down to our office while I was out of town promoting the game. The guy comes into the office and tells my people, 'Hey we need to move the date. If you don't figure it out, we'll shut this company down.' He came in and threatened to fire all my employees while I was away."

Fargo made his outrage known to the publisher. "I called them and said, get that guy out of my office. I'm not having another meeting until you kick that person out of my office."

But the damage was done. Fargo was left dealing with a nervous game development team. "Guess what? My guys start looking for jobs," he says. "If I were them, I would do the same. What happens when they leave me in the middle of a project toward the end? The product slips more. Who's going to get blamed? Me. It was outrageous behavior. I was like ... How did we get here?"

Fargo is a known critic of game publishing mores. During his Kickstarter video pitch for InXile's new game Wasteland 2, he portrayed them as children. He mocked middle-level execs who sign off on new projects and who manage developers. He said many of them do not understand video games.

The worst, he recalls, was being forced to release a game he did not consider to be up to scratch. "What do I do when I'm told to just wrap it up and we're not going to have any time for iteration?" he asks. "Of course my scores are going to suffer. But I don't have control over that. Developers take the rap for having bugs in their products. It's not their QA department. The publisher runs QA. Yet the developer is taking a hit for shipping buggy products. Forever."

While Brian Fargo doesn't specifically call out Bethesda, that's who he's talking about. They also did this to Splash Damage and Human Head Studios.
 

NeededSleep

Member
Publishers that are still using Digital River as their logistics and delivery company.

SE for ruining a franchise which keeps getting progressivly worse, while remaking the wrong installments that fans cry out for. (just a little opinionated here :p )

Nintendo for region locking the 3ds.

Sega for constantly only publishing crap on north America only.

Capcom for giving me blueballs with the expansion of Dragon's Dogma, with no sequel to be seen in sight.

^Take those with a grain of salt :p ^

In all seriousness, a loot of companies can be faulted for a whole lot over the last console cycle. But the one company that been shafting/misleading the consumers a whole lot has to be EA. but, ya know, nothing will ever change till consumers start to finally hold them accountable.

The other one would be when Disney bought star wars franchise and killed off StarWars 1313, then signed a deal with EA to develop all other star wars games. This hurt a lot for me, but atleast ill see another battlefront, with God knows how much dlc paid to win barriers built in.
 
Zynga, for damaging gaming. Glad people finally caught on to their scheme. They got pretty big there for awhile. What a horrible brand.
 
I really don't understand why on disc DLC is such a problem, it they put the content in the download would that really change anything?

It was a load of crap when SFxT came out and pirates could use the locked characters before legit buyers could even purchase it.

On disc DLC is a problem because it shouldn't be paid DLC in the first place. That's just putting arbitrary bits of a game behind a pay wall
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BPoole

Member
Wasn't that THQ?
According to Wikipedia, Sony was the first to introduce them for SOCOM: Fire Team Bravo,. It was a $20 code that was used to "combat piracy". EA introduced online passes as we knew them last gen (it started with Project Ten Dollar). Sony and THQ both adopted them.
 

Vodh

Junior Member
EA with how they flaunt DLC content before you in in-game menus.

The worst offender I can recall was probably NFS: Most Wanted, with massive flashy red icons on the map pointing to cars you could 'switch into', only when you pressed the button responsible for switching the car they redirected you to the dlc shop. Fucking disgusting.
 
I really don't understand why on disc DLC is such a problem, it they put the content in the download would that really change anything?

I think the thought is that that kind of content would have been part of the full game in generations past. As some sort of secret or unlockable part of the game instead of just paying for it. Of course that is a problem I have with a lot of DLC, not just on disk stuff.
 
Yeah, in addition to the posts already specifically discussing Bethesda;
- Obsidians metascore-tied bonus, and Bethesda doing QA on New Vegas
- Oculus Rift money grab lawsuit
- Rumours of heavy executive meddling on The Evil Within to make a game Shinji Mikami doesn't actually want to make

Bethesda are earning themselves a pretty scummy rep as a publisher, albeit mostly based on gossip.
 

Flowmoney

Member
Atlus : They screwed over their non RPG fans big time , especially with the series called Snowboard kids.As publishers they went to make game without people that made the original games great.New people were like new devs that deal with lame mobile games (not saying mobile games are bad but this new dev was not great at making them)and didn't have any experience at the time.Atlus probably thought they would do job for cheap and took pride in reboot happening.
After the game Snowboard kids DS failed , they erased that the series exists and it's red headed step child locked in basement now.First game was popular enough to be N64 player choice , they had to ruin the good name that series had.New game tried to be a lot of what series wasn't about with new mechanics and besides that the game was fully exploitable/broken.It went from unique cartoony artstyle to anime one and characters had weird personality changes.The reboot didn't need to happen at all and they could have sold this game as Shin Megami Tensei Snowboarding.That would have at least caused less damage to people thinking that it would be game that they were looking for but no remorse from them.
 

Piers

Member
Any publishers that shove unrealistic deadlines up developer's asses, and then somehow are disappointed by poor sales and angry fans. SEGA, EA and Ubisoft come to mine.
Game's are both art and business, that's understandable - but it can be sad to visibly see games go from this amazing E3 demonstration to an unpolished, sometimes broken mess near launch. Consumers like franchises, but they are not (always) stupid either. It's not like some publishers care, though.
 
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