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god damn this DOOM box art is bad

pigmemonkey

Neo Member
I disagree. I think it's simple and elegant. Maybe it's not good for individuals who don't know about the game but for people who love the series I think it works. I hate box art that has tons of stuff on it.
 

Stevey

Member
doom_logo.jpg


They should just have this on a black background.
 

Ooccoo

Member
Everything is so generic nowadays, wtf is that cover. Pete Hines is cancer really, this guy is genuinely one of the worst PR guys in the industry (his tweet fooled me)
 
I disagree. I think it's simple and elegant. Maybe it's not good for individuals who don't know about the game but for people who love the series I think it works. I hate box art that has tons of stuff on it.
Wrong. I've been a fan since playing the first episode on shareware and I want Doom artwork and design to go back to being heavy metal-as-fuck. Doom3 was an interesting detour for the series but just that, and if they were ever serious about trying to bridge the classic doom gameplay with modern niceties...well, it certainly doesn't show.

This looks like the shooter version of an elder scrolls game. No doubt that means the easily led plebs will eat up this garbage while the rest of us are scratching our heads wondering why anyone would enjoy something so bland and uninteresting.
 

Iorv3th

Member
Cover does look terrible. Maybe there will be a better cover on the reverse side.

I sure hope not! I don't want the franchise taking a dirt nap.

Well I mean it has been for over 10 years. Unless you count the port of Doom3 with BFG edition as the series being alive.
 

gafneo

Banned
No big deal. It's basic, but so is everything these days. Brom would have been perfect to redo his original art cover with a modern effect.
 
I genuinely like Shagg's attempt more.

hkMiV5j.jpg


At least it's interesting.

Wow, I actually don't see the monster on the right unless I look.

It looks like doomguy is just leaning a bit on the left side, the rest of monster's head is the rest of the helmet, and he's got some other big fiery piece of gear strapped to him poking up on the right.

It almost looks better just for having a more interesting pose.
 
Ultimately, it's Halo's fault.

This is clearly based off of Halo (which gave rise to the worst designed hero in the history of videogames: a butt-ugly green dude with a motorcycle helmet)
 
Wrong. I've been a fan since playing the first episode on shareware and I want Doom artwork and design to go back to being heavy metal-as-fuck. Doom3 was an interesting detour for the series but just that, and if they were ever serious about trying to bridge the classic doom gameplay with modern niceties...well, it certainly doesn't show.

This looks like the shooter version of an elder scrolls game. No doubt that means the easily led plebs will eat up this garbage while the rest of us are scratching our heads wondering why anyone would enjoy something so bland and uninteresting.

Agreed. Generic boxarts are a dime a dozen (anyone remember Fuze's? That was the design formula taken to comical levels), but the reason why it's especially bad for Doom is that Beth/id's been trying to market the game as a return to form. That's not to say it needs to have the exact same aesthetic, but at the very least it needs to look and feel inspired. They're definitely trying to get away from the reputation that Doom 3 left (a much more generic shooting experience).

Does it matter that the box art may be generic? Not in the grand scheme of things, if it turns out that the game itself turns out to be great and hits all the good notes that old FPSs used to hit. But right now with some of the footage and some of the marketing it doesn't seem like they're committing all that much to the "just like the old Doom games, guys!" lip service. Beth/id's obviously banking on the lip service to sell copies, so here's an example where the PR/marketing isn't matching that lip service. It's worth bringing up even if it IS just a box art.
 

Muffdraul

Member
Historically there have been a number of cases where I'm game to get all up in arms over box art that I personally deem to be shit. This is not one of them. This is a case where I shrug because I don't have strong feelings about it one way or the other.
 

Alienfan

Member
I like it. It's simple and doesn't have a bunch of nonsense crammed into the picture. The font finally doesn't look like something created in word art.
 

DorkyMohr

Banned
Ultimately, it's Halo's fault.

This is clearly based off of Halo (which gave rise to the worst designed hero in the history of videogames: a butt-ugly green dude with a motorcycle helmet)

What's with everyone acting like Halo Spartans weren't designed after Doom Marines?
 

120v

Member
box art sucks but marketing knows what it's doing. It'll probably sell more like that

Half the target audience wasn't even born when doom came out
 

bigmac996

Member
I think what throws me off is the angle of the helmet coupled with the tangent there between the Os in "DOOM". Looks like he's leaning his head forward awkwardly and his chin is overlapping the letters.

Would have much preferred more of a throwback to the original DOOM boxart, not the same, but a more painterly scene rather than this.
 
I think what throws me off is the angle of the helmet coupled with the tangent there between the Os in "DOOM". Looks like he's leaning his head forward awkwardly and his chin is overlapping the letters.

Would have much preferred more of a throwback to the original DOOM boxart, not the same, but a more painterly scene rather than this.

Lol yeah, it's like he is resting his face on the letters. Like putting his head through a cardboard cutout.
 
Genericness is a flaw, especially when you're trying to remake a well-known franchise like Doom.
It's not that big of one. Plenty of popular games have extremely generic covers.

I never said it was a great cover, I'm just saying people are being hyperbolic about how bad it is.
 
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