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Media Create Sales: Week 23, 2015 (Jun 1 - Jun 7)

There's no point doing a specific press release unless it's hit a noticeable mile stone, I imagine it's still the under a million worldwide so that's why we haven't heard anything, might have a better idea after the npd tonight

We actually saw this with the Witcher 3, where they waited and chose not to give out the one-day, three-day, or first-week numbers, instead giving out the 2-week ones when it hit 4 million. I suspect Nintendo would rather give a 3-Week 500k/750K than a 2-week 450K.
 
We actually saw this with the Witcher 3, where they waited and chose not to give out the one-day, three-day, or first-week numbers, instead giving out the 2-week ones when it hit 4 million. I suspect Nintendo would rather give a 3-Week 500k/750K than a 2-week 450K.
They did gave us a pre-order figure of around 1.5 million ahead of the launch. They wanted a bigger number for the follow up news hence the wait for 4 million sales.
 

Bruno MB

Member
Speaking for Xenoblade and Famitsu:

Media Create Sales: 2013 CY {2012.12.31 - 2013.12.29}

604. [WII] Xenoblade Chronicles <RPG> (Nintendo) {2010.06.10} (¥6.800) - 6.840 / 193.848


Famitsu Sales: 2013 CY {2012.12.31 - 2013.12.29}

1000. [PSV] Time Travelers <ADV> (Level 5) {2012.07.12} (¥5.980) - 1.639 / 21.710
Nowhere to be seen (again)

Dengeki also stopped tracking it. They gave an update when Xenoblade Chronicles X was released and it was the same figure as 3 or 4 years ago (149.000).
 

Chris1964

Sales-Age Genius
new releases {2015.06.18}

[3DS] Return to PoPoLoCrois: A Story of Seasons Fairytale <RPG> (Marvelous) (¥6.458)

[PSV] Shinsouban Mahou Tsukai no Goshujinsama # <ADV> (QuinRose) (¥6.804)
[PSV] Shinsouban Mahou Tsukai no Goshujinsama (1/1)(Deluxe Edition) <ADV> (QuinRose) (¥9.504)

[PS4] Devil May Cry 4: Special Edition <ACT> (Capcom) (¥4.849)

[XB1] Devil May Cry 4: Special Edition <ACT> (Capcom) (¥4.849)
 
We actually saw this with the Witcher 3, where they waited and chose not to give out the one-day, three-day, or first-week numbers, instead giving out the 2-week ones when it hit 4 million. I suspect Nintendo would rather give a 3-Week 500k/750K than a 2-week 450K.

Shipped plus digital was likely at 500k worldwide after the first weekend but that's not a figure worth them making a big deal of
 
Naah, that's impossible. I think, in the best case, it'll sell in-between Splatoon's debut week (17k) and Splatoon's second week (21k). If it indeed increases, I'll drink my p-...damn, already taken. Ok, I'll suc-that's been overdone, even! Well, I'll just be happy then.

Time for the Iwata Avatar Bet
 
Naah, that's impossible. I think, in the best case, it'll sell in-between Splatoon's debut week (17k) and Splatoon's second week (21k). If it indeed increases, I'll drink my p-...damn, already taken. Ok, I'll suc-that's been overdone, even! Well, I'll just be happy then.
u realise theres only a few k difference for it to have a jump or sell between 17-21k right? lol

the numbers are low so it wont be a surprise if wii u has another tiny jump
 

Nirolak

Mrgrgr
Wii U has a pathetic software forecast.

Also, Sega doing some weird marketing for Monster Gear
http://www.4gamer.net/games/300/G030021/20150610021/

On this note, as we near the end of the game's first month, it's holding quite well:

monstergearnurrt.png
 

hiska-kun

Member
GamesMaya's report

- Surprising first day sales for Rhythm Heaven: The Best+
- From kids to adults, a wide range of users.
- Commercials are helping, nostalgic feeling is transmitted.
- Nintendo should send new shipments or stock problems will happen.
 

Aostia

El Capitan Todd
I've read here that last week's Wii U numbers were somehow affected by stock issues, and that this is the reason why this week numbers were higher (for MC or also for Famitsu?), so I can't see it being even higher the week after. Hopefully, the Splatoon expected strong third week could help it in dropping slightly (as Moor-Angol said) and still keeping it's "momentum" a bit longer.
 

Ōkami

Member
Saw you guys discussing the best selling games of 2015, wanted to reply but couldn't sign in, I'm keeping track of that so here.

1) Yokai Watch 2: Shinuchi: 590k
2) Dragon Quest Heroes (PS3): 444k
3) The Legend of Zelda: Majora's Mask 3D: 431k
4) Tales of Zestiria: 370k
5) Pokémon OmegaRuby/AlphaSapphire: 343k
6) God Eater 2: Rage Burst: 312k
7) Dragon Quest Heroes (PS4): 311k
8) Puzzles & Dragons: Super Mario Bros. Edition: 276k
9) Super Smash Bros. for Nintendo 3DS: 266k
10) Splatoon: 238k

Famitsu numbers, retail only.
 
I've read here that last week's Wii U numbers were somehow affected by stock issues, and that this is the reason why this week numbers were higher (for MC or also for Famitsu?), so I can't see it being even higher the week after. Hopefully, the Splatoon expected strong third week could help it in dropping slightly (as Moor-Angol said) and still keeping it's "momentum" a bit longer.

i just took a look at amazon chart, both Wii Premium White and MK8 bundle are in high positions :D

(as they were last week, that's the reason I said that )
 

ZhugeEX

Banned
We know that is currently second in LTD digital charts

Wii U Digital Ranking LTD

1. Dragon Quest X: Nemureru Yuusha to Michibiki to Meiyuu Online
2. Splatoon
3. Pokemon Scramble U
4. Mario Kart 8
5. Art Academy SketchedPad
6. Famicon Remix
7. Super Mario World
8. Super Smash Bros for Wii U - (According to Famitsu estimates 43.550 digital not including download codes)
9. Super Mario 3D World
10. Pikmin 3

http://www.nintendo.co.jp/wiiu/software/ranking.html

43.550 is the very minimum, if Famitsu estimates are accurate.

I have a hard time belieiving that Splatoon week 1 digital sales are higher than ltd digital sales of Mario Kart 8.

Like I said, I guarantee Famitsu digital ranking for this month will show different numbers.

If i'm wrong then i'm wrong.
 

Xbro

Member
I have a hard time belieiving that Splatoon week 1 digital sales are higher than ltd digital sales of Mario Kart 8.

Like I said, I guarantee Famitsu digital ranking for this month will show different numbers.

If i'm wrong then i'm wrong.

It moved to that position on its second day on the market.
 

ivysaur12

Banned
It has probably yet to reach a million worldwide. That's a possibility since it may not have sold that much in Europe. But we'll probably hear more when NPD and NoA PR drops.

I have no doubt it'll hit a million, but probably not yet because of Europe. Again -- we'll know more with NPD.

They did gave us a pre-order figure of around 1.5 million ahead of the launch. They wanted a bigger number for the follow up news hence the wait for 4 million sales.

That type of pre-order announcement feels out of Nintendo's wheelhouse, though.
 
The funny thing is splatoon will recoup most of its development cost on the amiibos alone, and just profit off the sales. Nintendo knows what they are doing.
 
I know. I've seen this before. And it's what my previous post was referring to as i've seen loads of people throw out the 43k+ number.

The famitsu digital chart is (apparently) eshop only sales, the Nintendo eshop rankings include download cards too which seem to be selling very well for splatoon, so yeah the numbers probably will be different doesn't mean it isn't selling digitally any less brilliantly than we all think though
 

Nirolak

Mrgrgr
Any news of how Mobius has been faring after launch?

I wanna know if FFXVI is mobile hehehehe.

Down from its launch to about to 16. Will be interesting to see how the event cycle goes.

Unless they're insane I imagine one will happen within the first month, so we can see if anyone is sticking around and responding to those.

Their top games can vary a lot. As an example of one of the four they list as major financial contributors:

sgsnosxd.png
 

ZSaberLink

Media Create Maven
Big budget is relative. Monolithsoft is still the ~100-person studio they have always been. It's not like they grew into a 200-person studio to make Xenoblade X. Towards the end of their PS2 dev cycle for "big" RPGs, Xenosaga had declined to about 170k for the third game. That didn't stop them from getting Xenoblade made on the Wii later on, and that sold like 160k. That didn't stop them from getting Xenoblade X made, which should sell about 150k when all is said and done. Maybe a bit less. They've also had games like Disaster which was by no means cheap to make. That cratered even harder. Sold less than 30k and wasn't even released in the US.

I don't see why things would drastically change overnight. Maybe their next project won't be a console RPG which takes 4-5 years to release, but they'll still continue making RPGs unless Nintendo decides to repurpose the studio into a pure asset studio. They already have Monolithsoft Kyoto for that though. :p

Anyway, the bigger question right now isn't "will Monolithsoft continue to make big console RPGs" but "will Nintendo have a console next generation". :)

Wasn't Xenoblade an issue of Nintendo undershipping the title though? It did remarkably well in terms of used sales (easily doubles the # of people who actually played it in Japan).
 

ZhugeEX

Banned
The famitsu digital chart is (apparently) eshop only sales, the Nintendo eshop rankings include download cards too which seem to be selling very well for splatoon, so yeah the numbers probably will be different doesn't mean it isn't selling digitally any less brilliantly than we all think though

Oh well that makes sense.

And makes me look stupid.

I'm sorry, I take back what I said.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Comgnet retail store chain: preorders comparisons / stats, as of June 11th, 2015.

[3DS] Yo-Kai Watch 2: Ganso/Honke - 313pt + 236pt = 549pt
[3DS] Yo-Kai Watch 2: Shin Uchi - 837pt
[3DS] Yo-Kai Watch Busters - 241pt + 133pt = 374pt

[3DS] Fire Emblem Awakening - 82pt*
[3DS] Fire Emblem If - 80pt + 60pt + 40pt = 180pt

[Wii] Rhythm Heaven Fever - 54pt*
[3DS] Rhtyhm Heaven The Best+ - 88pt

[3DS] Dragon Ball Heroes: Ultimate Mission - 158pt*
[3DS] Dragon Ball Heroes: Ultimate Mission 2 - 115pt
[PS3] Dragon Ball Xenoverse - 42pt
[PS4] Dragon Ball Xenoverse - 30pt
[3DS] Dragon Ball Z: Extreme Butoden - 88pt

[PSV] Persona 4 The Golden - 154pt*
[PS3] Persona 4: Arena - 105pt*
[3DS] Persona Q: Shadow of the Labyrinth - 124pt
[PS3] Persona 4 Arena Ultimax - 64pt + 32pt = 96pt
[PSV] Persona 4 Dancing All Night - 56pt + 20pt = 76pt

[PS4] Final Fantasy Type-0 HD - 62pt
[PS4] Devil May Cry 4: Special Edition - 40pt

[3DS] Harvest Moon: The Land of Origin - 44pt*
[3DS] Harvest Moon: Linking The New World - 64pt
[3DS] Popolocrois: Harvest Moon - 32pt

* = Comg preorder pts from 2011/2012/2013
** = Comg preorder pts up to 2010/2011

Note: Comgnet's ratio between actual sales and pts has grown overall in the past year / years, and older preorder points are not as reliable for comparisons as most recent ones, especially if they are from years and years ago
 
GamesMaya's report

- Surprising first day sales for Rhythm Heaven: The Best+
- From kids to adults, a wide range of users.
- Commercials are helping, nostalgic feeling is transmitted.
- Nintendo should send new shipments or stock problems will happen.
Interesting. Looks like Rhythm Heaven didn't lose its appeal like a lot of the new ips established during the Wii/DS era that flopped considerable.
 
So, Splatoon is the Type O- blood donor to the Wii U on life support. Unfortuantely the launch forecast for future Wii U games is, well, complete shit. What can Nintendo realistically do to keep things going? Launch new ad campaigns for previously released titles?
 

Mory Dunz

Member
So, Splatoon is the Type O- blood donor to the Wii U on life support. Unfortuantely the launch forecast for future Wii U games is, well, complete shit. What can Nintendo realistically do to keep things going? Launch new ad campaigns for previously released titles?

Well Smash should be getting a lot of new stuff soon.
 

casiopao

Member
GamesMaya's report

- Surprising first day sales for Rhythm Heaven: The Best+
- From kids to adults, a wide range of users.
- Commercials are helping, nostalgic feeling is transmitted.
- Nintendo should send new shipments or stock problems will happen.

Great news for the franchise.^_^

This show that the franchise seems to still be doing quite well even after the transition DS to Wii and now 3DS.

If I remember also, this week 3DS launched new white color right? There will be chance of it increasing 3DS number too.
 

ZSaberLink

Media Create Maven
Great news for the franchise.^_^

This show that the franchise seems to still be doing quite well even after the transition DS to Wii and now 3DS.

If I remember also, this week 3DS launched new white color right? There will be chance of it increasing 3DS number too.

Yeh it shows that some of Nintendo's Blue Ocean titles did seem to keep a fanbase (Tomodachi Life, Nintendogs, and now Rhythm Heaven).
 

Busaiku

Member
I have a hard time belieiving that Splatoon week 1 digital sales are higher than ltd digital sales of Mario Kart 8.

Like I said, I guarantee Famitsu digital ranking for this month will show different numbers.

If i'm wrong then i'm wrong.
You're gonna take Famitsu over Nintendo, for digital sales...?
 

hiska-kun

Member
First Day Sell-Through {2015.06.11}

[3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) (¥5.076) - 60%

[3DS] Dragon Ball Z: Extreme Butouden <FTG> (Bandai Namco Games) (¥6.145) - 30% slower start than Ultimate games

[PSV] The Legend of Heroes: Trails in the Sky Evolution # <RPG> (Kadokawa Games) (¥6.264) - 50%
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
First Day Sell-Through {2015.06.11}

[3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) (¥5.076) - 60%

[3DS] Dragon Ball Z: Extreme Butouden <FTG> (Bandai Namco Games) (¥6.145) - 30% slower start than Ultimate games

[PSV] The Legend of Heroes: Trails in the Sky Evolution # <RPG> (Kadokawa Games) (¥6.264) - 50%

I'm thinking shipments between 100-125k for this one.
 

Bruno MB

Member
That's a very high sell-through for a game that will not be frontloaded, it will probably get a new shipment during the weekend.

First day sales:

NDS Rhythm Tengoku Gold - 150.000 <50%> [300.000 units shipped]

First week sales:

NDS Rhythm Tengoku Gold - 212.877 <57,10%> [372.814 units shipped]
WII Minna no Rhythm Tengoku - 118.173 <46,46%> [254.354 units shipped]
 
I have a hard time belieiving that Splatoon week 1 digital sales are higher than ltd digital sales of Mario Kart 8.

Like I said, I guarantee Famitsu digital ranking for this month will show different numbers.

If i'm wrong then i'm wrong.
splatoon had shortages, which might have helped drive digital sales
 

ZSaberLink

Media Create Maven
After the NPD thread, it's kind of depressing realizing the Wii U sold more in Japan in May than it did in the US. Then again, I guess Japan got Xeno X & DQX at the tail end of April which we didn't.... (or just won't in the case of DQX)
 

Vena

Member
After the NPD thread, it's kind of depressing realizing the Wii U sold more in Japan in May than it did in the US. Then again, I guess Japan got Xeno X & DQX at the tail end of April which we didn't.... (or just won't in the case of DQX)

Shh no tears, only style. Stay fresh.
 
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