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Halo 5 beta clips leak (sprint, ADS is *not* COD-style) (more clips and info added)

impact

Banned
obviously it shines on PC but if you know how to aim the game is still better than the large majority of console shooters.

That's the inherent problem, people are just so attached to their stupid ADS auto-aim they don't want to teach themselves how to aim in a real 1v1 encounter any more.

No, not really. The version of CS:GO on consoles is a terrible broken mess. Console gamers were right for not playing it and Valve was right for not supporting it. A good version of CS isn't possible on a controller.

I'm pretty sure the game had random recoil back then. It wasn't till the game started picking up a competitive scene that Valve started changing it on PC and turned it into the only good competitive FPS option. It was largely terrible on PC until at least 2013. I mean they only fixed the fucked up movement a month or two ago...
 
They clearly focus tested these changes. COD is winning. Can't beat um then join um.

They want the COD install bAse to feel at home.

ObFnbQh.png


-perks
-killstreaks
-kill cams
-loadouts
-sprint

biggest population drop here was for black ops II

CoD fans looking for CoD aren't going to find it in Halo. The same is supposed to be true in reverse
 
Wait wait wait wait... people complaining about ADS slowing down the game - how do you know this?

Didn't the BR and other rifles and even the pistol have scopes? Is there any footage actually showing that aim is massively worse from the hip?

Or is this the usual case of many GAF users losing their shit for no reason?

For the last time, SCOPING != ADS.
 

Seventy70

Member
They're looking to sell more copies, nothing more. I won't argue if having/not having sprint and ADS specifically are a good thing or not, but they needed to overhaul aspects of the game for today's market.

I understand that, but it didn't work for Halo 4, so I have no idea how they think this will do any better.
 

Alienfan

Member
Im gonna leave this right here from Halo Waypoint forums.

"For all Halos there has been a scope, and when you scope you zoom in without seeing the gun instantly with no delay. In this game it seems there are optional detachable scopes, as shown in the footage with the gun. When the player zoomed in, it was instant, ADS is never instant, not even in COD. Now, because it was instant, that matched with the old scopes of yore. Also, the redicle is like scopes of past games. So with all of this, then it is safe to assume that the ONLY difference in this gameplay compared to other Halos is that you can see the gun, therefore, this is only an aesthetic change. Possibly to fool other FPS players into thinking there's ADS to come in, and pleasing the old fans too by not changing the mechanics. Pleasing the new, and the old, and that's the philosophy that 343 is going by."

just something to think about.

This times 1000. Everyone in this thread is overreacting. I mean for crying out loud. Sprinting? It's 2014, is that something to get mad about? We've had 6 very similar Halo games, now it's time to change the formula
 

Magwik

Banned
I just think it's hilarious that people are freaking out over a less than ten second clip of gameplay. You don't really know what it's going to be like yet.

What should we go off of, Shinobi (with having a great reputation) saying just about every weapon has ADS, or Bonnie Ross tweeting "play it for yourself tomorrow" which is basically saying give it a chance.
 

Archpath1

Member
this could be an extension of zooming in, it did always feel weird just snapping into a full screen zoom with out any transition
 
This times 1000. Everyone in this thread is overreacting. I mean for crying out loud. Sprinting? It's 2014, is that something to get mad about? We've had 6 very similar Halo games, now it's time to change the formula

not really. each of the games have been drastically different from one another. bungie's games just didn't cross some lines.
 
they needed to overhaul aspects of the game for today's market.
Halo 4 held fewer players for a far shorter amount of time than Bungie's efforts. That statement doesn't make any sense to me.

Like I said earlier, Halo still feels fresh and unique (and has sold well traditionally) because it doesn't fall back on traditional crutches and has its own niche.

how does ADS equate to being modern, because it's in everything? Halo's gameplay is still fresh and fun because it doesn't rely on crutches like ADS, favoring movement and zoning tactics alongside constant situational awareness enabled by the focus on hip fire instead.Volumes have been stated already in this thread about the effect ADS has on moment to moment gameplay in a shooter. There isn't a time and place for both when one has the potential to fundamentally change encounter design in a homogenized and decidedly un-Halo fashion.

imagine how CoD encounters play out

you see someone, you stop or strafe and shoot them, then you sprint back into action. that's how ads typically works because it forces you to stop and pop someone. this works well in cod when encounters last a second at most ideally. halo is not that game, but we don't know how ADS functions in this game yet. but for sure, if it functions similarly to other games it will work to the detriment of the Halo formula. Halo isn't about stopping to aim at someone, Halo is about keeping in motion and using movement intelligently.

Halo is more about tense little skirmishes involving movement, zoning, using level geometry as cover, etc. while trying to control the map and power weapons; weapons use the 'camera zoom view' to promote hip aiming because it's hard to strafe and avoid fire, grenades, or flanking while you're zoomed in. its a balance of these things that gave halo its distinctive feel where encounters are pretty fair and skill centric and knowing the map and having your own skillset was basically a surefire route to victory. Even if you're shot first you can take a fight back with some cleverness. ADS could potentially change this balance and remove some of the emphasis on intelligent motion, homogenizing Halo with this shooter design that's been eating up every other major AAA series. Sprint has an effect on encounters too, with sprinting (among other features) zoning is pretty severely impacted, and level design has to compensate for bursts of sprint, leading to longer hallways and gaps between cover, and larger less dense maps in general.

I could deal with just sprint but unless ADS is pretty much useless (no more accurate than hip fire, doesn't impact movement, just a visual alternative) it won't be doing any favors to Halo's design.
 

sam777

Member
Everyone needs to chill out. There is a beta in just over a month, make a decision after that. And one of the reasons the beta is so early is maybe because of things like this, so they can remove or add what is needed in time for launch.
 

danwarb

Member
Asked around, things can change but, assault rifle got dat ADS too, "pretty much" all the weapons. They're going for that e-sports scene very hard.

Welp.

If merely a prettied up zoom for people used to ADS, that still toggles with right-thumb, having no affect on movement and accuracy, It's totally fine.
 
to be fair it is unobtrusive and I assume you can continue to shoot during that animation transition by relying on the reticle
Yeah, it doesn't bother me that much and I've been playing Halo for a few years now.


Thing is: their not respecting Halo's fanbase. People love Halo because is a fast paced console arena shooter, which is something you don't see very often. Halo2-3 were fucking unbeliavable.
 

B.O.O.M

Member
Hence the overreaction from a 5 second clip. You people are hilarious.

It's less about the length of the clip but more about what it shows no? I mean it can be a 15min video clip without any useful info. But this one shows two things core halo fans don't like.

that said more information will come tomorrow.
 

Seventy70

Member
This times 1000. Everyone in this thread is overreacting. I mean for crying out loud. Sprinting? It's 2014, is that something to get mad about? We've had 6 very similar Halo games, now it's time to change the formula

Can they change the formula to something that is unique then or are they only able to copy features from other games?
 

fuzzyset

Member
As long as you people don't die by merely pointing a gun at them, like in CoD, I think it will be OK. Initial reaction is negative, but I want to play it before condemning it.
 
Don;t know what to think about it. On one hand, they try some new stuff (well, for the Halo games anyway). That can be good.

On the other, I just like to play as the Master Chief en shoot Grunts and Elites like the past 15 years or so....
 
The people saying you should complain after the beta are deluding themselves. Weapon balance, maps, single player pacing are all based on what was shown. They are not going to change it based on feedback because they can't at this stage.It's too late to make fundamental changes like that.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Is it possible the ADS is just a new look for clicking on the stick and zooming? As long as it behaves the way it does in the other games and isn't on every weapon then I don't see a problem.

That said if I see someone whip out an AR and look down a scope I'm done. Wouldn't put it past 343 anyway.

hope
 
Not sure how I feel about this, it makes me think they have replaced the click to zoom function of scoped guns to bring up the iron sight instead, it might be a very similar thing but eh.

I do worry about the future of halo when we get things like this creeping in where they don't belong.
 
This times 1000. Everyone in this thread is overreacting. I mean for crying out loud. Sprinting? It's 2014, is that something to get mad about? We've had 6 very similar Halo games, now it's time to change the formula
Change the formula to make it more similar to other games, instead of creating something unique.

RIIIIIIIIGHT
 
Well I can't read 38 pages of comments but I have to say, I hate leaks like these ones. So many opinions will change from this without an actual view and release to go with it. People will skip wanting to try it and just be annoyed.

I'm glad the Halo 5 beta will be with every MCC and probably become available to everyone soon after its start. Maybe the 3rd week.

Another thing I want to add, is that its the Battle Rifle shown in the clip isn't it, which has always had a scope...so maybe the rifles scope is just replaced and become A.D.S style, rather than added to every gun.This kind of assumption is exactly what leaks do and why I dislike them.
Almost every gun will have ADS
 
Huge Halo fan and this doesn't bother me at all.

Therefore 343i is doing great justice to their fanbase.. because I speak for all.. just like all of you guys do right?

Oh, yeah. If a majority of people are speaking, they speak for the majority. If one guy wants to TRY to make some pseudo-intelligent comment and fail at that, he does that too.
 

RE_Player

Member
I'm not a Halo fan and never really got into the multiplayer for the games but 100% understand the frustration and disgust with what Halo 5 looks to be.

To the people saying others are overreacting you do realize this is not something that is a choice or an option. That small clip just showed you what the game will fundamentally be about. Others may be fine with Halo turning into Call of Duty but fans want Halo to remain Halo.
 
I aint even mad. For the people that just want them to make Halo 2 over and over until the end of time they're putting out the MCC on Tuesday. I want them to do their own thing.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Sprint's been in since Reach (granted as a "Armor Ability" to where you would LOSE it if it wasn't equipped). So I dunno outside of "purism" on that one being a big deal.

ADS not being scope only is (IMO) a good change in regards to consistency. I understand the outrage and OMG THAT'S NOT HALO since it hasn't been in the series (unless you count "scoping in" for the Battle-Rifle/Sniper) but would help some newer players in regards to having "consistency" with all weapons.

I dunno. Until I actually play it
If ever. Come on 343 and do PC ports already
I'll hold off on screaming bloody murder over it. I'll admit the "Killstreak" design they added to Call of Halo 4 was a bad decision, meanwhile. But both of these aren't really Killstreaks. So long as the "Sandbox" is still mostly there, I don't see a major issue.
 
I aint even mad. For the people that just want them to make Halo 2 over and over until the end of time they're putting out the MCC on Tuesday. I want them to do their own thing.

This. The main thing I'm hoping for is that the maps are actually decent this time. Maybe not killstreaks, though.
 
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