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Media Create Sales: Week 22, 2015 (May 25 - May 31)

Eolz

Member
PREDICTION LEAGUE JUNE 2015

Predict how much these titles will sell in the month (from Jun 1 to 28):
[3DS] Dragon Ball Z Extreme Butouden (18 days) - 46.640
[3DS] Rhythm Heaven The Best + (18 days) - 145.541
[ALL] Devil May Cry 4 Special Edition (11 days) - 66.666
[3DS] Popolocrois Story of Seasons (11 days) - 55.555
[ALL] Final Fantasy XIV: Heavensward (6 days) - 79.797
[3DS] Fire Emblem if (4 days) - 197.971
[PSV] Persona 4 Dancing All Night (4 days) - 83.000


Been a while since I've used this formatting for the numbers, hope that's right.
 

Vena

Member
So, we have Tales of Berseria announced for the PS4/PS3.

PS3 holding strong. Also this is one of the two JRPGs that Verendus was talking/hinting about coming out of Japan, I imagine. The other is probably Level-5's game.
 

ZhugeEX

Banned
Thank for these.

Could we do a comparison of the WiiU to PS4 trends, I wonder if they both didn't suffer similar "falls" post launch jumps. Looking at the trends, though, PS4 will have its work cut out for it reaching even PS3. And that's in a market with the total collapse of all its other console competition.

Sure.

I have compiled some information and presented it below in an easy to read way.

The first graph below shows the first 24 months of sales for the Wii U and first 15 months of sales for the PlayStation 4. The Wii U got off to a great start during its launch in December, the best month of the year for retail sales, with more than 600,000 units sold through to end users. Despite the huge start for the Wii U, monthly sales quickly declined to less than 50,000 between month 3 and 11 until the holiday season for 2013 boosted sales to over 400,000 (cumulative) during the final two months of the year. Sales then return back down to lower than 50k from month 15 through 24.

The PlayStation 4 launched in February 2014, a year and 3 months after the Wii U. First weekend sales were high, matching the Wii U's opening. However the Wii U had strong sales the next weeks after thanks to the holiday season whilst the PlayStation 4 declined quickly and just like the Wii U saw sales of less than 50k per month between month 4 and 10. From December 2014 the console has seen a small jump in sales with average monthly sales of 115,000 over the past 5 months. It remains to be seen whether the PlayStation 4 can improve on this momentum or if, just like the Wii U, it will fall back down to 50k and less monthly sales.

As of April 2015, the PlayStation 4 has sold 1.4 million units to end users and the Wii U has sold 2.3 million units to end users.

JP1_zpsbetlh4rq.jpg

Now lets take a look at how the PlayStation 4 has performed against its predecessor, the PlayStation 3. The PlayStation 3 is actually a good example to use as it got off to a very slow start. It can be seen from the graph below that despite the PlayStation 4's high opening sales, it has done worse on a month by month basis compared to the PlayStation 3. After 15 months on the market the PlayStation 4 has sold 1.4 million units whilst the PlayStation 3 had sold almost 1.9 million units.

The PlayStation 3 has sold 10.2 million units during its lifetime in Japan. However the console market has shrunk in Japan and so this number does not look possible for the PlayStation 4, even if the last few months (aligned) have looked more positive for the console.


The graph below shows the Wii U monthly sales against the GameCube monthly sales. The GameCube is the best console to use as it too did not see high sales in Japan. There is a lot of similarities that can be seen below in regards to average monthly sales outside of holiday months. The Wii U got off to a much better start thanks to the launch in December (month 1) with more than 600,000 units sold during the month, the GameCube had a somewhat average opening month in September with just under 200,000 units sold but the console saw a big boost in December (month 4) with more than 450,000 units sold.

Average monthly sales for the GameCube in 2002 were around 85k (Month 5-16) whilst average monthly sales for the Wii U in 2013 (Month 2-13) were around 75k. Both consoles saw a boost during their first proper holiday seasons since launch with the GameCube selling more than 200,000 units (Month 16) however the Wii U saw a much stronger holiday with more than 300,000 units sold (Month 13).

After 24 months on the market the Nintendo GameCube, despite lower sales during the holiday period, had seen good average sales during the rest of the year and had worked its way up to 2.4 million units whilst the Wii U had failed to sell well outside holiday periods and had only sold 2.0 million units.

The GameCube sold 4 million units in Japan during its lifetime.


The graph below shows monthly sales for the first 24 months of the PlayStation 3, PlayStation 4, Nintendo GameCube, Nintendo Wii U and Sega Dreamcast. The aim of this graph is to compare the PlayStation 4 and Nintendo Wii U to previous consoles that also took a while to get started or failed to take off.

As you can see, the PlayStation 4 and Nintendo Wii U have had poor monthly sales despite the high sales at launch.

Here are average monthly sales for each console during the first 24 month period. (Numbers are rounded):
92,000 - PlayStation 4 (first 15 months only)
100,000 - PlayStation 3
83,000 - Wii U
100,000 - GameCube
66,000 - Dreamcast

It is important not to read too much into the first 24 months of sales as the PS3 went on to sell 10.2m whilst the GameCube only sold 4.0m. However it does look like the PS4 and Wii U are on track to sell significantly less than any prior PlayStation or Nintendo home console.


Click to make larger

This graph below shows cumulative sales of each console from the graph above over the first 24 months.

It's easy to see how the PlayStation 3 started off slow but gradually increased whilst the GameCube started off high but sales fell away quickly. The Dreamcast had low sales to start off with and when the PlayStation 2 came out sales dried up very quickly.

The Wii U has been tracking ahead of the PlayStation 4 however the PS4 seems to be on its way to closing the gap, ultimately it looks like the Wii U and PlayStation 4 will see similar sales in just over a year from now, but neither console will have done as well as their predecessors.


The final graph shows non aligned sales for the Wii U and PS4. This chart uses actual launch dates and also shows the gap between the PlayStation 4 and Wii U in Japan since the PS4 launched. For the first time the gap has dropped below 1 million and Sony will be keen for that gap to continue dropping over the next year.

 

Vena

Member
The final graph shows non aligned sales for the Wii U and PS4. This chart uses actual launch dates and also shows the gap between the PlayStation 4 and Wii U in Japan since the PS4 launched. For the first time the gap has dropped below 1 million and Sony will be keen for that gap to continue dropping over the next year.

Many thanks.

The fact that come next year-ish, sans some Squidpocalypse that suddenly changes fortunes, we will see the PS4 reach the WiiU is fairly on point for what we've been expecting for some time. That said, both consoles are really down and this is when you consider that the market as a whole and competition from it has almost entirely collapsed. The PS4 isn't pulling PS3 numbers, the WiiU isn't pulling Wii numbers, the consumer has all but fled the market for mobile and handheld.

And I don't think getting those people back is much of a possibility anymore for consoles and, decreasingly so, for handhelds. It is no wonder that every PS4 game is actually a PS3/Vita/PS4 game because the western market isn't really going to support these titles under the stronger PS4 sales and the home market needs the PS3/Vita as crutches, effectively. And even the bevy of game launches early in this year for the PS4 has only just barely managed to cling above 10k per week (which ties into your data for the month to month sales)... and I don't even know if that will last with the lack of tent-pole releases until MGSV. Then we have games performing like Toukiden PS4, and I have to question if such things will even exist long-term.

Makes me all the more interested in Verendus' list of reveals for the long term fortunes of PS4 in Japan. The coming of a small/offshoot MonHun of some sort is probably going to do less than DQH, and that really doesn't make one confident in future games... existing, outside of more ports. Tales of Berseria, I have tepid expectations on because I honestly think the franchise is suffering of old age and inertia at this point, and I have zero expectation of SO5, and we all know FFXV won't release until 2021... and even then, I have to wonder how much strength is left in the brand on consoles in Japan.

I'd almost say that the PS4 will actually find its success in Japan on fans of Western games... even if there aren't that many.
 

ZhugeEX

Banned
Many thanks.

Anytime :)

The fact that come next year-ish, sans some Squidpocalypse that suddenly changes fortunes, we will see the PS4 reach the WiiU is fairly on point for what we've been expecting for some time. That said, both consoles are really down and this is when you consider that the market as a whole and competition from it has almost entirely collapsed. The PS4 isn't pulling PS3 numbers, the WiiU isn't pulling Wii numbers, the consumer has all but fled the market for mobile and handheld.

Agreed, I fully expect the PlayStation 4 to sell at a faster rate than the Wii U over the next 12 months and eventually surpass the the Wii U install base in Japan. I believe this will be fuelled by lower pricing, more Japanese orientated games and due to the strength of the PlayStation home console brand in the eyes of both consumers and publishers.

I'll be honest, I never expected sales to be this bad this early but looks like it's too late for any meaningful turn around.

And I don't think getting those people back is much of a possibility anymore for consoles and, decreasingly so, for handhelds. It is no wonder that every PS4 game is actually a PS3/Vita/PS4 game because the western market isn't really going to support these titles under the stronger PS4 sales and the home market needs the PS3/Vita as crutches, effectively. And even the bevy of game launches early in this year for the PS4 has only just barely managed to cling above 10k per week (which ties into your data for the month to month sales)... and I don't even know if that will last with the lack of tent-pole releases until MGSV. Then we have games performing like Toukiden PS4, and I have to question if such things will even exist long-term.

Back when the PS4 was about to come out there were a lot of people on Koei Warriors forum that said they were looking forward to Koei Tecmo (and other Japanese publishers) exclusive next generation titles. Back then I said that the PS4 install base would not be enough for Koei Tecmo and other Japanese developers to consider releasing PS4 only games and that they would come to PS3 as well. In fact I actually called Samurai Warriors 3 Empires releasing end of 2015 on PS4/PS3 as a way to sell to the PS3 install base.

I also said that we will not see any proper PS4 exclusive title from Koei Tecmo (as in not developed for PS3/ported from other console) until 2016 and so far that seems to be absolutely right, even Dragon Quest Heroes 2 and The Heroic Legend of Arslan Musou are slated for PS3 release in the future.

It just doesn't make sense for Koei, or any Japanese company to have released a PS4 exclusive game in 2014/15 and expected it to do well or become a gold selling title. Even in 2016/2017 I doubt we'll see many gold selling titles for PS4.

It's no wonder that Koei Tecmo have announced they want to focus on more mobile more, as do pretty much every other Japanese publisher. Thankfully Koei Tecmo will also focus on console as well and haven't gone exclusive to mobile like some publishers have.

Basically Japan's console market is the opposite of where it was at the PS2 and PS3 launches where devs dove straight into next gen development from day 1.

Makes me all the more interested in Verendus' list of reveals for the long term fortunes of PS4 in Japan. The coming of a small/offshoot MonHun of some sort is probably going to do less than DQH, and that really doesn't make one confident in future games... existing, outside of more ports. Tales of Berseria, I have tepid expectations on because I honestly think the franchise is suffering of old age and inertia at this point, and I have zero expectation of SO5, and we all know FFXV won't release until 2021... and even then, I have to wonder how much strength is left in the brand on consoles in Japan.

I'm keen to see what actual impact this will have on the install base or if we just see hardware stay the same but software increase. That will be the most telling story.

I'd almost say that the PS4 will actually find its success in Japan on fans of Western games... even if there aren't that many.

Western games are actually doing better and better in Japan which wasn't something we've seen before.

Is the opposite true though? Are Japanese games doing better and better in the West? Not really, and that's an issue.
 

Vena

Member
Agreed, I fully expect the PlayStation 4 to sell at a faster rate than the Wii U over the next 12 months and eventually surpass the the Wii U install base in Japan. I believe this will be fuelled by lower pricing, more Japanese orientated games and due to the strength of the PlayStation home console brand in the eyes of both consumers and publishers.

I'll be honest, I never expected sales to be this bad this early but looks like it's too late for any meaningful turn around.

As I said, outside of a Squidpocalypse or Nintendo buying Japan, the PS4 is on track to beat the WiiU come late-ish 2016 which around what we've been expecting for some time. Now, on the flip, that doesn't preclude the PS4 collapsing even further into WiiU territory because as it stands, we don't really have an idea for how many potential gamers there even are left to buy PS4s that have interest in consoles and spending a ton of capital.

A WiiU price drop or a PS4 price drop can also shift fortunes a bit. The former can make the console more affordable for more than just gamers are they have the strong family line-up, and the latter can become more affordable to the dedicated gamer who just doesn't quite have the cash on hand or spends it on cheaper mobile/handheld.

It's no wonder that Koei Tecmo have announced they want to focus on more mobile more, as do pretty much every other Japanese publisher. Thankfully Koei Tecmo will also focus on console as well and haven't gone exclusive to mobile like some publishers have.

Basically Japan's console market is the opposite of where it was at the PS2 and PS3 launches where devs dove straight into next gen development from day 1.

Give it a few more Toukiden level releases and low western sales, and the next title will be HyWa2, Super Mario Warriors, and Fire Emblem Warriors! :p

I'm keen to see what actual impact this will have on the install base or if we just see hardware stay the same but software increase. That will be the most telling story.

I honestly think it will have the bump of Smash: people already bought the console for the most part knowing it was coming.

Is the opposite true though? Are Japanese games doing better and better in the West? Not really, and that's an issue.

Does it have Zelda slapped on it? :p
 

Spiegel

Member
So, we have Tales of Berseria announced for the PS4/PS3.

PS3 holding strong. Also this is one of the two JRPGs that Verendus was talking/hinting about coming out of Japan, I imagine. The other is probably Level-5's game.

The two (now five I think) are SCE games.

Tales is not a SCE franchise.
 

Vena

Member
SCE as in Sony Computer Entertainment.

Star Ocean is a Square Enix franchise.

One of them is a Level 5-developed/SCE-published game, most likely.

OOh. Okay, lol. I misunderstood. :p

I guess that means we may see more PS4 exclusives with SCE footing the "loss of PS3/Vita" bill.
 

Chris1964

Sales-Age Genius
Famitsu Sales: Week 22, 2015 (May 25 - May 31)

01./00. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 156.610 / NEW <80-100%>
02./00. [3DS] Hatsune Miku: Project Mirai Deluxe <ACT> (Sega) {2015.05.28} (¥5.378) - 37.941 / NEW <60-80%>
03./01. [PS4] The Witcher 3: Wild Hunt <RPG> (Spike Chunsoft) {2015.05.21} (¥8.856) - 21.166 / 88.624 <80-100%> (-69%)
04./03. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 11.420 / 176.417 <80-100%> (+9%)
05./07. [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 11.334 / 1.002.755 <80-100%> (+102%)
06./02. [3DS] Puzzle & Dragons: Super Mario Bros. Edition <RPG> (GungHo Online Entertainment) {2015.04.29} (¥4.320) - 10.517 / 269.977 <60-80%> (-20%)
07./00. [PSV] Possession Magenta # <ADV> (C-Territory) {2015.05.28} (¥7.344) - 9.437 / NEW <80-100%>
08./00. [PSV] Cross Ange: Tenshi to Ryuu no Rondo tr. <ACT> (Bandai Namco Games) {2015.05.28} (¥7.171) - 9.034 / NEW <80-100%>
09./00. [3DS] Downtown Nekketsu Jidaigeki <ACT> (Arc System Works) {2015.05.28} (¥4.860) - 8.966 / NEW <40-60%>
10./06. [3DS] Style Savvy 3: Kira Kira Code <ETC> (Nintendo) {2015.04.16} (¥5.076) - 5.854 / 151.657 <80-100%> (-3%)
11./00. [3DS] Ansatsu Kyoushitsu: Korosensei Daihouimou!! <ACT> (Bandai Namco Games) {2015.03.12} (¥6.145) - 5.773 / 74.857 <80-100%>
12./00. [PSV] Nobunaga's Ambition: Creation with Power-Up Kit <SLG> (Koei Tecmo) {2015.05.28} (¥9.504) - 5.021 / NEW <40-60%>
13./10. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 3.967 / 2.808.416 <80-100%> (+10%)
14./08. [3DS] Bravely Second: End Layer <RPG> (Square Enix) {2015.04.23} (¥6.458) - 3.202 / 148.938 <60-80%> (-34%)
15./12. [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) - 3.174 / 2.329.718 <80-100%> (-4%)
16./00. [XB1] Psycho-Pass: Sentaku Naki Koufuku # <ADV> (5pb.) {2015.05.28} (¥8.424) - 3.116 / NEW <60-80%>
17./11. [3DS] Yo-kai Watch 2: Shin Uchi <RPG> (Level 5) {2014.12.13} (¥4.968) - 3.052 / 2.597.857 <80-100%> (-8%)
18./00. [PSV] Hanayaka Kana, Ware ga Ichizoku: Gentou Nostalgia <ADV> (Idea Factory) {2015.05.28} (¥7.020) - 3.048 / NEW <60-80%>
19./05. [PS4] Final Fantasy X/X-2 HD Remaster <Final Fantasy X \ Final Fantasy X-2> <RPG> (Square Enix) {2015.05.14} (¥7.344) - 2.914 / 26.951 <80-100%> (-52%)
20./00. [PSV] ChuSingura46+1 V <ADV> (Dramatic Create) {2015.05.28} (¥7.452) - 2.503 / NEW <60-80%>
21./17. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 2.420 / 4.337.047 <80-100%> (+14%)
22./14. [WIU] Mario Party 10 # <ETC> (Nintendo) {2015.03.12} (¥5.616) - 2.406 / 152.955 <80-100%> (-3%)
23./27. [PS4] Earth Defense Force 2025.1: The Shadow of New Despair <ACT> (D3 Publisher) {2015.04.02} (¥7.538) - 2.018 / 44.689 <80-100%> (+33%)
24./23. [WIU] Super Smash Bros. for Wii U # <FTG> (Nintendo) {2014.12.06} (¥7.776) - 1.941 / 646.551 <80-100%> (+21%)
25./13. [3DS] Theatrhythm Dragon Quest <ACT> (Square Enix) {2015.03.26} (¥6.264) - 1.927 / 110.321 <60-80%> (-23%)
26./00. [3DS] Dragon Ball Heroes: Ultimate Mission 2 <TBL> (Bandai Namco Games) {2014.08.07} (¥6.145) - 1.922 / 209.686 <80-100%>
27./22. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) - 1.873 / 2.413.814 <80-100%> (+16%)
28./16. [PS4] Dying Light <ADV> (Warner Entertainment Japan) {2015.04.16} (¥8.208) - 1.811 / 49.541 <80-100%> (-22%)
29./18. [3DS] Monster Hunter 4 Ultimate # <ACT> (Capcom) {2014.10.11} (¥6.264) - 1.695 / 2.550.486 <80-100%> (-14%)
30./24. [PS3] Pro Baseball Spirits 2015 <SPT> (Konami) {2015.03.26} (¥8.208) - 1.683 / 108.643 <80-100%> (+5%)

Top 30

3DS - 14
PSV - 6
PS4 - 4
WIU - 4
PS3 - 1
XB1 - 1

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| 3DS # |     16.341 |     15.481 |     24.485 |    833.046 |    960.475 |  18.680.102 |
|  WIU  |     15.787 |      6.836 |     19.031 |    210.339 |    251.280 |   2.333.622 |
| PSV # |     13.408 |     11.141 |     12.524 |    439.282 |    572.825 |   3.862.357 |
|  PS4  |     11.327 |     10.846 |      6.866 |    494.392 |    583.653 |   1.419.962 |
|  PS3  |      2.708 |      2.426 |      6.818 |    124.868 |    273.335 |  10.143.402 |
|  XB1  |        348 |        252 |            |      9.433 |            |      55.391 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     59.919 |     46.982 |     71.210 |  2.111.360 |  2.718.490 |  36.494.836 |
+-------+------------+------------+------------+------------+------------+-------------+
 

Chris1964

Sales-Age Genius
new releases {2015.06.11}

[3DS] New Nintendo 3DS LL Pearl White <H-W> (Nintendo) (¥20.304)
[3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) (¥5.076)
[3DS] Dragon Ball Z: Extreme Butouden <FTG> (Bandai Namco Games) (¥6.145)

[PSV] The Legend of Heroes: Trails in the Sky Evolution # <RPG> (Kadokawa Games) (¥6.264)
[PSV] The Legend of Heroes: Trails in the Sky Evolution (1/1)(Limited Edition) <RPG> (Kadokawa Games) (¥9.504)
[PSV] Moujuutsukai to Oujisama: Flower & Snow <ADV> (Idea Factory) (¥7.344)

[PS4] Alien: Isolation <ADV> (Sega) (¥8.629)
[PS4] World Soccer Winning Eleven 2015 [1/1][Konami the Best] <SPT> (Konami) (¥4.298)

[XB1] Alien: Isolation <ADV> (Sega) (¥8.629)

[PS3] World Soccer Winning Eleven 2015 [1/1][Konami the Best] <SPT> (Konami) (¥4.298)
 

ZhugeEX

Banned
As I said, outside of a Squidpocalypse or Nintendo buying Japan, the PS4 is on track to beat the WiiU come late-ish 2016 which around what we've been expecting for some time. Now, on the flip, that doesn't preclude the PS4 collapsing even further into WiiU territory because as it stands, we don't really have an idea for how many potential gamers there even are left to buy PS4s that have interest in consoles and spending a ton of capital.

The Wii U doesn't really have any other games releasing (that we know of) that will draw in new buyers in Japan (in a significant way) whilst the PS4 has plenty of future opportunity starting this holiday to actually sell some units. Starting next year we should start to see PS4/PS3 titles being phased out and titles just releasing on PS4.

A WiiU price drop or a PS4 price drop can also shift fortunes a bit. The former can make the console more affordable for more than just gamers are they have the strong family line-up, and the latter can become more affordable to the dedicated gamer who just doesn't quite have the cash on hand or spends it on cheaper mobile/handheld.

Price drops for the Wii U won't do much imo, especially at this point in its lifecycle in Japan. But for the PS4 it can have an impact, how big an impact, I'm unsure.

I honestly think it will have the bump of Smash: people already bought the console for the most part knowing it was coming.

I'm remaining cautiously optimistic about PS4 as I feel there is an audience out there who would buy the console (who haven't already) and we should see some sort of boost in sales when new games start to hit the system later this year and through 2016.

Of course I'm not saying the PS4 will repeat the success of the PS3 in regards to sales. Just it should surpass Wii U and end up being the leader this generation in Japan.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Do Square Enix mobile games have cross-rankings / cross-functions between iOS and Android? I ask because I'm 186,181st on Mobius FF (Android), and I'd like to know if that's Android only or Android + iOS.
 
PS4 could actually erase decent amount of that sales gap this year between it and PS3 launches aligned. PS3 had absolutely horrid year in 2008 (around a million). PS4 is actually leading this year if you compare sales so far in the same timeframe (427k vs 530k). Of course depends on what software it gets during latter half of the year and will the price drop be 5 or 10k yens (there will be price cut).
 

LOCK

Member
I really think Sony should pair a price drop with MGSV.

I also think Nintendo should price drop the Wii U with Mario Maker.

And the 3DS needs a price drop in Japan as well.
 

ZhugeEX

Banned
PS4 could actually erase decent amount of that sales gap this year between it and PS3 launches aligned. PS3 had absolutely horrid year in 2008 (around a million). PS4 is actually leading this year if you compare sales so far in the same timeframe (427k vs 530k). Of course depends on what software it gets during latter half of the year and will the price drop be 5 or 10k yens (there will be price cut).

The PS4 started off better than the PS3 but quickly fell underneath (when aligned) and since then the gap has been slowly growing until PS4 hit the holiday season where it performed somewhat well and was able to reduce the gap, however the PS3 holiday sales (which when aligned are a couple of months after PS4 holiday) saw the gap go back up towards 500k.

JP%20PS4_zpsbvpxlepm.jpg


After 15 months:
PS4: 1.37m
PS3: 1.84m
GAP: 0.47m
 
The PS4 started off better than the PS3 but quickly fell underneath (when aligned) and since then the gap has been slowly growing until PS4 hit the holiday season where it performed somewhat well and was able to reduce the gap, however the PS3 holiday sales (which when aligned are a couple of months after PS4 holiday) saw the gap go back up towards 500k.

JP%20PS4_zpsbvpxlepm.jpg


After 15 months:
PS4: 1.37m
PS3: 1.84m
GAP: 0.47m

Yeah. The different launch periods make the the gap comparison little harder to follow ( as the consoles have their holiday periods during different times) but from this month foward for the rest of the year PS4 could make some gains (as the 2008 was so horrid for PS3 for the whole year). After that though the gap could grow again. Impossible to say yet.
 
We have Sell-Through for Bloodborne too

01./00. [PS4] Bloodborne # <RPG> (Sony Computer Entertainment) {2015.03.26} (¥7.452) - 152.567 / NEW <87,06%> [Units Shipped => ~175k]

I blame mpl90 because he didn't update the opening :p
there we go, high sellthough but not exactly shortage
 

Vena

Member
Price drops for the Wii U won't do much imo, especially at this point in its lifecycle in Japan. But for the PS4 it can have an impact, how big an impact, I'm unsure.

I say that price drops could help WiiU (not in any prolonged or large sense) because families tend to be more conservative with money, and even if a system is tailored to them like the WiiU, the price is prohibitive.

I'm remaining cautiously optimistic about PS4 as I feel there is an audience out there who would buy the console (who haven't already) and we should see some sort of boost in sales when new games start to hit the system later this year and through 2016.

Of course I'm not saying the PS4 will repeat the success of the PS3 in regards to sales. Just it should surpass Wii U and end up being the leader this generation in Japan.

My optimism has been sucked away by duckroll. :p

But, if this squidpocalypse ritual goes without trouble...
 
PREDICTION LEAGUE JUNE 2015

Predict how much these titles will sell in the month (from Jun 1 to 28):
[3DS] Dragon Ball Z Extreme Butouden (18 days) - 75000
[3DS] Rhythm Heaven The Best + (18 days) - 131000
[ALL] Devil May Cry 4 Special Edition (11 days) - 57000
[3DS] Popolocrois Story of Seasons (11 days) - 48000
[ALL] Final Fantasy XIV: Heavensward (6 days) - 83000
[3DS] Fire Emblem if (4 days) - 211000
[PSV] Persona 4 Dancing All Night (4 days) - 78000
 

Vinnk

Member
Thats highly interesting.^_^ How about Puzzle and Dragon? Is the popularity kinda fading nowadays? As the last P &D Mario seems to not do as well as the Z.

On consoles it has faded a LOT. I rarely streetpass anyone playing it. But it is still really popular on Smartphones. Not No.1 anymore but still there is merchandise everywhere and I see it being played and talked about a lot. If they did the Mario version on smartphones it would do major bank.
 
On consoles it has faded a LOT. I rarely streetpass anyone playing it. But it is still really popular on Smartphones. Not No.1 anymore but still there is merchandise everywhere and I see it being played and talked about a lot. If they did the Mario version on smartphones it would do major bank.

if they make a Mario version in mobile that you have to pay, it will fail

if they made a rpg on 3DS as they did the first time with P&DZ it would have sold a hell better

if they made Mario version on 3DS free to play as on mobile, it would be the top download game by hands down

but they make a 3,500yen game with the gameplay took from a free title on mobile, very wise decision.....
 

hiska-kun

Member
Splatoon's shipment seems safe for the weekend.

Bic Camera Pre-order Stand
[3DS] Rhythm Heaven: The Best+ {2015.06.11}
[3DS] Dragon Ball Z: Extreme Butouden {2015.06.11}
[3DS] Fire Emblem If: White Knight Kingdom {2015.06.25}
[3DS] Fire Emblem If: Black Knight Kingdom {2015.06.25}
[3DS] The Great Ace Attorney {2015.07.09}
[3DS] Yo-kai Watch Busters: Red Cat Team {2015.07.11}
[3DS] Yo-kai Watch Busters: White Dog Squad {2015.07.11}

Yodobashi Camera FFXIV advert
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
As of 10:23 GMT, June 7th 2015

Mobius Final Fantasy on Google Play
Reviews - 1,524
Downloads - 50,000 to 100,000

@hiska: Sorry if I don't get it, but what do you mean by "safe"?
 
I post COMG daily chart cause I noticed there is an interesting new entry :

It is a ranking of at closing time June 6, 2015

01.[3DS] Youkai Watch Busters (combined) - 348pt
02.[PSV] ship this Kai (combned) - 158pt
03.[3DS] Fire Emblem if (combined) - 133pt

04.[3DS] Dragon Ball Z ultra Ultimate Fighter - 77pt
05.[PSV] Persona 4 Dancing All Night (combined) - 74pt
06.[3DS] Rhythm Tengoku The Best plus - 64pt
07.[3DS] Dragon Quest VIII - 48pt
08.[PSV] IA / VT (Oia / visual Tracks) -COLORFUL- (combined) - 46pt
09.[3DS] Fire Emblem if SPECIAL EDITION - 40pt
10.[PS4] Devil May Cry 4 Special Edition - 38pt
11.[3DS] PoPoLoCrois Harvest Moon - 28pt
12.[PS4] METAL GEAR SOLID V: THE PHANTOM PAIN SPECIAL EDITION - 22pt
13.[PS4] FINAL FANTASY XIV - 21pt
14.[PS3] Sengoku BASARA4 Emperor - 20pt
15.[PSV] Shin Makai Trillion (Limited Edition) - 19pt
 

ZhugeEX

Banned
Yeah. The different launch periods make the the gap comparison little harder to follow ( as the consoles have their holiday periods during different times) but from this month foward for the rest of the year PS4 could make some gains (as the 2008 was so horrid for PS3 for the whole year). After that though the gap could grow again. Impossible to say yet.

Potentially, especially after the poor 2008 that PS3 had, but even if it does overtake the PS3 (aligned) it'll just drop back down again.

It really is quite telling how much the Japanese market has shrunk. Here is the market share for Japan console market vs worldwide in regards to PS1 through PS4.

PS1: ~21%
PS2: ~14%
PS3: ~11%
PS4: ~6%

And now the overall home console market-
Gen 5: ~23%
Gen 6: ~13%
Gen 7: ~9%
Gen 8: ~8% (and set to lower)

I say that price drops could help WiiU (not in any prolonged or large sense) because families tend to be more conservative with money, and even if a system is tailored to them like the WiiU, the price is prohibitive.

But, if this squidpocalypse ritual goes without trouble...

Maybe, but honestly I don't see it doing anything other than boosting a few weeks of sales then dropping back down to what we've seen before.

And what's with you and the squidpocalypse haha!
 

Busaiku

Member
Is the opposite true though? Are Japanese games doing better and better in the West? Not really, and that's an issue.
I think they're enjoying similar successes as Western titles are in Japan.
Besides a few bigger games, Western games in Japan are still mostly selling to niches, but maintaining steady sales.
This would also apply to publishers like Atlus, NISA, and XSEED, who are seeing higher sales this gen than ever before.

Western games are becoming more popular in Japan, no doubt, but I still wouldn't say they're mainstream yet.
 

ZhugeEX

Banned
I think they're enjoying similar successes as Western titles are in Japan.
Besides a few bigger games, Western games in Japan are still mostly selling to niches, but maintaining steady sales.
This would also apply to publishers like Atlus, NISA, and XSEED, who are seeing higher sales this gen than ever before.

Western games are becoming more popular in Japan, no doubt, but I still wouldn't say they're mainstream yet.

Sure, but my point was more that Western games are doing well in the West and have seen better sales in Japan recently.

But Japanese developed games have seen lower sales in Japan and whilst sales in the West may have increased slightly it's not been significant. If titles on console aren't doing well in Japan then they sure as hell need to be doing amazing overseas, especially when you consider how small the profit is from overseas anyway + rising dev costs + exchange rates impact etc...

Of course there are some Japanese developed games that sell significantly better in the West (global appeal/developed specifically for west) compared to Japan, but not many.
 

Vena

Member
Maybe, but honestly I don't see it doing anything other than boosting a few weeks of sales then dropping back down to what we've seen before.

And what's with you and the squidpocalypse haha!

Oh, don't get me wrong, I think it will be exactly a few weeks of bump. My point, really, is that the WiiU, despite being a system for all ages, is actually rather prohibitively walled off by its price. Will that cause a deluge of buyers to turn its fortunes? No...

Will that make it more acceptable to the general public? Yes... (they still won't buy it, though, lol.)

The WiiU may be starved for games in the general sense but they have no shortage out or coming out that would be perfect for "family" advertising (more over families aren't as ravenous with purchases). This isn't really something I can say for the PS4 with LBP effectively dead as a franchise at this point.

Mario Maker, if they could market it right, could give them a small-scale Minecraft boost with children. Its a free form, 2D creative tool that isn't quite like Terrararia or Minecraft but it gives kids the ability to create some absolutely wonky, fun stuff.

Are you a kid or a squid? That said, my joke ties into what Vinnk's was saying and what some of my own contacts in Japan have been chatting about with Splatoon becoming... rather pronounced. We'll see if it lasts but its snagged a strong bit of mindshare, lol.

Sure, but my point was more that Western games are doing well in the West and have seen better sales in Japan recently.

But Japanese developed games have seen lower sales in Japan and whilst sales in the West may have increased slightly it's not been significant. If titles on console aren't doing well in Japan then they sure as hell need to be doing amazing overseas, especially when you consider how small the profit is from overseas anyway + rising dev costs + exchange rates impact etc...

Of course there are some Japanese developed games that sell significantly better in the West (global appeal/developed specifically for west) compared to Japan, but not many.

There's been a lot of "forced" PS4 games that have been doing terribly (the Vita games turned into PS4 games, is what I am referring to), which I don't see continuing to happen, as in them being made long term. If sales on consoles continue to drop, and if the "throw it on every system" approach of PS4/PS3/Vita doesn't help keeping up with the decay (while also having its own price slapped on to it as porting isn't free), I don't know how sustainable this is going to be short of Sony just paying for it all just to attempt to reverse fortunes in Japan. Of course, it also possible that little by little, all these titles that are slowly attracting a few fans here or there to the console, will ultimately make it a "healthy home" for software sales but I don't think its going to push hardware to healthy levels ala previous gens.

Some games, I think, will actually punch way above their weight out of sheer thirst for games,like Persona 5 this year. Sony's funded JRPGs will probably also get strong pushes for success. That said, I think games like SO5 will struggle the world over due to damage on the brand from the previous game, and it will be interesting to see how Tales of Berseria does in Japan first and foremost.

There's simply a strong aversion to the home console at this point and it isn't that surprising... what do you need to pay for a big black box when everything you could want is effectively on handheld or mobile at this point for less.
 

Chris1964

Sales-Age Genius
YSO predictions

Week 24, 2015 (June 8 - June 14)

[3DS] Rhythm Heaven: The Best+ < 130k
[3DS] Dragon Ball Z: Extreme Butouden < 60k
[WIU] Splatoon < 50k
 

Vena

Member
YSO predictions

Week 24, 2015 (June 8 - June 14)

[3DS] Rhythm Heaven: The Best+ < 130k
[3DS] Dragon Ball Z: Extreme Butouden < 60k
[WIU] Splatoon < 50k

Didn't they predict <60k for Splatoon for this upcoming week? Small drop between week 2 and 3 if so (in predictions that is).

My memory is failing me, what week was their <60k prediction? Same week (as in an adjustment) or is that for next week's data?
 

ZhugeEX

Banned
My memory is failing me, what week was their <60k prediction? Same week (as in an adjustment) or is that for next week's data?

YSO predictions

Week 22, 2015 (May 25 - May 31)

[WIU] Splatoon < 150k
[3DS] Hatsune Miku: Project Mirai Deluxe < 50k
[PSV] Cross Ange: Tenshi to Ryuu no Rondo tr. < 15k
[WIU] Hardware 15-20k


Week 23, 2015 (June 1 - June 7)

[WIU] Splatoon < 60k
[3DS] Stella Glow < 30k
[PSV] Shiren the Wanderer 5 Plus < 15k


Week 24, 2015 (June 8 - June 14)

[3DS] Rhythm Heaven: The Best+ < 130k
[3DS] Dragon Ball Z: Extreme Butouden < 60k
[WIU] Splatoon < 50k
 
Excuse the question, but what is YSO?

The first week Splatoon prediction is so accurate it could be considered almost a tracking service. If they work by agregating predictions, then i've never seen such correspondance with reality in other places, like the videogame stock market or this very forum.

Of course in the case of this forum, the more knowledgeable members numbers might be thrown off by the forumers with less of it. Is the aggreagation of such members as accurate as YSO?
 
Excuse the question, but what is YSO?

The first week Splatoon prediction is so accurate it could be considered almost a tracking service. If they work by agregating predictions, then i've never seen such correspondance with reality in other places, like the videogame stock market or this very forum.

Of course in the case of this forum, the more knowledgeable members numbers might be thrown off by the forumers with less of it. Is the aggreagation of such members as accurate as YSO?

They have access to a wider array of preorder numbers and insider info I believe.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mobius got up to #5, which is either in or pretty close to the million a day mark, so I made a thread about it hitting #5 here: http://www.neogaf.com/forum/showthread.php?t=1058655

The image for posterity:

Yeah, in the Grossing chart it's been in top 5 for the past few hours. I've seen that the game left the top place in terms of downloads, though. I'm eager to see next few days / weeks performance...and if its Android performance will improve. It has passed 100,000 downloads, but in 3 days and, honestly, it's currently very low in the Grossing chart (60th), but we should still wait a few more days / weeks, honestly.
 
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