Here's a list of games I tried to give many chances to but became too frustrated to play.
1. Jet Force Gemini: Played up until collecting one last ship part. Level design has me going in countless circles. I often accidentally exited the stages while being forced to slowly watch my ship take off. Painful
2. Witcher2. Theres so much to like about the game, but the missions and GPS confuse me into a whirlwind. After killing the first boss, got lost in the same spot where I fought him. Gave up because there is so many sections like that where slight miss direction frustrates me into insanity.
3. Metroid Prime3. Got far into the game, but I'm suppose to fly to planets searching for god knows what. I scanned the hell out of every nook and cranny. I bet its right in my face. If the game gave me the slightest clue of where to go, it would make all the difference in the world.
Banjo Nutts and Bolts: I love Banjo more than life. Building is my least favorite thing unless it's not required. In Nuts and Bolts I created so many failed contraptions that fall over, have poor controls. Designing with a game controller is not possible. You need a mouse or touch screen. The idea might work today if they fix the controls and use smart glass. Trying online player vehicles is a shot in the dark. Reviews would be bennificial because I'd gladly rate a low if the handling was off. It this games case, everything felt slippery. Also, Banjo looks like crap. Why did they perfect him on the n64 then redesign his look to an abomination?
1. Jet Force Gemini: Played up until collecting one last ship part. Level design has me going in countless circles. I often accidentally exited the stages while being forced to slowly watch my ship take off. Painful
2. Witcher2. Theres so much to like about the game, but the missions and GPS confuse me into a whirlwind. After killing the first boss, got lost in the same spot where I fought him. Gave up because there is so many sections like that where slight miss direction frustrates me into insanity.
3. Metroid Prime3. Got far into the game, but I'm suppose to fly to planets searching for god knows what. I scanned the hell out of every nook and cranny. I bet its right in my face. If the game gave me the slightest clue of where to go, it would make all the difference in the world.
Banjo Nutts and Bolts: I love Banjo more than life. Building is my least favorite thing unless it's not required. In Nuts and Bolts I created so many failed contraptions that fall over, have poor controls. Designing with a game controller is not possible. You need a mouse or touch screen. The idea might work today if they fix the controls and use smart glass. Trying online player vehicles is a shot in the dark. Reviews would be bennificial because I'd gladly rate a low if the handling was off. It this games case, everything felt slippery. Also, Banjo looks like crap. Why did they perfect him on the n64 then redesign his look to an abomination?