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The Making Of Uncharted 4 - Pushing Technical Boundaries Part 2 (gameplay)

Salz01

Member
Nathan is a programmer in real life

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Lol this made me laugh. So true
 
Well, I guess you can say "destroyed" is very subjective and variable. I would say that if you render a game at 4K or downsample it from 4K, then the IQ would "destroy" Uncharted 4's IQ. But yeah, judging from the beta, Uncharted 4 had pretty damn good IQ and that was 900p. The campaign will have even better IQ.

I think it's safe to assume the SP in 1080P will be a big step up from MP in 900P.
 

Javin98

Banned
I think it's safe to assume the SP in 1080P will be a big step up from MP in 900P.
That's very possible, of course. Not only will the resolution be higher in the SP, but we don't know if they had to dial back AA and AF as well for the MP, so the latter two could be improved in the SP as well.
 
Since Sully seems to be always with Nate, there should have been a campaign coop option. It would have enhanced the experience a lot in my opinion. Not that the Uncharted games are lacking in the quality department.
 

Aceofspades

Banned
Seeing this video enforced my believe that PS4.5 is not needed at all ( in case the new machine has extra GPU power, not just updated ports and slimmer version)
 
Since Sully seems to be always with Nate, there should have been a campaign coop option. It would have enhanced the experience a lot in my opinion. Not that the Uncharted games are lacking in the quality department.

No.

First, Sully is not always with Nate.

Second, if the game was always coop, it would have mean that we already knew that Drake would never be in a situation where he is alone, and that nothing could happen to Sully (or Sam) in the middle of the adventure.

Thank God it's a full single player campaign.
 
Seeing this video enforced my believe that PS4.5 is not needed at all ( in case the new machine has extra GPU power, not just updated ports and slimmer version)

Naughty Dog ain't your typical studio though. They can make magic on whatever set up they're handed.

Bow down to your iterative console Gods and embrace faster tech leaps.
 

hey_it's_that_dog

benevolent sexism
Unsurprisingly it looks spectacular.

My only concern based on this video is that they're going to put too much driving in the game because it's a new thing and they're overly excited about it. Ideally, there will be just a few sequences and each one will evolve the mechanics in a significant way.
 

Javin98

Banned
Unsurprisingly it looks spectacular.

My only concern based on this video is that they're going to put too much driving in the game because it's a new thing and they're overly excited about it. Ideally, there will be just a few sequences and each one will evolve the mechanics in a significant way.
Naughty Dog isn't Rocksteady. :p
 
This looks decent while you think QB looks great. Yeah, okay.

The thing you dont understand is I think QB looks great to play. I admit it looks blurry etc I think uncharted looks good technically but I can see shimmering and other artifacts that when I read the absolute incredible level of praise I load the videos and think yeh it looks good. THe gifs I see look incredible I just think that from the praise there is a bar you expect to see and then when you notice issues it causes a little bit of a disconnect. I would love to see Nuaghty dog games on PC. I have that chance with QB in a couple of weeks.

I also was not massively impressed by a video called gameplay and it spent the first 2 minutes talking about how amazing the ps4 is, and then I didn't really feel like I learnt much about the gameplay.

Atleast form these marketing videos they are making out that the rope is not a gimic and will be used a lot, climbing will not be linear. Levels will be huge and open and have multiple pathes in all areas to get to the end of the level. This is what I am excited about and I want them to elaborate on, but they don't really talk about it that much.
 
I haven't anticipated a game this much in a long time. Seriously, everything just looks amazing.

If this really does end up being the last Uncharted game, then this is a hell of a way for it to go out.
 
Not enough mud in games these days.

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Atleast form these marketing videos they are making out that the rope is not a gimic and will be used a lot, climbing will not be linear. Levels will be huge and open and have multiple pathes in all areas to get to the end of the level. This is what I am excited about and I want them to elaborate on, but they don't really talk about it that much.

That's because we have like 30 minutes of gameplay and an MP beta as the elaboration.
 
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