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Media Create Sales: Week 50, 2015 (Dec 07 - Dec 13)

Mr Swine

Banned
Really really nice Numbers overall. Glad to see that Wii U is alive and kicking even if this lasts 3 more weeks thanks to Splatoon and SMM! Also we can safely say that it looks like 3DS will reach 20m at the end of the year with no problem.

I'm impressed though that Vita numbers this year have been hovering at 220k less than last year. I thought the drop would be bigger. I guess that next year the drop won't be as severe as this year looking at all the vita games coming out
 
Yodobashi:

Monster Hunter X: sold out
Magic Castle 2: sold out

Amazon:

Monster Hunter X: new stock on Dec 20
Magic Castle 2: new stock on Dec 29


Level 5 and Nintendo will certainly benefit from this situation.
 

faridmon

Member
Why doesn't Sony plan better for the holidays. Getting trumped in sales every year shouldn't be fun for everyone. If they realised Minna no Golf or something family orienter, they would have better sales.

and Damn at Splatoon, Nintendo must be grinning from side to side!


No It wouldn't

But i bet you already knew that.
 
Why doesn't Sony plan better for the holidays. Getting trumped in sales every year shouldn't be fun for everyone. If they realised Minna no Golf or something family orienter, they would have better sales.

and Damn at Splatoon, Nintendo must be grinning from side to side!
They don't really have the software to appeal to kids and family, Minna no Golf lost its selling power.

They will slay Q1 as usual. It's almost like Nintendo and Sony have an agreement.
 

Vena

Member
They don't really have the software to appeal to kids and family, Minna no Golf lost its selling power.

They will slay Q1 as usual. It's almost like Nintendo and Sony have an agreement.

Q1 is negatively overpacked, IMO. Nintendo gets a much better slot (holidays, bumps, little to no competition for an entire set of demographics) while Q1 turns into an overcrowded bloodbath. The hardware will sell but the field will be stained red.

Its more a lack of scheduling plus an overly concentrated demographic focus and EoFY deadlines.
 

Arzehn

Member
So much for being the week of bombas.

Everything pretty sold well relative to expectation. New boobs IP from Marvelous at 40k, Steinsgate sold 88k at retail, and digital rate on VN is probably good (no doubt about the quote they sold the 100k to consumers).

I thought Gravity Rush would sell <20k based on preorders and the original game didn't sell that well on Vita. I'm not sure if it was given away on PSN+ like in the west. 25k while not a great result, i wouldn't call it a bomb. Sell-through 60-80% too.

Trails in the Skies is probably the only poor result. That said, first chapter Evo only opened at 20k as well. Considering it's a sequel they were probably expecting some drop off though.
 

Ryng_tolu

Banned
Splatoon will sell 1.3 million by end of year retail + digital.
Which is over my 1.25 prediction of last 2 weeks.

I don't even know what say lol, people call me crazy all times, but at end not only Splatoon sell like i predict, BUT EVEN MORE.

Those squids are unostoppable.
 
Before and after Splatoon are two entirely different worlds, though.

Is it really?

4.jpg


There was an increase no doubt but I don't really call that different world. PS4 has been outselling WiiU weeks after weeks despite the lack of significant titles. The lineup for PS4 in 2016 is stacked with many major Japanese titles so I don't see how it won't sell significantly more than this year. WiiU on the other hand will be on decline, especially after E3 when Nintendo starts showing off the NX.
 
I really hope Gravity Rush 2 does better than the original. I love GR.

Nice to see wii u doing good though. Ps4 is doing ok considering no big releases.
 

Kid Ying

Member
Is it really?

4.jpg


There was an increase no doubt but I don't really call that different world. PS4 has been outselling WiiU weeks after weeks despite the lack of significant titles. The lineup for PS4 in 2016 is stacked with many major Japanese titles so I don't see how it won't sell significantly more than this year. WiiU on the other hand will be on decline, especially after E3 when Nintendo starts showing off the NX.
It really is. Like i said in the last page, wiiu and ps4 rates after splatoon differ by 6 to 7k. Not to say that from that 500k difference this year, not even 200k was made after splatoon. Not enough for the ps4 to catch the u in 2016 if the trends continue like that. And that in média create. For the ps4 to catch on the best tracker would be even harder.

Either way, there were people saying that the ps4 would catch the wiiu at the end of this year just last year, so lets see what real life got for us all.
 
Is it really?

4.jpg


There was an increase no doubt but I don't really call that different world. PS4 has been outselling WiiU weeks after weeks despite the lack of significant titles. The lineup for PS4 in 2016 is stacked with many major Japanese titles so I don't see how it won't sell significantly more than this year. WiiU on the other hand will be on decline, especially after E3 when Nintendo starts showing off the NX.

The fact is, without Splatoon the Wii U would have kept its declining trajectory; the counterfactual would have likely seen the platform in a worse shape.
 
Is it really?

4.jpg


There was an increase no doubt but I don't really call that different world. PS4 has been outselling WiiU weeks after weeks despite the lack of significant titles. The lineup for PS4 in 2016 is stacked with many major Japanese titles so I don't see how it won't sell significantly more than this year. WiiU on the other hand will be on decline, especially after E3 when Nintendo starts showing off the NX.

The week prior to Splatoon's release, the PS4 had a YTD lead of 320,000. Now it's at 500,000. Or rather, it's lead after Splatoon released is only 180,000. 180,000 in 28 weeks is only about a 6,400 a week lead, far below the number the PS4 needs to outsell the Wii U by to pass it by the end of the year. And this included a price drop.

Now it's not impossible that the PS4 manages to surpass the Wii U next year, but I think it would require a pretty close to perfect storm of all the major titles hitting big, Final Fantasy XV launching no later than September, and the NX dropping before the holiday season.
 

ZSaberLink

Media Create Maven
Whut? He's saying those games being sold out will benefit the publishers who have popular games which are fully stocked (i.e. Yo-kai Watch; Animal Crossing)

Ah nevermind. Didn't notice it was the other titles it would help. However, I do doubt the Monster Hunter X audience is the same as Yokai Watch....

Taiko tokumori was at 23k last year, but it had one more week to sell. Week 50 was its fourth week last year, where this one its is third.

Hm interesting. So it's doing better. It seems to be the one slight recipient of better Wii U sales.
 
The week prior to Splatoon's release, the PS4 had a YTD lead of 320,000. Now it's at 500,000. Or rather, it's lead after Splatoon released is only 180,000. 180,000 in 28 weeks is only about a 6,400 a week lead, far below the number the PS4 needs to outsell the Wii U by to pass it by the end of the year. And this included a price drop.

Now it's not impossible that the PS4 manages to surpass the Wii U next year, but I think it would require a pretty close to perfect storm of all the major titles hitting big, Final Fantasy XV launching no later than September, and the NX dropping before the holiday season.

This has more to do with first half of the years being usually stronger for PS systems release wise (especially Q1) than for Nintendo systems. Just like again next year Q1 is stacked for PS4 and WiiU has pretty much nothingness. Of course it's not given that PS4 passes WiiU next year but it really is not that far fetched. Without a miracle WiiU will sell less than this year by some amount and if PS4 sees any boost it pretty much happens.
 

Chris1964

Sales-Age Genius
This has more to do with first half of the years being usually stronger for PS systems release wise (especially Q1) than for Nintendo systems. Just like again next year Q1 is stacked for PS4 and WiiU has pretty much nothingness. Of course it's not given that PS4 passes WiiU next year but it really is not that far fetched. Without a miracle WiiU will sell less than this year by some amount and if PS4 sees any boost it pretty much happens.

Wii U was dead at new releases for all 2015. Splatoon made the difference and has nothing to do with release schedule.
 
Wii U was dead at new releases for all 2015. Splatoon made the difference and has nothing to do with release schedule.

Well should have said that of course it also made a difference but that it wasn't the sole reason why the gap didn't grow as much as it did before the release of Splatoon.
 
It won't land too far comparing to what?

Comparing to the legs and continued hw boost of Minecraft it will land very far.
Yeah, I posted this before I saw the digital sales figures.
But my guts tell me Builders might help the Vita have some momentum. And I wonder how it will affect the PS4 HW sales too.
 

Fisico

Member
& I didn't put Persona & Yakuza on the same level as FF & DQ, I just said those are the games that will move hardware, while FF & DQ will probably move 100k+ in their debut week with a good increase in the weekly baseline, Persona & Yakuza can still give the PS4 a ~50k week, something I don't think the other games in that list can do.

Well... reading your post you did, that was apparently not your intention which is fine then.

I wouldn't have blink if you hadn't somehow put SO5 in a different ballpark despite all three of them being 200-400k seller (for the PS4 SKU) vs 1M+ seller (FFXV, DQXI), that's often the problem when you take a list and somehow try to have an idea on how much every game on the said list will fare with only a quick glance.

I could even argue that SFV is in the same league (210k LTD for SFIV on PS360) and is an exclusive on top of being the first major IP in its genre on PS4 (Blazblue and Guilty Gear didn't do wonder).

Some numbers for context

Star Ocean
PS2 Star Ocean 3: Till the End of Time 533,373

360 Star Ocean 4: The Last Hope 208,521
PS3 Star Ocean 4: The Last Hope - International 179,202

Yakuza
PS3 Yakuza: Ishin! 259,761
PS4 Yakuza: Ishin! 134,580

PS3 Yakuza 0: Chikai no Basho 233,085
PS4 Yakuza 0: Chikai no Basho 131,587

Persona
PS2 Persona 4 294,214
PSV Persona 4 Golden 296,145

Street Fighter IV
PS3 Street Fighter IV 157,704
360 Street Fighter IV 52,937

PS3 Super Street Fighter IV 159,558
360 Super Street Fighter IV 42,928
 

Sterok

Member
I'm amazed at the synergy Splatoon and Mario Maker have. They're not bundled together, meaning that people buying a Wii U for Splatoon are almost all picking up Mario Maker separately (or the other way around I guess). I didn't think they would help each other this much.
 
What has me curious is how alike Splatoon and SMM's sales numbers are. I guess that means a lot of people are buying them together? Interesting choice of games to compliment each other.

Edit: Somehow missed the exact same observation above me. Doi.
 

Vena

Member
I'm amazed at the synergy Splatoon and Mario Maker have. They're not bundled together, meaning that people buying a Wii U for Splatoon are almost all picking up Mario Maker separately (or the other way around I guess). I didn't think they would help each other this much.

In a very serious manner I'd actually ask why DQB wasn't on the WiiU as well from a demographics perspective (of which there is now no real doubt to its notable existence). Well, I can likely guess at the answer but it surprises me that such a family/kid oriented title is skipping the console with said family/kid demographic.

The Vita and the WiiU will/would both have built a decent sized "builder genre" base, and have kids and families on the platform (Minecraft for the former, by virtue of a bunch of family friendly titles/Splatoon/Mario on the latter) with other things to justify the console purchase (or for Vita the fact that it is cheap enough to justify buying for just Minecraft and then some added DQB when that launches). Outside of the IP's inherent strength, the other titles for this series have been action oriented: DQH/DQH2 (coming soon to the Vita) and DQXI (on 3DS), so there's a variety of outs/conflicts there too.

Maybe WiiU/Vita sounds weird as a launch platform.
 

myps2

Neo Member
Famitsu:

PSP + PSPgo: 19.531.640 + 160.575 = 19.692.215

3DS + new 3DS: 16.855.968 + 2.872.853 = 19.728.821


Media Create:

PSP + PSPgo: 19.926.671 + 175.581 = 20.102.252

3DS + new 3DS: 16.825.512 + 2.941.449 = 19.766.961
 
In a very serious manner I'd actually ask why DQB wasn't on the WiiU as well from a demographics perspective (of which there is now no real doubt to its notable existence). Well, I can likely guess at the answer but it surprises me that such a family/kid oriented title is skipping the console with said family/kid demographic.

The Vita and the WiiU will/would both have built a decent sized "builder genre" base, and have kids and families on the platform (Minecraft for the former, by virtue of a bunch of family friendly titles/Splatoon/Mario on the latter) with other things to justify the console purchase (or for Vita the fact that it is cheap enough to justify buying for just Minecraft and then some added DQB when that launches). Outside of the IP's inherent strength, the other titles for this series have been action oriented: DQH/DQH2 (coming soon to the Vita) and DQXI (on 3DS), so there's a variety of outs/conflicts there too.

Maybe WiiU/Vita sounds weird as a launch platform.

Square also fucked up the pricing of the game. Part of the success of Minecraft is that it's also cheap game. Similar game with three times higher price could limit the appeal of the game despite it having brandpower of DQ behind it.
 

Fdkn

Member
Square also fucked up the pricing of the game. Part of the success of Minecraft is that it's also cheap game. Similar game with three times higher price could limit the appeal of the game despite it having brandpower of DQ behind it.

They can sell to fans at high price and then progressively drop the price when time passes. Maybe that's not a usual thing to do in Japan but the rest of the world eats it up constantly.
 
They can sell to fans at high price and then progressively drop the price when time passes. Maybe that's not a usual thing to do in Japan but the rest of the world eats it up constantly.

in Japan if the price drops it means retailers are trying to clean up the shelves

DQB is too expensive for being a Minecraftwannabe, Minecraft sales are increasing cause its actual target are children, so as all nintendo sw and hw raised, vita & minecraft raised

and I have to praise sony for being a good winter holidays market campaign about it, in every shop the combo Vita+Xmas socket pouch + Minecraft are highlighted
 
01./01. [3DS] Monster Hunter X # <ACT> (Capcom) {2015.11.28} (¥6.264) - 192.203 / 2.013.048 (-42%)
monster hunter still leading and selling out. A true monster

03./04. [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥6.156) - 51.138 / 912.335 (+45%)
04./05. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥6.156) - 48.600 / 491.188 (+51%)
WIU | 47.890

Man. SMM and Splatoon keeping the Wii-U going. That holiday boost just makes it even more amazing.

09./08. [3DS] Animal Crossing: Happy Home Designer # <ETC> (Nintendo) {2015.07.30} (¥4.320) - 27.669 / 1.175.208 (+136%)
16./16. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 14.232 / 524.053 (+148%)
Over 100 % boost. I can't help but be happy for Rhythm Heaven

14./09. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.592) - 17.643 / 442.010 (+58%)
Minecraft is really something else.
Steins;Gate 0 also doing well. Good to see

08./02. [3DS] Mario & Luigi: Paper Jam <RPG> (Nintendo) {2015.12.03} (¥5.076) - 32.580 / 81.847 (-34%)
Sad to see Mario and Luigi struggle though.

3DS # | 112.828
3DS doing much better. That holiday and monster hunter
 

Fdkn

Member
in Japan if the price drops it means retailers are trying to clean up the shelves

I know, but they could try it anyway. It's like releasing a 'thebest' budget priced version after some time. Retailers shouldn't be against restocking it as long as the game sells reasonably fine at that new price. And if it doesn't sell, they just need to stop reprinting, no big deal.

DQBuilders is not the type of game that you expect to have sequels iterating on the concept so there's no problem about the franchise competing with itself.
 

Arzehn

Member
&#332;kami;189576455 said:
https://www.youtube.com/watch?v=Mfu_4QAZiNU

Exist Archive Tv Ad, that's the second ad btw.

This game gets advertisemen on TV, yet so far Nintendo hasn't bothered to do that with their upcoming RPG.

These kinds of ads are worthless. No gameplay, actual game animation, or even a picture of box art. Why would someone watch this and think - "Hey, I should buy that game because of underwater girl."
 

Prelude.

Member
These kinds of ads are worthless. No gameplay, actual game animation, or even a picture of box art. Why would someone watch this and think - "Hey, I should buy that game because of underwater girl."
But they're thinking about the game and maybe they'll look it up, hence, they're aware of its existence.
 

Kid Ying

Member
Xenoblade X got no tv cm either, but there were ads in the shops and streets.

Really strange what nintendo is doing with sharp fe. I guess they think an rpg don't need to be marketed since the hardcore fans already know about it.
 

ZSaberLink

Media Create Maven
Is it really?

4.jpg


There was an increase no doubt but I don't really call that different world. PS4 has been outselling WiiU weeks after weeks despite the lack of significant titles. The lineup for PS4 in 2016 is stacked with many major Japanese titles so I don't see how it won't sell significantly more than this year. WiiU on the other hand will be on decline, especially after E3 when Nintendo starts showing off the NX.

Comparing the completely dead Wii U which had seemingly lost all hope in japan (being down YoY in 2014 compared to 2013), the Wii U would have been far worse without Splatoon. The PS4 still would have caught up to the Wii U, but we're still talking about a 300-400K difference pretty much caused only by Splatoon (and a bit of Mario Maker) thus far. What other title could really move that much hardware these days apart from the titans of MH, Pokemon, YW, DQ, and maybe FF? It's super impressive.
 
The fact is, without Splatoon the Wii U would have kept its declining trajectory; the counterfactual would have likely seen the platform in a worse shape.

Yeah... but without Splatoon Nintendo would probably released another game instead, probably a game that would sell 5 mio a week. You don't now what would be happened in a parallel world without splatoon.

Fact is, Wii U sells with it software. The PS4 had a steady stream of japan centric software in Japan on top of the western games but nonetheless it barely managed to sell out the Wii U that has a software drought. Both consoles had low sales the whole year.
 

BriBri

Member
&#332;kami;189590474 said:
New Monster Strike Tv ad.

https://www.youtube.com/watch?v=IqsQnCtvQpo

At least this one's actually in Japanese, albeit by using a rather cheap voice over.
On a side note does anyone have a link to a Monster Strike 3DS wiki/walkthrough? I'm completely stuck already!

And to keep on topic: Monster Strike is now up to #4 on the current eShop list overtaking the consistent Q and Kamen Rider games. Battle Cats and Cube Creator next!
 
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