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Halo: The Master Chief Collection will have a 20GB day one "content update".

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FordGTGuy

Banned
I'll be really curious to see the eventual breakdown of storage space. Pulled from ripped 360 images, this is the [rough] amount of storage space required by the three 360 games:



If we add DLC, Halo 3 had about 1.7 GB and Halo 4 had about 4.2 GB. Then adding everything together, we'll get 28.16 GB. So let's just round that up to 30, which leaves 20 GB available on the disk.

Halo 2 was roughly 2.6 GB on the OG Xbox (!!!), but we can assume that the remaster is going to bulk that up considerably. 40 GB seems like a lot though. Is that TV show going to be included?

Add in the fact that Halo 3 & 4 also have a newly revamped lighting engine and the is no longer a need to compress their audio on the disc.
 

-PXG-

Member
Really is frustrating how games got so big so quickly. I live in the developing world and having to wait a week pretty much to download something absolutely sucks.

It's FOUR fucking games, all in HD, with HD audio, all on ONE disc. Two of those games have been remade fully, with entirely new, updated, visual and audio assets. One of those two has brand new, pre rendered cinematics. Let's not forget that those same two games are also playable in their original forms as well. The remaining, other two games feature revamped assets and effects that, yes, require more space. Oh, and of course, all four games will feature their respective multiplayer components too, one of which has six remastered, totally remade maps. Throw in the master UI and it's components and you got the full package.

Tell me how you reduce the size of something like that?
 

FordGTGuy

Banned
lol, given such updates, what's the point of physical disk releases anyway.

The disc is still 2/3rd bigger than the content update, even with slow internet I think you are way better off going digital and taking advantage of the still being 25 days to download it.

It's FOUR fucking games, all in HD, with HD audio, all on ONE disc. Two of those games have been remade fully, with entirely new, updated, visual and audio assets. One of those two has brand new, pre rendered cinematics. Let's not forget that those same two games are also playable in their original forms as well. The remaining, other two games feature revamped assets and effects that, yes, require more space. Oh, and of course, all four games will feature their respective multiplayer components too, one of which has six remastered, totally remade maps. Throw in the master UI and it's components and you got the full package.

Tell me how you reduce the size of something like that?

I don't know why this is so hard for people to understand, perfectly put bro.
 
Wow you have a Xbox One?
but dat post history tho

I'm actually tempted to buy the digital version now, because ain't nobody got time for that update

No he doesn't have an XBOX One or is he even interested in getting one. He's here because?

Dude, it's been well known.

Plus I'll remind you the same thing that I reminded digoutyoursoul in the other thread: Be careful who you judge. Because the moment you start slipping up, it'll come back to bite on you, just like it came back on BeforeU not too long ago:

You get my drift? Good.

Yes we get it.

And more than just Halo: MCC, but for just about every game on Xbox One when you're connected to the internet, I think (correct me if wrong).

Microsoft just didn't think this through when programming the console. With PS4, you can instantly play the games while the games are installing onto your HDD.

Wrong. I've played games before they finished downloading and installing.

What? Every game on xbox one can be played while installing. Different games have different start times. Some games you can play at 5%.

We get you don't have a clue about the system, don't care about the system, and only came into this thread to target something you think is something negative to cling onto without any idea how the system works. All while doing so with no interest in buying this collection. Isn't there a word or a label we call people like you who constantly do this?

Add in the fact that Halo 3 & 4 also have a newly revamped lighting engine and the is no longer a need to compress their audio on the disc.

It's strange seeing the game playing at 60fps now. Looks very smooth.
 

Madness

Member
Then they should've put those FOUR games on more than ONE disc. Instead of selling a partial product. I don't think that too much to ask for.

The whole point of the collection is to run all games off one disc with one menu. It wouldn't necessarily work with two discs that way. The second solution others have asked is whether the patch/content and other ancillary stuff could have been on a second disc. But Frank said it's something that wouldn't have worked. More than likely, they're still working on the patch/content whereas the game has gone Gold and the discs are now being manufactured/pressed.
 

-PXG-

Member
Then they should've put those FOUR games on more than ONE disc. Instead of selling a partial product. I don't think that too much to ask for.

I don't think I've seen a multi disc game on the PS3, ever. I could be wrong. We haven't on the new consoles yet though. Collector's editions with bonus movies or whatever don't count.

Anyway, the cost of having an additional Blu Ray (not DVD) must still be pretty high, or else they probably would have done it. If it is a cost issue, imagine that by a multitude of the millions of units that would be shipped worldwide for its launch. Think about it....much cheaper just to make folks download it instead of having a second or even third disc.
 

Pillville

Member
The whole point of the collection is to run all games off one disc with one menu. It wouldn't necessarily work with two discs that way. The second solution others have asked is whether the patch/content and other ancillary stuff could have been on a second disc. But Frank said it's something that wouldn't have worked. More than likely, they're still working on the patch/content whereas the game has gone Gold and the discs are now being manufactured/pressed.

A lot of games have come on multiple discs where one was just used to install extra content to the hd.

"They were still working on it" is the worst excuse I've ever heard for justifying a partial product.
 

Wereroku

Member
The whole point of the collection is to run all games off one disc with one menu. It wouldn't necessarily work with two discs that way. The second solution others have asked is whether the patch/content and other ancillary stuff could have been on a second disc. But Frank said it's something that wouldn't have worked. More than likely, they're still working on the patch/content whereas the game has gone Gold and the discs are now being manufactured/pressed.

The games no longer run off the discs. With both of the new consoles the blu-rays are glorified installation discs. The need to keep it all on one for the unified UI is a bit silly. I would bet there just isn't a way to use 2 discs with the XBO or PS4.
 

BriGuy

Member
You would think, that people would support each other and blame the ISP's for these stupid data caps... Instead, people are blaming the consumer. I have no words for this.
There's a handy acronym to describe this mindset: FYGM. It's short for "fuck you, got mine" and as this thread has so neatly demonstrated, it's quite pervasive among the gaming community.

I also think "lemon" might be a good word to counterbalance all the allegations of "saltiness." Lemons are extremely sour and they make your face contort in a shriveled-up scowl. That's the countenance I imagine most of these people have when they're making the types of posts you reference.
 

BeforeU

Oft hope is born when all is forlorn.
potentially millions of people needing to dl a 20gb update all at the same time, it dont matter if you have excellent internet yourself, this is still likely to effect you. So yeah I expect Live will get hit hard.

When Xbox One launched it had day one patch, millions bought the console on day one and were all downloading the update around same time and there was not a single problem. So no, xbox live can handle this traffic.
 
LazyPandaBear.jpeg
343_playdate-1.jpg
Can you tell the difference?
 

BibiMaghoo

Member
I don't think I've seen a multi disc game on the PS3, ever. I could be wrong. We haven't on the new consoles yet though. Collector's editions with bonus movies or whatever don't count.

Ironically, the only multi disc sets for PS3 were collections, such as GOW. They do exist in this way outside of collectors ed's and bonus content though.
 
It's FOUR fucking games, all in HD, with HD audio, all on ONE disc. Two of those games have been remade fully, with entirely new, updated, visual and audio assets. One of those two has brand new, pre rendered cinematics. Let's not forget that those same two games are also playable in their original forms as well. The remaining, other two games feature revamped assets and effects that, yes, require more space. Oh, and of course, all four games will feature their respective multiplayer components too, one of which has six remastered, totally remade maps. Throw in the master UI and it's components and you got the full package.

Tell me how you reduce the size of something like that?

I think most people are annoyed that it's a required download, and an install disc isn't provided.
 

jem0208

Member
A lot of games have come on multiple discs where one was just used to install extra content to the hd.

"They were still working on it" is the worst excuse I've ever heard for justifying a partial product.
I don't understand how people can say it's a partial product.

What about when the Witcher 2 had a big patch which added a bunch of content? Was that a partial product because you had to download the extra free content?

You're still getting the exact same amount of content either way. Digital or physical.

The mental gymnastics required for some of the posts in this thread are crazy...
 

BriGuy

Member
I don't understand how people can say it's a partial product.

What about when the Witcher 2 had a big patch which added a bunch of content? Was that a partial product because you had to download the extra free content?

You're still getting the exact same amount of content either way. Digital or physical.

The mental gymnastics required for some of the posts in this thread are crazy...

Speaking of mental gymnastics...

Multiplayer is a component of each of the games in the Halo collection. When you bought these games individually on their native systems, they came with multiplayer out of the box. Pop in the disc, and the complete experience is ready to go. When you buy the MCC, you are now required to download the multiplayer components separately. Whether this is a big deal to you or simply a minor inconvenience is irrelevant. The MCC versions of these games, by definition, are partial products in their current state. That's all there is to it.
 
I don't understand how people can say it's a partial product.

What about when the Witcher 2 had a big patch which added a bunch of content? Was that a partial product because you had to download the extra free content?

You're still getting the exact same amount of content either way. Digital or physical.

The mental gymnastics required for some of the posts in this thread are crazy...

o_O Are you really this oblivious? Witched 2 added more content. That was never part of the game that shipped. MCC is adding NOTHING. They are shipping half the game and the other half is up for download.
 

Krilekk

Banned
It's FOUR fucking games, all in HD, with HD audio, all on ONE disc. Two of those games have been remade fully, with entirely new, updated, visual and audio assets. One of those two has brand new, pre rendered cinematics. Let's not forget that those same two games are also playable in their original forms as well. The remaining, other two games feature revamped assets and effects that, yes, require more space. Oh, and of course, all four games will feature their respective multiplayer components too, one of which has six remastered, totally remade maps. Throw in the master UI and it's components and you got the full package.

Tell me how you reduce the size of something like that?

Cut two games from the collection and sell them as DLC is seemingly the only allowed outcome. People being people, just looking to complain about something.
 

jem0208

Member
Speaking of mental gymnastics...

Multiplayer is a component of each of the games in the Halo collection. When you bought these games individually on their native systems, they came with multiplayer out of the box. Pop in the disc, and the complete experience is ready to go. When you buy the MCC, you are now required to download the multiplayer components separately. Whether this is a big deal to you or simply a minor inconvenience is irrelevant. The MCC versions of these games, by definition, are partial products in their current state. That's all there is to it.

I don't see how it's any different to any other patch.


You're not buying half the game, you're buying a full game of which half is on disc and the other half must be downloaded. Sure the disc contains part of the product, but you're not only buying the disc.



Halo 4 dosen't belong in this collection.


"Master Chief Collection" - Doesn't include latest game starring the Master Chief. If anything, Halo 2 should be the one not included, you only play as the chief for half of it. /s

Can't believe people are asking for less content because some of it is required to be downloaded.
 

Petrae

Member
They have no place gaming nor any form of media rich service. Why the hell would you put yourself on a cap unless you have no money, if that is the case then priorites need to be assesed with gaming being so costly. Unlimited internet is cheap so I doubt that is the case.

Here in the USA, there are many communities that have only one ISP choice, due to municipal agreements. Consumers have a rather simple option: Use that ISP, accepting the data caps and speeds that come with it... or don't use that ISP and go out to use Internet somewhere (libraries, restaurants, etc.).

This isn't changing anytime soon, if ever. ISPs don't give a crap about your preceived need for more data to download a video game-- or to download an update or patch for said game. Until ISPs move to a usage-based system, caps will remain in force and become more widespread with providers.
 

FordGTGuy

Banned
potentially millions of people needing to dl a 20gb update all at the same time, it dont matter if you have excellent internet yourself, this is still likely to effect you. So yeah I expect Live will get hit hard.

This is absolutely nothing compared to the amount of bandwidth used on a Windows release day, on the same exact servers too, with usually little to no hiccups.

Then they should've put those FOUR games on more than ONE disc. Instead of selling a partial product. I don't think that too much to ask for.

They most likely didn't so they could have more time to work and test this content before release. I'm still not understanding this controversy considering the disc is coming with all the campaigns and some multiplayer. Honestly if you have a small enough cap where 20gb is a game killer than you probably don't have the cap to actively watch Netflix.let alone play online multiplayer heavily for a month.

My house hold alone actively averages nearly 900GB or more a month and I could use up 20 GB just watching B roll gaming footage and gamersyde easily in a day.
 
Wow. This thread got dumb really fast.

Arguably the most nostalgic bang for your buck remaster package ever and people are still bitching?

Sheesh.

You really can't please everyone
 
Do we have full confirmation what will or wont work without the update? I know they said multiplayer stuff is in the update but have we gotten specifics yet? The 20gb could be strictly related to the online components of all the games while local stuff is on disc
 
This is absolutely nothing compared to the amount of bandwidth used on a Windows release day, on the same exact servers too, with usually little to no hiccups.



They most likely didn't so they could have more time to work and test this content before release. I'm still not understanding this controversy considering the disc is coming with all the campaigns and some multiplayer. Honestly if you have a small enough cap where 20gb is a game killer than you probably don't have the cap to actively watch Netflix.let alone play online multiplayer heavily for a month.

20GB is ample for online MP connections where huge downloads of maps are not involved, and even though I have a good connection at my home I don't actually watch or use netflix or movie services.

I posted this earlier but 5 heavy gameplay days of gears of war 1 online was only around 260MB of data, some modern games may use more but most connections should be fine with it.

Wow. This thread got dumb really fast.

Arguably the most nostalgic bang for your buck remaster package ever and people are still bitching?

Sheesh.

You really can't please everyone

It's a big chunk to download, it's a valid concern.

Do we have full confirmation what will or wont work without the update? I know they said multiplayer stuff is in the update but have we gotten specifics yet? The 20gb could be strictly related to the online components of all the games while local stuff is on disc

I plan to install the disc copy of the game offline when I get it just to see what happens, I honestly expect the game to boot, have MP but with a very limited set of maps.
 

Bsigg12

Member
Do we have full confirmation what will or wont work without the update? I know they said multiplayer stuff is in the update but have we gotten specifics yet? The 20gb could be strictly related to the online components of all the games while local stuff is on disc

Frankie said campaign and some custom game stuff will work without the download.
 

Percy

Banned
A 20gb update for a console game is laughable and a really shitty inconvenience to be placing on the consumer when it doesn't need to be.

Why not use two discs? Just put the multiplayer content on one disc and campaign content on the other? Not like it hasn't been done by other games in the past.
 

Sojgat

Member
I'll be really curious to see the eventual breakdown of storage space. Pulled from ripped 360 images, this is the [rough] amount of storage space required by the three 360 games:



If we add DLC, Halo 3 had about 1.7 GB and Halo 4 had about 4.2 GB. Then adding everything together, we'll get 28.16 GB. So let's just round that up to 30, which leaves 20 GB available on the disk.

Halo 2 was roughly 2.6 GB on the OG Xbox (!!!), but we can assume that the remaster is going to bulk that up considerably. 40 GB seems like a lot though. Is that TV show going to be included?

Maybe it's all the new HD cutscenes.
 

Japarican

Banned
People complaining about the 20gb update can't even finish all the campaigns by the time that's done.

Now obviously some people just want to play multiplayer first like me, but there's so many unique achievements to do, I'm not even mad. Also, to go through Halo 2 remastered sounds like a great plan, and eventually everyone is going to do that at some point so why not knock it out while it's downloading.

If I had shitty internet or a cap I would desperately go to a neighbor's house and download it there
 

Madness

Member
A lot of games have come on multiple discs where one was just used to install extra content to the hd.

"They were still working on it" is the worst excuse I've ever heard for justifying a partial product.

I'm sure a lot have. Halo 4 had come with an extra disc and I'm even pretty sure, that if this game was Halo 5 and they needed more space, they'd have released two discs, but it's not any of those games. It's the Mac and it's got 4 separate games all shoehorned into one UI, with all new cross playlist integration. You have to remember, Halo CE and Halo 2 are two gens old, they're technically the PC versions of the game. Who knows what they're doing to make it all run off one disc.

My point is, they said they couldn't use two discs. Anyone else is just assuming or giving baseless speculation at best for everything else. None of us know if they could or couldn't, and the game has gone gold, they're already printing the discs and it won't be two, so what are we even trying to say anymore?
 
Frankie said campaign and some custom game stuff will work without the download.

Shame there is not an option for people to queue up what multiplayer they want to download. Like first download the H2A and H3 multiplayer maps then later download H:CE, H2 and H4 multi. So people on a cap can spread the cap over a time period.
 

jem0208

Member
A 20gb update for a console game is laughable and a really shitty inconvenience to be placing on the consumer when it doesn't need to be.

Why not use two discs? Just put the multiplayer content on one disc and campaign content on the other? Not like it hasn't been done by other games in the past.

Probably still working on the multiplayer.
 
Wow. This thread got dumb really fast.

Arguably the most nostalgic bang for your buck remaster package ever and people are still bitching?

Sheesh.

You really can't please everyone

While I don't think it's the end of the world, 20 GB isn't a trivial amount of data. People with capped home internet and/or slower download speeds are going to be highly inconvenienced by this.
 
I don't understand how people can say it's a partial product.

What about when the Witcher 2 had a big patch which added a bunch of content? Was that a partial product because you had to download the extra free content?

You're still getting the exact same amount of content either way. Digital or physical.

The mental gymnastics required for some of the posts in this thread are crazy...

Mental gymnastic is what you just did right now, comparing a post launch, enhanced edition patch of a game to a day one, must download patch of another.

PS: I'm talking about the PC version of The Witcher 2, don't know how that went in the x360.

EDIT: I'm not agreeing with people that are saying that the game is partial or incomplete, I'm just pointing out the comparison.
 

FordGTGuy

Banned
20GB is ample for online MP connections where huge downloads of maps are not involved, and even though I have a good connection at my home I don't actually watch or use netflix or movie services.

I posted this earlier but 5 heavy gameplay days of gears of war 1 online was only around 260MB of data, some modern games may use more but most connections should be fine with it.

That's if you ignore any kind of updates to the game or games you own and if and its a big If that you do not consume any kind of streaming media.

I'm not saying that people aren't in this kind of position but to make it sound like most people are is kind of pushing it. It really isn't a big concern but for a tiny part of the population and od that tiny population it is even smaller for those that actually own Xbox Ones.
 

E92 M3

Member
Lol, c'mon guys - even though not everyone has great internet, the majority are able to download 20 gigs of data if needed. Just look at how popular steam and digital preorders are. This is not a big deal at all.
 
So glad I switched from AT&T last year. I used to have a 150 gb data cap but for this gen 150gb is simply not enough between downloading games/updates and regular streaming/gaming.
 
I plan to install the disc copy of the game offline when I get it just to see what happens, I honestly expect the game to boot, have MP but with a very limited set of maps.

Frankie said campaign and some custom game stuff will work without the download.

Thanks, so we dont know exactly yet. Sucks for those with data caps though. My recommendation would be to take it to a friend or family members house to get the update. Wheeze their juice
 

Novak

Member
So judging by number of posts , 20gb update is bigger issue than online portion of online focused game not working for weeks after release...and not releasing promised free versions for weeks

Interesting...


On topic:
If SP is on disk then i dont see big issue. While you finish few missions or one whole game the download will be over.

I will buy digital. Which reminded me that i have xb1 for 6 months and i still did not put a disc into it. I should test it before warrany expires.
 

Magwik

Banned
I wonder if there is any way of preserving Halo 3 custom game types. It'd be wonderful is we could somehow have stuff like fat kid and jenga available to download at launch.
 

mike4001_

Member
When Xbox One launched it had day one patch, millions bought the console on day one and were all downloading the update around same time and there was not a single problem. So no, xbox live can handle this traffic.

Yeah, in this matter I am completely confident in MS that they know about the demand/bandwith requirements and just add a couple of servers on launch day.
 

Madness

Member
I feel like this issue is just something that has taken off around these parts. Focus on something that ultimately won't even be an issue to the majority but it gets discussed to the point it drags down everything else too.

Come November 11th, hundreds of thousands or millions will already have preloaded the content, or will do it, and then they'll forget and start playing. I don't deny it sucks for a lot of people, especially those with slow Internet or data caps, but thems the breaks. Nothing can be done about it now. If you are disgusted by MS and against this, vote with your wallet and not buy it. I suspect however, like a lot of other things, this has gotten blown way bigger than it needs to be. I wouldn't be surprised if going forward, we start to see a lot of 10gb-20gb patches before launch.
 
Can you tell the difference?
People are assuming 343 is lazy? That is so unbelievably asinine lol. It's more likely the opposite and 343 tried to do too much - and I always hate it when developers try and over achieve. :p

Seriously, people need to stop and think about what they're saying. It's okay to be upset/frustrated that there is an extra 20 gig update to the game, but this isn't some purposely anti-consumer agenda by 343 or MS. Seriously, at some point you're going to have to get over it. That's not me being insensitive, that's just me being real. It's a done deal. Suck it up. Move on people.
 

E92 M3

Member
MCC is one of the most ambitious collections released - I think we should be praising 343 for doing it. Really, the value proposition (for Halo fans) is unprecedented.
 

Biker19

Banned
They have no place gaming nor any form of media rich service. Why the hell would you put yourself on a cap unless you have no money, if that is the case then priorities need to be assessed with gaming being so costly. Unlimited internet is cheap so I doubt that is the case.

Are you fucking kidding me?

Who are you to tell people that they have no place gaming just because they either don't have internet at all, have poor internet, or have data caps/bandwidth caps in general? Not everyone is lucky as you are; The ones who aren't so lucky don't have a choice in the matter.
 
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