• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

NX Controller Rumor [Up5: Original was fake, and thus this is too]

Status
Not open for further replies.

JSevere

Member
the fact that I don't really know games with traditional controls are gonna work with this kind of controller actually makes me really look forward to E3 and how Nintendo is going to explain and market this. they're going to have to get super creative with what's on the screen
 
Well maybe after this nonsense bombs Nintendo will come around to games on PC. It's the natural best route for them to take and I wish they wouldnt fight it.
 

LordRaptor

Member
Nintendo are usually extremely good about ergonomics, so I really don't know why they would go with the shape of 1
uj46Zvs.png

when 2 would be nicer to hold *and* offer more screen real estate

(shitty mockup)
 

Galang

Banned
Looks amazing to me honestly!! Though I think I'd prefer it had grips. I just hope the final design is sleek. The Wii u game pad has always looked a mess to me, but it does feel amazing so I see why they went with that design too.
 

kiguel182

Member
As long as it has good games it will be worth it.

Of course buying a console just for Nintendo games isn't what most people are willing to do as the Wii U showed.
 

Anth0ny

Member
1. Touch buttons with advanced haptics aren't that bad.

2. Who says the entire screen will be taken up by whatever game you're playing. Most likely portions of the screen will be used for custom control schemes.

3. It's quite literally impossible to gauge the comfort of using the controller based on pictures from an unfinished design.

1. yes they are

2. ok then the screen is wasted. why even both with the design in that case?

3. I can only judge on what I see. hopefully the final product is improved but what I'm looking at looks like uncomfortable garbage.
 

Jarmel

Banned
It simply does not look fun to use. Ergonomics don't seem existent, your hands are going to cover up a chunk of the screen, and the lack of buttons kills physical feedback.
 

Nabae

Unconfirmed Member
Fake leaks to sink expectations so that more people will be blown away and impressed by the real thing. Smart move, Nintendo.
 

Gurrry

Member
The ability to add extra buttons for games that might need it. The ability to customize the exact button configuration depending on your individual hands to adjust ergonomics. Because not everyone has identically sized hands. Also, if you prefer a and b (because of their typical function in games) to be one above the other, or one to the right or left of the other, you can do either. And this can make button remapping a lot easier and system wide as opposed to something you need to do for each individual game

This doesnt make sense. More buttons? If you have more than 2-3 on this touch screen, youre gonna be fighting for screen space with buttons vs gameplay. Not to mention, your hand is going to be also covering some of the screen.

I get the idea.. but it just doesnt seem like a practical solution given the size of this unit and the lack of any buttons period (other than the L and R that has been mentioned).
 

Azriell

Member
I'm a pretty big handheld gamer and a lifelong Nintendo lover, but if there's not a typical number of physical buttons, I'm out.

At this point, this appears to be the stupidist fucking move ever. What group of people is this meant to appeal to? Who will buy this, other than the same group who bought the Wii U?
 
not tryna be dumb but why are people overlaying game footage on the controller? aren't you playing the game on your TV and using the controller display for interface info?
 

JABEE

Member
Let's say this is real for a second, and it's a controller for the home console.

Are you expected to just memorize where the virtual buttons are, or do you only play the console on the controller?

Presumably they can move between games, so it's not always the same spot.

I guess you could try to hold your controller below the TV you're looking at so you can see both at once until you learn it?
Maybe the buttons are on the back?
 

oni-link

Member
What is appealing about this? You still have the issue of the analog buttons covering part of the image, now add to that human hands. I just don't get it.

There is no appeal

It will sell to a handful of hardcore Nintendo fans and then die

Who is this aimed at? Core gamers? Mobile gamers? Just people who both love Nintendo games but hate buttons? That must be a pretty small demographic

There are not 10m people in the world who will pay several hundred dollars for this when they own a console with a proper controller and/or a smart phone

Even the number of people who put up with Nintendo's crap because they love Nintendo games, will fall

Nintendo make great games, that is why they are loved, the last few systems have been great in spite of the controls, not because of them, it's insanity they're doubling down on the one thing no one gives a shit about
 

FerozElMejor

Neo Member
I remember years ago (before N3DS was released) Nintendo registered some add-ons for a portable console.
Maybe is this a "create your controller"?
 

chaosblade

Unconfirmed Member
I've never used a haptic feedback device before. Can you compare it to anything? Will it really feel like pressing a physical button? Seems like science fiction technology lol

Do you have a smartphone? If so it probably has s haptic feedback implementation for things like the keyboard. Those little vibrations.

It will be something along those lines.
 

Odinson

Member
It's different and looks pretty slick. I'll give Nintendo the benefit of the doubt and wait to see what the final controller looks like.
 

injurai

Banned
Nintendo are usually extremely good about ergonomics, so I really don't know why they would go with the shape of 1
uj46Zvs.png

when 2 would be nicer to hold *and* offer more screen real estate

(shitty mockup)

If they were really set on this style controller, they should have at least gone with a superellipse.

s3_1575.gif
 

Easy_D

never left the stone age
Honestly, my only complaint about touch controls is the lack of feedback, and if Nintendo found a good way to give your fingers feedback when you press a digital button, I'm on board. Touch screen controls aint that bad once you get used to them.
 

-Horizon-

Member
When people say they will have their hands covering their screens, do they seriously use their whole hands when playing handheld games or just their thumbs?
 

hwy_61

Banned
not tryna be dumb but why are people overlaying game footage on the controller? aren't you playing the game on your TV and using the controller display for interface info?

This is actually a good point. If the controller is only used as an interface display, then it all makes sense.
 
Paddles are much better for extra buttons though. Because you dont need to move your thumbs.

Is haptic so good as to make it possible to allow like 6 buttons without it getting confusing? Wouldn't this be incredibly opposite of making a simplified controller?

Button remapping could be done easily with OS settings. I can switch X and O or B and A on Xbox through the settings.

As for ergonomics, that's understandable. That's the only benefit I can imagine. But what good is adjusting the spacing of buttons for a 4 yr old and a 35 yr old if the physical controller itself is the same size?

Wouldnt it be much more sensible to have a XL controller series for bigger people?

I have to seriously question the benefit of haptic feedback if spacing buttons is the big seller.

And yet, I cant think of another reason why this is better than buttons

And at the end of the day, it's not the wow factor, or the technology of haptic feedback that matters

All that needs to be asked is, is this better than buttons? And I cant see that

The ONLY reason I imagine is that Nintendo really wanted to appeal to the market they lost: young gamers who now start gaming with iphones

Is there any reason for this controller other than that?
Why do you think this is necessarily a simplified controller. And I'm not sure how far haptics have progressed at this point, or how well they'd work on this controller if its real, which is why I'm saying to wait and see. In theory there's no reason you shouldn't be able to create as many distinct buttons as you want with haptics, but obviously I have no idea how far the tech right now would allow this. Hence my attitude is "Wait for actual details and impressions before panicking)
 
Status
Not open for further replies.
Top Bottom