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Media Create Sales: Week 51, 2015 (Dec 14 - Dec 20)

Oregano

Member
with the launch of a new system (NX), the consolidation of another one (PS4) and PSVR, which probably is still underestimated here, I don't see how 2016 numbers could be equal or lower than 2015...

PS VR is going to cost the same as a new platform and you can't use it on the train. It's not going to be big(at least for a while). We also have no idea how much of a boost PS4 will have(could be less than 3DS declines) and NX is still a big question mark.

But overall I agree. It should be higher than 2015.
 

horuhe

Member
Genei Ibun Roku #FE launch on TSUTAYA. The Fortissimo Edition Wii U Set was sold out since launch. Other SKUs are, of course, available.
ubvU39R.jpg
Also, they are warning about the possibility of closing pre-orders of the 2DS Pokémon Limited Edition. They are advertising it along with Pokkén Tournament.
Takarajima stores, a small retailer chain, have some adverts about Dead or Alive Xtreme 3.
There, Christmas campaign is getting over tomorrow. So, they are pushing their latest deals. Splatoon Bundle set was re-stocked yesterday, but they inform it went sold out in few hours. Wii U hardware, throughout all this week, also had stock problems.
 

Ōkami

Member
Preorders for all Pokken Wii U SKUS began yesterday, from what I could see on some sites preorders were just below the virtual console rereleases of 20 year old games.

Don't really know weather that could be considered good or bad.
 

Regiruler

Member
Nintendo should be working hard to get Overwatch for NX, but alas, that's not happening.
It's the only listed title that would have major appeal within Nintendo's typical demographic (it shares a lot with Team Fortress 2, and anecdotally that's been one game that nintendo fans consistently like), and it helps that blizzard is fairly console agnostic.

The issue becomes: who is left to buy it? It may be possible to have a sign of good faith when (if) the game launches on NX with exclusive or early content, but will that be enough? This is said as someone who very much wants this to happen, and it would be a very good inclusion to Nintendo's online ecosystem.
 

ZSaberLink

Media Create Maven
Btw why is everyone so focused on the NX getting PS4/X1 Western ports? I always assumed thanks to Japan we'd be looking at the 3DS support, some Western support, and more importantly mobile developer support. I figured titles like Monster Strike & Puzzles and Dragons were testing out a trend of sorts. Either that or just making it very easy to port mobile titles over or something.
 

Chris1964

Sales-Age Genius
Code:
+--+----------+----------+----------+----------+----------+----------+----------+----------+
|  | MCreate  | MCreate  | MCreate  | MCreate  | MCreate  | MCreate  | MCreate  | MCreate  |
|  |  NDS #   |  NDS #   |  3DS #   |  3DS #   |  PSP #   |  PSP #   |  PSV #   |  PSV #   |
|CY|2004.12.02|2004.12.02|2011.02.26|2011.02.26|2004.12.12|2004.12.12|2011.12.17|2011.12.17|
|  |    to    |    to    |    to    |    to    |    to    |    to    |    to    |    to    |
|  |2016.01.03|2016.01.03|2020.12.27|2020.12.27|2016.01.03|2016.01.03|2016.01.03|2016.01.03|
+--+----------+----------+----------+----------+----------+----------+----------+----------+
| 1| 1.495.593| 1.495.593| 4.282.142| 4.282.142|   482.252|   482.252|   439.986|   439.986|
| 2| 4.151.356| 5.646.949| 5.497.737| 9.779.879| 2.200.710| 2.682.962|   690.839| 1.130.825|
| 3| 8.358.730|14.005.679| 4.882.040|14.661.919| 1.849.167| 4.532.129| 1.224.532| 2.355.357|
| 4| 7.167.372|21.173.051| 3.176.525|17.838.444| 3.069.465| 7.601.594| 1.168.570| 3.523.927|
| 5| 3.946.585|25.119.636| 2.072.631|19.911.075| 3.693.026|11.294.620|   930.660| 4.454.587|
| 6| 4.159.445|29.279.081|          |          | 2.384.985|13.679.605|          |          |
| 7| 2.871.621|32.150.702|          |          | 2.907.124|16.586.729|          |          |
| 8|   657.787|32.808.489|          |          | 2.079.152|18.665.881|          |          |
| 9|    68.973|32.877.462|          |          |   899.627|19.565.508|          |          |
|10|          |          |          |          |   439.398|20.004.906|          |          |
|11|          |          |          |          |    97.724|20.102.630|          |          |
|12|          |          |          |          |          |          |          |          |
+--+----------+----------+----------+----------+----------+----------+----------+----------+

2006 DS number can become more impressive

Code:
+--+----------+----------+----------+----------+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |  NDS #   |  NDS #   |  3DS #   |  3DS #   |  PSP #   |  PSP #   |  PSV #   |  PSV #   |
|CY|2004.12.02|2004.12.02|2011.02.26|2011.02.26|2004.12.12|2004.12.12|2011.12.17|2011.12.17|
|  |    to    |    to    |    to    |    to    |    to    |    to    |    to    |    to    |
|  |2015.12.27|2015.12.27|2020.12.27|2020.12.27|2015.12.27|2015.12.27|2020.12.27|2020.12.27|
+--+----------+----------+----------+----------+----------+----------+----------+----------+
| 1| 1.095.930| 1.095.930| 4.135.739| 4.135.739|   339.944|   339.944|   402.794|   402.794|
| 2| 4.002.871| 5.098.801| 5.626.763| 9.762.502| 2.225.799| 2.565.743|   674.365| 1.077.159|
| 3| 8.862.969|13.961.770| 4.931.509|14.694.011| 1.946.911| 4.512.654| 1.197.980| 2.275.139|
| 4| 7.143.702|21.105.472| 3.153.045|17.847.056| 3.022.659| 7.535.313| 1.147.936| 3.423.075|
| 5| 4.029.804|25.135.276| 2.029.453|19.876.509| 3.543.171|11.078.484|   893.273| 4.316.348|
| 6| 4.025.313|29.160.589|          |          | 2.307.971|13.386.455|          |          |
| 7| 2.963.709|32.124.298|          |          | 2.890.476|16.276.931|          |          |
| 8|   711.204|32.835.502|          |          | 1.960.177|18.237.108|          |          |
| 9|    28.627|32.864.129|          |          |   941.992|19.179.100|          |          |
|10|          |          |          |          |   429.393|19.608.493|          |          |
|11|          |          |          |          |    83.985|19.692.478|          |          |
|12|          |          |          |          |          |          |          |          |
+--+----------+----------+----------+----------+----------+----------+----------+----------+

Code:
+--+----------+----------+----------+----------+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |  NDS #   |  NDS #   |  3DS #   |  3DS #   |  PSP #   |  PSP #   |  PSV #   |  PSV #   |
|FY|2004.12.02|2004.12.02|2011.02.26|2011.02.26|2004.12.12|2004.12.12|2011.12.17|2011.12.17|
|  |    to    |    to    |    to    |    to    |    to    |    to    |    to    |    to    |
|  |2016.03.27|2016.03.27|2020.12.27|2020.12.27|2016.03.27|2016.03.27|2020.12.27|2020.12.27|
+--+----------+----------+----------+----------+----------+----------+----------+----------+
| 1| 1.809.306| 1.809.306|   801.423|   801.423| 1.099.769| 1.099.769|   619.419|   619.419|
| 2| 4.709.270| 6.518.576| 4.640.601| 5.442.024| 2.074.427| 3.174.196|   780.392| 1.399.811|
| 3| 9.307.638|15.826.214| 5.651.428|11.093.452| 1.971.859| 5.146.055| 1.273.822| 2.673.633|
| 4| 6.343.547|22.169.761| 4.291.950|15.385.402| 3.427.971| 8.574.026| 1.051.445| 3.725.078|
| 5| 3.983.205|26.152.966| 3.099.837|18.485.239| 3.230.563|11.804.589|   591.270| 4.316.348|
| 6| 3.922.762|30.075.728| 1.391.270|19.876.509| 2.422.765|14.227.354|          |          |
| 7| 2.523.142|32.598.870|          |          | 2.640.499|16.867.853|          |          |
| 8|   250.190|32.849.060|          |          | 1.688.311|18.556.164|          |          |
| 9|    15.069|32.864.129|          |          |   836.165|19.392.329|          |          |
|10|          |          |          |          |   267.142|19.659.471|          |          |
|11|          |          |          |          |    33.007|19.692.478|          |          |
|12|          |          |          |          |          |          |          |          |
+--+----------+----------+----------+----------+----------+----------+----------+----------+
 

Oregano

Member
so everything which is not a mobile phone is doomed, considering how many people actually play with 3DS or Vita on train ;)

it's not 2006-2009 anymore

You say that as if home entertainment has become more popular since then?

The comment about the train wasn't literal
 
No, I was talking about both sw & hw

And the chart I posted includes 2005 and 2006 and 2011, sony had 3 systems in 2006 (PS2, PS3 and PSP) and even in 2011 cause PS2 was still alive.

If you remember PSP and PS2 selling very well you remember wrong cause numbers prove that N always sold better than S in every Xmas week, considering the worst year for N is still better than the best year for S, even GBA sold better than PS2 cause winter holidays is a period of time in which the nintendo audience buys more sw than the sony one.

Numbers, not opinions.

iirc 2/3 of Nintendo yearly profits are made during Q4, this means something, doesn't it ?

It's not a comparison, though; can Sony sell well during winter holidays? Of course: PSP and PS2, and sometimes PS3 as well, had sold really well in December - they received an hardware boost, both in Week 49 onwards and on Week 1. The fact that Nintendo typically sell better is not relevant here because we were talking about when it should be better to launch FFXV.

Given the type of game, it doesn't matter whether they launch in Summer or in Winter because legs will be terrible and hw boost will be limited in two, at most three weeks.

Also I don't really understand the comparison between August and December - has a Sony platform ever sold better in August than December? I guess not.
 
You say that as if home entertainment has become more popular since then?

The comment about the train wasn't literal

mobile is killing handhelds , 3ds and vita are selling slight above GBA + Wonderswan and considering sony gave up with portable family i dont see NX portable able to sell at least 25mln, which is the value to match actual 3DS+vita sales
 

Chris1964

Sales-Age Genius
mobile is killing handhelds , 3ds and vita are selling slight above GBA + Wonderswan and considering sony gave up with portable family i dont see NX portable able to sell at least 25mln, which is the value to match actual 3DS+vita sales

What's killing home consoles?
 

Oregano

Member
mobile is killing handhelds , 3ds and vita are selling slight above GBA + Wonderswan and considering sony gave up with portable family i dont see NX portable able to sell at least 25mln, which is the value to match actual 3DS+vita sales

Okay... but that has literally nothing to do with the market prospects of PS VR.
 
Btw why is everyone so focused on the NX getting PS4/X1 Western ports? I always assumed thanks to Japan we'd be looking at the 3DS support, some Western support, and more importantly mobile developer support. I figured titles like Monster Strike & Puzzles and Dragons were testing out a trend of sorts. Either that or just making it very easy to port mobile titles over or something.

I don't see many people focused on that. I assumed when we were talking NX getting ports, it was Japanese PS4 ports.

Major western publishers will keep releasing Skylanders, Just Dance, LEGO, and Disney Infinity on NX, low key, pretending that leading platform sales ain't no thing, indies will love it, and I think that's about all anyone can reasonably expect.
 
I think it could if it was cheaper and more accessible. I don't see a lot of people paying ¥60k to experience that stuff.

Sometimes it seems that the otaku market is overvalued - they are a valuable segment of the market, because they are loyal, and spend a lot of money, but would they be able to support a platform by themselves?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I think this is easier for me to discuss in qualitative terms.

I expect the following titles to *NOT* be announced for NX:
-Battlefield 5
-Destiny 2
-Overwatch
-Mafia 3
-Dishonored 2
-Mass Effect: Andromeda

Whether there's a total of 20 games or 30 games between LEGO, Call of Duty, Skylanders, Disney Infinity, Assassin's Creed, Just Dance, Gameloft, FIFA, and a variety of indie titles is less important in the conceptual range of what I feel a lack of leaks suggests, which is that there hasn't been a paradigm change in the amount of Western third party support they've achieved.

To contrast this with Japan, I think it's entirely possible that every publisher has at least one game on board and we'd get zero leaks out of them because there's no real outlet from which the leaks would flow with an assertion of legitimacy.

Ok then, I think my honest expectation for major Western publishers is slightly bigger than what you mentioned here.
I still think NDAs and bigger control on the message could be playing a role here and giving us a worse picture than what it actually is, but the realistic range is that.

For indie developers, instead, I'm expecting actual good support from the beginning: Wii U had decent offering on day one, and their relationships with indies have only drastically improved as time went by.
 
I think it could if it was cheaper and more accessible. I don't see a lot of people paying ¥60k to experience that stuff.

sure but by the time it will be on the market there should be around 3mln people who have to spend just money for PSVR

but as usual "sw makes hw selling" and I think that actually VR might be interesting applied to a certain type of games (and not only the one you are thinking about :D )
 

Oregano

Member
sure but by the time it will be on the market there should be around 3mln people who have to spend just money for PSVR

but as usual "sw makes hw selling" and I think that actually VR might be interesting applied to a certain type of games (and not only the one you are thinking about :D )

True but 3 mln isn't an especially large number. I'm not sure the userbase will their to support big VR exclusives for quite a while either which will naturally soften the adoption rate.
 
I think this is easier for me to discuss in qualitative terms.

I expect the following titles to *NOT* be announced for NX:
-Battlefield 5
-Destiny 2
-Overwatch
-Mafia 3
-Dishonored 2
-Mass Effect: Andromeda

Whether there's a total of 20 games or 30 games between LEGO, Call of Duty, Skylanders, Disney Infinity, Assassin's Creed, Just Dance, Gameloft, FIFA, and a variety of indie titles is less important in the conceptual range of what I feel a lack of leaks suggests, which is that there hasn't been a paradigm change in the amount of Western third party support they've achieved.

To contrast this with Japan, I think it's entirely possible that every publisher has at least one game on board and we'd get zero leaks out of them because there's no real outlet from which the leaks would flow with an assertion of legitimacy.

NX western support will be like on Wii U - some ports of bigger games to test waters - then noone buys them - then no support at all except Lego/Just Dance and similar.

And that's assuming PS4/Xbox One games can easily be ported to it.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
We know nothing about NX yet and western support exists if more than the handful AAA titles from the big publishers.

Getting titles like Minecraft or the Telltale games at launch and not years later like the WiiU woukd already be a big improvement same for having heavenly used engines like Unity and UE4 being supported from Day 1.

If the system isn't too underpowered I think the support will be just fine, if it makes sense. EA might not bring over Battlefield but Fifa or PvZ Garden Warfare if the audience is there.
 
NX western support will be like on Wii U - some ports of bigger games to test waters - then noone buys them - then no support at all except Lego/Just Dance and similar.

And that's assuming PS4/Xbox One games can easily be ported to it.

Indeed. How the fuck EA thought porting ME3 would have been a good idea, when ME Collection was available at the same price during the same period on PS360? The only Western publishers which really cared was Ubisoft.
 

Go_Ly_Dow

Member
This is how much PS3 sold during the FFXIII and PS3 Slim launch year, in 2009.

PS3 1.764.531

With wave after wave of notable releases next year, I think the PS4 could beat this figure in 2016 by a fair margin. It does hinge on a pricecut, PS4 slim and DQXI hitting in December, but it is realistic to expect these things.
 
This is how much PS3 sold during the FFXIII and PS3 Slim launch year, in 2009.

PS3 1.764.531

With wave after wave of notable releases next year, I think the PS4 could beat this figure in 2016 by a fair margin. It does hinge on a pricecut, PS4 slim and DQXI hitting in December, but it is realistic to expect these things.

Is this YTD?
 

Oregano

Member
We're maybe going a bit off-topic but the problem with Wii U multiplats is that they were either lacking content or features or launched later. That instantly put them at a disadvantage. That's not to suggest they would have sold well otherwise but it compounded the problem.

It's Nintendo's job to combat that but I doubt we'll see it happen.

EDIT: It depends what effect DQXI would have anyway. It's also being released on 3DS and NX(and we don't know if that's the UE4 version) so it might have only a small effect on PS4 hardware sales.
 
i just think that the market in which VR can do well is Japan, just take a look at Summer Lesson

"There's a game with a schoolgirl in it" is not a reason why VR would succeed in this country.

Mobile and portable gaming are successful because nobody has any free time, because houses and apartments are very small, and because strict mothers won't let kids sit in front of a TV for hours every night taking over the living room going online with Halo when they should be studying. So playing on the train or alone in their room represents the majority of gaming opportunities here.

If VR has a chance at large scale success in Japan, it's because it's relatively private, so people can do it without disturbing the rest of the house when mom/the wife wants to watch terrible variety shows. But in a country where everyone spends two hours on the train every day and has maybe 2-3 hours of flexible time at home, mobile is still where it's at.
 

Go_Ly_Dow

Member
If PS4 is not able to top that with FFXV, DQXI, Persona 5, etc., the situation would be quite worrying.

Yakuza 6, Star Ocean 5, The Last Guardian, Dragon Quest Heroes 2, Tales, Dark Souls 3 and more.

Yeah It would be worrying. Sony Japan need to get all publishers together and really recognise how pivotal 2016 is to console gaming in Japan.

Everyone agree to release dates that won't clash with their games, bundles, big marketing push, price cut, PS4 slim.

Go nuts and make next year be impossible to ignore PS4 for gamers new and old.
 

Sandfox

Member
Yakuza 6, Star Ocean 5, The Last Guardian, Dragon Quest Heroes 2, Tales, Dark Souls 3 and more.

Yeah It would be worrying. Sony Japan need to get all publishers together and really recognise how pivotal 2016 is to console gaming in Japan.

Everyone agree to release dates that won't clash with their games, bundles, big marketing push, price cut, PS4 slim.

Go nuts and make next year be impossible to ignore PS4 for gamers new and old.

I don't really think the games you mentioned will have too big of an effect. I see it coming down to FF and DQXI pushing consoles. I have no idea what to expect from Persona so it will be interesting to follow.
 

Go_Ly_Dow

Member
I don't really think the games you mentioned will have too big of an effect. I see it coming down to FF and DQXI pushing consoles. I have no idea what to expect from Persona so it will be interesting to follow.

As a collective they will have a massive effect in enticing people and building the install base in time for the big hitters to propel it further.
 
I don't really think the games you mentioned will have too big of an effect. I see it coming down to FF and DQXI pushing consoles. I have no idea what to expect from Persona so it will be interesting to follow.

There's also the possibility that Sony will release a "slim" PS4.
 
Genei Ibun Roku #FE launch on TSUTAYA. The Fortissimo Edition Wii U Set was sold out since launch. Other SKUs are, of course, available.

There, Christmas campaign is getting over tomorrow. So, they are pushing their latest deals. Splatoon Bundle set was re-stocked yesterday, but they inform it went sold out in few hours. Wii U hardware, throughout all this week, also had stock problems.

At least #FE will get some sales from that Fortissimo Edition. I wonder if it will at least beat the expected 30K/35K that was predicted.
and Splatoon.. just being Splatoon
 
If PS4 is not able to top that with FFXV, DQXI, Persona 5, etc., the situation would be quite worrying.

This is why I said earlier that next year will be the true litmus test as to how much of the console market can be salvaged. If those 3 games as well as all of the other smaller ones don't cause some kind of sustainable uptick, then we can deem this PS4 push a failure.

People basically said the same thing earlier this year.

Persona 5, DQ XI and FFXV launched this year? The more you know.
 
I don't really think the games you mentioned will have too big of an effect. I see it coming down to FF and DQXI pushing consoles. I have no idea what to expect from Persona so it will be interesting to follow.

It's not about 1 big game, having quality japanese titles every week will make a huge difference.
 

Sandfox

Member
This is why I said earlier that next year will be the true litmus test as to how much of the console market can be salvaged. If those 3 games as well as all of the other smaller ones don't cause some kind of sustainable uptick, then we can deem this PS4 push a failure.



Persona 5, DQ XI and FFXV launched this year? The more you know.

Eolz was referring to the games M_Night mentioned.

It's not about 1 big game, having quality japanese titles every week will make a huge difference.

I expect them to have an effect on sales, but question how much.
 

Eolz

Member
Eolz was referring to the games M_Night mentioned.

This, yeah, sorry if it was not clear.
The heavy-hitters will have an effect for sure, I just don't think the small-mid "hits" can have an impact anymore on hardware. People wanting those games either have one or will wait for a big game (and I'm not even sure for Persona 5).
No "massive impact".
 
This, yeah, sorry if it was not clear.
The heavy-hitters will have an effect for sure, I just don't think the small-mid "hits" can have an impact anymore on hardware. People wanting those games either have one or will wait for a big game (and I'm not even sure for Persona 5).
No "massive impact".

They can make the difference between 25k a week and 30k a week. That adds up.
 

Chris1964

Sales-Age Genius
I don't really think the games you mentioned will have too big of an effect. I see it coming down to FF and DQXI pushing consoles. I have no idea what to expect from Persona so it will be interesting to follow.

2016 has Persona but 2015 had Metal Gear.

In the end it's all about FF and DQ and if they'll launch next year.
 

Go_Ly_Dow

Member
Here are a list of YTD's, to show and compare how both consoles performed in the years prior to the major releases, price cut and revised model.

PS4 2015 + 1 more week of sales to go

1.211.960

PS4 - 2014 - missing 7 weeks of sales due to the late Feb launch

970.667

PS3 - 2008 - full calendar year of sales

980,797

PS3 - 2007 - full calendar year of sales

1,184,118

People basically said the same thing earlier this year.

It can be difficult to gauge if you simply measure the weight of one title to the consoles in the week it launches.

A big library, with several appealing games will gravitate people towards a console throughout the year and not necessarily just when the big games release.

I think that has been evident this by looking at the steady sales of the console in 2015.

They can make the difference between 25k a week and 30k a week. That adds up.

Pretty much.
 

Chris1964

Sales-Age Genius
Joker 3 is the first DQM game that isn't a remake and basically the first big new SE 3DS title since KH3D.

[3DS] Bust-A-Move Universe <PZL> (Square Enix) {2011.02.26} (¥4.980) - 9.513 / 26.901 <30,07%>
[3DS] Dragon Quest Heroes: Rocket Slime 3 <ACT> (Square Enix) {2011.11.02} (¥6.090) - 38.859 / 128.619 <27,77%>
[3DS] Cooking Mama 4: Kitchen Magic <ACT> (Square Enix) {2011.12.01} (¥5.040) - 2.509 / 64.652 <8,60%>

[3DS] Theatrhythm Final Fantasy <ACT> (Square Enix) {2012.02.16} (¥6.090) - 67.206 / 169.350 <90,04%>
[3DS] Kingdom Hearts 3D: Dream Drop Distance # <RPG> (Square Enix) {2012.03.29} (¥6.090) - 213.579 / 355.136 <64,20%>
[3DS] Dragon Quest Monsters: Terry no Wonderland 3D # <RPG> (Square Enix) {2012.05.31} (¥5.490) - 513.183 / 959.797 <93,96%>
[3DS] Chousoku Henkei Gyrozetter: Albatross no Tsubasa <RPG> (Square Enix) {2013.06.13} (¥5.490) - 17.925 / 40.154 <39,91%>
[3DS] Bravely Default <RPG> (Square Enix) {2012.10.11} (¥6.090) - 141.529 / 309.685 <85,68%>
[3DS] Dragon Quest Heroes: Rocket Slime 3 [1/1][Ultimate Hits] <ACT> (Square Enix) {2012.12.06} (¥2.940) - 467 / 13.407 <12,87%>

[3DS] Dragon Quest VII: Warriors of Eden <RPG> (Square Enix) {2013.02.07} (¥6.090) - 827.922 / 1.251.468 <83,29%>
[3DS] Bravely Default: For the Sequel <RPG> (Square Enix) {2013.12.05} (¥4.990) - 35.617 / 90.353 <49,47%>

[3DS] Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi # <RPG> (Square Enix) {2014.02.06} (¥5.490) - 443.656 / 802.173 <78,65%>
[3DS] Theatrhythm Final Fantasy: Curtain Call # <ACT> (Square Enix) {2014.04.24} (¥6.264) - 80.523 / 144.689 <55,72%>
[3DS] Bravely Default: For the Sequel [1/1][Ultimate Hits] <RPG> (Square Enix) {2014.08.07} (¥2.700) - 4.720 / 25.401 <67,47%>
[3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104) - 52.375 / 133.105 <95,53%>
[3DS] Final Fantasy Explorers <RPG> (Square Enix) {2014.12.18} (¥6.264) - 161.197 / 249.497 <72,54%>

[3DS] Theatrhythm Dragon Quest <ACT> (Square Enix) {2015.03.26} (¥6.264) - 76.858 / 117.161
[3DS] Dragon Quest VII: Warriors of Eden [1/1][Ultimate Hits] <RPG> (Square Enix) {2015.04.16} (¥3.024)
[3DS] Dragon Quest Monsters: Terry no Wonderland 3D [1/1][Ultimate Hits] <RPG> (Square Enix) {2015.04.16} (¥3.024)
[3DS] Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi [1/1][Ultimate Hits] <RPG> (Square Enix) {2015.04.16} (¥3.024)
[3DS] Bravely Second: End Layer <RPG> (Square Enix) {2015.04.23} (¥6.458) - 100.047 / 138.298 <53,63%>
[3DS] Dragon Quest VIII: Journey of the Cursed King <RPG> (Square Enix) {2015.08.27} (¥6.458) - 584.716 / 801.043 <72,27%>
 
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