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Dishonored 2 Game Informer Details

Alxjn

Member
Biggest disappointment is that the clockwork soldiers from the reveal trailer seem to have been downgraded from this freaky thing



to a much less interesting design. Hopefully those creepy-faced things still exist in the game in some form.

Pretty sure those guys are still in the game. They mentioned there are two versions of the soldiers and one has eyes on its back.
 
giphy.gif


I just wish they flesh out his character a bit more.
 

Gurish

Member
Sounds awesome besides idTech 5, no wonder GI describe the visuals as similar to the first (which was pretty ugly), I was hoping it will look awesome but it's probably on a low budget relatively, never mind, still looking forward to it.
 

Red Hood

Banned
I hope Daud is back and that the ending where
he is spared by Corvo
is canon. Michael Madsen was amazing. Would be awesome if The Whalers pledged allegiance to Emily and Corvo, despite their, err, history.
 

Gattsu25

Banned
That said, I dont see where it mentioned it was idtech 5 in the game informer article.

Anything would better over the tech in Dishonored 1 if Im being real

--

One interesting thing from the article not in the OP was how there are neutral zones with a bunch of Karnacan civilians where players can get a better sense of the city. You can interact with citizens and learn about the world, discover secret passages, that kind of thing.

Dishonored 1 was one of the smoothest gameplay experiences in a long time. That game would maintain a stable 60fps on a toaster while still looking good. The art style in that game goes a long way to making it look good, IMO.
 

Gurish

Member
Dishonored 1 was one of the smoothest gameplay experiences in a long time. That game would maintain a stable 60fps on a toaster while still looking good. The art style in that game goes a long way to making it look good, IMO.

I thought it looked rough, didn't feel like a high AAA production.
 

Hale-XF11

Member
I'm down with all that, especially more verticality. Starting to get the urge to play through the original game again.
 

120v

Member
something about two playable characters/voiced protags kind of puts me off. though i guess this game's story will try to expand the mythos of the world or whatever, so hopefully it works

Sounds awesome besides idTech 5, no wonder GI describe the visuals as similar to the first (which was pretty ugly), I was hoping it will look awesome but it's probably on a low budget relatively, never mind, still looking forward to it.

first game looked fantastic on PC. not mindblowing but if the next game looks like a legit current gen upgrade from that, i'm good
 
I thought it looked rough, didn't feel like a high AAA production.

It reminded me of the very similar Deus Ex: Human Revolution in that regard. Great art, weak tech underneath.

It looks like a real sharp version of Wolfenstein the New Order in the GI screens, but with a similar art style, so I think it definitely improved on that front...hopefully it performs alright
 

Dennis

Banned
What about the level size?

Dishonored had levels that was too small. My main gripe.

Console limitations from last gen don't apply anymore. No excuse.
 

Dennis

Banned
the first game was not great on a visual level. i feel it was barely salvaged by good art direction. i don't expect a graphical showcase or anything from the sequel but i hope it looks passable. not liking the idtech5 roots.

Wrong!

dishonored2012-10-150bnlvp.jpg


dishonored2012-10-102xssfi.jpg


dishonored2012-10-092cks0j.jpg
 
Corvo sounds more fun to play about Emily, so I really hope playing as Corvo actually gives you a different story perspective. I'm gonna take it as a positive that Corvo actually has a voice this time.
 

Vibranium

Banned
This is what I wanted to hear.

I really hated how D1 punished players with a bad ending if they didn't play exactly how the devs wanted them to. It was super at odds with the open-ended design.

I totally agree, hopefully they take a Deus Ex approach.

Nice to see Corvo can actually talk now.
 

Johndoey

Banned
I hope they actually do something with the Emily Corvo relationship beyond it ya know existing. Like the characters have a good rapport.
 
What about the level size?

Dishonored had levels that was too small. My main gripe.

Console limitations from last gen don't apply anymore. No excuse.

This was my biggest annoyance with the game. It's sorta mitigated by the fast load times of an SSD, but it's still annoying having such segmented levels, I hope D2 is more open with little/no load times between areas.
 
I hope they kill whales in Karnaka too. And drain their oil. And use it to fuel their engines while the city collapses under the weight of its industrialist sins, plagues and moral delinquency.
 

Vitor711

Member
Biggest disappointment is that the clockwork soldiers from the reveal trailer seem to have been downgraded from this freaky thing



to a much less interesting design. Hopefully those creepy-faced things still exist in the game in some form.

Am also bummed by this - hopefully they're just late-game versions of those enemies.
 

bsp

Member
The Half-Life 2 is strong in this shit

Would have loved it if Viktor Antonov was still leading D2 art direction but the work he did in establishing D1 will most definitely carry through. Jacobian architecture + technological steel plastered about is my jam. This new city seems to be heading in a bit more of a Mediterranean theme though which makes sense for the locale.
 
Yeah IDTech 5 really concerns me. Texture streaming pop in problems made me strongly dislike my time with Wolfenstein The New Order.
 
Can't wait. Dishonored 1 was one of my favourite games of last generation, and definitely my favourite stealth experience (even beating out Mark of the Ninja). Playing through the game without killing a soul and never being seen was one of the most rewarding gaming experiences I had.

Holy crap. The cast for this one rivals Dishonored 1, and I can't believe they got original Garrett as Corvo. While I wish that Emily and Corvo weren't a part of this, leaving all three endings canon
, since Emily dies in the worst one,
, I'm still happy to be getting more of this franchise and of this world, one of last gen's most fleshed out and well built.

Now, I just need to decide who I'll play through the game as first.

On one hand: a new main character with new powers...

One the other: Blink (the greatest thing to come out of Dishonored. It was so great they even gave it to Daud)...

But that new main character is Emily...

But freaking original Garrett...

This will be hard.
 

Nirolak

Mrgrgr
What about the level size?

Dishonored had levels that was too small. My main gripe.

Console limitations from last gen don't apply anymore. No excuse.
The articles implies they're bigger, but doesn't explicitly state that, and none of the screenshots give you a sense of level scale.
 

Venom Fox

Banned
Don't know, this stuff in the article just doesn't sound appealing to me at all. Shame because I really enjoyed the first.

Maybe I'll warm up to it?
 

bsp

Member
Are you telling me he didn't do work on the original? His characters look just like the guys from Dishonored 1. Weird Cthulhu looking people.

I cannot find him in the credits of Dishonored 1 or any other reference for the game. Pretty positive he was brought on for Dishonored 2.
 
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