Yep. PVE just keeps getting fucking shittier every time. These guys seriously have their thumbs up their asses and are so clueless as to how to balance their game.
Oh and fuck off Deej.
In all seriousness the Sunsinger had to be nerfed. Spamming burn nades with a Tier 5 Discipline/strength build and a shotgun is absolutely disgusting. Went on 20 game winstreaks in Trials because that build is so ridiculous. Storm callers needed a duration nerf; it's ridiculous to have the luxury to lap around the map and still have time to use your super.
It shouldn't but it does. I don't agree with it at all but since Bungie is incapable of doing changes that affects PvE/PvP separately, they focus on what users play more, which is PvP.But why should that affect the PVE side at all? Players like to feel powerful when they reach the endgame, not as weak as they were earlier on.
You should've. It was a pretty good time for about two months.Bungie fucking pve'rs still. Glad I never caved and got tk in the sale, bungle never changes.
I'm still holding out hope of it being an engine limitation which is what I'm hoping "incapable" means here lolIt shouldn't but it does. I don't agree with it at all but since Bungie is incapable of doing changes that affects PvE/PvP separately, they focus on what users play more, which is PvP.
Yeah, that's what I assume it is. Hopefully they created the new engine with these changes in mind. I think TripleWreck alluded to this in one of his streams once.I'm still holding out hope of it being an engine limitation which is what I'm hoping "incapable" means here lol
They straight up said in the stream that they want a consistent experience when going from PvE to PvP and vice versa. I really doubt their engine is stopping them from separating the play modes.
Other than that, I'm trying to figure out what people are so pissed about. Most of the nerfs seem fairly light, but I guess any type of nerfing is going to piss people off regardless if it's justified or not. The only thing I can understand being upset about is that they still aren't doing jack shit about fire bolts.
Bungie fucking pve'rs still. Glad I never caved and got tk in the sale, bungle never changes.
It shouldn't but it does. I don't agree with it at all but since Bungie is incapable of doing changes that affects PvE/PvP separately, they focus on what users play more, which is PvP.
I'm still holding out hope of it being an engine limitation which is what I'm hoping "incapable" means here lol
They straight up said in the stream that they want a consistent experience when going from PvE to PvP and vice versa. I really doubt their engine is stopping them from separating the play modes.
Other than that, I'm trying to figure out what people are so pissed about. Most of the nerfs seem fairly light, but I guess any type of nerfing is going to piss people off regardless if it's justified or not. The only thing I can understand being upset about is that they still aren't doing jack shit about fire bolts.
and they left titan untouched ? what a joke... with those stupid hammers
I seriously don't get the hate for deej he seems like a nice dude hateful statements like that just make you look childish.
Honestly I'd say 95% of the changes were great and many of the nerfs were justified/needed
I seriously don't get the hate for deej he seems like a nice dude hateful statements like that just make you look childish.
Honestly I'd say 95% of the changes were great and many of the nerfs were justified/needed
Which would make sense if PvE encounters largely centered on small maps with 3 or 6 enemies of equal health. I am a staunch proponent of nerfs. Items need to be brought down as often as others are tweaked up. However, most of the reasoning we get in Destiny is solely tied to a chart. We rarely see the effort made to understand the chart.They straight up said in the stream that they want a consistent experience when going from PvE to PvP and vice versa. I really doubt their engine is stopping them from separating the play modes.
Just know that if something was nerfed, it's because of some issue in PvP. Thorn was nerfed again because it's DoT is stupid in PvP. It wasn't rendered useless at all in the last match which was why it was used so much in the last few months.None of the nerfs were needed for PVE. It's all the whiners on the pvp side that keep begging for shit to change.
Why was thorn nerfed again when it was rendered useless during the last patch?
Oh, hooray for Fusion rifle buffs! People are going to bring in their Vex and next patch it will be nerfed to shit again.
The vicious cycle continues as the band-aids keep wearing off.
None of the nerfs were needed for PVE. It's all the whiners on the pvp side that keep begging for shit to change.
Why was thorn nerfed again when it was rendered useless during the last patch?
Oh, hooray for Fusion rifle buffs! People are going to bring in their Vex and next patch it will be nerfed to shit again.
The vicious cycle continues as the band-aids keep wearing off.
Thorn was still pretty good in regular crucible even after the initial nerf. Now it's getting nerfed again with dot damage and the disorientation it caused, which was needed.
one of the most unique and fun rocket launches in year 1 will never return because of this bungie approach to balanceThis has been the philosophy from the beginning.
I still have no fucking clue why they didn't revert the Thorn changes to how it was at the start of vanilla Destiny.
It was "bad" but it had its niche. Then they just made it good at everything and have been nerfing ever since.
Yeah. Thorn was perfect in early vanilla. People shat on it because of its small mag and slow reload, but in the right hands it was a 2 hs kill. You just had to make your shots count. Bungie announced a buff for it regardless, and they actually did it much later while I felt Thorn was in a right place already. With buffing the mag and reload they simply made spamming the weapon viable. Don't act too soon perhaps.
Same goes for Mythoclast, the weapon that never was. The ultimate vanilla reward. Nerfed after some complaints and youtube videos before a reasonable amount of players got their hands on it. I got it like 1 day after the nerf, so I wasn't that thrilled. Found it useless in both PvE and PvP and never used it beyond stupid FR bounties. Then it went to 323 and it was the highest rated weapon... for a week (then it was the lowest because of no 331). Thing was borderline useless in the end.
Thorn was still pretty good in regular crucible even after the initial nerf. Now it's getting nerfed again with dot damage and the disorientation it caused, which was needed.
This is starting to feel like WoW more and more to me with the constant balancing for the sake of PVP in a game I only play PVE in.
You have no idea how stupidly strong thorn is even after the nerf it's still has it's exotic ability and it's never been used as a PvE weapon but it broke the gameWhy don't we just nerf all the good weapons to render them equally useless.
smh...
For a gun that is suppose to be "exotic" it sure has taken a giant turn around making it less usable than blue weapons.
The DOT effect was reduced significantly prior and after that effect, the use of Thorn was dropped significantly.
You don't simply nerf weapons because they're good. You start nerfing things when the meta is completely one sided, Hand cannons are not the dominant ones.
Even then, Bungie seem to not give 2 fucks about their PVE base because these nerfs were unnecessary for PVE activities. Do whatever you want to your pve meta, but why punish those who have no part in that?
This is starting to feel like WoW more and more to me with the constant balancing for the sake of PVP in a game I only play PVE in.
You have no idea how stupidly strong thorn is even after the nerf it's still has it's exotic ability and it's never been used as a PvE weapon but it broke the game
In PvP
Yup. More confirmation that I don't really need to come back to Destiny.They did us dirty.
Yup. More confirmation that I don't really need to come back to Destiny.
Yup. More confirmation that I don't really need to come back to Destiny.
While it's true we can't predict what will happen in practice I can say I've never used a synth and thought to myself; 'I wish this weapon held less ammo.'I really don't get how all these changes really affect PvE supers barely make a difference there and almost all the changes where buffs to weapons. The only things that were nerfed weapon wise were necessary. As a person who plays a lot of PvP these changes are a long time coming.
So I ask again, why touch it for pve when it was an issue for pvp. I certainly used it throughout it's lifespan for pve and pvp and thought the DOT & range were nerfed to shit during the last patch.
I'll ask the same thing again for all sub classes, why nerf them in pve activities when they were never a problem. Sunbreakers are useless now and takes forever to down any enemies with shields on since Bungie have to cater to their pvp base, pve players get the shaft in all this.
Bungie doesn't do nerfs that affect PvE/PvP separately. Why don't you understand this?