• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

- Nintendont - | Yes, you CAN play GameCube games on your Wii U!

Rich!

Member
So there's not/might never be a hack to get the gamepad working as a Classic Controller on Wii/Gamecube titles? :\

Not unless Wii U mode is hacked, no.

In Wii mode, the gamepad is literally a TV. It's a mirror of the video output that's fed to your main display. It has no interaction with the Wii side at all whatsoever.
 

alf717

Member
Can you boot directly into a specific game with this?

Hmm I'm being a bit vague let me explain:

Like if I want to play a certain GC game when I run the app can it just boot that one game right away without having to pick the game from a list each time? I had this idea of using the HB channel as a GUI for each game and then using the PNG files from each of my GC titles as the logos for each game. I figure this would help out in case one version works with a certain game while another version doesn't and to make it look nice. The XML could be used to fill in data about the game.
 

sja_626

Member
Is there some trick to using the GCN adapter? Can't get any response from my Wavebirds with the latest version. Receivers don't light up at any point. Plugged into back USB ports with both cables. They work fine in Smash though.
 

FSLink

Banned
Can you boot directly into a specific game with this?

Hmm I'm being a bit vague let me explain:

Like if I want to play a certain GC game when I run the app can it just boot that one game right away without having to pick the game from a list each time? I had this idea of using the HB channel as a GUI for each game and then using the PNG files from each of my GC titles as the logos for each game. I figure this would help out in case one version works with a certain game while another version doesn't and to make it look nice. The XML could be used to fill in data about the game.
If you want an easy GUI solution use something like USB Loader GX
 
ISO only. Why would you have *.GCZ files?

GCZ is Dolphin's compression format. If you load an ISO into Dolphin and hit "Compress" (right click on the ISO in the GUI), it becomes a GCZ.

Is there a button combination on the GC controller to exit to the system menu, or the Nintendont menu? Home works on the Wiimote but it's a pain to have both a Wiimote and GC controller (also the Wiimote tends to become unpaired when it powers off).

Other emulators solve this with a X+Y combo or something similar. Does Nintendont do that?
 
Is there some trick to using the GCN adapter? Can't get any response from my Wavebirds with the latest version. Receivers don't light up at any point. Plugged into back USB ports with both cables. They work fine in Smash though.

From my understanding, you only need to plug them in the back if your games are on a USB that is also in the back, in which case you can only plug in the black cable since the gray is just a power cable to power the rumble.

One other thing is that you need to go into settings and choose "Enable NID" or some similar setting. At least that's what I needed to do.
 

Shun

Member
I've been having trouble getting Nintendont ISOs to show up in my Wiiflow so I ended up just doing a forwarder and creating a channel specifically for Nintendont.

Much more convenient having a channel specifically for Nintendont than getting things to work around in Wiiflow.

If anyone knows how to get Nintendont to work in Wiiflow that would be great, but other than that having a channel for Nintendont works amazing and the only thing I wished was that Nintendont had a nicer GUI than the plain one they're on now.

Edit: nvm I got it to work. Just had to disable multi and convert them to raw.
 

mr jones

Ethnicity is not a race!
I'm using a 64GB SD card for both Wii and GC games.

I'm assuming you can go up to 128 or even bigger so long as you format it to FAT32 and get all the home-brew stuff down.

I can use a Western Digital My Book drive with the Wii U. Oh my god.

This... this is my christmas present. I am about to learn about modding my Wii, so I can rip Wii and GC games to play on my Wii U. This is amazing. My Wii U is about to become the Party Console. Super Mario Kart 8 AND F-Zero GX on the same console???

This weekend is going to go so fast...
 

mrklaw

MrArseFace
Ok, idiot mode time. I need to install the homebrew first, which talks about using an SD card. But I have an external USB drive attached to my WiiU. Can I use an SD card as well? And after installing homebrew, GameCube rips go on the SD card?

Assuming I need to dig out my wii to rip GameCube discs or can I rip them directly on computer?
 

Shun

Member
Ok, idiot mode time. I need to install the homebrew first, which talks about using an SD card. But I have an external USB drive attached to my WiiU. Can I use an SD card as well? And after installing homebrew, GameCube rips go on the SD card?

Assuming I need to dig out my wii to rip GameCube discs or can I rip them directly on computer?

Barring the smaller size, the SD card is by far the better option for the Wii U if you go digital on your Wii U AND want backups of NGC/Wii games.

You'd first need a 2GB SD card for the initial exploit, then after you get Homebrew channel running you can start using 64-256GB SD cards. All formatted to FAT32.

You would just need to put all the NGC games in the SD like this.
drive/game(folder)/(Whatever Game name you want folder)/Your GC game named game.iso

Your GC game MUST be named game.iso and if it is like Baten Kaitos/Tales of Symphonia, it would be game.iso(disc 1) and disc2.iso(disc 2).

Wii games are formatted to WBFS under a wbfs folder in your SD card in which you can rip it directly from the Wii U. That's the best way of doing it.

After you get your games into your SD, you'd need to download homebrew apps like Wiiflow, Nintendont, Multi Mod Manager, d2x CIOS manager, etc.

Can someone confirm whether or not it's appropriate to share home-brew links before I post them?

I'd like to share a way to make running GC/Wii backups much more convenient than by having to open Homebrew channel every time.
 

mrklaw

MrArseFace
So it needs a 2Gb card specifically for the initial exploit? Not bigger, not smaller? Not sure what I have lying around.

And once done, if I use a bigger SD card for Wii/GC games, can I still use the USB drive for my WiiU games? Have a bunch already installed. Or does the SD card mean USB gets disabled? Just clarifying because anything is possible with Nintendo.
 

Rich!

Member
So it needs a 2Gb card specifically for the initial exploit? Not bigger, not smaller? Not sure what I have lying around.

And once done, if I use a bigger SD card for Wii/GC games, can I still use the USB drive for my WiiU games?

Any size 2gb or under will do. And yes to the second question.
 
Wait, you guys are running GC and Wii games via SD card on Wii U? I would have thought there may be issues or the card could get fried or something. Anyone had any issues yet?

I need to get in on this. Have a 2GB SD card and Smash Bros Wii ready to enable homebrew. I've a bunch of GC games already on a HDD that I use on my Wii which I ripped via Devolution (using CFG Loader).
 
Wait, you guys are running GC and Wii games via SD card on Wii U? I would have thought there may be issues or the card could get fried or something. Anyone had any issues yet?

I need to get in on this. Have a 2GB SD card and Smash Bros Wii ready to enable homebrew. I've a bunch of GC games already on a HDD that I use on my Wii which I ripped via Devolution (using CFG Loader).

You can run them off of both USB and SD, as stated in the OP. As for SD cards causing issues, I imagine it has to do with their speeds and that each individual SD card would perform differently.
 

Shun

Member
Wait, you guys are running GC and Wii games via SD card on Wii U? I would have thought there may be issues or the card could get fried or something. Anyone had any issues yet?

I need to get in on this. Have a 2GB SD card and Smash Bros Wii ready to enable homebrew. I've a bunch of GC games already on a HDD that I use on my Wii which I ripped via Devolution (using CFG Loader).

Nope. Works flawlessly and usually loads faster than HDD. I use a 64GB card for both the Wii U and my 3DS and have had no problems with extensive use.

sweet, so something like this is fine - http://www.amazon.com/dp/B00IVPU7AO/?tag=neogaf0e-20

And if it has to be fat32, how are you getting wii games on there? I am assuming that they are bigger than 4gb

edit: nm, I see, you use WBFS to shrink it down

If you are planning to rip and go full back up on SD Card, I recommend going for a 128GB card since my 64GB card filled up too fast with my Wii/NGC rips. But with 64GB cards at like sub-$20, it's well worth it.

If you're going to go full SD card for Wii backups and GC backups you'll need quite a few things if you're new to home-brew.

The most important is the d2x cIOS installer and you MUST use d2x-v10-beta52-vWii when installing it. Beta53 only works for people using USB/HDD and will not work for SD users atm. Make sure you use the one that says vWii or else you're screwed.

It is also recommended that you backup the NAND, though it's not necessary.

Once you install the cIOS, you'd just need to use a USB loader like Wiiflow, and Multi Mod Manager to create channels for Wiiflow and Nintendont so that you don't need to go through the Homebrew Channel every time.

Wiiflow is my preferred loader because of the interface and theme options. It will also automatically rip your games into WBFS through the "install" function.
 

Rich!

Member
wait wait wait

hold on one fucking moment

The widescreen hack is somehow now glitch free! I assumed they fixed it only for Zelda, but Smash Bros Melee and Timesplitters 2 are now perfect with it turned on. Holy shit!

look at this:

j3QMFW7VEOvSY.JPG

See that guy on the left? He wouldn't have been visible before! And now he is, even when I move the camera so that he is at the far left of the screen!

I've tested it with all my games and so far ALL of the issues have been fixed! looks like we seemingly have flawless widescreen for all games now!!!

another example is rainbow road in Melee - before you would have a black area if the screen moved outside of the 4:3 rendering area. Not anymore!! Looks like they've made it so that the game renders a 16:9 field correctly now!

another example:


Corneria was glitched before in 16:9 - it only rendered a 4:3 area for items and the background. Now it's perfect 16:9.
 

Rich!

Member
Also, I hear Luigi's Mansion US is fixed in todays build. Can someone give it a test? I only have my EU version. Thanks!
 

Shun

Member
It does AND HOLY SHIT I CAN USE THE GAMECUBE ADAPTER IN THE FRONT NOW DESPITE USING USB!!

Homebrew scene guys kick ass!

If possible could you check Paper Mario? My GC games are JP rips but I heard that all copies of Paper Mario had a widescreen problem.
 

Rich!

Member
If possible could you check Paper Mario? My GC games are JP rips but I heard that all copies of Paper Mario had a widescreen problem.

I can't, I don't have it. Sorry!

However, I doubt it will change anything in that game. The issue with Paper Mario isn't a rendering area issue, it's an issue with background bitmap images that are 4:3. There's no solving that without extensive hacking to stretch the images horizontally - and that would look shit. Same issue for REmake and RE Zero. The 3D elements in these games were never an issue - it was always the 2D elements.

Games that use 4:3 background assets will forever be 4:3 unfortunately. However games rendered in full 3D such as Smash Bros and the like seem to have been fixed.
 
If possible could you check Paper Mario? My GC games are JP rips but I heard that all copies of Paper Mario had a widescreen problem.

I just went up to going into the sewers in my NA copy with no issues. Is there something in particular that's supposed to glitch?
 

Rich!

Member
I just went up to going into the sewers in my NA copy with no issues. Is there something in particular that's supposed to glitch?

the widescreen borders, curtains and battle scenes.

they aren't glitching, just limited to 4:3 because that's literally all they are designed for.
 
Nope. Works flawlessly and usually loads faster than HDD. I use a 64GB card for both the Wii U and my 3DS and have had no problems with extensive use.



If you are planning to rip and go full back up on SD Card, I recommend going for a 128GB card since my 64GB card filled up too fast with my Wii/NGC rips. But with 64GB cards at like sub-$20, it's well worth it.

If you're going to go full SD card for Wii backups and GC backups you'll need quite a few things if you're new to home-brew.

The most important is the d2x cIOS installer and you MUST use d2x-v10-beta52-vWii when installing it. Beta53 only works for people using USB/HDD and will not work for SD users atm. Make sure you use the one that says vWii or else you're screwed.

It is also recommended that you backup the NAND, though it's not necessary.

Once you install the cIOS, you'd just need to use a USB loader like Wiiflow, and Multi Mod Manager to create channels for Wiiflow and Nintendont so that you don't need to go through the Homebrew Channel every time.

Wiiflow is my preferred loader because of the interface and theme options. It will also automatically rip your games into WBFS through the "install" function.

Gotcha. Seems a bit complicated but I am sure that once I get the general idea, things will be fine. I will prolly use the SD card since I won't plan to have too many Wii/GC games on there.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Waiting on my Wii U to arrive. Finally get to play Earthbound :D

Is there anyway to play Mother 3 through the Wii mode? Would love to be able to play the fan translation after Earthbound.

edit: Answered my own question - https://www.youtube.com/watch?v=lLbDkIN-HxY
That's a seriously impressive fan effort @_@

wait wait wait

hold on one fucking moment

The widescreen hack is somehow now glitch free! I assumed they fixed it only for Zelda, but Smash Bros Melee and Timesplitters 2 are now perfect with it turned on. Holy shit!

look at this:



See that guy on the left? He wouldn't have been visible before! And now he is, even when I move the camera so that he is at the far left of the screen!

I've tested it with all my games and so far ALL of the issues have been fixed! looks like we seemingly have flawless widescreen for all games now!!!

another example is rainbow road in Melee - before you would have a black area if the screen moved outside of the 4:3 rendering area. Not anymore!! Looks like they've made it so that the game renders a 16:9 field correctly now!

another example:



Corneria was glitched before in 16:9 - it only rendered a 4:3 area for items and the background. Now it's perfect 16:9.
The widescreen thing still bugs me because there are stretched title screens and the like. I don't think I can ever consider the widescreen hack perfect, as long as fixed width assets exist in those games.
 

ZeroX03

Banned
Tried out the widescreen hack and wow it really works. Still some issues in areas but it's more playable than the stretched mode, although I'd still easily prefer 4:3 if it were an option.

Still haven't busted open my GC Adapter, I need to go digging for my old controllers.

Hrmm I need to find a copy of Brawl somewhere or has a new exploit like banner bomb shown up?

Brawl is readily available pretty much everywhere.
 

InfiniteNine

Rolling Girl
Yeah it's more like I don't want to have to go through the trouble of getting something I'd immediately sell after I was done with it.
I don't particularly like brawl so I wouldn't want to keep it. lol
 

Canon

Banned
Question.

Can I use a USB Flash drive if another hard drive is also connected? However the hard drive is not FAT and is not being used by this program, it's some other weird file format for another app. I just want to use the other USB port with this flash drive specifically for GameCube and this program.

I only ask because their wording is a bit weird, they say not to use 2 hard drives or it may screw up the save data. But my other hard drive is not FAT or recognized by this app.

This is what they say
"Dual ports support DO NOT CONNECT TWO DRIVES AT THE SAME TIME! (even a WiiU Formated drive, or a non powered one as second HDD). It will either not boot, or corrupt your savegame file."

It doesn't really clarify. Also it's not a Wii U.
 

Hasney

Member
I've still not messed around with this, but now I have a 32gb SD free once my new 3DS comes, can I use that to load my ripped games to? Now I have that adaptor, I fancy another Sunshine run.
 

Seik

Banned
So just to be sure, I'm about to homebrew the Wii mode on my Wii U with the Smash Stack trick to finally try it out.

The process will be exactly the same as when I modded my Wii, right? (SmashStack -> HackMii -> IOS236v6 -> d2x -> USB Loader -> Whatever app I wanna use afterward.)
 

HUELEN10

Member
Now I really wanna dick around with this...


But I have nothing to install the HBC with. I have no Wii games on me at all; my whole collection is literally at my parents' house in storage, since I wanted to save apartment space (hence I am running all my personally dumped collation on my Wii and an HDD). Kinda miffed that Letterbomb doesn't work on Wii U, but I guess I can rent a copy of Brawl soon enough.
 
I have a copy of Pikmin for GameCube and have been wanting a way to try it and to replay my copy of TTYD.

First time doing homebrew with a Wii. Just need to buy a copy of brawl.
 

Shun

Member
So just to be sure, I'm about to homebrew the Wii mode on my Wii U with the Smash Stack trick to finally try it out.

The process will be exactly the same as when I modded my Wii, right? (SmashStack -> HackMii -> IOS236v6 -> d2x -> USB Loader -> Whatever app I wanna use afterward.)

NO, it is similar but there are key differences.

Bootmii will not work with vWii so when you install home-brew channel, it will disable it by default.

Ignore IOS236 as well, don't bother with that. .
.

DUMP YOUR NAND.

Go straight into d2x and download either beta52-vWii or beta53-vWii-alt. beta52-vWii is a must for anyone loading Wii games on an SD card.

Install the necessary cIOS, you can find that yourself.

Then after that, use Multi Mod Manager to install your USB Loader and Nintendont channels with their respective wad files if necessary. I recommend doing that for Nintendont and Wiiflow out of convenience sake.

After that do what you want, but be careful with installing certain cIOS and wad files since some DO NOT work on vWii. Priiloader and such will NOT work. Channel forwarders do work if you have the right ones.

EDIT: Idk if links to guide you are allowed, but I'll throw it under the email tags. Certain Forwarders work and I might be able to help if you need that.
 

Rich!

Member
Can't Nintendo patch the Wii U's Wii Mode and get rid of this? (I am not sure).

As I posted on the previous page:

It can't ever be patched. The Wii side of the console is beyond saving - which is why Nintendo have completely walled it off from anything on the Wii U side of the console.

Essentially, the Wii is a clusterfuck mishmash of menus with no real OS to speak of. Without entirely overhauling the system (and breaking many games in the process, such as Mario Kart Wii), Nintendo literally cannot do anything. Get rid of homebrew? Well, that means blocking an IOS that Mario Kart Wii requires to run. No way of doing it.

They've learnt from their mistakes with the 3DS and Wii U OS's though - they're seemingly rock solid and well designed.
 

Joey Ravn

Banned
I've been trying Nintendont and it rules. The latest update was amazing, too. I'm getting a 64GB microSD for Christmas, so I can finally dump all my GCN collection to my Wii U :D

Waiting on my Wii U to arrive. Finally get to play Earthbound :D

Is there anyway to play Mother 3 through the Wii mode? Would love to be able to play the fan translation after Earthbound.

edit: Answered my own question - https://www.youtube.com/watch?v=lLbDkIN-HxY

Nice! Since this is just for Wii, I assume there's no way to use anything other than GameCube and Wiimote controllers, right? I'd love to play with a Wii U Pro controller.
 
I already have a bunch of GameCube games on my external HDD which I ripped on my Wii (this HDD contains both Wii and GC games). Can I just copy and paste them to a SD card and run them off the Wii U?
 

Liseda

Member
Do I have to use a game-based exploit for vWii? No more letterstack/bomb? :<
i don't own any of those games required for it and I gave away Brawl to a cousin.
I guess I'll have to borrow the game back for this.
 
Maybe a dumb question but can you also install the homebrew channel using a PAL copy of Brawl? Now that I have a GC adapter, it would be nice to replay some of my old GCN games but I'm not that familiar with the whole homebrew scene and I don't want to mess something up.
 

Rich!

Member
Maybe a dumb question but can you also install the homebrew channel using a PAL copy of Brawl? Now that I have a GC adapter, it would be nice to replay some of my old GCN games but I'm not that familiar with the whole homebrew scene and I don't want to mess something up.

Yes, if you are using a PAL console. Just make sure you download the correct exploit file for your region.

And no, you wont mess anything up. Just follow the OP and you'll be set in minutes!
 
Top Bottom