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Media Create Sales: Week 47, 2015 (Nov 16 - Nov 22)

AniHawk

Member
Handheld side, Gameboy, Game Gear and PSP (a multimedia device, you could listen music and watching movies years before Apple products)

ipod was doing this less than a year after the psp came out.

the psp existed in a really weird place for most of its life, losing that 'console on the go' luster it had early on, and the advantages of being a multimedia device almost immediately as other products did it much, much better. its biggest influence on the market is tied to the rise of monster hunter in japan, and maybe convincing nintendo to go with a slide pad for 3ds.

the ds on the other hand made touch controls a viable control method for games, with titles developed specifically for the touch screen at a time when that was unproven. now that actually was years before apple products, and pretty much every major mobile device uses that today. even the ps4 has a form of it.
 
Anyone saying the Game Gear was innovative but not the DS or the Wii has a fast and loose relationship with reality. The only thing innovative about the Game Gear was how quickly it could eviscerate 6 AA batteries. I had to resort to the wall adapter because I couldn't afford to keep buying batteries for it!
 
Anyone saying the Game Gear was innovative but not the DS or the Wii has a fast and loose relationship with reality. The only thing innovative about the Game Gear was how quickly it could eviscerate 6 AA batteries. I had to resort to the wall adapter because I couldn't afford to keep buying batteries for it!

Game Gear color handheld, Gameboy monochrome

before saying to someone he is fool I suggest you to check your eye sight
 
Game Gear color handheld, Gameboy monochrome

before saying to someone he is fool I suggest you to check your eye sight

Atari Lynx - 1989
Game Gear - 1990

Unless you're from an alternate reality where the Lynx never happened, I suggest you get your eyes checked. Once you've do that you might want to look up "innovative" in a dictionary!
 

L~A

Member
Famitsu Monster Hunter X report (and lines)

Shinjuku East Bic Camera
http://www.famitsu.com/news/201511/28094137.html

Shinjuku West Yodobashi Camera
http://www.famitsu.com/news/201511/28094136.html

Prety cool pics.

That reminds me we're going to get an early report sometime next week (Tuesday, most likely). I love those, it's a shame it seems we're getting less and less of them.

Next one will most likely Yo-kai Watch 3 (or DQXI if it launches before it, but I doubt it)
 
Prety cool pics.

That reminds me we're going to get an early report sometime next week (Tuesday, most likely). I love those, it's a shame it seems we're getting less and less of them.

Next one will most likely Yo-kai Watch 3 (or DQXI if it launches before it, but I doubt it)

MH Stories? :p
 

hiska-kun

Member
It begins, sold out! 完売しました
(Ikebukuro Bic Camera and Yamada Denki)
B55B320F-36E2-4C73-963C-B13515420F03_zpsz4nwewoi.jpg

Outside event at Shinjuku Plaza
 

Man God

Non-Canon Member
ipod was doing this less than a year after the psp came out.

the psp existed in a really weird place for most of its life, losing that 'console on the go' luster it had early on, and the advantages of being a multimedia device almost immediately as other products did it much, much better. its biggest influence on the market is tied to the rise of monster hunter in japan, and maybe convincing nintendo to go with a slide pad for 3ds.

the ds on the other hand made touch controls a viable control method for games, with titles developed specifically for the touch screen at a time when that was unproven. now that actually was years before apple products, and pretty much every major mobile device uses that today. even the ps4 has a form of it.

There was a good 20 months or so where PSP was the best portable media player. Just use the right program to encode your video and presto, portable tv/movies. Nothing looked that good for awhile, certainly nothing at that price.
 
if you want to talk about a very innovative product for its time, that's PSP, not a company which still offers resistive touchscreen products in 2015...

Using an older tech in current devices for a specific purpose does not exclude innovation. Besides, I can never understand how someone on a gaming forum can write off resistive touch as something inferior (because it's old, I guess?). As someone who games on both iProducts and 3DS, I couldn't begin to tell you how much better it feels playing with a stylus. The tactile feedback and satisfaction of pressing down on a single point, versus smearing your comparatively large fingertip over the object you're trying to manipulate (obstructing it in the process). Yes, there exist styli for capacitive as well, but they are restricted by the lack of precision and pressure sensitivity, and slower response times. The Apple Pencil seems to be addressing some of these shortcomings, but it's expensive as fuck and only does what it does in tandem with the iPad Pro. Smartphones and tablets were designed as easy-access, multi-purpose devices. For this application, capacitive makes sense. For a dedicated gaming device? Not so much.
 

AniHawk

Member
There was a good 20 months or so where PSP was the best portable media player. Just use the right program to encode your video and presto, portable tv/movies. Nothing looked that good for awhile, certainly nothing at that price.

that's great if it was good at what it did. it doesn't mean it influenced anything in the industry with its hardware in that way. certainly not apple products.
 
Is not always about been the definitive first, but the first one to do something meaningful with an idea, concept or design. For example, the Tiger.com had a touch screen way before the DS, yet it was so limited in practice that it couldn't exploit the potential for touch screens in game software. On the other hand look how far the applications in gaming for a touch screen soared with the DS, even considering it was quiet limited on itself in comparison to what we have these days.

you basically pointed out features related to gamepad, N64 was out of its time already on June 1996 (ask Squaresoft for details)
This is basically a non answer. Also you didn't respond to things like the SNES shoulder buttons, the N64 triggers and expansion slot which were very atypical at the time of it's release and latter became standards.

Anyway expansion port was probably introduced by Megadrive, multiple holding positions by Atari Lynx, and both in the 80's, not in the middle of 90's
An expansion port in the bottom of the controller? i don't recal the Mega having one. The N64 pad had that modular expansion slot that was used for different accesories such as memory cards, haptic feedback, Gameboy communication and even a screen was planned at some stage.

Also regarding the holding position of the N64 controller. The Trident design is quite unique, specially the centered handle, as it allows the user to confortably hold the entire controller in one hand. That's why i think there's potential still for a design of such characteristics if NIntendo opts to use a touch screen in a pad again. Even Some games supported this feature for stuff like allowing dual analog play or even one handed play.

For me innovative systems are Famicom, PC-Engine, Megadrive, PS1, DC and Xbox. I would add NeoGeo but it was aimed for a too elitarist market
Handheld side, Gameboy, Game Gear and PSP (a multimedia device, you could listen music and watching movies years before Apple products)
I would add PC-Engine GT but it's same as NGAES
i think lumping the PSP in the group shows your bias more than anything. i always liked convergent devices myself too, don't get me wrong and the PSP was quite an astonishing piece of technology at the time, altough not much of an inspired one.

There were accesories for older portable systems such as the Gameboy that allowed to add your handheld extra functionality, stuff like radio or TV tunners, cameras or MP3 players. Not to mention the weird chinese or japanese stuff that is not mainstream.

For some reason you are blocking how out of the ordinary the DS was in it's time. The thing has 2 screens in the first place at a stage where the portable dedicated devices form factors had become quite standard. The book style position you held the system to play something like Brain Training was rather novel for example, even considering earlier things like the Lynx or WonderSwan did in terms of holding positions.
 

urfe

Member
I remember putting movies on my PSP, that was great times! Only replaced when I got an iPod touch in 2009 or so (and then an iPhone a few years later).

I won't get into semantics about innovation, but it definitely changed how I consumed media.
 

HGH

Banned
Well NIS lost most of its employees and began a downward spiral in-
Oh wait you mean this innovation debate.
 
sörine;187020671 said:
Sony forced Nintendo to be innovative, that means Sony was actually the innovative one. Genius!

He is so transparent, it hurts.


Anyway, the Monster Hunter X photographs got me thinking. 20 copies per box, it will probably ship about 1.8-2 million day one. Thats a lot of boxes.
 

L~A

Member
sörine;187062191 said:
GBA had music and movie playback too.

https://en.wikipedia.org/wiki/Game_Boy_Advance_Video
https://en.wikipedia.org/wiki/Play-Yan

PSP was intended as a PS2 portable, but they forgot a couple of buttons, an analog stick, half the performance, two third the disc space... first and last truly innovative Sony platform was PS1.

Looking at that GBA Video page.... damn, I had no idea so many of them were made.

It certainly was a strange product, as the GBA was nowhere near the ideal product for video playback.

I don't supposed we have any sales data for the Play-Yan in Japan?
 

Azelover

Titanic was called the Ship of Dreams, and it was. It really was.
I miss the days when the chart was a pacman of DS domination. SO MUCH FUN, and it had an irony to it, with so much nay saying over that platform. I don't think such a thing will ever happen again.

Now it's like, mild and normal. Nothing surprising, or continuously surprising. No fire whatsoever.
 

Man God

Non-Canon Member
The insane part about the Lynx is that the hardware is actually from the mid 80's. The company that developed it didn't have the capital to get it made and Atari sat on it forever.
 

test_account

XP-39C²
sörine;187062191 said:
GBA had music and movie playback too.

https://en.wikipedia.org/wiki/Game_Boy_Advance_Video
https://en.wikipedia.org/wiki/Play-Yan

PSP was intended as a PS2 portable, but they forgot a couple of buttons, an analog stick, half the performance, two third the disc space... first and last truly innovative Sony platform was PS1.
I think it sounds a bit strange to say that they forgot those things. You have to concider price and the technology available at the time. Coming up with UMD was innovative for example. Its also the first handheld with an analogue stick i think.
 

sörine

Banned
I think it sounds a bit strange to say that they forgot those things. You have to concider price and the technology available at the time. Coming up with UMD was innovative for example. Its also the first handheld with an analogue stick i think.
I was more referencing a previous post by a certain someone with that. ;)
 

test_account

XP-39C²
sörine;187084352 said:
I was more referencing a previous post by a certain someone with that. ;)
Ah ok. I have to admit that i hadnt followed the disucssion, so i didnt know if it was based on something said earlier :)
 

Ōkami

Member
One of the sites I follow states the obvious, Monster Hunter X is selling very well.

Apparently the writer checked more than a few stores and it's sold out everywhere, including his own, he says they were out of stock in 2 hours.

Also the game is seemingly doing better than 4G (as in more copies shipped it seems)
 

Chris1964

Sales-Age Genius
It's really sad thar December's biggest seller will be a November title.

We are likely heading for worst December ever for hw and sw.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
http://s.famitsu.com/news/201511/27094049.html

The Battle Cats on 3DS went over 300,000 downloads on November 24th.

Looking at 3DS's All-Time Chart, it means that

1. Animal Crossing: New Leaf
2. Pokemon Dream Radar
3. Monster Hunter 4
4. Bike Rider DX
5. Pokemon Link: Battle!

Are all over 300,000 downloads.

Also, Cube Creator 3D is currently 11th. IIRC, this means it's should actually be over 200,000 downloads
 

Ōkami

Member
Boxart for Dragon Quest Builders indeed changed, after seeing that very same art as promotional material was hoping they'd change the boxart to that, good thing they did, it looks really nice now.
 

Xbro

Member
http://s.famitsu.com/news/201511/27094049.html

The Battle Cats on 3DS went over 300,000 downloads on November 24th.

Looking at 3DS's All-Time Chart, it means that

1. Animal Crossing: New Leaf
2. Pokemon Dream Radar
3. Monster Hunter 3
4. Bike Rider DX
5. Pokemon Link: Battle!

Are all over 300,000 downloads.

Also, Cube Creator 3D is currently 11th. IIRC, this means it's should actually be over 200,000 downloads

I think you mean Monster Hunter 4.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Sold out for Monster Hunter Cross is the norm.

Well, the sold out is helping downloads: the game's already 18th in the 3DS eShop All-Time Chart. Thus, since Gunman Clive is outside it, it's already over 140,000 digital copies sold, at least.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Well, MHX's already 16th, the eShop All-Time charts just updated. And, to make things even better, I suppose it's going to surpass lifetime Monster Hunter 4 Ultimate's digital sales in the next few hours, since it's 15th.
 

Chris1964

Sales-Age Genius
Well, MHX's already 16th, the eShop All-Time charts just updated. And, to make things even better, I suppose it's going to surpass lifetime Monster Hunter 4 Ultimate's digital sales in the next few hours, since it's 15th.

Then we'll hear for 2 million shipment and digital after weekend from Capcom again this year.

I must admit I wasn't expecting so high digital sales comparing to 4G. Maybe there are supply problems.
 

Chris1964

Sales-Age Genius
YSO predictions

Week 49, 2015 (Nov 30 - Dec 6)

01. [3DS] Monster Hunter X < 220k (average 200k)
02. [3DS] Mario & Luigi: Paper Jam < 75k (average 65k)
03. [PS4] Bloodborne: Complete Edition < 30k (average 25k)
 

hiska-kun

Member
Then we'll hear for 2 million shipment and digital after weekend from Capcom again this year.

I must admit I wasn't expecting so high digital sales comparing to 4G. Maybe there are supply problems.

There are. Bic Camera was covering the stands with Download codes since they don't have retail copies.
 

Xbro

Member
YSO predictions

Week 49, 2015 (Nov 30 - Dec 6)

01. [3DS] Monster Hunter X < 220k (average 200k)
02. [3DS] Mario & Luigi: Paper Jam < 75k (average 65k)
03. [PS4] Bloodborne: Complete Edition < 30k (average 25k)

What were the predictions for Week 48?

EDIT: Found it

YSO predictions

Week 48, 2015 (Nov 23 - Nov 29)

01. [3DS] Monster Hunter X < 1,5m (average 1,35m)
00. [PS4] Blade Arcus from Shining EX < 30k (average 25k)
00. [PS4] Star Wars: Battlefront < 30k (average 25k)
00. [WIU] Animal Crossing: amiibo Festival < 30k (average 25k)
00. [PSV] Hyperdimension Neptunia Vs. Sega Hard Girls: Yume no Gattai Special < 25k (average 20k)
 
What's week 2 normally like for Monster Hunter?

Monster Hunter 4:

Media Create:
01./01. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 473.739 / 2.188.799 (-72%)

Famitsu:
01./01. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} (¥5.990) - 432.286 / 2.307.401 <80-100%> (-77%)

Monster Hunter 4: Ultimate:

Media Create:
01./01. [3DS] Monster Hunter 4 Ultimate # <ACT> (Capcom) {2014.10.11} (¥6.264) - 327.212 / 1.773.501 (-77%)

Famitsu:
01./01. [3DS] Monster Hunter 4 Ultimate # <ACT> (Capcom) {2014.10.11} (¥6.264) - 260.485 / 1.878.434 <80-100%> (-84%)
 
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