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Halo 5 beta clips leak (sprint, ADS is *not* COD-style) (more clips and info added)

Source

Member
I guess what I'm saying is that all of you need to accept that it's not 2003 anymore and it can't be the same shit over and over again. If it was the same shit over and over again, this would be a thread with people bitching about how the game hasn't evolved since 2003

Nope. Counter-Stike Global Offensive has been wildly successful for Valve, they stuck with winning Counter-Strike formula. No sprint, no ads, no perks, no killstreaks etc and it's doing spectacular for them and the fans are happy. 343i could do the same with Halo and be wildly successful themselves, all that needs to be done is give Halo fans what they want, not cater to CoD fans or Battlefield fans or any other fans for any series, Halo fans are what matters when it comes to Halo. Fans overwhelmingly rejected the changes made to the Halo gameplay formula in Halo: Reach and Halo 4, yet 343i continues to shove them and newer fuckups down Halo fan's throats. It's lunacy, they just can't learn from the past and it is sad.
 
Totally true, that's why h5 sounds so great after what stinkles said about sprint not being a get out of jail card.

Also H4 tried to change TOO much in too short of a time, and that was a problem.

Also, lots of the changes they introduced were just bad. Loadouts, perks, and weapon drops were just not good changes to make. Still, I maintain that under all that there's actually a great Halo game. Hopefully they nail it with this one.
 
Nostalgia. C'mon gaf, stop hindering innovation with premature critiques, or buy a 360.


HaloGAF is like that verbally abusive "friend" that drinks too much while watching football. Change is alright man, if you don't like it don't play it.
 

Zakalwe

Banned
Why did Halo ever evolve combat in the first place? Golden eye did a well enough job. Doom did as well. Why evolve anything? Just play the tunes that the crowd loves. Don't do anything new. Don't do create anything new. Just stick to what you know.

There are always ways to do things better. We don't know that what we're playing actually is broken. And it takes innovation or evolution to show us that.

That innovative ads!

Sprinting: movement evolved!
 
Guys evolution is fine, 2/3 and some of Reach for me made great additions to the game. 343 have shown they know how to fuck up Halo and nothing else. It's normal to wary of anything else they intend to put into the game and stuff they leave in from Halo 4. Evolution is all well and good but I just really don't think sprint or ADS have any place in a Halo game.

I'd be happy if they just re-released Halo 2......oh shit./
Well there you go. No need to complain about what's going into H5. You have MCC to suit your needs.

ADS is fine. Your aversion to change and your hyperbolic hate towards COD is clouding your judgement. THere are multiple ways to implement ADS. COD didn't invent the mechanic and it can be changed/tweaked/evolved.

Spartans don't have to walk slow while ADS. Spartans dont have to have decreased/increased accuracy with ADS. 343 can do a lot of things with ADS that works with the Halo sandbox.
 

Jito

Banned
Well there you go. No need to complain about what's going into H5. You have MCC to suit your needs.

ADS is fine. Your aversion to change and your hyperbolic hate towards COD is clouding your judgement. THere are multiple ways to implement ADS. COD didn't invent the mechanic and it can be changed/tweaked/evolved.

Spartans don't have to walk slow while ADS. Spartans dont have to have decreased/increased accuracy with ADS. 343 can do a lot of things with ADS that works with the Halo sandbox.

eh eh excuse me "Hyperbolic hate towards COD"? Where are you getting this from, you're quoting the wrong person clearly. I like COD. I like Halo. Keep them separate please.

And because they've released a remaster I should have no stake or interest in the new games in the series? Lol ok guy, whatever.
 

Wollveren

Banned
Its not that we dont want change. Halo 3 added equipment and it was fine. its the deliberate pandering to the COD crowd regardless of how it effect the Halo gameplay that is the issue. It actually is an issue in general,not just Halo.

Lol I saw plenty of people complain about equipment, but yes, they added that, but you can't stop there. Also guys it was ONEgame which pandered to the COD crowd, can we stop acting like its something they keep on pushing. It's a curse every FPS goes through where the devs decide to implement some "COD-esque" features, it's obvious H4 had too many and they're now retracting on a lot of it.
 
Also its a fucking sprint, and last I checked spartans were humans. How different do you want their sprint animation to be?
I'm not one to say "they copied CoD!", but the BR and pistol sprint animations really do look like they were pulled straight from CoD. Besides, even if they didn't look like they were copied from CoD, the animations are still really distracting. The BR sways way too much, in my opinion.
 

Monocle

Member
Why did Halo ever evolve combat in the first place? Golden eye did a well enough job. Doom did as well. Why evolve anything? Just play the tunes that the crowd loves. Don't do anything new. Don't do create anything new. Just stick to what you know.

There are always ways to do things better. We don't know that what we're playing actually is broken. And it takes innovation or evolution to show us that.
Bro... You've switched the conversation from what kinds of iterative changes make sense when a series already has a great formula, to some bizarre strawman where you say "Why make new things ever, lol!" WTF are you even doing?
 

sp3000

Member
Well said, I honestly cannot understand why people don't want changes, there's Halo MCC there for you. They say "evolution" not necessary, but then there can be changes which are not sprint, but every change which has come has been bashed on by the same people. It's a never ending cycle.

Change is necessary for anything to survive, heck even fucking mario has changed from it's 2D side scrolling to a 3d platforming with so many mechanics.

Why don't they take inspiration from a game other than COD? Why not 64 player matches and destructible environments like Battlefield?

The fact is 343 is so narrow-sighted that they seem to think there are no other shooters to get inspiration from to "evolve" Halo's gameplay
 
That innovative ads!

Sprinting: movement evolved!

It has to be good change or evolution though, or else it ends up like Halo 4. Probably why there was so little faith in 5.
What is innovative about the changes people don't like coming to Halo?

Like I said to another poster you're used to ADS in other games. It can function completely different (perhaps even innovatively different) in Halo 5.

And sprinting is about being open to change. All the changes combined could form an innovative picture.

Take any one aspect of H1 and it may not be that impressive but together they form a game that just felt right. Sprinting and ADS are not the end of the world and they can be innovative features for Halo if 343 handles them right.
 

Wollveren

Banned
Why don't they take inspiration from a game other than COD? Why not 64 player matches like Battlefield?

Who said they haven't? Take a look at some of the bigger game modes with their objectives etc... Also BF has sprint, you can also say they are copying BF with sprint.
 
Lol I saw plenty of people complain about equipment, but yes, they added that, but you can't stop there. Also guys it was ONEgame which pandered to the COD crowd, can we stop acting like its something they keep on pushing. It's a curse every FPS goes through where the devs decide to implement some "COD-esque" features, it's obvious H4 had too many and they're now retracting on a lot of it.

If they are scaling back then how come they made the zoom look exactly like COD? I honestly dont think they are scaling back.
 
If they are scaling back then how come they made the zoom look exactly like COD? I honestly dont think they are scaling back.

The mere fact that they're axing loadouts and returning to on-map power weapons means they're scaling back enormously. Stop being disingenuous.

Uhhhh..what game modes? Halo 5 is still 16 players

Link? I don't think they've talked about BTB before. The "bigger than 8v8" speculation is mostly because of the way they keep emphasizing that the beta is "Arena" gameplay, which suggests that there's going to be a much bigger split than usual between 4v4 and BTB than usual.
 
Bro... You've switched the conversation from what kinds of iterative changes make sense when a series already has a great formula, to some bizarre strawman where you say "Why make new things ever, lol!" WTF are you even doing?

He's just playing the contrarian. Trying to compare video games to the Origin of Species or some shit.
 

Omega

Banned
Nostalgia. C'mon gaf, stop hindering innovation with premature critiques, or buy a 360.


HaloGAF is like that verbally abusive "friend" that drinks too much while watching football. Change is alright man, if you don't like it don't play it.

innovation is copying every other shooter for the past 7 years?
 
eh eh excuse me "Hyperbolic hate towards COD"? Where are you getting this from, you're quoting the wrong person clearly. I like COD. I like Halo. Keep them separate please.

And because they've released a remaster I should have no stake or interest in the new games in the series? Lol ok guy, whatever.

You're right. I assumed wrong but you didn't address what I said. You have no idea how ADS will be implemented and you have no idea how Sprint (combined with other features in H5) will impact the Halo sandbox. So stating that these features are not good features for Halo is silly.
 
Some of you (spoiler: almost all of you) need to realize that it's not 2003 anymore and your favorite game series can't stay the same and it needs to grow up, just like you do

Grow up by becoming every other FPS in 2014.

Ever thought that by not copying popular formulas of the genre they are staying fresh?
 
Innovation by bringing new aspects to a game that was not previously there. What is up with the COD comments also? COD wasn't the first game to implement ADS, sprinting, etc.

Slow degrading of traditional mechanics that made Halo great are disappearing. Halo 4's MP was a good example of that.
 
Innovation by bringing new aspects to a game that was not previously there. What is up with the COD comments also? COD wasn't the first game to implement ADS, sprinting, etc.

That isn't innovation if it existed in many other games. COD was not the first but it was clear they got it from their since its the most popular shooter. That isnt the main point though,the point is that it doesn't work with Halo and its been proven with the failure of Halo 4.
 

Jito

Banned
You're right. I assumed wrong but you didn't address what I said. You have no idea how ADS will be implemented and you have no idea how Sprint (combined with other features in H5) will impact the Halo sandbox. So stating that these features are not good features for Halo is silly.

I know how 343s additions ruined 4.
 

Wollveren

Banned
If they are scaling back then how come they made the zoom look exactly like COD? I honestly dont think they are scaling back.

Again with this "it looks like COD" addiction of yours. PLENTY of fps's have that zooming function, why are they only copying COD. BF has it, why don't people say they are copying them.

Uhhhh..what game modes? Halo 5 is still 16 players

You're talking about bigger game modes? I think thats more of a technical limitation or whatever, but BTB's is way more like BF than it is like COD, with all the vehicles and objectives.
 
Halo didn't survive when it changed.

See: Halo 4 population

There is a reason for that.
If you look at the changes that Bungie made in Halo CE-Reach, they were mostly innovative changes that made combat feel fresh and new.

Take Vehicle Hijacking or Equipment as an example. It is something that had never been done in a fps video game before, and gave a very unique feel to the combat of each game.

The changes in halo 4 were not innovative though, but rather copied off of other popular FPS games like Cod. The result was that the game lost it's unique feel that it had kept in all the previous games, and a lot of people got bored of it quickly.

I mean seriously, if you look at the changes in Halo 4 MP, all they did was add loadouts, sprint, and no de-scoaping. There were no new or interesting mechanics introduced that we had not already previously seen in other fps games.

If they want to succeed in Halo 5, they need to stop copying, and start innovating!!
I don't just want Halo 2 MP with better graphics, I want something that feels fresh!
 

Seventy70

Member
You're right. I assumed wrong but you didn't address what I said. You have no idea how ADS will be implemented and you have no idea how Sprint (combined with other features in H5) will impact the Halo sandbox. So stating that these features are not good features for Halo is silly.

It's sprint.... how else is it going to impact the game? It makes your spartan go into a running animation and go faster. A lot of people are not fans of it. What is so hard to understand?
 

Monocle

Member
But every last Halo game has made significant changes to the formula. Or should we just have gotten nothing but Halo: CE templated games since?

Or is Halo 2 the truth and the glory?

Or was it Halo 3?
Those sequels kept the formula intact, more or less. A little less with 3, because equipment created balance issues, but at least the game still retained the core Halo dynamics of equal starts and battles for control over weapon spawn zones.
 
I'm gonna give my two cents and say that this is typical Halo fan bickering and that the game is going to be much more interesting than the (obviously transitional) mess that was Halo 4. If you want straight old Halo, just play MCC. Halo's evolving just like every franchise does, and whether that's for better or worse, we won't know for sure until we get our hands on it.

Happily.
 
Again with this "it looks like COD" addiction of yours. PLENTY of fps's have that zooming function, why are they only copying COD. BF has it, why don't people say they are copying them.



You're talking about bigger game modes? I think thats more of a technical limitation or whatever, but BTB's is way more like BF than it is like COD, with all the vehicles and objectives.

The reason they don't mention BF is because COD is the most popular and others want to see if they can get the same crowd/sales. Its not even the main point though, the point is that it doesn't fit or work for Halo.
 

Dlacy13g

Member
Jesus reading this thread makes me chuckle. Fans going ballistic with out having touched the beta for themselves and assuming the worst. Bravo...
 
Loadouts hurt halo more than sprint ever did. Now that they have some experience I hope that they can deliver an quality game with Halo Characteristics while still being new and fresh.
 
Bro... You've switched the conversation from what kinds of iterative changes make sense when a series already has a great formula, to some bizarre strawman where you say "Why make new things ever, lol!" WTF are you even doing?

I'm not switching the conversation at all. We're talking about innovation and change within an industry that demands it. For crying out loud we have to buy completely new machines every 5-8 years just to handle the constant changes in the gaming industry.

Adding ADS and sprint does not ruin their great formula.

And I'm sorry if you think a first person shooter's formula from 2003 is as timeless as a hammer and nail (lol) but it's not.
 
It doesn't look like there was an aiming penalty for hipfire. More like you get a quasi-zoom for using ADS.

Not a fan of how that sprint looks though.
 

Brannon

Member
It's good that COD style ADS is not in the game allegedly (343 will always be in suspicion until release), but what the hell.

I want to know how being able to move freely and shoot with accuracy is 'less evolved' than having to damn near stand still and restrict your vision to gain some sort of accuracy. I would really like to know how that's a thing.
 
Halo didn't survive when it changed.

See: Halo 4 population

I think that's mainly due to the core gameplay being tampered with too much. Although there may be an ADS-like system in Halo 5, Sprint, and Boosters, much of the core gameplay from before Halo 4 still remains.

From Josh Holmes's Twitter

Fair starts / level playing field == the same starting weapons for all players (no loadouts) == the same abilities for all players (no AAs)

No penalty to hip fire in H5, no movement penalty when scoping/zooming, no flinch.

Descope is back! And… that’s the last thing I’ll confirm before tomorrow. Don’t want to spoil the reveal! :)

So yeah it's sounding a lot better now. While not classic Halo, I think it'll be a lot better this time around than last time.
 

Seventy70

Member
I'm not switching the conversation at all. We're talking about innovation and change within an industry that demands it. For crying out loud we have to buy a completely new machine every 5-8 years just to handle the constant changes in the gaming industry.

Adding ADS and sprint does not ruin their great formula.

And I'm sorry if you think a formula from 2003 is as timeless as a hammer and nail (lol) but it's not.

That's your opinion and that's fine, but I'm not sure why you're arguing with and attacking people that have a different opinion. They are free to innovate all they want, but many fans think that sprint doesn't work.
 

Krappadizzle

Gold Member
Mad Dash Racing had sprinting. I hated that game, I don't want it(sprinting) in my game.


Am I doing it right? Some of the conclusions some people have come to are just strange.
 

Vire

Member
Mad Dash Racing had sprinting. I hated that game, I don't want it(sprinting) in my game.


Am I doing it right? Some of the conclusions some people have come to are just strange.

Actually no, you aren't doing it right.

Halo 4 had sprinting. I hated that game, I don't want it(sprinting) in my game.

See?
 
Why don't they take inspiration from a game other than COD? Why not 64 player matches and destructible environments like Battlefield?

The fact is 343 is so narrow-sighted that they seem to think there are no other shooters to get inspiration from to "evolve" Halo's gameplay

Dude, destructable environments would ruin the map control. That would be much worse than adding ADS or sprint.
 
Guys evolution is fine, 2/3 and some of Reach for me made great additions to the game. 343 have shown they know how to fuck up Halo and nothing else. It's normal to wary of anything else they intend to put into the game and stuff they leave in from Halo 4. Evolution is all well and good but I just really don't think sprint or ADS have any place in a Halo game.

I'd be happy if they just re-released Halo 2......oh shit.

Halo 4 was their first game as a studio!!
There are very few AAA studios that have made a major hit with their very first game.

Halo was not Bungie's first game, and Crash Bandicoot was not Naughty Dog's first game either. It takes time for a team to really gel together and make something great.

So lets please just wait until tomorrow before making judgements.
 

Wollveren

Banned
The reason they don't mention BF is because COD is the most popular and others want to see if they can get the same crowd/sales. Its not even the main point though, the point is that it doesn't fit or work for Halo.

You know if I told someone 10 years ago that future COD's will have jetpacks, boosters, mechanical suits and zombie modes they would have laughed in my face and say "that has no place there".

If I told someone 15 years ago that Mario is not going to forever be a 2D sidescroller, and evolve into a 3D platformer with lots of different mechanics, multiplayer, vehicles etc... they would have told move me "get out of here".

If I told someone 10 years ago that a simple mod in Warcraft 3 (dota) was going to turn into the most popular game (and genre) on Earth, where skill shots could span the entire map, wards come standard with every champion and heroes start off with mounts, they would have told me "that has no place in our mod" (mixing Hots and league).

Stop saying "this doesn't fit/work with halo" simply because of some bad decisions made in ONE GAME. There were mistakes, but stop saying because of that there can NEVER be change. Its about finding the balance, not finding the stop sign.
 
Halo 4 didn't survive because it was not a well designed game. It had nothing to do with individual additions. Like another poster said the most problematic addition to H4 was probably loadouts, perks, and item placement/drops.

You cannot point to one specific change in H4 and say "That's why the game failed" or even point to all the changes and say "That's why the game failed"/ It's much more complex than that.

That's your opinion and that's fine, but I'm not sure why you're arguing with and attacking people that have a different opinion. They are free to innovate all they want, but many fans think that sprint doesn't work.

I'm not attacking anyone! Fans think sprint doesn't work because they haven't seen it work. People doubted that vehicles could work in an FPS but Halo 1 completely shocked everyone. It's not the feature itself. It's the way it's implemented. And thats often where and how Halo has innovated.
 
I think that's mainly due to the core gameplay being tampered with too much. Although there may be an ADS-like system in Halo 5, Sprint, and Boosters, much of the core gameplay from before Halo 4 still remains.

From Josh Holmes's Twitter







So yeah it's sounding a lot better now. While not classic Halo, I think it'll be a lot better this time around than last time.

People should read this post. There's pretty much nothing to worry about. Scoping is just purely an aesthetic change for zooming (except that it may be applied to all weapons).
 
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