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Resident Evil 2 Remake pitched today

Well, we know for a while now that Capcom not only has been pleasantly surprised by the REmake HD sales but also is generally doing good business with their Remasters. I don't see how this should not have shown Capcoms CEOs that there is still a market out there for their classic series. We all know that Capcom buried classic RE because they thought that there is no market for it. Now they have actually been shown that there still IS a market for it. So why not? I doubt that all they want to do from now on are Remasters of their classic hits.
If there ever was a time to get this dream game made with static backgrounds (beside some unknown future of megaprofits) it seems now would be a very receptive time.

REmake 2, I'd given up on you so long ago.....
 

ArtHands

Thinks buying more servers can fix a bad patch
I'm not suggesting that those particular innovations were what it needed, just that the notion that in order to innovate resident evil could no longer remain in the horror genre is absurd.

its hard to support this notion though, since every horror games failed to revive the genre.
 

JimmyRustler

Gold Member
It's even more naive to think Yoshiaki Hirabayashi is lying and the game has been in production for a while. Especially with Capcom's risk-averse approaching to game development lately.
Oh, and I forgot to add that I think it's very unlikely that Hirabayashi intentionally wants his bosses to look bad. I mean, now that he has shown us that the project has been pitched he has to come back to it. If it's not approved, his bosses will look like dicks on the internet. I honestly doubt that Hirabayashi would risk this. Would you as an employee?

I think it's save to say that something will be made. Whether it's more Remaster than Remake is the other question though.
 

Sanctuary

Member
No, 3 actually.

6, revelations 1 and 2

No, actually one. Both Revelations 1&2 had some decent things going on, but overall I wouldn't classify them in the same league as RE4, let alone "good" games. And RE6? Opinons and such, but come on. If there's any argument about X game straying so far from the series that it should have been called something else (or even a spinoff within the same universe), that would be the game.

On a side note, what do you want to bet after the recent "REMAKE" snafu (when they 99% meant remaster) for FFXII that that is the same thing going on here; that Capcom actually means remaster?

edit: Maybe I shouldn't have used the word "awful", and instead just said "not that good"?
 
It's even more naive to think Yoshiaki Hirabayashi is lying and the game has been in production for a while. Especially with Capcom's risk-averse approaching to game development lately.

I don't think he's completely lying.

I think this game got greenlit before he made that Facebook post. How far before is anyone's guess.
 

News Bot

Banned
Ah, so if it had have been released, File 3 would have contained Birkin?

Yup. His model is still on the disks, incidentally.

News Bot, given your RE lore knowledge and such, what are your feelings on a possible RE2make, and what are your wants for the game from a gameplay and story retelling/mixing with RE3/Outbreak perspective?

I've posted before but I want it to stay as faithful as the BIO1 remake. From a story and gameplay perspective. As for mixing it with other titles, that's tricky. BIO3's action is far more fluid and wouldn't translate well to BIO2, partly because Jill is an experienced soldier while Leon and Claire are practically still teenagers.
 

Synth

Member
On a side note, what do you want to bet after the recent "REMAKE" snafu (when they 99% meant remaster) for FFXII that that is the same thing going on here; that Capcom actually means remaster?

Nope, no way. Even at my most pessimistic, I can't believe something as dumb as this could be the case lol.
 
haha oh man, 4 is always put on this throne. I'm aware it's held in high regard but I just disagree.

It's a great game on its own, but as a Resident Evil game it's just downright silly at times, and never scary. The series started getting ridiculous with Code Veronica and super-powered Wesker and just kept getting more and more demented with each new entry.
 
It's a great game on its own, but as a Resident Evil game it's just downright silly at times, and never scary. The series started getting ridiculous with Code Veronica and super-powered Wesker and just kept getting more and more demented with each new entry.

i disagree, it's really moody and creepy up until the last chapter or 2
 

Dusk Golem

A 21st Century Rockefeller
RE4 is a personal favorite, but I don't think that means it's particularly the best. For the longest time, REmake and RE4 were tied for me, but I decided last year when replaying both of them again I like RE4 a bit better. I like them both for completely different reasons, but personal opinion here, I think REmake hits its peak at the Residence, and then all the stuff in the last third of the game or so isn't bad, but not as good as the first two thirds. While Hunters and some new locations are a nice twist, exploring the mansion a second time isn't as exciting, the underground section is the most dull part of the game for me personally, Lisa's re-appearance and her 'lair' is cool, the labs are nice enough, but I just don't find it quite as good as the first two thirds of the game. While with RE4, there's not a part I personally think is considerably weaker than the others, especially for any considerable amount of time, though my opinion may just be weird since I know most people's favorite location in RE4 is the Village, for me it's the Castle.

I also personally don't fnd most of the RE's particularly scary, I would put RE4 about as scary as RE2, though REmake is a bit more than both of them, but I actually think RE4 is scarier than RE3, Code Veronica, and the rest of the titles honestly.
 

Bl@de

Member
It's a great game on its own, but as a Resident Evil game it's just downright silly at times, and never scary. The series started getting ridiculous with Code Veronica and super-powered Wesker and just kept getting more and more demented with each new entry.

Agree. It went so far that there is no turning back. Only options for a classic Resident Evil (leaning towards horror-adventure and not action blockbuster) are remakes, reboots and spinoffs.
 

Haroldo

Member
Both REmake and RE4 are genius...

The first because it was the closest the series was in becoming something, dare I say, high art, high quality and classy...well when the cutscenes aren't playing.

RE4 because of its self-aware camp fest in the mix with intense violence through heart pounding, intense and genre defining gameplay.

So one tried to escape the cheese but ended being cheesy in cinematics, dialogue and stuff, the other embraced it proudly.

Even though both games are different as hell I think both converge in what I believe RE should be: experiences defined by the gameplay and not by story, cutscenes etc.
 

Synth

Member
Maybe Capcom will be coy about it and troll the audience the same way in which Square did with Final Fantasy VII? lol.

Capcom: "After REmake HD did so well, we're thinking about doing RE2... what do you guys think?"
Fans: "Don't do it like RE4, make it in the same way REmake 1 was!!!!"

*Capcom emergency meeting*

Employee A: "Oh god... I don't think they realise we meant just a HD port of RE2..."
Employee B: "Well I ain't gonna be the one to tell 'em"
 

WhiteWolf

Member
Both REmake and RE4 are genius...

The first because it was the closest the series was in becoming something, dare I say, high art, high quality and classy...well when the cutscenes aren't playing.

RE4 because of its self-aware camp fest in the mix with intense violence through heart pounding, intense and genre defining gameplay.

So one tried to escape the cheese but ended being cheesy in cinematics, dialogue and stuff, the other embraced it proudly.

Even though both games are different as hell I think both converge in what I believe RE should be: experiences defined by the gameplay and not by story, cutscenes etc.

It's crazy how the same guy directed both games considering the tonal shifts between them. Capcom used to have amazing talent on the RE games.
 

Haroldo

Member
It's crazy how the same guy directed both games considering the tonal shifts between them. Capcom used to have amazing talent on the RE games.

Well...I think Capcom still has great talents but the loss of Mikami, Kamiya, Inaba and so on must also mean the loss of leadership for these talents. I mean nobody denies RE5 and RE6 being games with good values in certain aspects but the fifth game was almost a copy of RE4 in it's progression (village -> tribal cult/ medieval cult -> industrial-militarish) and RE6 a game with uneven campaigns wrapped around tight gameplay...

So, yeah, my two very very humble cents.
 

WhiteWolf

Member
Well...I think Capcom still has great talents but the loss of Mikami, Kamiya, Inaba and so on must also mean the loss of leadership for these talents. I mean nobody denies RE5 and RE6 being games with good values in certain aspects but the fifth game was almost a copy of RE4 in it's progression (village -> tribal cult/ medieval cult -> industrial-militarish) and RE6 a game with uneven campaigns wrapped around tight gameplay...

So, yeah, my two very very humble cents.

Yeah, that's a better way to put it. RE games don't have that 1 guy with a great vision that can lead the team to greatness anymore. Going back to their roots with REmake HD version leaves me more hopeful, but I worry it might just be a quick cash grab.
 

Haroldo

Member
Yeah, that's a better way to put it. RE games don't have that 1 guy with a great vision that can lead the team to greatness anymore. Going back to their roots with REmake HD version leaves me more hopeful, but I worry it might just be a quick cash grab.

Well...let's keep our fingers crossed bro! Only time will tell...
 

djshauny

Banned
It's a great game on its own, but as a Resident Evil game it's just downright silly at times, and never scary. The series started getting ridiculous with Code Veronica and super-powered Wesker and just kept getting more and more demented with each new entry.

I feel the same way.
 
The only gameplay mechanic that needs to be added outside of what's in the original and REmake, is that we need the ability to suplex enemies as Leon. Every enemy, just suplex Mr. X until he's dead. That's all I want.
 

Haunted

Member
I think this game got greenlit before he made that Facebook post. How far before is anyone's guess.
Funnily enough, I don't know if it being already greenlit would make it more or less likely for him to be allowed to talk about it, show pitch documents etc.
 

Fehyd

Banned
There's a split in the RE fanbase, between the more action-oriented style and the more plodding classic survival horror style, which is why there tends to be in-fighting between fans of the different groups.
 

Synth

Member
There's a split in the RE fanbase, between the more action-oriented style and the more plodding classic survival horror style, which is why there tends to be in-fighting between fans of the different groups.

There would be a lot less infighting if one set of fans weren't left to starve, lol.

Mario fans don't have this problem.
 
There's a split in the RE fanbase, between the more action-oriented style and the more plodding classic survival horror style, which is why there tends to be in-fighting between fans of the different groups.

I'd say the action-camp is far more tolerant than the 1-3 peeps. I've been playing from the ground up and enjoy all of them, and consider myself a fan. I personally don't care what RE7 will eventually end up being, I've yet to be disappointed by the series (with the dishonorable exception of ORC). I evaluate each game on their own merits, rather than what I think a RE game should be.
 

Neff

Member
There's a split in the RE fanbase, between the more action-oriented style and the more plodding classic survival horror style, which is why there tends to be in-fighting between fans of the different groups.

Purely anecdotal, but it's my observation that the majority of the fanbase embraces pretty much the entire franchise. It's only a vocal minority which draws the line at 4, 5, and often 6. Some even write off RECV or RE0, despite being worthy entries of the 'classic' formula.

I'd say the action-camp is far more tolerant than the 1-3 peeps. I've been playing from the ground up and enjoy all of them, and consider myself a fan. I personally don't care what RE7 will eventually end up being, I've yet to be disappointed by the series (with the dishonorable exception of ORC). I evaluate each game on their own merits, rather than what I think a RE game should be.

I think this is a relatively common and commendable view.

It's prettty naive to believe that this was just pitched and whoever did this at Capcom communicated it with Facebook first before actually pitching it. I'm like 90% sure they already started working on the remake and are now just evaluating how much interest there is.

Indeed. There's a whole bunch of reasons why publishers don't make a song and dance about saying 'well we're thinking about making this...'

The feedback from this little stunt will affect the style of game it will be based on preference, and size of the budget based on interest. I'd say it's already as good as greenlit.
 

Endo Punk

Member
It actually needs to be R2MAK3. Both 2&3 need to be done as 1 game because they happened around the same time. That i would purchase in a heartbeat. Dont want RE3 to be left behind as it is my fav one.
 
Does anyone know how long it took them to create the first REMake? They had to redraw all the backgrounds from the original Resident Evil which I imagine is what took the most time. Making new models for all the characters/enemies for this RE2 remake must be cake in comparison to redrawing the backgrounds since they already have the engine and they can just reuse the models from REMake and drop them in to this remake. And can we expect any changes from the original? REMake had added content like Lisa Trevor, new enemies, and new mechanics like burning dead zombies. Can we expect any of that with an RE2 remake or is it just gonna be updated graphics?
 

BBboy20

Member
This H guy seems legit.

I'm cautiously optimistic at this point.
He did work on REmake.

The last one is actually easier to do in 2 than it was back in the Original as it is not confined to one area. You in RE2 you have plenty of room to add new areas without even touching the old ones.
I can't find a pic of the duel jail cells that is crammed with zombies. Was promoted on the back of the PS1 box that came with my PS1.

Masami Ueda?
He works for Platinum Games.

And what with REmake's idea of re-using abandoned beta material, it might be fun to have Elza Walker pop up somehow.
...DUDE, EXPANSION PACKS! Her, Brian, maybe even Marvin!

...and to think that taxidermy used to be my hobby............BUT NO LONGER
"EVERYONE'S GONNA' DIE!" might be something.

Yeah, but not like this. If we ever see a Dino Crisis again they should make it pure survival and play like say Last of Us. Imagine sequences where you have to like hide from the T-Rex or something. I can't believe a game like this doesn't exist already.


It's prettty naive to believe that this was just pitched and whoever did this at Capcom communicated it with Facebook first before actually pitching it. I'm like 90% sure they already started working on the remake and are now just evaluating how much interest there is.
Bish is our only hope at this point.

I've posted before but I want it to stay as faithful as the BIO1 remake. From a story and gameplay perspective. As for mixing it with other titles, that's tricky. BIO3's action is far more fluid and wouldn't translate well to BIO2, partly because Jill is an experienced soldier while Leon and Claire are practically still teenagers.
To be the same as REmake is to change; heh. :p

You know, everyone seems to describe 3 as a glorified expansion pack but you think maybe they can expand it to make it a full-fledged title to get rid of that stigma?
 

Sanctuary

Member
It actually needs to be R2MAK3. Both 2&3 need to be done as 1 game because they happened around the same time. That i would purchase in a heartbeat. Dont want RE3 to be left behind as it is my fav one.

The entire reason I ended up returning my PS2 for a GC after the post release drought (MGS2, DMC, GTA3 and then nothing on the horizon) was because the first three games were claimed to be getting the same treatment, not just the first. I bought the system specifically for RE2. I ended up losing out on so many great games for a while.
 
Marvin would be the obvious addition, given the hero treatment in Outbreak File 2. They should grab the same VA as well. I was so disappointed when actually playing as Martin, they employed a different voice ... : (

Yup. His model is still on the disks, incidentally.



I've posted before but I want it to stay as faithful as the BIO1 remake. From a story and gameplay perspective. As for mixing it with other titles, that's tricky. BIO3's action is far more fluid and wouldn't translate well to BIO2, partly because Jill is an experienced soldier while Leon and Claire are practically still teenagers.

Now that REmake and 0 HD are happening, with 2 possibly on the way ... I'm beginning to wonder if Outbreak is possible. Then again, that would depend on what remains from the Outbreak projects (what they preserved) ...
 

gconsole

Member
It's not bad, but it very different compared to where the series started. Many longtime fans want the game to retain its fixed camera angles with or without pre-rendered backgrounds. RE4's gameplay would completely change the style and tone of the game. And fans of that RE4's style will continue to get more games like it. RE7 will be built in the same style as because it's very popular. These remakes of the original games are the only hope old fans have of getting RE's with fixed camera angles and the gameplay that comes with it. Because Capcom isn't going to build completely new entries in that style.

Hmm, you know RE4 don't become action because of the camera angle , right?

Sure that old school RE use fixed camera to build the atmostphere. But it is not what define horror game. Hell, all other horror game these days even use the same camera angle as RE4.

What RE fan wants is the horror theme/atmosphere. Scary enemy that doesn't carry gun around and throw bomb at you. Nobody explicitly wants a fixed camera.
 

KORNdoggy

Member
I would love a remake in the style of 1 & 0, RE2 is easily my favourite in the series.

me too. new 1080p native pre-rendered backdrops. nice high poly character models (or even something like the HD remasters of REmake and Zero) and include the new analogue controls for those who want them. puzzles, backtracking, exploration, genuine tension and scares...

i'm curious what REmake cost to develop compared to RE4. anyone know?

because i'd assume costs would be almost EXACTLY the same if they made a remake of RE2 in the same style as REmake/Zero since the only change would be a higher resolution output for the fixed camera backdrops right? surely REmake cost less to make then RE4?
 

JimmyRustler

Gold Member
me too. new 1080p native pre-rendered backdrops. nice high poly character models (or even something like the HD remasters of REmake and Zero) and include the new analogue controls for those who want them. puzzles, backtracking, exploration, genuine tension and scares...

i'm curious what REmake cost to develop compared to RE4. anyone know?

because i'd assume costs would be almost EXACTLY the same if they made a remake of RE2 in the same style as REmake/Zero since the only change would be a higher resolution output for the fixed camera backdrops right? surely REmake cost less to make then RE4?
Seeing how RE4 was in development hell for quite some time, I'd say that it was quite a lot more expensive.

Generally I don't think a remake with pre-rendered backgrounds would be a lot cheaper to make than a game without. I mean, iirc they still have to render everything like normal. I remember seeing a video with the camera going through the entire REmake mansion. So yeah...

Though I do think that the missing mo-cap (which is not really required for a game with pre-rendered backgrounds) should make the whole development significantly cheaper. Cause I assume those mo-cap session are quite expensive.
 

KORNdoggy

Member
Seeing how RE4 was in development hell for quite some time, I'd say that it was quite a lot more expensive.

Generally I don't think a remake with pre-rendered backgrounds would be a lot cheaper to make than a game without. I mean, iirc they still have to render everything like normal. I remember seeing a video with the camera going through the entire REmake mansion. So yeah...

Though I do think that the missing mo-cap (which is not really required for a game with pre-rendered backgrounds) should make the whole development significantly cheaper. Cause I assume those mo-cap session are quite expensive.

true. i'd assume there would be some workflow benefits of not being limited by asset quality (since it's going to be pre-rendered) and artists being able to create rooms in isolation (traditional 3D level design of rooms connecting to rooms wouldn't be needed since they're just backgrounds loaded via door transitions) i'd just assume it would be cheaper to produce a REmake style RE2 then something along the lines of RE4/5/6?

i guess the question is would the lower sales be enough to cover those lower costs? or would it be more worthwhile for capcom to spend more to sell more via a more mass-appeal RE4/5/6 approach?
 
I think the best approach for a REmake 2 would be to use 3D assets for locations and give a choice of classic camera angles or 3rd person, we already got a taste of this with undead nightmates dlc in RE5 and a lot of people liked that.

Personally I would prefer everything to be awesome super detailed FMV backgrounds in 1080p but I doubt remake 2 will have a super huge budget if it does go ahead.
 

antti-la

Member
I highly doubt there will be a REmake HD Remaster type of RE2 coming. Maybe it's a mobile version or something.

With REmake HD it was basically up-scaled backdrops and a bit higher res models. Although the game was / is still great and looks good, the amount of work put on the graphics was really kind of abysmal.

With RE2, there isn't any higher quality assets available. They would have to build the whole game from ground up. Redrawing every semi-static scene filled with new detail to today's standard would be way too much work.

Don't get me wrong, It would be friggin awesome if they really did it. Also, with modern machines - I'm sure they could reach photo-realistic level of graphical fidelity with this type of game if done with proper budget / investment. Pls do it Capcom.
 
I highly doubt there will be a REmake HD Remaster type of RE2 coming. Maybe it's a mobile version or something.

With REmake HD it was basically up-scaled backdrops and a bit higher res models. Although the game was / is still great and looks good, the amount of work put on the graphics was really kind of abysmal.

With RE2, there isn't any higher quality assets available. They would have to build the whole game from ground up. Redrawing every semi-static scene filled with new detail to today's standard would be way too much work.

Don't get me wrong, It would be friggin awesome if they really did it. Also, with modern machines - I'm sure they could reach photo-realistic level of graphical fidelity with this type of game if done with proper budget / investment. Pls do it Capcom.

I think it's fairly clear at this point that they are attempting to make it from the ground up, given the way they're handling it and the fact that "rebirth" was in the promo image. Many portions of the REmake do appear to have been recreated for the HD release and its in the context of recent upgrades of those two GC games that this is been planned. There has to have been a moment within Capcom where they said "you know what, we can actually do this."

Yes, everything would have to be made from the ground up, but RE2 isn't a terribly large game. They'll have to work on the city, the R.P.D., the sewers, and the lab. And then just all of the in between stuff or one new area, should they decide to add one in. It's the most popular game in the series outside of RE4. Maybe the combination of these two factors have justified it.
 

JimmyRustler

Gold Member
I think it's fairly clear at this point that they are attempting to make it from the ground up, given the way they're handling it and the fact that "rebirth" was in the promo image. Many portions of the REmake do appear to have been recreated for the HD release and its in the context of recent upgrades of those two GC games that this is been planned. There has to have been a moment within Capcom where they said "you know what, we can actually do this."

Yes, everything would have to be made from the ground up, but RE2 isn't a terribly large game. They'll have to work on the city, the R.P.D., the sewers, and the lab. And then just all of the in between stuff or one new area, should they decide to add one in. It's the most popular game in the series outside of RE4. Maybe the combination of these two factors have justified it.
Sheit, I completely forgot that they completely recreated some assets for the Remaster. The plot thickens. I'm pretty convinced RE2make is happening.
 
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