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Famitsu's Review for Street Fighter V - 10/8/8/9 [35/40]

Looked around but couldn't find a thread about it.

Attack on Titan (PS4) – 8/9/9/8 [34/40]
Attack on Titan (PS3) – 8/9/9/8 [34/40]
Attack on Titan (PSV) – 8/9/9/8 [34/40]
Hardware: Rivals (PS4) – 7/7/8/7 [29/40]
Ikenie to Yuki no Setsuna (PS4) – 8/8/8/8 [32/40]
Ikenie to Yuki no Setsuna (PSV) – 8/8/8/8 [32/40]
Kan Colle Kai (PSV) – 7/7/8/7 [29/40]
Mario & Sonic at the Rio 2016 Olympic Games (3DS) – 9/8/8/8 [33/40]
Nazo no Mini-Game: Choigae (3DS) – 6/8/6/9 [29/40]
Street Fighter V (PS4) – 10/8/8/9 [35/40]
http://gematsu.com/2016/02/famitsu-review-scores-issue-1419#hEDthZEAppP4EqVC.99

Lock if old.

UPDATE: Here are a few notes from the reviews thanks to Takao.
If you want more than scores, here's some meaningless text:

SFV Famitsu review
-Easy controls compared to most recent fighting games
-Many competing moments outside of execution
-V Triggers help giving chara individualities & easy to know decisive points
-Single player contents not enough
-A reviewer worries that because of simple system & controls, hi-level fights might not be a show of skills.
Setsuna Famitsu review
-Embodiment of the concept of good ol' RPG. Graphics have deep flavor, sad story, piano BGM help bring atmosphere
-Battles are steadily interesting
-They don't really feel anything originally new
-Stone customization & Strategic element in Setsuna system are good
-Too much loading in towns, a bit troublesome
-Takes about 20-25 hours to clear
AoT game Famitsu review
-3D battles represented well in game
-Speed sense different from other games with wire hooks
-Able to play anime 1st season + game-original story is good
-Camp Mode is like being made from a template
-3D action can be done with simple controls
-There's a sense of co-op with AI allies
-A critic says beating titans are almost same all time so easy to get bored, wishes more official story covered.
-25-30 hours for clearing Attack Mode (story), infinite replay value

https://twitter.com/bk2128

EDIT: On another news apparently Capcom has done some sort of sorcery on the game's file size.
ILA183M.jpg
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
They needed Sony to fund the game so i guess the marketing budget isnt that high.
 

jon bones

hot hot hanuman-on-man action
been following games for a long time and famitsu's reviews never made any sense - is this a good score? a bad one?

i'll wait for American publications to take a crack at it
 

Gandalf

Member
Seems really good for a fighting game. But then again, I'm not exactly familiar with their scores of similar games in the past.
 

Nyx

Member
They scored SFIV one point less:

Street Fighter IV (PS3/Xbox 360, Capcom): 9 / 8 / 8 / 9 - (34/40)
 
On a side note Attack on Titan scored 34 is that good on their scale?
The way I see it, 36 and above is a great game. 32-35 is good. 30-31 is okay. 29 and below is not worth your time. Keep in mind this is the same magazine that gave Final Fantasy XIII-2 a perfect score

Edit: although it's still worth to actually read the review as they do have worthwhile insight, regardless of what the final score may be
 
I guess that's a good score or something. Really hard for me to take Famitsu scores for good or bad when tied to marketing dollars.

been following games for a long time and famitsu's reviews never made any sense - is this a good score? a bad one?

i'll wait for American publications to take a crack at it

Been with GAF over a decade and, yeah, I had have come to see Famitsu scores as practically not worth much as I first thought and most often might as well be random points assigned by a dart board.
 

Takao

Banned
If you want more than scores, here's some meaningless text:

SFV Famitsu review
-Easy controls compared to most recent fighting games
-Many competing moments outside of execution
-V Triggers help giving chara individualities & easy to know decisive points
-Single player contents not enough
-A reviewer worries that because of simple system & controls, hi-level fights might not be a show of skills.

Setsuna Famitsu review
-Embodiment of the concept of good ol' RPG. Graphics have deep flavor, sad story, piano BGM help bring atmosphere
-Battles are steadily interesting
-They don't really feel anything originally new
-Stone customization & Strategic element in Setsuna system are good
-Too much loading in towns, a bit troublesome
-Takes about 20-25 hours to clear

AoT game Famitsu review
-3D battles represented well in game
-Speed sense different from other games with wire hooks
-Able to play anime 1st season + game-original story is good
-Camp Mode is like being made from a template
-3D action can be done with simple controls
-There's a sense of co-op with AI allies
-A critic says beating titans are almost same all time so easy to get bored, wishes more official story covered.
-25-30 hours for clearing Attack Mode (story), infinite replay value

https://twitter.com/bk2128
 

pizzacat

Banned
And apparently Capcom has done some sort of sorcery on the game's file size.
It's probably going to have a similar size update like they did with the beta implementations or that size is wrong or maybe it's right idk


Reviewer said:
-A reviewer worries that because of simple system & controls, hi-level fights might not be a show of skills.

Wonder if he got bopped online like that other guy
 

KingBroly

Banned
And apparently Capcom has done some sort of sorcery on the game's file size.

SF4 was 3.4gb initially or something I believe. That might've been MVC3 though. SSF4 was 6gb before AE and Ultra, so...it's not that surprising given the art style, the lack of story mode cutscenes and such, which are coming later.
 

Kiriku

SWEDISH PERFECTION
Weird to see another Famitsu score thread on NeoGAF, didn't we have one recently for a different game? Are Famitsu scores suddenly relevant again?
 

jon bones

hot hot hanuman-on-man action
Been with GAF over a decade and, yeah, I had have come to see Famitsu scores as practically not worth much as I first thought and most often might as well be random points assigned by a dart board.

yeah

and to be honest, i dont even care about the American scores

i'm getting the game regardless
 

ethomaz

Banned
Funny because Famitsu scores are more inline with my tastes lol

So great for me SFV got a good one.
 
It's funny, most of us agree Famitsu scores are irrelevant, but we still post threads their socre.

They just seem to cause bickering.
 

SSReborn

Member
The way I see it, 36 and above is a great game. 32-35 is good. 30-31 is okay. 29 and below is not worth your time. Keep in mind this is the same magazine that gave Final Fantasy XIII-2 a perfect score

Edit: although it's still worth to actual read the review as they do have worthwhile insight, regardless of what the final score may be
Oh yeah definitely gained a lot more from the translated blurb. Seems like the game turned out decent enough may pick it up down the line.
 
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