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Assassin's Creed Unity - PC Performance thread

Skyzard

Banned
^ Eugh... time for OP to OC then.

The game is CPU limited on both console and PC. The developers said so themselves.

The game is CPU bound on 6 Jaguar cores and drops below 30 FPS because of it.

The game is also apparently CPU bound on 4 non-OCd Sandy Bridge i7 cores and drops below 60 FPS because of that, at higher settings.

I don't think that allows for the "shit port" conclusion just yet.

I regretted saying that after seeing the screenshots, looks like a decent bit of difference between ultra and min to me.
 

twobear

sputum-flecked apoplexy
Here's the viewdistance for anyone curious, its a compressed screenshot and looks horrible but you'll get the gist of it. http://puu.sh/cLl4J/efb216b790.jpg

Those 2 on the left side of Arnos head popped in like a second before I took it. Disappointing

The colour tone seems much more realistic than previous games in the series. I can understand why some people think that ACIV looks better. They're wrong, but I can understand it.

[edit] Huh; is this screen high or low settings?
 

MayMay

Banned
For the people that wanted to know, stable 60 when I set it to 720p maxed out. Its a damn blurry mess though so - hell naw lol
 

Kezen

Banned
Pretty much.

Durante agrees with me, my life is now complete.

AC3 ran great in High settings. The problems came when the environment quality was set to VERY HIGH. There were just subtle changes with a huge performance hit.
Very high enabled tessellation and much bigger draw distance. To this day I can't keep a perfectly locked 60fps, the CPU is the limit.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.

Gbraga

Member
Does the game have a 30fps lock, and if so, does it get the frame pacing right? That would be crucial for me.

I'm guessing I should be able to get 30fps with FXAA at 1080p with a 680.
 

Yibby

Member
Default, its not overclocked.

Max Settings http://abload.de/img/acu2014-11-1020-56-32alom9.png

Min Settings http://abload.de/img/acu2014-11-1020-56-44bpq5t.png

Lighting takes a giant hit.

Would be great to get a screenshot at this Location, but i think it's difficult to find this spot in paris ^^ ?
So we can see a comparison between PS4 and PC Version.

It has to be somewhere near the beginning of the game.

ibnetQAtPsNkUf.jpg
 

Hollow

Member
Would be great to get a screenshot at this Location, but i think it's difficult to find this spot in paris ^^ ?
So we can see a comparison between PS4 and PC Version.

It has to be somewhere near the beginning of the game.

Is that an offscreen shot or is the game really this blurry on PS4?
 

MayMay

Banned
The game does not seem to go beyond 60fps, no matter what. You can set the refresh rate though so I guess if you have 120hz you can get more.

Weirdly enough, no performance difference for me between 900p and 1080p. And if so, its very small.
 

Piggus

Member
Would be great to get a screenshot at this Location, but i think it's difficult to find this spot in paris ^^ ?
So we can see a comparison between PS4 and PC Version.

It has to be somewhere near the beginning of the game.

Good Christ, anyone who can't see the difference between 900p and 1080p needs to get their eyes checked. That PS4 screen is a blurry mess.

Not really imo. Does resolution affect CPU usage much?

Not to any significant degree.
 

Kezen

Banned
The game does not seem to go beyond 60fps, no matter what. You can set the refresh rate though so I guess if you have 120hz you can get more.

ACIII and AC4 were capped at 62-63fps so no surprises there.

Thank you for your report on performance, it seems like a very good job by Ubisoft Kiev.
 

Kinthalis

Banned
Would be great to get a screenshot at this Location, but i think it's difficult to find this spot in paris ^^ ?
So we can see a comparison between PS4 and PC Version.

ibnetQAtPsNkUf.jpg


It has to be somewhere near the beginning of the game.

Is that PS4?

It's like TXAA minus the AA :p
 
How's RAM usage? I've survived until now with 4GB... Does it really eat up 6 at minimum? I'm up to spec for this outside of that.
 

martino

Member
The game is CPU bound on 6 Jaguar cores and drops below 30 FPS because of it.

The game is also apparently CPU bound on 4 non-OCd Sandy Bridge i7 cores and drops below 60 FPS because of that, at higher settings.

I don't think that allows for the "shit port" conclusion just yet.

plz stop making so much sense can make me think !
 

dark10x

Digital Foundry pixel pusher
Does the game have a 30fps lock, and if so, does it get the frame pacing right? That would be crucial for me.

I'm guessing I should be able to get 30fps with FXAA at 1080p with a 680.
You can solve that yourself with Rivatuner OSD
 
IMO, screens of this game should be taken without TXAA (MSAA is fine) before people start making claims about image quality or something. We all know what TXAA does to an image to get it temporally stable.
I have an AMD 6870, any luck for me?
It is well below the minimum requirements and just at the minimum for a lot of games. I would expect a rather ugly game at an ugly res with that card.
 

Skyzard

Banned
Maxxing at 20fps with TXAA on a 780 at 1080p sux ass, when it looks like that.

Maybe one of the other settings is gimping things out of proportion? Do Nvidia have recommended settings for this yet in Gefore Experience?
 

MayMay

Banned
Oh, damn I disabled PCSS Shadows and now I'm averaging at 55-60fps atm where I'm at in the city. That made a difference. But its an open world game, so time of day, crowd etc all factor in and I cant possible test all that.

Tested a bit more, those Shadows give a 10fps hit. Well jeez.
 

Heigic

Member
So recommend specs gets you 1080p/30 at full settings. I wouldn't call it a bad port unless there are fps drops everywhere.
 

ISee

Member
The game does not seem to go beyond 60fps, no matter what. You can set the refresh rate though so I guess if you have 120hz you can get more.

Weirdly enough, no performance difference for me between 900p and 1080p. And if so, its very small.

WTF. No performance increas? That would mean it is cpu bound... But at 720p the game runs smoothly @ 60? Now i am very confused. Whats going on ubi ?
 

Gbraga

Member
Oh, damn I disabled PCSS Shadows and now I'm averaging at 55-60fps atm where I'm at in the city. That made a difference. But its an open world game, so time of day, crowd etc all factor in and I cant possible test all that.

That's great to know, shadows settings are usually the first things I dial back to get better performance.
 
Not really imo. Does resolution affect CPU usage much? Seems like that's what the OP is lacking a bit of atm. I always though it was more about the GPU but maybe.

Good thing it's out tomorrow for US.

It means that it's not CPU bound so there could be graphical tweaking potential. With CPU bound games there is typically very little you can do about it. The only discouraging aspect is the dips he's seeing at low detail. That's strange that dropping resolution from 1080p to 720p has such a dramatic impact but lower settings has such a small impact.
 

samn

Member
WTF. No performance increas? That would mean it is cpu bound... But at 720p the game runs smoothly @ 60? Now i am very confused. Whats going on ubi ?

It's an artificial FPS cap. It doesn't tell us anything about cpu bound.
 

dark10x

Digital Foundry pixel pusher
Oh, damn I disabled PCSS Shadows and now I'm averaging at 55-60fps atm where I'm at in the city. That made a difference. But its an open world game, so time of day, crowd etc all factor in and I cant possible test all that.

Tested a bit more, those Shadows give a 10fps hit. Well jeez.
Yes, many of those "nVidia exclusive" features often prove too demanding for most hardware. The only one I tend to use is HBAO+ which looks so nice and doesn't destroy performance.
 

MayMay

Banned
So yeah, my uneducated opinion would say that it definitely runs better than Black Flag. And if not better, then at least not worse.
 

UnrealEck

Member
Oh, damn I disabled PCSS Shadows and now I'm averaging at 55-60fps atm where I'm at in the city. That made a difference. But its an open world game, so time of day, crowd etc all factor in and I cant possible test all that.

Tested a bit more, those Shadows give a 10fps hit. Well jeez.

Maybe you have me on ignore or just didn't see but I suggested that like three times and even said it'll likely give you about 10 fps.
 
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