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Media Create Sales: Week 38, 2015 (Sep 14 - Sep 20)

Ryng_tolu

Banned
Wii U YOY sales in 2013 week 1 to week 43: 470,222

Wii U YOY sales in 2015 week 1 to week 38: 434,971

5 weeks to go... Wii U need to sell with avg of 7,050 unit for beat 2013 sales by week 43. looks like 2015 will become AT LEAST for the firsts 10 months the bigger Wii U year in Japan...

Wii U by November starting to sold in beast mode, with 40,000 in the Wii Party U week and 110,000 during the chrismas week, hard to beat this, but will be very interesting to see.
 
It's generally on track, with the exception of the giant anomalous entry from 2007.

pokemonmysterydungeon7xspq.png


https://sites.google.com/site/japanltdrank/

That said, I wouldn't be shocked if it ends up lower than the others given the recent LTD trajectory.

The first game sold 1.48M, so I wouldn't call the sequel an "giant anomalous entry".
And Explorers of Sky is not a true sequel, but more like a third version, like Pokémon Yellow.

The decline is big on the 3DS, but it's expected for a D-RPG ip.
 

Nirolak

Mrgrgr
The first game sold 1.48M, so I wouldn't call the sequel an "giant anomalous entry".
And Explorers of Sky is not a true sequel, but more like a third version, like Pokémon Yellow.

The decline is big on the 3DS, but it's expected for a D-RPG ip.

Sorry, I meant in terms of first weeks, Explores of Time/Darkness is more than doubled even Blue/Red.
 

Vena

Member
Kids are bringing home/trading codes for "cool" Mario levels (and making them too) as far as my anecdotal evidence goes with the title.

The first game sold 1.48M, so I wouldn't call the sequel an "giant anomalous entry".
And Explorers of Sky is not a true sequel, but more like a third version, like Pokémon Yellow.

The decline is big on the 3DS, but it's expected for a D-RPG ip.

Well, Infinity was garbage with terrible word of mouth.

When does the PS4 price drop people are talking about actually take effect?

In two weeks of reporting.
 

sörine

Banned
It didn't do well for Capcom, likely due to it being in development for a long time. It was originally in development for PSP AFAIK.

That's why they dropped handheld version altogether for the sequel and ported the original in HD to all the major platforms. Wii U got the boot for the sequel too/
Capcom said they were happy with RER sales on 3DS (and Mercenaries 3D for that matter). Given what we know of sellthrough the 3DS version vastly outsold each of the later ports and likely every version of RER2.

Sales likely weren't the reason RER2 skipped 3DS, it was undoubtedly due to the nature of the episodic release Capcom wanted to experiment with. While 3DS can technically handle episodic releases, it's more awkward to implement versus the consoles and there's no real successful track record of other companies doing it before in Japan. 3DS performance also would've hindered game design potentially so there's another strike against it.

Has there been a graph about RE:R1 platform shares WW? I remember it doing quite well on 3DS everywhere, not just Japan.
Japan numbers are in the thread already but we also know:

USA retail (NPD)
3DS: 122k in 2 months (supposedly over 250k now)
360: 55k in 9 months
PS3: 53k in 9 months
WiiU: 16k in 9 months

Worldwide (Steamspy)
Steam: 289,629 ltd

Revelations HD must've done insane numbers digitally because it megabombed on consoles at retail. I have no idea how Capcom got to 1.4m shipped given these numbers.
 

nampad

Member
Still pisses me off that the Vita got Resident Evil Revelations 2 while the 3DS, where the first game premiered and did well, got nothing. Almost glad the Vita version bombed. I have no doubt, just due to install base alone, that a 3DS version would have done exponentially better. Capcom's decision here still makes no damn sense at all.

Sony paid for the port, Nintendo could have done the same. Go yell at them.
 

dracula_x

Member
sörine;179926691 said:
Japan numbers are in the thread already but we also know:

USA retail (NPD)
3DS: 122k in 2 months (supposedly over 250k now)
360: 55k in 9 months
PS3: 53k in 9 months
WiiU: 16k in 9 months

Worldwide (Steamspy)
Steam: 289,629 ltd

Yes, but this is in US only. Again, back to Japan, retail numbers don't seem to be that bad for PS3, especially considering the late launch (and that's excluding Europe, Asia, etc.):

02./00. [3DS] Resident Evil: Revelations <ADV> (Capcom) {2012.01.26} (¥5.990) - 146.559 / NEW
late launch (over a year later):
03./00. [PS3] Resident Evil: Revelations <ADV> (Capcom) {2013.05.23} (¥4.990) - 102.673 / NEW

sörine;179926691 said:
Revelations HD must've done insane numbers digitally because it megabombed on consoles at retail. I have no idea how Capcom got to 1.4m shipped given these numbers.

Why would this surprise you?
 

StereoVsn

Member
I am surprised PS4 sold that much considering the price drop. I guess that could be couple days earlier in the week.
 

Aostia

El Capitan Todd
The issue with revelations 2 was the change of the business model that cut off a solid performance the 3ds would have been able to do imho, for a game that still seems a portable game...

Btw, SMM numbers on famitsu are incredible , I wonder if the trackers will adjust their numbers rispectively or if the digital cards play a role here.
 

sörine

Banned
Yes, but this is in US only. Again, back to Japan, retail numbers don't seem to be that bad for PS3, especially considering the late launch (and that's excluding Europe, Asia, etc.):
The US is still the largest national console market by a huge margin, particularly for PS3+360+Wii U. Numbers that low in the US mean the game likely didn't do gangbusters in PAL/Asia either. How did it do in the PAL charts?

Also, the 3DS version had better legs than the PS3 release in Japan. Roughly 280k to 180k ltd iirc. There's no doubt the single best selling version Revelations worldwide was on 3DS.

Why would this surprise you?
Because full price retail games never do that great digitally on PS360 and certainly not to the ratios RERev HD would've needed to not be a channel stuffing for the ages. If it did that would be very surprising indeed.
 

Aostia

El Capitan Todd
By the way, what are the Splatoon Famitsu numbers?

19k I think
Funny thing about your previous post is that for famitsu SMM second week is impressive and batter than splatoon one!


Edit. Maybe the SMM gap is due to the bundle copies + cards?
 
The issue with revelations 2 was the change of the business model that cut off a solid performance the 3ds would have been able to do imho, for a game that still seems a portable game...

Btw, SMM numbers on famitsu are incredible , I wonder if the trackers will adjust their numbers rispectively or if the digital cards play a role here.

Furthermore, Rev2 helps in building a RE ecosystem on the platforms it was released on. Capcom doesn't have any interest in spreading spin-offs on the series on platforms that are basically dead for the franchise.
 

Chris1964

Sales-Age Genius
Media Create Sales: Week 38, 2015 (Sep 14 - Sep 20)

01./00. [3DS] Pokemon Super Mystery Dungeon <RPG> (Pokemon Co.) {2015.09.17} (¥5.076) - 151.823 / NEW
02./01. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 54.544 / 192.785 (-61%)
03./05. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 36.979 / 1.527.272 (-7%)
04./04. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 24.758 / 758.874 (-42%)
05./00. [PSV] World Trigger: Borderless Mission <ACT> (Bandai Namco Games) {2015.09.17} (¥6.145) - 23.334 / NEW
06./03. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 20.635 / 357.075 (-52%)
07./07. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 18.267 / 1.028.888 (-12%)
08./08. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 16.772 / 660.759 (-4%)
09./06. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 16.288 / 156.474 (-28%)
10./00. [PSV] Resident Evil: Revelations 2 <ADV> (Capcom) {2015.09.17} (¥5.389) - 15.932 / NEW
11./00. [PS3] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥7.344) - 14.297 / NEW
12./02. [3DS] Monster Hunter Diary: Poka Poka Airu Village DX <ETC> (Capcom) {2015.09.10} (¥4.309) - 14.034 / 73.490 (-76%)
13./00. [PSV] Saki: Zenkoku-hen # <TBL> (Kaga Create) {2015.09.17} (¥7.538) - 13.698 / NEW
14./00. [PSV] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥6.264) - 13.056 / NEW
15./00. [PS4] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥7.344) - 11.360 / NEW
16./09. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 8.244 / 332.663 (+12%)
17./00. [PS4] Destiny: The Taken King - Legendary Edition <ACT> (Sony Computer Entertainment) {2015.09.17} (¥8.532) - 6.643 / NEW
18./10. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 5.866 / 468.228 (-17%)
19./00. [PSV] Yunohana Spring! # <ADV> (Idea Factory) {2015.09.17} (¥6.264) - 4.561 / NEW
20./11. [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 4.095 / 1.126.412 (-17%)

Top 20

3DS - 6
PSV - 6
PS4 - 3
WIU - 3
PS3 - 2

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| 3DS # |     26.739 |     27.829 |     43.592 |  1.342.469 |  1.547.486 |  19.180.914 |
| PSV # |     20.210 |      9.480 |     11.857 |    669.500 |    898.051 |   4.193.427 |
|  WIU  |     16.033 |     20.891 |      8.396 |    434.971 |    404.857 |   2.578.551 |
|  PS4  |      8.375 |     18.555 |      8.939 |    823.328 |    718.046 |   1.793.995 |
|  PS3  |      2.411 |      2.628 |      6.078 |    184.443 |    372.912 |  10.353.434 |
|  XB1  |        737 |        207 |      1.314 |     12.490 |     30.003 |      55.757 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     74.505 |     79.590 |     80.378 |  3.467.201 |  4.076.785 |  38.156.078 |
+-------+------------+------------+------------+------------+------------+-------------+
| PSVTV |        739 |        462 |        709 |     24.012 |     61.918 |     174.225 |
|  PSV  |     19.471 |      9.018 |     11.148 |    645.488 |    836.133 |   4.019.202 |
|n-3DSLL|     19.811 |     21.504 |            |    877.799 |            |   1.744.857 |
| n-3DS |      4.672 |      4.214 |            |    285.076 |            |     654.382 |
| 3DSLL |        729 |        836 |     35.622 |     86.415 |  1.171.299 |   6.919.038 |
|  3DS  |      1.527 |      1.275 |      7.970 |     93.179 |    376.187 |   9.862.637 |
+-------+------------+------------+------------+------------+------------+-------------+


Famitsu Sales: Week 38, 2015 (Sep 14 - Sep 20)

01./00. [3DS] Pokemon Super Mystery Dungeon <RPG> (Pokemon Co.) {2015.09.17} (¥5.076) - 168.471 / NEW <60-80%>
02./01. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 83.572 / 227.086 <60-80%> (-42%)
03./05. [3DS] Yo-Kai Watch Busters: Red Cat Team / White Dog Squad <ACT> (Level 5) {2015.07.11} (¥4.968) - 39.255 / 1.470.877 <80-100%> (+25%)
04./03. [3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 26.765 / 806.214 <80-100%> (-42%)
05./00. [PSV] World Trigger: Borderless Mission <ACT> (Bandai Namco Games) {2015.09.17} (¥6.145) - 23.667 / NEW <80-100%>
06./04. [PS4] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 20.002 / 372.055 <80-100%> (-46%)
07./08. [WIU] Splatoon <ACT> (Nintendo) {2015.05.28} (¥6.156) - 19.456 / 690.586 <80-100%> (+33%)
08./02. [3DS] Monster Hunter Diary: Poka Poka Airu Village DX <ETC> (Capcom) {2015.09.10} (¥4.309) - 18.793 / 71.065 <60-80%> (-64%)
09./07. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 16.436 / 1.057.305 <80-100%> (-8%)
10./00. [PS3] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥7.344) - 14.832 / NEW <40-60%>
11./00. [PSV] Saki: Zenkoku-hen # <TBL> (Kaga Create) {2015.09.17} (¥7.538) - 14.278 / NEW <80-100%>
12./00. [PSV] Resident Evil: Revelations 2 <ADV> (Capcom) {2015.09.17} (¥5.389) - 13.618 / NEW <40-60%>
13./06. [PS3] Metal Gear Solid V: The Phantom Pain # <ADV> (Konami) {2015.09.02} (¥9.072) - 13.184 / 201.901 <80-100%> (-58%)
14./00. [PSV] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥6.264) - 12.349 / NEW <60-80%>
15./00. [PS4] Samurai Warriors 4: Empires # <ACT> (Koei Tecmo) {2015.09.17} (¥7.344) - 11.614 / NEW <60-80%>
16./09. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 7.013 / 314.602 <80-100%> (+5%)
17./00. [PS4] Destiny: The Taken King - Legendary Edition <ACT> (Sony Computer Entertainment) {2015.09.17} (¥8.532) - 6.773 / NEW <40-60%>
18./10. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 5.712 / 481.955 <80-100%> (-11%)
19./11. [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 4.453 / 1.130.547 <80-100%> (-13%)
20./00. [PSV] Genji Koi Emaki # <ADV> (QuinRose) {2015.09.17} (¥6.804) - 3.398 / NEW <60-80%>
21./00. [PSV] Yunohana Spring! # <ADV> (Idea Factory) {2015.09.17} (¥6.264) - 3.244 / NEW <60-80%>
22./13. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 3.073 / 2.880.167 <80-100%> (-2%)
23./00. [3DS] Famicom Remix Best Choice <Balloon Fight \ Donkey Kong \ Donkey Kong Jr. \ Dr. Mario \ Excitebike \ Kid Icarus \ Kirby's Adventure \ Mario Bros. \ Metroid \ Mike Tyson's Punch-Out!! \ Super Mario Bros. \ Super Mario Bros. 2 \ Super Mario Bros. 3 \ Super Mario Bros.: The Lost Levels \ The Legend of Zelda \ Zelda II: The Adventure of Link> <ETC> (Nintendo) {2015.08.27} (¥3.996) - 2.604 / 26.325 <60-80%>
24./16. [3DS] Super Run For Money Tousouchuu Atsumare! Saikyou no Tousou Monotachi <ACT> (Bandai Namco Games) {2015.07.09} (¥5.119) - 2.474 / 61.131 <60-80%> (+7%)
25./00. [PSV] Amatsumi Sora ni! Kumo no Hatate ni <ADV> (Prototype) {2015.09.17} (¥6.048) - 2.202 / NEW <60-80%>
26./15. [3DS] Monster Hunter 4 Ultimate [1/1][Best Price!] <ACT> (Capcom) {2015.07.30} (¥3.769) - 2.134 / 24.219 <60-80%> (-11%)
27./18. [3DS] LEGO Ninjago: Shadow of Ronin <ADV> (Warner Entertainment Japan) {2015.09.03} (¥5.076) - 2.008 / 7.679 <40-60%> (-2%)
28./00. [PSV] Tokyo Onmyouji: Tengen Jibashi - Rei no Baai - V Edition <ADV> (Dramatic Create) {2015.09.17} (¥7.452) - 1.990 / NEW <60-80%>
29./17. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 1.954 / 4.402.804 <80-100%> (-11%)
30./00. [PSV] Nanairo Reincarnation # <ADV> (Silky`s) {2015.09.17} (¥7.344) - 1.895 / NEW <40-60%>

Top 30

3DS - 12
PSV - 10
PS4 - 3
WIU - 3
PS3 - 2

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| 3DS # |     28.010 |     24.724 |     47.397 |  1.332.767 |  1.568.946 |  19.179.823 |
|  WIU  |     18.614 |     20.564 |      6.689 |    440.644 |    392.778 |   2.563.927 |
| PSV # |     18.347 |      8.940 |     12.137 |    651.649 |    893.733 |   4.074.724 |
|  PS4  |     10.558 |     18.354 |      8.284 |    763.289 |    703.288 |   1.688.859 |
|  PS3  |      1.866 |      2.083 |      5.232 |    162.955 |    374.636 |  10.181.489 |
|  XB1  |        242 |        115 |      1.536 |     12.458 |     28.672 |      58.416 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |     77.637 |     74.780 |     81.443 |  3.363.762 |  4.044.763 |  37.747.238 |
+-------+------------+------------+------------+------------+------------+-------------+

D a t a b a s e
Japanese Sales database <-download it here

Previous Threads
2004 | 2005 | 2006 | 2007 | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015

Media Create Sales: Week 37, 2015 (Sep 07 - Sep 13)
 

Xbro

Member
19k I think
Funny thing about your previous post is that for famitsu SMM second week is impressive and batter than splatoon one!


Edit. Maybe the SMM gap is due to the bundle copies + cards?
I'm just thinking the opening was way less than Mario Kart, and I doubt it will have Splatoon legs.
700,000 / 800,000 minimum.

That's not what I meant.

19.456
762.529

Which brings the total up to 781.985
 

Aostia

El Capitan Todd
I'm just thinking the opening was way less than Mario Kart, and I doubt it will have Splatoon legs.


That's not what I meant.

19.456
762.529

Which brings the total up to 781.985

I agree but those games will sell more than one million LTD right? So, with a similar first two weeks to splatoon and being bundled it could end up selling less than splatoon but still be able to reach that mark
 

Mory Dunz

Member
Yokai seems to be doing really well right? Maybe it's just expected at this point so no one is really talking about it. I sure haven't been.


What were the predictions for it I wonder, because it's holding at a high number currently.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Famitsu shows a big difference for Pokemon too: 168k v.s. 151k. But, yeah, Mario Maker is an exceptional case. We're talking about a 30,000 units difference between the two trackers for the second week results of the game, while first week ones weren't that different (138k for MC / 143k for Famitsu).
 
Yokai seems to be doing really well right? Maybe it's just expected at this point so no one is really talking about it. I sure haven't been.


What were the predictions for it I wonder, because it's holding at a high number currently.

Well, it got great legs and it's still selling well despite the period is not one of the busies one (especially for games released during Summer).
 

Ryng_tolu

Banned
I'm just thinking the opening was way less than Mario Kart, and I doubt it will have Splatoon legs.


That's not what I meant.

19.456
762.529

Which brings the total up to 781.985

Sorry, my bad, wrong quote.
I quote:

By the way, what are the Splatoon Famitsu numbers?

But i wanted quote:

I don't think SMM will make it to a million.

So, here we go again.

I don't think SMM will make it to a million.

700,000 / 800,000 minimum.
 
The issue with revelations 2 was the change of the business model that cut off a solid performance the 3ds would have been able to do imho, for a game that still seems a portable game...

Btw, SMM numbers on famitsu are incredible , I wonder if the trackers will adjust their numbers rispectively or if the digital cards play a role here.
Have you guys even played Revelations 2? Because it was certainly not a portable game.

If anything, Revelations 2 is like a RE 5/6 spin-off with its co-op integration. It is not some half assed attempt at co-op as the characters are integrated into the story and gameplay really well. The game has dated graphics but they are still ahead of Revelations 1, which looked like an early gen release. It is pretty clear Capcom had a limited budget for Revelations 2.
 

Eolz

Member
Wii U YOY sales in 2013 week 1 to week 43: 470,222

Wii U YOY sales in 2015 week 1 to week 38: 434,971

5 weeks to go... Wii U need to sell with avg of 7,050 unit for beat 2013 sales by week 43. looks like 2015 will become AT LEAST for the firsts 10 months the bigger Wii U year in Japan...

Wii U by November starting to sold in beast mode, with 40,000 in the Wii Party U week and 110,000 during the chrismas week, hard to beat this, but will be very interesting to see.

Impressive (relative to WiiU), didn't expect that...

sörine;179926691 said:

Thanks for all the details! And yeah, really seemed to be more a steam title in the west for some reason (price/sales maybe?).
 

dracula_x

Member
sörine;179932697 said:
The US is still the largest national console market by a huge margin, particularly for PS3+360+Wii U. Numbers that low in the US mean the game likely didn't do gangbusters in PAL/Asia either. How did it do in the PAL charts?

Also, the 3DS version had better legs than the PS3 release in Japan. Roughly 280k to 180k ltd iirc. There's no doubt the single best selling version Revelations worldwide was on 3DS.

no numbers, but:

UK

01 (NE) 3DS DONKEY KONG COUNTRY RETURNS (NINTENDO)
...
05 (NE) 360 RESIDENT EVIL: REVELATIONS (CAPCOM)
06 (NE) PS3 RESIDENT EVIL: REVELATIONS (CAPCOM)

Germany

01 (NE) 3DS DONKEY KONG COUNTRY RETURNS 3D (NINTENDO)
02 (NE) PS3 RESIDENT EVIL: REVELATIONS (KOCH MEDIA)
03 (02) PS3 METRO LAST LIGHT (KOCH MEDIA)

sörine;179932697 said:
Because full price retail games never do that great digitally on PS360 and certainly not to the ratios RERev HD would've needed to not be a channel stuffing for the ages. If it did that would be very surprising indeed.

It was heavily discounted many times on PS Store/Xbox, so maybe that's the reason.
 

Ryng_tolu

Banned
Impressive (relative to WiiU), didn't expect that...

What even more impressive is how Wii U sales are starting to increase so much in December 2013 withouth a very reasonable reason... The Wii Party bundle with a strong momentium has increase the Wii U sales like a monster, with over 300,000 unit sold in December and over 100,000 during the chrismas week... that's insane, especially for a failure console like Wii U.
I don't think Wii U can sell those numbers again... Maybe 70,000 / 80,000 in the chrismas week with lucky...
 

sörine

Banned
It was heavily discounted many times on PS Store/Xbox, so maybe that's the reason.
Of the 1.4m, 900k were shipped/digital in the first quarter (about a month). I'm still leaning towards heavy channel stuffing. You can also generally find the HD version cheaper at retail now than the 3DS original.
 

ZSaberLink

Media Create Maven
Wii U YOY sales in 2013 week 1 to week 43: 470,222

Wii U YOY sales in 2015 week 1 to week 38: 434,971

5 weeks to go... Wii U need to sell with avg of 7,050 unit for beat 2013 sales by week 43. looks like 2015 will become AT LEAST for the firsts 10 months the bigger Wii U year in Japan...

Wii U by November starting to sold in beast mode, with 40,000 in the Wii Party U week and 110,000 during the chrismas week, hard to beat this, but will be very interesting to see.

No reason to make that comparison when the Wii U is already having its best year thus far according to Famitsu =P
2013: Weeks 1-38 Wii U 2013 Famitsu: 427.403 - Week 38 sales = 5.147
2014: Weeks 1-38 Wii U 2013 Famitsu: 392.778 - Week 38 sales = 6.689
2015: Week 1-38 Wii U 2015 Famitsu: 440.644 - Week 38 sales = 18.614

2013 had a great holiday bundle that had just been announced, so we'll see how the comparison goes, but Wii U is going into that period with much better sales, and we've got Silver Week next week to help 2015 sales even further.
 

Mory Dunz

Member
No reason to make that comparison when the Wii U is already having its best year thus far according to Famitsu =P
2013: Weeks 1-38 Wii U 2013 Famitsu: 427.403 - Week 38 sales = 5.147
2014: Weeks 1-38 Wii U 2013 Famitsu: 392.778 - Week 38 sales = 6.689
2015: Week 1-38 Wii U 2015 Famitsu: 440.644 - Week 38 sales = 18.614

2013 had a great holiday bundle that had just been announced, so we'll see how the comparison goes, but Wii U is going into that period with much better sales, and we've got Silver Week next week to help 2015 sales even further.

So in the end, "3D Mario, Smash, and Zelda" (except replace this with Splatoon lol), did increase the Wii U baseline between releases.


....just not by any significant amount heh
 

Ryng_tolu

Banned
No reason to make that comparison when the Wii U is already having its best year thus far according to Famitsu =P
2013: Weeks 1-38 Wii U 2013 Famitsu: 427.403 - Week 38 sales = 5.147
2014: Weeks 1-38 Wii U 2013 Famitsu: 392.778 - Week 38 sales = 6.689
2015: Week 1-38 Wii U 2015 Famitsu: 440.644 - Week 38 sales = 18.614

2013 had a great holiday bundle that had just been announced, so we'll see how the comparison goes, but Wii U is going into that period with much better sales, and we've got Silver Week next week to help 2015 sales even further.

Yup.
The Wii Party bundle was very strong... i think the only way for beat that is a Wii U Splatoon bundle at 25,000Y. Not gonna happen, of course, that's why Wii U will not sell as much as in holidays 2013, should do better than in the holidays 2014 though.
 

AdanVC

Member
What happened to MGSV? I thought it will hold on the top three for at least a month considering how popular is this franchise in Japan (well at least that's what I think). Even Splatoon sold more this week than MGSV.
 

Colombo

Member
Wii U YOY sales in 2013 week 1 to week 43: 470,222

Wii U YOY sales in 2015 week 1 to week 38: 434,971

5 weeks to go... Wii U need to sell with avg of 7,050 unit for beat 2013 sales by week 43. looks like 2015 will become AT LEAST for the firsts 10 months the bigger Wii U year in Japan...

Wii U by November starting to sold in beast mode, with 40,000 in the Wii Party U week and 110,000 during the chrismas week, hard to beat this, but will be very interesting to see.

If you go by Famitsu,

Wii U YOY sales in 2013 week 1 to week 43: 446,314

Wii U YOY sales in 2015 week 1 to week 38: 440,644

While as you said in 2013 the Wii U went into beast mode after week 43, Ryng_Tolu would you consider making a comparison chart just because of the current situation?

It is amazing that since Splatoon the Wii U has gone from having it's worse YOY to somehow being a near dead certainly of being able to be in front 10 months in, over it's best ever full year on sale back in 2013!!
 

horuhe

Member
What happened to MGSV? I thought it will hold on the top three for at least a month considering how popular is this franchise in Japan (well at least that's what I think). Even Splatoon sold more this week than MGSV.

Well if I'm not mistaken MGSIV had decreases around -80%. So, this is not unusual at all. I expect MGSV selling less than MGSIV due to the obvious fact of installed base.
 

test_account

XP-39C²
Was RE: Revelations 2 also released on Vita in Japan some months ago?


sörine;179941247 said:
How are MGSV legs compared to MGS4/3/2?
MGS2 after 3 weeks = 592,835
MGS3 after 3 weeks = 694,307
MGS4 after 3 weeks = 576,437
MGS5 after 3 weeks = 576,192 (plus ~3850 download sales minimum.)

Famitsu numbers.
 

Ryng_tolu

Banned
If you go by Famitsu,

Wii U YOY sales in 2013 week 1 to week 43: 446,314

Wii U YOY sales in 2015 week 1 to week 38: 440,644

While as you said in 2013 the Wii U went into beast mode after week 43, Ryng_Tolu would you consider making a comparison chart just because of the current situation?

It is amazing that since Splatoon the Wii U has gone from having it's worse YOY to somehow being a near dead certainly of being able to be in front 10 months in, over it's best ever full year on sale back in 2013!!

12036702_149433112070416_8034579521385896307_n.jpg


As you can see, as for now Wii U is selling way better than in 2013, but since week 44, will be very hard to beat those numbers...
 
Was RE: Revelations 2 also released on Vita in Japan some months ago?



MGS2 after 3 weeks = 592,835
MGS3 after 3 weeks = 694,307
MGS4 after 3 weeks = 576,437
MGS5 after 3 weeks = 576,192 (plus ~3850 download sales minimum.)

Famitsu numbers.

Yeah. With digital sales it's doing better than MGS4 (and probably also MGS2). There is pretty big gap still between Famitsu and MC though (MC has MGS5 at 513k). Also PS4 sales slowing down after price cut announcement has probably eaten some of the sales this week and next. Will be interesting to see if MGSV sees some boost during week 5 with PS4s price cut.
 

Aostia

El Capitan Todd
That's a pretty big drop for Mario Maker. It should be higher, Especially coming off the heels of Splatoon.

wut? how could a game that debuted around 150k should be over 100k in its second week? if we go with famitsu the hold is impressive...

What happened to MGSV? I thought it will hold on the top three for at least a month considering how popular is this franchise in Japan (well at least that's what I think). Even Splatoon sold more this week than MGSV.

well, it's splatoon you're talking about there, not a normal game!

What even more impressive is how Wii U sales are starting to increase so much in December 2013 withouth a very reasonable reason... The Wii Party bundle with a strong momentium has increase the Wii U sales like a monster, with over 300,000 unit sold in December and over 100,000 during the chrismas week... that's insane, especially for a failure console like Wii U.
I don't think Wii U can sell those numbers again... Maybe 70,000 / 80,000 in the chrismas week with lucky...

Wiiu dreams will be shattered by the Christmas seasons, compared to its '13 sales!

Have you guys even played Revelations 2? Because it was certainly not a portable game.

If anything, Revelations 2 is like a RE 5/6 spin-off with its co-op integration. It is not some half assed attempt at co-op as the characters are integrated into the story and gameplay really well. The game has dated graphics but they are still ahead of Revelations 1, which looked like an early gen release. It is pretty clear Capcom had a limited budget for Revelations 2.


the limited budget would have been a reason to keep it a "high value" project on the 3ds, where the first sold generally better than the port and the second on any other platform, where the first is still seen as the graphically better product on the console (see the monster stories topic) and where they could have still been able to keep the cost probably even lower.

I'm not saying that they should have done the actual revelation2 for 3ds, because the business model chosen automatically excluded the console. episodic digital release aimed at west (home only, pushed to portable just by sony for japan) didn't make sense at all.

I would have simply kept the revelation sub brand as it was initially created: a very solid (tech wise, gameplay wise with the shorter game session required, sales wise) portable part of the brand.

probably the episodic low budget digital home console western push would have been better suited for the Umbrella/Raccoon city sub brand imho
 

test_account

XP-39C²
Yeah. With digital sales it's doing better than MGS4 (and probably also MGS2). There is pretty big gap still between Famitsu and MC though (MC has MGS5 at 513k). Also PS4 sales slowing down after price cut announcement has probably eaten some of the sales this week and next. Will be interesting to see if MGSV sees some boost during week 5 with PS4s price cut.
True, hard to say who is most correct. All sales tracker here does use estimates as well after all. I guess that in the end, MGS5 will end up selling about the same as MGS4.


What happened to MGSV? I thought it will hold on the top three for at least a month considering how popular is this franchise in Japan (well at least that's what I think). Even Splatoon sold more this week than MGSV.
Splatoon outsold each version og MGS5 indivdually, but combined (its the same game after all) MGS5 sold much more.
 
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