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The Witcher 3 - New screenshots

How was The Witcher 1 a 'disaster'?
I remember reading an article on Kotaku about the technical issues that it had on its launch. They improved and fixed most of them with the enhanced edition but the initial version wasn't smooth, and had its fair share of issues. It doesn't warrant the word 'disaster' but it is not exactly a good thing either.

Even The Witcher 2 combat was heavily criticized and then they later made changes to it, that were a part of the enhanced edition.
 

Denton

Member
I remember reading an article on Kotaku about the technical issues that it had on its launch. They improved and fixed most of them with the enhanced edition but the initial version wasn't smooth, and had its fair share of issues. It doesn't warrant the word 'disaster' but it is not exactly a good thing either.

Even The Witcher 2 combat was heavily criticized and then they later made changes to it, that were a part of the enhanced edition.

Interesting, and I remember playing and finishing the released 1.0 version of Witcher 1 without any significant issues, back in September 2007.
Its worst problem were long loading times - around 90 seconds each IIRC - and those were patched few weeks later (year before Enhanced Edition came out) in a patch.
Enhanced Edition improved things even further, but the original game was very polished for the most part. In fact, compared to your usual Bethesda game, or even classic like Fallout 2, it was super duper tiptop polished experience.
 

Sentenza

Member
I remember reading an article on Kotaku about the technical issues that it had on its launch. They improved and fixed most of them with the enhanced edition
Actually they fixed most of the issues (long loading times and so on) with the first two patches.
The enhanced edition came months later and it was more about minor improvements all around than about fixing technical issues.
 

Shion

Member
It's weird seeing people complain about the art in W3.

For me, it's the art direction that really shines in the game, even more than the graphics themselves.

6NCSr2F.jpg

2ZmFupT.jpg

xGFy4eE.jpg

ERfJnPk.jpg

YMlb0Ii.jpg

O7EdEuX.jpg
 

ColdRose

Member
Actually they fixed most of the issues (long loading times and so on) with the first two patches.
The enhanced edition came months later and it was more about minor improvements all around than about fixing technical issues.

Pre EE I'm sure I remember loading times from hell. I could make a cup of tea in the time it took Geralt to go into Shani's grandma's house in Vizima. I dreaded that quest. TW wiki says that loading times were reduced by approx 80% in the EE, are you sure it was done before then? I thought the new inventory made a big difference as well, made all that collecting of ingredients a bit less frustrating. And the additional VO made English language TW1 a much more enjoyable experience.

Regardless, no-one can fault CDPR's post-launch support, they really did a stellar job there.
 

Sentenza

Member
Pre EE I'm sure I remember loading times from hell. I could make a cup of tea in the time it took Geralt to go into Shani's grandma's house in Vizima. I dreaded that quest. TW wiki says that loading times were reduced by approx 80% in the EE, are you sure it was done before then?
Yep. Patch 1.2, released more or less one month (or two?) after release, is where loading times were noticeably reduced for the first time.
I remember how going from an open location to a home and back used to take almost 30-40 seconds per loading and it went down to 5-6 seconds after that patch.
EE optimized loading times even more, but nowhere near as much.
 

ColdRose

Member
Yep. Patch 1.2, released more or less one month (or two?) after release, is where loading times were noticeably reduced for the first time.
I remember how going from an open location to a home and back used to take almost 30-40 seconds per loading and it went down to 5-6 seconds after that patch.
EE optimized loading times even more, but nowhere near as much.

Fair enough, I think I'd given up by a month or so after release until the EE came out :)

I do hope TW3 runs okay on my PC - my specs aren't dreadful but they aren't exactly magnificent either, and I can't afford a new card just yet! One thing's for sure, I won't be getting visuals like the best screenshots show off, which is probably why I'm not that bothered by the ones that aren't quite as glorious.
 

RedSwirl

Junior Member
On the subject of CDPR's "godlike" powers, maybe we should clarify WHY people like CDPR.

In my opinion it's mostly because they come off as an honest developer in terms of what gameplay and story they put int their games. Witcher 1 was mostly known for having a role-playing story that presented choices and stuck to them in a noticeably harsher way than what you see from BioWare these days. It gave off the perception that CDPR is a developer with balls, and that they're in this more for the love of game design than sales. The desire for sales and business is definitely still there, but it's sort of like a balancing scale that different developers manage differently. Compare this to BioWare, which has been putting up survey after survey basically asking the fans "tell us what kind of game you want us to design!" This was all despite Witcher 1's pedestrian tech and odd combat system.

Those qualities continue into Witcher 2 on top of the already elaborate lore from the books the games build on. But with Witcher 2 CDPR got their graphics engine in gear in a way nobody saw coming, and married it with excellent art direction. At the time of release Witcher 2 was possibly the best-looking role-playing game on the market, period. Part of it was because in 2011 very few games really targeted PC hardware before consoles. I remember upgrading my graphics card that year pretty much just for Witcher 2 and Crysis 2.

Today, Witcher 3 definitely faces stiffer competition on the tech end now that all the mainstream developers have been unshackled from 360 and PS3-era hardware (mostly). BioWare can work on an engine that will at least let them take better advantage of more modern hardware. In light of competition from Frostbite, UE4, and CryEngine, in my opinion CDPR's RED engine still manages to impress. It's not flawless (even Witcher 2 wasn't when it came out), but it's provided a lot of "wow" moments so far.

Between Witcher 3 and DA:I, art is subjective of course. Artistically I think DA:I looks better than Origins or DA2. BioWare seems to have found a place for the look of Dragon Age, but it's a different one from what you see in The Witcher. As someone already said, Dragon Age looks more like a fantasy video game between the two. It holds to a lot of visual fantasy tropes and such. The Witcher on the other hand looks much more directly inspired by medieval Europe. Personally, I prefer the latter look. You could also theoretically say the same for the enemy and armor designs of the Souls games. I've always felt like the early and mid-game armor designs had an "authentic" look to them, only getting crazy when you reached late-game gear. Between Witcher and DA:I, I'll also agree that so far Witcher 3's lighting looks more natural.

Lastly, I've heard some press who've seen both games more closely compare other aspects of their tech, one being NPCs. Witcher 3 is trying to do the Elder Scrolls/Ultima VII thing where every NPC you see is actually doing something or going somewhere for some reason. In comparison, DA:I's NCPs are kind of just standing there. That's just one aspect of course, but overall I have the feeling that Witcher 3 is going to be the more ambitious technical achievement between the two games. That could mostly be because it's not cross-gen.
 
On the subject of CDPR's "godlike" powers, maybe we should clarify WHY people like CDPR.

In my opinion it's mostly because they come off as an honest developer in terms of what gameplay and story they put int their games. Witcher 1 was mostly known for having a role-playing story that presented choices and stuck to them in a noticeably harsher way than what you see from BioWare these days. It gave off the perception that CDPR is a developer with balls, and that they're in this more for the love of game design than sales. The desire for sales and business is definitely still there, but it's sort of like a balancing scale that different developers manage differently. Compare this to BioWare, which has been putting up survey after survey basically asking the fans "tell us what kind of game you want us to design!" This was all despite Witcher 1's pedestrian tech and odd combat system.

Those qualities continue into Witcher 2 on top of the already elaborate lore from the books the games build on. But with Witcher 2 CDPR got their graphics engine in gear in a way nobody saw coming, and married it with excellent art direction. At the time of release Witcher 2 was possibly the best-looking role-playing game on the market, period. Part of it was because in 2011 very few games really targeted PC hardware before consoles. I remember upgrading my graphics card that year pretty much just for Witcher 2 and Crysis 2.

Today, Witcher 3 definitely faces stiffer competition on the tech end now that all the mainstream developers have been unshackled from 360 and PS3-era hardware (mostly). BioWare can work on an engine that will at least let them take better advantage of more modern hardware. In light of competition from Frostbite, UE4, and CryEngine, in my opinion CDPR's RED engine still manages to impress. It's not flawless (even Witcher 2 wasn't when it came out), but it's provided a lot of "wow" moments so far.

Between Witcher 3 and DA:I, art is subjective of course. Artistically I think DA:I looks better than Origins or DA2. BioWare seems to have found a place for the look of Dragon Age, but it's a different one from what you see in The Witcher. As someone already said, Dragon Age looks more like a fantasy video game between the two. It holds to a lot of visual fantasy tropes and such. The Witcher on the other hand looks much more directly inspired by medieval Europe. Personally, I prefer the latter look. You could also theoretically say the same for the enemy and armor designs of the Souls games. I've always felt like the early and mid-game armor designs had an "authentic" look to them, only getting crazy when you reached late-game gear. Between Witcher and DA:I, I'll also agree that so far Witcher 3's lighting looks more natural.

Lastly, I've heard some press who've seen both games more closely compare other aspects of their tech, one being NPCs. Witcher 3 is trying to do the Elder Scrolls/Ultima VII thing where every NPC you see is actually doing something or going somewhere for some reason. In comparison, DA:I's NCPs are kind of just standing there. That's just one aspect of course, but overall I have the feeling that Witcher 3 is going to be the more ambitious technical achievement between the two games. That could mostly be because it's not cross-gen.

Very well written and some good points.

I also believe a lot of the respect and reverence people have for CDP is not just for their technical achievements in games but also because of how they came about, the goals and morals that they strive to achieve. GoG.com is a great example. They have always held to that old cliche of "by gamers, for gamers" and I love them for it.

Of course they are a business but I love them for their stance in the industry, in my eyes, they do a lot more to justify it than many other developers. GoG's no DRM policy and compensating consumers for regional pricing discrepancies are proof that they are different from the norm.

For anyone who is unfamiliar with CDP, I highly recommend reading this fantastic article over at Eurogamer

http://www.eurogamer.net/articles/2013-11-06-seeing-red-the-story-of-cd-projekt
 

-tetsuo-

Unlimited Capacity
Ha, I would say it's the exact opposite :p

Inquisition looks technically worse, but the art style is more consistent.

What? Witcher 3 is generic fantasy art style too, you can't deny that. At least Dragon Age looks a tiny bit more stylized

https://www.youtube.com/watch?v=cuR2zMuUBaY

I see no muddy textures, just beautiful landscape and a great atmosphere.

@IcyBlueStrawberry

I agree! Dragon Age really looks more consistent.

What am I reading
 
Interesting, and I remember playing and finishing the released 1.0 version of Witcher 1 without any significant issues, back in September 2007.
Its worst problem were long loading times - around 90 seconds each IIRC - and those were patched few weeks later (year before Enhanced Edition came out) in a patch.
Enhanced Edition improved things even further, but the original game was very polished for the most part. In fact, compared to your usual Bethesda game, or even classic like Fallout 2, it was super duper tiptop polished experience.

I consider it one of the best role playing experiences money can buy, same for TW2 but even more so.
Sure the games released with some issues (that didn't stop me from beating and enjoying them) but these are ambitious projects for what was a relatively small studio at the time. They're driven by a huge passion that makes them dive into these challenges head first which sometimes can cause problems but not only do they fix it, they add a ton of new content FOR FREE.
TW2 got 2 new quests that take place in completely new areas and they didn't charge a cent for them. This dlc is on par with dlc for other big franchises where the publishers charged $10-$15 for it.
Sure TW3 will ship with some issues, but I know that post-launch support will be fantastic and I sure as hell know that these guys deserve my money.
 

POPEGTR

Neo Member
Wrong thread?

Nah I don't get how after 2 years of CDPR trying to show of a game people getting upset after some troll wrote few words game is sh*t. I am disappointed in people who call themselve Witcher fans.

This game will be amazing. Believe in CDPR! Don't listen to some fanboys/trolls.

4x AAA games are coming out in Febuary. Think about it for a moment.
 

Sentenza

Member
Nah I don't get how after 2 years of CDPR trying to show of a game people getting upset after some troll wrote few words game is sh*t. I am disappointed in people who call themselve Witcher fans.

This game will be amazing. Believe in CDPR! Don't listen to some fanboys/trolls.

4x AAA games are coming out in Febuary. Think about it for a moment.

Well, then, here's few points:
- I liked the previous Witcher games to some degree, but I don't call myself "a Witcher fan" and I'm sure the same goes for a lot of people here.
- I don't see any reason to "believe" in developers, they need to prove themselves on each release.
- The next time you jump in a thread to refer to something that was discussed SEVERAL pages back, it could be a smart idea to quote the message you were referring to.
 

POPEGTR

Neo Member
Well, then, here's few points:
- I liked the previous Witcher games to some degree, but I don't call myself "a Witcher fan" and I'm sure the same goes for a lot of people here.
- I don't see any reason to "believe" in developers, they need to prove themselves on each release.
- The next time you jump in a thread to refer to something that was discussed SEVERAL pages back, it could be a smart idea to quote the message you were referring to.

Someone already done something similar and got attention from all the media. Jumping to discuassion saying something he shouldnt have? People should Ignore it next time. Don;t listen to peons like that. Just wanted to express how I feel.
 

Kezen

Banned
Someone already done something similar and got attention from all the media. Jumping to discuassion saying something he shouldnt have? People should Ignore it next time. Don;t listen to peons like that. Just wanted to express how I feel.
How do you know he is trolling ? He has been verified.
I'm not implying everything he claimed is absolute fact but there must be some degree of truth in his posts.
 

POPEGTR

Neo Member
How do you know he is trolling ? He has been verified.
I'm not implying everything he claimed is absolute fact but there must be some degree of truth in his posts.

Does verified means he is telling the truth? Even if he was working for CDPR as tester and got fired becasue he tried to leak the footage for e.g and now he is upset being unemployed trying to get some sort of revange.
 

Leatherface

Member
Just look at the sharp knees on the Geralt. Downgrade.

Ok, so here's the thing. I can see both sides of this argument. On one hand people need to relax a little. The game is still in development and chances are it will look incredible. On the other hand I'm going to go ahead and give the devs some responsibility for instigating. time and time again gamers are roped in with doctored images, renders and basically smoke and mirrors. Some games deliver graphically in the end but an awful lot don't. It's incredibly frustrating because as gamers we love to see graphical advancements. We eat it up and they know it. So devs either be honest from the get go or feel the wrath when you let us down, because we WILL notice. heh
 

boskee

Member
Witcher 3 Studio Responds to Crunch Accusations


Also, there are couple of disgruntled former CDPR employees, who are quire angry at the company to the point they're unreasonable. I read their venomous accusations and fear mongering long before TW2 was released. It somehow never turned true.

It's a fact that people at CDPR worked crazy hours and probably still do, tho.
 

LePie

Member

WolfStark

Member
I won't cancel, because the game looks wonderful, no matter if month prior the release some wolfs look different and the least argument was this comment here from Anaxymenes, which consists only of two assertions. One is "the game isn't what it looks like" and the second "cruel crunchtime". The first assertion is pretty suspicious, because it does not say in any sentence why it's not what it's look like. What's an overblown vision? In which way bullshitting with Witcher 3 started from day 1? It's his word vs CDP but what word? He doesn't say a damn thing, everything is vaque and of course that's his point but what point? It doesn't matter that he was verified, he doesn't say anything.

I won't cancel my order because of a screenshot or a dude on the internet who can't even say why the game won't be what I or the mass expects it to be. We have gameplay material, which looks awesome, two games prior this one and both weren't only good, they became better. The first had problems but got constant support and the second game was an example how a series can develope, because i was an advancement at all levels. Oh and CDP deleted the annoying DRM once and for all, which too they were first forced to implement. I have no doubt that the third and final Witcher game will be as big as a step forward as the second game was to the first.
 

Nick Pal

Member
^ Exactly. People are stressing over a few screens when the gameplay itself has looked nothing short of stunning. Besides CD Projekt first of all strike me as developers having integrity. If the rumours of them having internal conflicts or what not is true their presentations of Witcher 3 only give off an air of confidence about their work and you can tell they have a real passion for games and crafting the best possible experience.

I have no doubt the game will live up to most people's expectations, especially those already familiar with the series.
 

Sentenza

Member
I find it rather amazing (and suspicious) that Anaxymenes hasn't returned in this thread at all.
I don't find it particularly suspicious at all, regardless of how grounded his accusations will turn out to be.
On the other hand, even assuming that his warnings were absolutely well-intended and in our best interest as consumers, I find a bit silly that his reaction to some legitimate skepticism (after his vague accusations) has been "Mphf. FINE, then I won't tell you anything anymore!" rather than "Let me elaborate a bit on what I meant".
 

Bold One

Member
it looks like many gaffers are painting CDP as some magical dev studio with only the best of interests of the gamers in mind. Trust me they are not. The bullshitting with the Witcher 3 started from day 1. PR is creating an overblown vision of a game that doesn't exist while the team is in crazy crunch time for over a year now. There's some bad shit going on that if GAF knew GAF would not like.

it was parity, Steve, it was parity all along.

let's wait and see, february is a long ways away.

it will look better
 
it looks like many gaffers are painting CDP as some magical dev studio with only the best of interests of the gamers in mind. Trust me they are not. The bullshitting with the Witcher 3 started from day 1. PR is creating an overblown vision of a game that doesn't exist while the team is in crazy crunch time for over a year now. There's some bad shit going on that if GAF knew GAF would not like.
I think you might be right.
 
In the case of TW3, CDProjekt itself elevated the expectations with past trailers and screenshots

I mean, from this:

Witcher-3-screenshot-6.jpg


iKcRG61XdJQQy.jpg


To this:

iQV34ALySrFXy.png


izxz9WBSCJJTe.png



Is kinda brutal.

Okay, I've been closely looking at these and here's what I've established:

These screenshots aren't a good comparison because each screenshot has Geralt with different Armor, Hairstyles, and weapons(look at the pommels of the swords, they are all different), also the foliage doesn't look drastically worse considering each screen is in a vastly different location with different lighting.

If people are screaming downgrade, I am not seeing it but what I am seeing is some people confusing Xbone/PS4 screens and PC screens/screencaps. I'm going to hazard a guess that the much ballyhooed wolf screenshot is probably from the Xbone or PS4 version.

What I'm trying to say is that's it is pretty much impossible to really know or compare effectively since we don't have a definitive answer as to the sources of each and the methods of how they were captured. I'd say wait for more information or closer to release before we all start canceling pre-orders and strangling the developers with our mice and keyboards.
 
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