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Dissidia Final Fantasy (Arcades, Team Ninja) Closed Conference [All info in OP]

If I had to pick just one Final Fantasy VI character, it would be Celes. She's the game's second main character, after Terra. If Celes isn't an option for some reason, then one of the two Figaro brothers. If not them, then Setzer.

If Locke was going to be picked, it would be purely to fit some strange idea of a quota for "first male characters who join your party in Final Fantasy games", since he doesn't have much other claim to fame amongst that great cast. And I say this as a guy who likes using Locke.

Well, I said Locke because afaik he's more popular than the rest of the cast. But I suppose Celes is indeed another one that would get chosen over the Figaro brothers...

Either way, I just think that Sabin won't be their first choice...

I do wonder what his Dissidia moves would be though...
 
I couldn't help myself... Here's my totally realistic wishlist!

FFI - Princess Sarah, Monk/Master
FFII - Guy, Ricard
FFIII - Refia, Aria
FFIV - Edward, Harley
FFV - Lenna, Kelger
FFVI - Sabin, Umaro
FFVII - Cait Sith, Cid
FFVIII - Quistis, Rinoa
FFIX - Quina, Beatrix
FFX - Lulu, Kimahri
FFXI - Cid, Aphmau
FFXII - Basch, Vossler
FFXIII - Gadot, Lebreau
FFXIV - Cid, Hildibrand/Godbert
FFXV - Gladiolus, Ignis
Mascots - Tonberry, PuPu

I'm sure they'll all make it in.
 
I really believe that Theatrhythm: Curtain Call is a big clue on determining who will be in the Dissidia roster.

Anyway, here are the shoe-ins:

- Zack (Cloud clone)
- Aeris
- Ace
- Noctis
- Stella
- Final Fantasy XV Villain
- Seymour
- Caius
- Noel
- Delita
- Sora
- Riku
- Agnes
- Celes
- Vivi
- Balthier
- Chocobo & Mog
 

Trojita

Rapid Response Threadmaker
If I had to pick just one Final Fantasy VI character, it would be Celes. She's the game's second main character, after Terra. If Celes isn't an option for some reason, then one of the two Figaro brothers. If not them, then Setzer.

If Locke was going to be picked, it would be purely to fit some strange idea of a quota for "first male characters who join your party in Final Fantasy games", since he doesn't have much other claim to fame amongst that great cast. And I say this as a guy who likes using Locke.

You really don't seem to like Locke though....

You make a comment that he shouldn't be the next playable character since to you he isn't the second main character, and then you say you'd have Setzer before him.
 

Golnei

Member
FFXI - Cid, Aphmau

Aphmau's an interesting choice, I hadn't thought about her despite her relative popularity. And her automatons could lend themselves fairly well to a unique moveset; seeing as there aren't all that many characters who could fill the puppetmaster niche.
 
Aphmau's an interesting choice, I hadn't thought about her despite her relative popularity. And her automatons could lend themselves fairly well to a unique moveset; seeing as there aren't all that many characters who could fill the puppetmaster niche.
Yeah, she's pretty sweet. I don't play the online FFs, but I've been reading up about a lot of their characters lately, and she stands out. They also have my favorite Cids of the whole series.

Though as far as puppetmasters go, Lulu could definitely also have that role, and if I had to choose between the two, I'd go with Lulu because she's the GOAT.
 

Yazuka

Member
Give me Crisis Core Zack. Before he gets the buster sword. And try to make him different from Cloud or just not a flatout clone of him.
Fran would also be a great addition.
 

mcz117chief

Member
No, we need this plus Nashu

No, we DESPERATELY need Rydia !

Rydia_The_After_Years_Artwork.png
 

-Ryn

Banned
Give me Crisis Core Zack. Before he gets the buster sword. And try to make him different from Cloud or just not a flatout clone of him.
Fran would also be a great addition.
Zack's special ability was taking the abilities of those close to him and making them his own.

He could have a nice moveset and use the blunt edge of the Buster Sword for bonus points.
In Crisis Core Zack explained to Cloud that he only uses the blunt side to avoid damaging the blade

So is this confirmed for PS4 yet or no?
It's all but outright confirmed.

The game is running on modified PS4 hardware and they've said it'll be exclusive to Arcades for a year. This game is totes coming to consoles. Now we just need to wait for localization.
 

-Ryn

Banned
I just want Ali Hillis for Lightning and Liam O'Brien for Kain Highwind
Liam absolutely nailed it in Duodecim
Ali does Lightning really well too

I think the main problem with Cloud and Lightning's voices is just the lack of much variation in tone and mood. Though I think that's largely a directing issue. I think they could be perfect given the room to emote more.
 

mcz117chief

Member
Liam absolutely nailed it in Duodecim
Ali does Lightning really well too

I think the main problem with Cloud and Lightning's voices is just the lack of much variation in tone and mood. Though I think that's largely a directing issue. I think they could be perfect given the room to emote more.

Have you played Lightning Returns ? Despite the fact that Lightning was supposed to be emotionless, and it showed in the Japanese dub, Ali Hillis actually managed to sneak some in and it was excellent, her best Lightning performance yet.
 

Loona

Member
I have no idea who this guy is but I want him in Dissidia already.

Hildibrand is the joke character of XIV, an incompetent detective who thinks highly of himself with a fondness for striking poses - I don't really see him as fighter material in the game, but the PSP games had other character commenting on stuff in some of the menus, and there he'd fit just fine.

His father Godbert, however, looks like he can handle himself in a fight, and seems to retain some of the silliness. He'd be a nice FXIV rep with no particular starter city affiliation (I think, I haven't played his quests).
As a bonus, you've have team Ninja modelling an almost entirely naked muscled old man, which would be amusing in its own way.

if selphie is in then her ex burst could be annoying you to death with her train song

The opportunity for a Mash/Sabin and Selphie rivalry over trains would be glorious.

*Selphie summons Doomtrain*
Mash: Come at me bro!

Either way, I just think that Sabin won't be their first choice...

I do wonder what his Dissidia moves would be though...

I figure it'd be a bit like Cloud of Darkness, but with slightly less range on physical attacks (no tentacles), but more attack power and maybe combo potential to make up for it, because he's actually got quite a few unique beam/projectile techniques like she does.
If the game works enough like the PSP games, landing an HP attack and EX Burting from it could lead into the suplex animation, and from there into Bum Rush on landing, since Dissida otherwise doesn't really support throws.

Aphmau's an interesting choice, I hadn't thought about her despite her relative popularity. And her automatons could lend themselves fairly well to a unique moveset; seeing as there aren't all that many characters who could fill the puppetmaster niche.

I think we'll need to see how they handle Yuna's summons first - handling 2 automatons at once - Ovjeng for casting and Mnejig for tanking IIRC - could be tricky in a battle system that's already team-based.
 

Cider

Member
So like, this needs to be a thing on my ps4. Hot damn.
But knowing how much Square Enix hates easy money, I wouldn't be surprised if it never comes to ps4 at all ;_;
 

Kyoufu

Member
So like, this needs to be a thing on my ps4. Hot damn.
But knowing how much Square Enix hates easy money, I wouldn't be surprised if it never comes to ps4 at all ;_;

Since it's basically running on a PS4 and SCE are involved, I'd eat my hat if this didn't make its way to it at some point.
 
That's a hell of a lot of feedback in the UI. There's three different ways there to see/confirm who you're targeting, two ways to see everyone's health etc. Needs simplifying a little.
 
The numbers are not their health, it's their BRV value.

Oh yeah, I meant that. I'm not sure there's much of a use for the minimap either, although I guess some of the stages could be huge. I suppose that's the summon gauge filling up in the top left? If summons enter the battle as a fourth player, that's a shit load of chaos on screen, lol.
 

LuuKyK

Member
That healing spell. :eek:

I really wonder how they are going to differentiate the exclusively magic-based characters though.
 

SougoXIII

Member
Oh yeah, I meant that. I'm not sure there's much of a use for the minimap either, although I guess some of the stages could be huge. I suppose that's the summon gauge filling up in the top left? If summons enter the battle as a fourth player, that's a shit load of chaos on screen, lol.

Yeah, tbh 3 vs 3 is looking to be a right mess right now. I don't see how strategic play come into this apart from spamming your biggest spell/aoe. Hopefully, there is a 1 vs 1 and the game is balance for it.
 
That healing spell. :eek:

I really wonder how they are going to differentiate the exclusively magic-based characters though.
Just give them different spells. Y'shtola for example is a conjurer, so all she can use is wind, earth and water magic - plus Blizzara from cross class, it's really fucking cool that they added it - which aren't exactly common magic accross mages in FF.

They could also go the Type-0 route and make different "weapon" spells, like a short ranged blast and a tracking projectile for Fire.
 

LuuKyK

Member
Just give them different spells. Y'shtola for example is a conjurer, so all she can use is wind, earth and water magic - plus Blizzara from cross class, it's really fucking cool that they added it - which aren't exactly common magic accross mages in FF.

They could also go the Type-0 route and make different "weapon" spells, like a short ranged blast and a tracking projectile for Fire.

How is that not pretty much every spell though? She can use all the elements, healing spells and what looks like banish. Not much left aside from buffs like haste, slow, poison etc.
 

Skilletor

Member
Yeah, tbh 3 vs 3 is looking to be a right mess right now. I don't see how strategic play come into this apart from spamming your biggest spell/aoe. Hopefully, there is a 1 vs 1 and the game is balance for it.

You don't understand how a game is going to work when we've seen no actual footage of a match?

Curious. :p
 
How is that not pretty much every spell though? She can use all the elements, healing spells and what looks like banish. Not much left aside from buffs like haste, slow, poison etc.
She can't use fire and lightning or any of the non elemental stuff aside from Ruin, nor can she use Blizzard and Blizzaga
 

SougoXIII

Member
You don't understand how a game is going to work when we've seen no actual footage of a match?

Curious. :p

I'm just commenting on how it look from all the footage they decided to show us. It doesn't take a genius to see how 3 vs 3 can easily descend into a mess with people spamming their biggest AoE available. I called it from the moment 3 vs 3 was announced. They haven't showed me anything that prove otherwise.
 

dramatis

Member
How is that not pretty much every spell though? She can use all the elements, healing spells and what looks like banish. Not much left aside from buffs like haste, slow, poison etc.
She can't use all the elements, the variations of fire/ice/lightning are in the territory of Black Mage in 14. The only ice spell a conjurer can use is AOE-oriented with weak damage.

The differentiations will come from damage, cast time, animation time, method/area of effect, and the movement and evasion capabilities of the caster characters. Dynasty Warriors has over 50 characters (by now, I think), but characters using the same type of weapon (sword) are distinguished by how fast and how damaging their combos are. 'Caster' types in DW do magic in different ways (laser beams in one direction vs. fire in frontal cone, etc.).
 

Son Of D

Member
I'm just commenting on how it look from all the footage they decided to show us. It doesn't take a genius to see how 3 vs 3 can easily descend into a mess with people spamming their biggest AoE available. I called it from the moment 3 vs 3 was announced. They haven't showed me anything that prove otherwise.

I really won't be surprised if 1v1, 2v1, 3v1, 2v2 and 2v3 are options in the console release. Especially if they're going to have a story mode. Arcade will probably just be 3v3 though.
 
I'm just commenting on how it look from all the footage they decided to show us. It doesn't take a genius to see how 3 vs 3 can easily descend into a mess with people spamming their biggest AoE available. I called it from the moment 3 vs 3 was announced. They haven't showed me anything that prove otherwise.
They didn't show anything that looks like a mess either. We have what, less than 30 seconds of footage?

I'm sure 1v1 will be a thing in the final release.
 
I really won't be surprised if 1v1, 2v1, 3v1, 2v2 and 2v3 are options in the console release. Especially if they're going to have a story mode. Arcade will probably just be 3v3 though.

I wonder what the story would be, especially since they are describing this as a "reboot" and not a continuation of the previous Dissidias.
 

SougoXIII

Member
I really won't be surprised if 1v1, 2v1, 3v1, 2v2 and 2v3 are options in the console release. Especially if they're going to have a story mode. Arcade will probably just be 3v3 though.

The main problem is that the game will most definitely be balance around 3 vs 3 for the arcade release and thus the balance will be out of wack in an 1 vs 1 setting.
 
Ooh, it seems Y'shtola has E4E as well? I see a bunch of shields on Lightning plus them being linked? - EDIT oh wait that was WoL using some shield thingy, nvm

Also holy Holy
The main problem is that the game will most definitely be balance around 3 vs 3 for the arcade release and thus the balance will be out of wack in an 1 vs 1 setting.
Smash is balanced around a ton of shit in a 4 player FFA setting, doesn't stop 1v1 from being competitive
 

SougoXIII

Member
Ooh, it seems Y'shtola has E4E as well? I see a bunch of shields on Lightning plus them being linked? - EDIT oh wait that was WoL using some shield thingy, nvm

Also holy Holy

Smash is balanced around a ton of shit in a 4 player FFA setting, doesn't stop 1v1 from being competitive

This game is not Smash. The System and mechanics are nothing like smash. For example, do you see how long the startup of Holy is in that gif? It's fine in 3 vs 3 because you have your team mate to hold your opponent down/ distract them. Take that move to 1 vs 1 and it become useless. Your opponent can simple interupt the cast or move away entirely. Do you think Square is going to make a different properties for every moves just for a 1 vs 1 mode that's not going to be their main focus? I somehow doubt it.
 

Skilletor

Member
I'm just commenting on how it look from all the footage they decided to show us. It doesn't take a genius to see how 3 vs 3 can easily descend into a mess with people spamming their biggest AoE available. I called it from the moment 3 vs 3 was announced. They haven't showed me anything that prove otherwise.

They haven't shown me enough to draw any conclusions at all. You don't even know how spells work, so feel free to jump to conclusions without knowledge of how the game works.
 
You don't know if Holy has armor properties, you don't know if that speed is the final balance, you don't know if Y'shtola has any tools to setup Holy on her own nor do you know about how every single mechanic in the game works that could make landing Holy feasible.

You just can't make any assumptions about a fighting game from a minute of reveal footage, 1v1 or 3v3
 

Skilletor

Member
You don't know if Holy has armor properties, you don't know if that speed is the final balance, you don't know if Y'shtola has any tools to setup Holy on her own nor do you know about how every single mechanic in the game works that could make landing Holy feasible.

You just can't make any assumptions about a fighting game from a minute of reveal footage, 1v1 or 3v3

^

Who knows if everything is unlimited use? I'd guess there's going to be resource management to prevent being able to constantly spam any one thing. It's silly to draw a conclusion just because they've shown some spells and attacks.

God damn it looks amazing, though.
 
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