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Xbox Survey: would you sell back your digital games at 10% of purchase price?

Rembrandt

Banned
Yeah, the same option disguised as a way to take away rights from consumer back in early Xbone days. It's amazing how easily people forgive MS for it and not being the least suspicious about this.

But you literally just said you rather get 0 for the digital games you have. You already bought digitally and don't have an option to do anything with that game; they give you the option to at least make some money off of them and that's them taking away rights?

???
 

Kilau

Gold Member
I guess it also works as an incentive to buy from their store, where they will get more money.

Some people buy physical solely so they can trade it back in later, allowing the same for digital would make them re-consider

But they have to go higher than 10%

Thanks for all the responses.

I guess it does make sense for them. Learning how big a cut they get on digital sales makes me wish they would increase the amount to at least 20%.

I would probably use the feature then.
 
I always like more options as a consumer. 20% would be much more appropriate.

Step in the right direction Microsoft, hopefully Sony offer something similar in the future if this becomes available.
 

Replicant

Member
But you literally just said you rather get 0 for the digital games you have. You already bought digitally and don't have an option to do anything with that game; they give you the option to at least make some money off of them and that's them taking away rights?

???

Don't twist my words. I don't mind selling my digi games right but my point STANDS: 10% 0ff is a rip-off when digital games do not lose its value/quality.
 

Portugeezer

Member
$6 to no longer have the ability to play the game? Well, I guess that would depend on the game.

I wonder what the caveat would be? How old a game is? How many hours you have logged? I mean, I would sell Advanced Warfare for $6 sure. I don't see what would be in it for MS if I sell an old game I didn't enjoy very much.

Either way, it would be like 10% discount towards the next game you buy.
 

SenkiDala

Member
That's insulting, that is barely even the tax in most areas.

In France the tax is at 20%. So it's not even half of the tax (in France, digital games are at 69€).

So the answer is obviously no.

- It should depends on how old is the game. If it's an indie game than you paid 10$ or a AAA that you paid 60$.
- The best way to do it is to make a market place. People put the price that they want, MS take a percentage on the sale, and that's it. For exemple you want sell The Division to 30$, MS take 10%, you receive 27$ in store credit.
 

SOR5

Member
Don't twist my words. I don't mind selling my digi games right but my point STANDS: 10% 0ff is a rip-off when digital games do not lose its value/quality.

I know this wasnt in response to me, but I would like you to expand how the addition of an option not done by anyone else takes away consumer rights instead of expands upon them.
 

graybot

Member
Why would a deleted game benefit MS?

Why don't they just offer 10% off your next digital purchase with every game on the store? Same difference really
 

Yagharek

Member
Don't twist my words. I don't mind selling my digi games right but my point STANDS: 10% 0ff is a rip-off when digital games do not lose its value/quality.

Once bought a digital game has zero monetary value. That's why you should treat them as rentals and buy accordingly.
 

Rembrandt

Banned
Don't twist my words. I don't mind selling my digi games right but my point STANDS: 10% 0ff is a rip-off when digital games do not lose its value/quality.

Who's twisting your words? You did say you would prefer 0 and be able to keep your games or buy them boxed,like them offering trade in credit would remove those options.

You're currently getting ripped off since you're making $0. 10%" isn't great but it's better than nothing and I don't see how this offer is reminiscent of their early plans at all.
 
It's a massive can of worms that I can only assume MS would get around by offering 10% from their 30% cut.

How many publishers out there are going to give back 10% for customers to buy other publishers games with?
 

theWB27

Member
Don't twist my words. I don't mind selling my digi games right but my point STANDS: 10% 0ff is a rip-off when digital games do not lose its value/quality.

They've convinced you discs lose value because what? If you can play the game the way it was supposed to be played when it first released on disc....why does it lose value compared to digital?

The software....which is what we're paying for. ..is exactly the same.
 
The percentage seems low so I don't think a lot of people would want to do it. I'm thinking renting games would be a better idea, (downloading it, not streaming like PSnow). At a decent price I suspect a lot of people would do it. Maybe a couple dollars a day, something that wouldn't sway consumers from buying it but also not being too expensive. And maybe not allowing renting on all games, Day 1.
Renting would probably also push consumers to actually beat their games.
 

Replicant

Member
I know this wasnt in response to me, but I would like you to expand how the addition of an option not done by anyone else takes away consumer rights instead of expands upon them.

The shit option that's gonna locked the rest of us at 10% selling value for digital games from here forward? You damn right I don't want to participate in that. There has to be more options that that insulting flat rate.

They've convinced you discs lose value because what? If you can play the game the way it was supposed to be played when it first released on disc....why does it lose value compared to digital?

The software....which is what we're paying for. ..is exactly the same.

You obviously don't buy boxed because boxed buyers do care about the quality of the box, if the disc has been left on the carpet and has fur or scratches on it, if it looks okay enough to gifted to others, etc. The packaging matters and buying second hand boxed often give you less than optimal contents.
 

hwy_61

Banned
Why would a deleted game benefit MS?

Why don't they just offer 10% off your next digital purchase with every game on the store? Same difference really

At the very least Sony and Microsoft should be doing the same thing Nintendo did with their digital points thing.
 
20-25% of the purchase price is probably the point at which it starts starts becoming reasonable an equivalent to an "old" physical trade in.

Can even make it as a % of the current price given digital prices never fall
 

SOR5

Member
I have a question what do they gain from digital tradeins?

They gain a potentially greater chance of digital ecosystem investment, due to incentives.

As long as this option is added in conjunction with the current system remaining the way it is, its nothing but pro-consumer, even if the amount is paltry. Hence why it should be higher.
 

ZOONAMI

Junior Member
Physical retail buybacks at gamestop and bestbuy easily get this low or lower, so I'm all for it. Better than nothing.
 

Rembrandt

Banned
The shit option that's gonna locked the rest of us at 10% selling value for digital games from here forward? You damn right I don't want to participate in that. There has to be more options that that insulting flat rate.

Or they say fuck it and we never get any money from digital titles. Being locked at 0% is easily the better option.

Take that, m$.
 

leng jai

Member
30% sounds fair especially when you factor in the convenience factor. I think 20% would be tempting. There's a big difference between the actual games and how old they are. A blanket value doesn't really make sense.

10% is a farce.
 

SOR5

Member
The shit option that's gonna locked the rest of us at 10% selling value for digital games from here forward? You damn right I don't want to participate in that. There has to be more options that that insulting flat rate.

You still have the option of using physical games.

You also have the option of obtaining money for something you digital you wouldn't want to keep, as opposed to nothing and letting it remain stationery.

None of your current options are being taken away.

I agree with you 10% is too low, but there isn't much of a great scheme behind this except a bigger incentive to buy digitally.
 

Replicant

Member
Or they say fuck it and we never get any money from digital titles. Being locked at 0% is easily the better option.

Take that, m$.

LOL you are so afraid of getting nothing.

Don't worry, MS and others have every desire to make customers want to do this. So grease up that wallet.

Of course they are going to tell you either this or nothing. Like I said, if people are so gullible, why won't they?
 
I think it's more insulting to the actual games than to us.

I firmly believe that any game... ehem, 90% of the games I buy at launch price are worth more than $6 for me to give them away.
I rather keep them in my library and get $0 than losing them and get only $6 in return.
Still though, I mean look at Titanfall. I can trade it in to Amazon for $1.06 right now. Or I can try and sell it myself for $6. My current option for the digital version is keep it and gain nothing despite me not playing it and likely never playing it again. With 10% back of the price I paid for it I would get $6 from MS for a game that otherwise has no value other than what I perceive it to be worth in time.

yes, okay, maybe 10% is a bit low, but it's better than the current 0%.

If you perceive your digital copy of Titanfall to be worth more than $6 than that's on you, because the market dictates otherwise.

I think a better argument would be that a blanket 10% sucks. Maybe bracket things out into time. Anything over a year is 10%, anything between 6 months and a year is 15%, anything less than 6 months is 20%. Something along those lines
 

OmegaDL50

Member
They've convinced you discs lose value because what? If you can play the game the way it was supposed to be played when it first released on disc....why does it lose value compared to digital?

The software....which is what we're paying for. ..is exactly the same.

A physical copy will degrade from use and just wear over time.

A digital copy which is nothing more than data doesn't have this problem.

Even if you propose the physical shell is the HDD you store the game on, Being that the purchase is tied to the account and not that single console, you could also transfer your license to another console or HDD if it fails.

This does not apply to a physical copy of a game, once that one copy no longer works, the data on it is completely useless and cannot be obtained akin to simply just redownloading a digital copy without cost.
 

Deadstar

Member
10% to....microsoft? What....you should be able to sell your games to other customers for whatever price you want. The market will dictate the pricing. If I own the license I should be able to sell that license to whoever I want.
 

Rembrandt

Banned
LOL you are so afraid of getting nothing.

Don't worry, MS and others have every desire to make customers want to do this. So grease up that wallet.

What's the precedent to make me think we'll be getting something? When I'm being offered higher prices to resell a digital copy than I'm offered for the physical one, I don't see the issue. If GS is offering less than $2 for Titanfall and less than $3 for AC:U or CoD:AW but I can get $6 for each title, I'm going for that.

For what, so I can use that $6 and $4 of my own money for zombi or $9 of my own money instead of $15 for Hitman?

And I've said I don't think 10% flat isn't great but it's better than nothing which we're very likely to get. They don't have an incentive to give us anything because people are already buying digital with no rights to sell or trade a product with no complaints.
 

theWB27

Member
A physical copy will degrade from use and just wear over time.

A digital copy which is nothing more than data doesn't have this problem.

Even if you propose the physical shell is the HDD you store the game on, Being that the purchase is tied to the account and not that single console, you could also transfer your license to another console or HDD if it fails.

This does not apply to a physical copy of a game, once that one copy no longer works, the data on it is completely useless and cannot be obtained akin to simply just redownloading a digital copy without cost.

Ok..I said if the game plays the way it's intended.

I've also bought digital and it didn't work at all. I actually got a refund from Microsoft for an AC game. So there's that.
 

SOR5

Member
A physical copy will degrade from use and just wear over time.

A digital copy which is nothing more than data doesn't have this problem.

Even if you propose the physical shell is the HDD you store the game on, Being that the purchase is tied to the account and not that single console, you could also transfer your license to another console or HDD if it fails.

This does not apply to a physical copy of a game, once that one copy no longer works, the data on it is completely useless and cannot be obtained akin to simply just redownloading a digital copy without cost.

Should a brand new sealed copy of Big Rigs Over The Road Racing be more expensive than a used unboxed version of a Mario 64 prototype cartridge?

The value of an item is open to debate, however it's condition is only one factor. There is plenty more.
 

Fox Mulder

Member
10% is better than zero, which is what I accepted when buying into digital games on consoles.

I don't see the point of it though. A few bucks back isn't going to change my buying habits.
 

shoreu

Member
They gain a potentially greater chance of digital ecosystem investment, due to incentives.

As long as this option is added in conjunction with the current system remaining the way it is, its nothing but pro-consumer, even if the amount is paltry. Hence why it should be higher.

This is what I'm thinking could this also lead to some steam like sales
 

Replicant

Member
And I've said I don't think 10% flat isn't great but it's better than nothing which we're very likely to get.

You are so easily pleased. MS has every vested interest to see this get off the ground.

Do you think they are doing this out of the goodness of their heart? LEL. Nope. They have something big to gain out of this. Otherwise they wouldn't do it AT ALL. Amongst them: more customers in their ecosystem, potential of re-selling previously used code with discounted prices, and drawing away customers from brick and mortar store. It doesn't seem much at a glance, but all of those executed in succession will result in a lot of cash flow their way.

So you can count me out on taking that pea size offer.
 

Rembrandt

Banned
This is what I'm thinking could this also lead to some steam like sales

There has been some very good deals on DWG/publisher deals. I was really shocked. If we can better deals, I'm all for it.


You are so easily pleased. MS has every vested interest to see this get off the ground.

Do you think they are doing this out of the goodness of their heart? LEL. Nope. They have something big to gain out of this. Otherwise they wouldn't do it AT ALL. Amongst them: more customers in their ecosystem, potential of re-selling previously used code with discounted prices, and drawing away customers from brick and mortar store. It doesn't seem much at a glance, but all of those executed in succession will result in a lot of cash flow their way.

So you can count me out on taking that pea size offer.

Get this condescending bullshit out of here.

You're saying they'll sell previously used codes for cheap like used digital games are supposed to turn me off the idea.

And you really think you're proving a point? Lmaooo
 
Perhaps do it by time played plus length of ownership. The Valve model with a few tiers basically.

Valve model > Full Refund

10 hours played > 25% refund

25 hours played > 10% refund

Something along those lines. I think MS should just bite the bullet and go full digital with their next machine. There are plenty of ways to incentivize it if they are smart.
 

Head.spawn

Junior Member
I think the only way they can possibly do this right would be for it to be dynamically adjustable, based on and factoring how old the game is and it's current market value.

People saying 30%. Let's say you buy at $60, so that's $18 back by default. A few years later, the game is going for $20 or below. Would it make sense for them to still give you $18 for it? It's on sale for $10 during a wild Christmas deal. $18 still?? You could sell it and rebuy it and make money at that point, lol.

Let's say that game is Madden 25. Would Gamestop even give you a dollar for it at this point?

50% makes that sound even crazier. IMO, it's got to be a lower flat rate or dynamic to make any logical sense from their perspective

I'm assuming they are doing this with the assumption that people aren't going to just go around flipping games as right away.

Why would a deleted game benefit MS?

Why don't they just offer 10% off your next digital purchase with every game on the store? Same difference really

You could stack money, you can't stack 10% off coupons.

As for benefit, it would be money in your Xbox Wallet that can only be used there. Just like Gamestop, it could spur other purchases... like DLC, movie rentals, more games, music purchases etc etc
 

blakep267

Member
Sure I would. I don't really replay games after I'm done with them. I'd be happy to get rid of my digital forza horizon 2, tales of borderlands, black ops 3( wasn't a fan), trials fusion, etc. I'm literally not playing them at all so why not get credit
 
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