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Halo 5 beta clips leak (sprint, ADS is *not* COD-style) (more clips and info added)

Lol. The HALO REACHing in this thread might be entering Elite status. We have been sprinting since Bungie introduced it into the series FOUR years ago. It's fun watching Frankie and the 343i crew still getting that scapegoat hyperbolic hate since H4. Gonna play the bejeezus out of MCC & the H5 beta.

ReachAA_-_Sprint.png

Yeah, and Halo Reach was one of the worst received Halo games. Right next to, oh, Halo 4. Huh.

Your point?

People who just blindly buy the next game in the series are why game devs can get away with this. As long as they focus on the casual horde, it's all good. The core fans of the series can go bend over the railing and await inspection.

Even if this is just cosmetic, or just a variation on the BR scope (I'm really hoping for this. Stupid customization is better than changies in key mechanics..), 343i has made so many mistakes already that it's hard to have much faith.
 
I'd like to see what a Halo fan's idea is for Halo 5. Like what is your wishlist? The game is dated. It has dated gameplay. Why would I want to play H2 with slicker graphics? (other than MCC)


Maybe there are things I'm not thinking of but I'd like to see one of the people who hate ADS and sprint tell me what WOULD make the game less ... 2004.

you realize Counter-Strike hasn't changed one bit in almost all of it's iterations and is still immensely popular. Solid game mechanics are timeless, simple as that.

And if you need another example there's pokemon.
 

BigDug13

Member
ADS and Sprint aren't exclusive to COD and COD didn't come up with those mechanics. Now why don't you answer my question? Is the only thing you guys want is H2 with prettier graphics and a new story for H5? MCC is an entirely different thing. Its a remake with updated graphics. Super Mario World is great but I don't simply want super mario world with New Super Mario Bros graphics for my mainline mario game.

I want gameplay that is in no way similar to BF or CoD. Those are yearly franchises that flood the ADS FPS genre constantly. Why would anyone want to release a game into that overcrowded genre? Halo has a large niche that contributes to heavy Xbox sales everytime. Making it more like all the other FPS's available waters down your special brand and reduces the attractiveness of your "exclusive" and contributes to lower system sales.
If PS4 has CoD AW and Halo offers nothing different, why should I buy an XBO?
 

Vire

Member
Agree

I find it strange how some people complain that ads slows up the game but yet they are against sprinting too

hope it doesn't become a more corridor small map type game tho, give us big open levels with wider fov please
Because sprinting actually slows the game too believe it or not. You CANNOT shoot and sprint at the same time, it delays encounters and makes it more of a cat and mouse game.

In past halo games you can run around and shoot as you please (at the same time). And it works beautifully.
 
I'd rather have ads. OG Halo combat is outdated, something better came along Bungie didn't react. So they said it was gameplay mechanic choice. No they just missed the boat. Even look at Destiny they added it.
 
ADS and Sprint aren't exclusive to COD and COD didn't come up with those mechanics. Now why don't you answer my question? Is the only thing you guys want is H2 with prettier graphics and a new story for H5? MCC is an entirely different thing. Its a remake with updated graphics. Super Mario World is great but I don't simply want super mario world with New Super Mario Bros graphics for my mainline mario game.

Because ADS and sprint are terrible mechanics in Halo's sandbox. It's already been explained thousands of times. The end.

There are other ways to innovate. Last time I checked copying other games wasn't innovation. Halo originally was a leader, not a follower.
 

Deadly Cyclone

Pride of Iowa State
not when it assassinates the playerbase like in halo 4

Did Halo 4 do that or did Reach? Or better yet, is Halo overall just not as popular? I'll never be entirely convinced that if 343 made the game most here want it wouldn't also tank in population.

There's so much to play and so many MP shooters that people just don't dedicate the time to one game exclusively like they did in Halo 2/3 days.

Still, this new development is...interesting.
 
I keep asking what would make a good Halo game that has actually evolved gameplay but everyone keeps arguing against COD. I don't think making the game like COD is the answer. (I also don't think Sprint and ADS are COD exclusive mechanics)

What I want to know is exactly what do halo fans want. Not what you don't want. What features new and old will make you happy?
 
As I explained in a previous post, the visual concept of ADS is often associated with the gameplay elements of reduced hip fire accuracy and limited movement when scoped. Nothing I know indicates the latter.
And even then it's usefulness can be tuned so that hip fire more effective at short to short-medium range.
 
God, ADS is awful. I suppose the people defending this either enjoyed Halo 4 or didn't play it. Because after 4, 343's on thin ice and revealing this doesn't instill me with any confidence.
 
If what Shinobi says is true, does that mean they intend for MCC to be the classic Coke while H5 represents the new formula with 343/MS supporting both concurrently to maintain both fanbases? As for ADS, I think it's fine for certain weapons, similar to how scopes are fine for sniper rifles or DMRs, but I don't want it for everything as it really does affect the flow of play and tendencies of how map movement is encouraged beyond weapon placement and map control. If there's support for both styles of Halo, I'm okay with it. 343 doesn't want to simply act as caretaker to Bungie's game going forward, but they do risk further alienating classic fans since Halo's classic slower arena-shooter style is now unique among AAA FPS games when they have all emulated CoD's loadout, scoping-friendly, escalation-based design.
 

BigDug13

Member
I keep asking what would make a good Halo game that has actually evolved gameplay but everyone keeps arguing against COD. I don't think making the game like COD is the answer. (I also don't think Sprint and ADS are COD exclusive mechanics)

What I want to know is exactly what do halo fans want. Not what you don't want. What features new and old will make you happy?

New campaign, new weapon types, maybe various grenade types, fast arena style movement, fast-paced gunplay that doesn't need ADS. No exp bar filling or perk bullshit. A pure shooter where player skill is 100% the ONLY deciding factor. The gameplay features that have given MCC such glowing reviews.
 
Because sprinting actually slows the game too believe it or not. You CANNOT shoot and sprint at the same time, it delays encounters and makes it more of a cat and mouse game.

In past halo games you can run around and shoot as you please (at the same time). And it works beautifully.
Again you are jumping to conclusions. You say you can't sprint and shoot at the same time? I can do just that in Titanfall with the run and gun kit. By having sprint, you have more gradation in movement speed, and the only difference in Titanfall is that your gun goes down when not shooting.
 
there is nothing dated about Halo 2 except for its graphics. It's mechanics are timeless.

You don't fuck with chess because monopoly came out. nah now you buy squares and have to maintain an economy.


Why would I buy Halo 5 then? We get Halo MCC and Halo 2 in 1080p@60fps (MP).
No reason to buy Halo 5 when its the exact same mechanics as Halo 2.
How boring.
 

Sai-kun

Banned
there is nothing dated about Halo 2 except for its graphics. It's mechanics are timeless.

You don't fuck with chess because monopoly came out. nah now you buy squares and have to maintain an economy.

please make this the MCC OT title PLEASE

Why would I buy Halo 5 then? We get Halo MCC and Halo 2 in 1080p@60fps (MP).
No reason to buy Halo 5 when its the exact same mechanics as Halo 2.
How boring.

this is just disengenuous and rude. don't post like this.
 

Compsiox

Banned
New campaign, new weapon types, maybe various grenade types, fast arena style movement, fast-paced gunplay that doesn't need ADS. No exp bar filling or perk bullshit. A pure shooter where player skill is 100% the ONLY deciding factor.

No more of those from AAA. They want the 10 year olds to spread the word not hate it.
 

Vire

Member
I keep asking what would make a good Halo game that has actually evolved gameplay but everyone keeps arguing against COD. I don't think making the game like COD is the answer. (I also don't think Sprint and ADS are COD exclusive mechanics)

What I want to know is exactly what do halo fans want. Not what you don't want. What features new and old will make you happy?

I think a slide would work well in the Halo sandbox, sparks and shit flying everywhere as the metal screeches against the ground.

Aping mechanics from Call of Duty is not the answer.
 

Mr Lakitu

Banned
Because sprinting actually slows the game too believe it or not. You CANNOT shoot and sprint at the same time, it delays encounters and makes it more of a cat and mouse game.

In past halo games you can run around and shoot as you please (at the same time). And it works beautifully.

I see now
 

Effect

Member
I really don't understand the desire to turn Halo into Call of Duty. Have developers learned nothing. People don't want a "me too" game when they can get the real thing. All that has ever resulted in was alienating fans and you still don't get the crowd you are trying to get and end up deeper in the hole. There is a reason why Halo became popular and it's popularity lasted for so long. Instead of trying to improve the game when popularity waned it seems like they rather copy other games instead of improving what made the IP unique and interesting in the first place.
 
Now some people hate change. Some people look for it with each new game in a series. I suspect you will see options for both styles of play made available

It could be like Advanced Warfare where they have the playlists with the new stuff and the separate playlist with the old classic style for those that want it.
 

DopeyFish

Not bitter, just unsweetened
Now if only 343 would...

I'd take a job with them for almost nothing to help fix the title, as long as I had complete autonomy.

Every part of the sandbox, every placement of items, every power up, every action that the player can execute alters the combat loop. It also alters the lead up and fade out like a story.

Just like a great story, the lead up to combat and the after combat is just as impactful as the combat itself.

That's why old Halo games are so good.
 

Sirim

Member
Why is no one making the point that this is a battle rifle. It traditionally has a scope, but in this instance it has a red dot instead, possibly different variants depending on map size where a lower zoom or more open sights would be advantageous, or perhaps they made the BR with a red dot this time and it will serve a different purpose than the precision rifle. Sprint was in Halo 4, so I'm not so surprised.

People are over blowing this like crazy. We get a beta a year in advance to give the feedback. If it doesn't feel right when you actually get to play it, then complain then. We know so little about the multiplayer even with this clip.
According to Shinobi's source, Assault rifle also has ADS.

Assault rifle. A gun with no scope in any Halo game ever.
 
I keep asking what would make a good Halo game that has actually evolved gameplay but everyone keeps arguing against COD. I don't think making the game like COD is the answer. (I also don't think Sprint and ADS are COD exclusive mechanics)

What I want to know is exactly what do halo fans want. Not what you don't want. What features new and old will make you happy?

everyone wants the core gameplay to remain the same. I don't like sprint but I can accept that. If ADS is like COD/Battlefield then the game is no longer Halo. Halo makes you feel like a super soldier an Army of one. I should not be limited by things. If my movement changes from being in this view they killed the essence of what Halo is.
 

ethomaz

Banned
Coincidente or not we have talk about that in the MCC review thread estou this week.

IMO Destiny gunplay is better than old Halo's... and it have ADS and sprint... same will happen with Halo 5.

After play Destiny I can't go back to old Halo's without think it is dated... I'm sure after Halo 5 I will feel the same.

So I guess it is a good news.
 
New campaign, new weapon types, maybe various grenade types, fast arena style movement, fast-paced gunplay that doesn't need ADS. No exp bar filling or perk bullshit. A pure shooter where player skill is 100% the ONLY deciding factor.

Thats not really evolving gameplay and most of your features are shallow. New grenade types? That's every Halo. Fast arena style movement? Ok. Still a bit generic and doesn't really evolve gamplay. Fast paced gunplay? Halo already has that and has had that for awhile. Perks are ancillary.

Im starting to think you guys don't know what you want. You just are fear mongering against anything that looks slightly similar to COD or BF
 

Plywood

NeoGAF's smiling token!
And this is what happened. The Smash community collectively said "fuck Brawl" and played Melee, even 10+ years after release. 2014 was Melee's biggest year yet.

The Halo community should do the same with CE, or 2, or 3. Play the game you love. Don't just play the new one because it's new if the game itself is shit. SHOW them there's more money to be made by making a real ass Halo game than a shitty COD clone.

I thought the response the Halo 4 was that, but I guess not.
Lets get something right:

Melee had strong local scenes it also didn't have online.

Halo 1 was local scene what with the LAN parties, I'll give you that.

Halo 2's XBL servers were shut down and before that it had modders and network manipulators.

Halo 3 had poor all around playlist support of which it has still not received another playlist update since Reach came out (maybe even longer before that).

Halo: Reach had AA's and bloom which only upset the fanbase due to fiddling with core gameplay elements.

Halo 4 doubled down on that and killed the population.

Part of the reason why fans moved on to the next game was because of the expectation that they would receive a Halo which did not alter or staple unnecessary elements to the gameplay and that any other issues such as cheating would not exist or be cracked down upon more sufficiently. Beyond that there was also the updated netcode since all of the games up to that point were P2P and even looking further than that the true core issue was that the old games would not receive further support like updating the playlist, their DLC would not go free and so players were left at an impasse.
I don't get what the big deal is. Just don't use ADS. Problem solved. Holy crap.
It's not about whether or not one player will choose to use ADS, it's about how most players will use it. It changes the dynamic of encounters entirely.
 
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