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Speculation based on trademark minutia: Nintendo NX to use cartridges

The comparison starts to break down when you realize that a lot of games would need carts anyway, because there's no way the handheld is using discs. Building only a cart will generally be cheaper than a cart and a disc, especially if the two would need separate packing and stuff.

Also, I'm pretty sure 3rd parties aren't that involved in the actual manufacturing process. I'm pretty sure they'd be ordering everything through Nintendo either way.



Nintendo likely isn't using SD cards for carts. They'd be using much cheaper read-only memory.

Then Nintendo will be losing a hell of a lot of money in manufacturing. I'd be shocked if they did that.
 

Instro

Member
If you can't get the price in line than that is the very essence of not feasible.

I'm talking purely technical, which is what you were talking about before you started moving goal posts. Speculating pricing and costs is going to be extremely difficult in this situation.
 
I'd be shocked if they didn't already. Wii U discs aren't standard blu-rays.



Why not exactly? 3DS currently uses ROM carts. NX carts would use an evolved version of that tech.

I read your post wrong, I apologise. End of the day at work and my brain isn't working the best heh. Thought I edited it in time.
 

big_erk

Member
Saving patches on carts causes so many potential logistical and security issues that it really is barely worth considering. Patches would go on internal memory/USB devices/SD cards as per usual.

Even if they use carts the unit would still need to have conventional on board storage for the digital ecosystem that is already in place. In effect the only major difference between the NX and the others would be the physical delivery medium. Patches, DLC, and digital purchases would still go on a hard drive or ssd/flash memory solution.
 

Pokemaniac

Member
Any hints on who could be the card vendor?

Macronix, who currently provide the ROM memory for 3DS carts, are supposed to be involved with the NX. It is not confirmed that they are providing carts, but that would explain how optimistic they are about the sales they will get from Nintendo.
 
Even if they use carts the unit would still need to have conventional on board storage for the digital ecosystem that is already in place. In effect the only major difference between the NX and the others would be the physical delivery medium. Patches, DLC, and digital purchases would still go on a hard drive or ssd/flash memory solution.

It would be even more shocking if Nintendo didn't include a hard drive for their digital customers.
 

Pokemaniac

Member
They aren't so magic to spoof emulator and rippers. Third parties are going to be extra weary of giving Nintendo more than an arm's reach of leeway.

You do realize that the Wii U disc drive is still the only thing that can read them right. All current Wii U ripping software relies on the presence of a Wii U.
 
I'd be shocked if they didn't already. Wii U discs aren't standard blu-rays..

Those pleasantly rounded Wii-U discs...

On a real note, when was the last time that Nintendo conformed to the most popular/cheapest storage medium of the time? Haven't all of their consoles used a proprietary media format?
 
You do realize that the Wii U disc drive is still the only thing that can read them right. All current Wii U ripping software relies on the presence of a Wii U.

They're still getting ripped. And much like the Gamecube discs of yore, It's only a matter of time.

And if Nintendo does really hold the noose to print games, it would be prime reason for no expanded support for the WiiU, so I don't know why you're bragging.
 

Pokemaniac

Member
Those pleasantly rounded Wii-U discs...

On a real note, when was the last time that Nintendo conformed to the most popular/cheapest storage medium of the time? Haven't all of their consoles used a proprietary media format?

Nintendo has at no point used a fully standard medium for their systems. Game Cube, Wii, and Wii U discs are similar to Mini-DVDs, DVDs, and Blu-rays, respectively, but none of those actually fully conforms to those formats.
 

Vanillalite

Ask me about the GAF Notebook
I'm talking purely technical, which is what you were talking about before you started moving goal posts. Speculating pricing and costs is going to be extremely difficult in this situation.

I figured everyone would already be factoring in price especially since we had this exact thread before where we were discussing numbers.

That's like speculating a console could have top of the line PC specs and still be $400.

Sorry if I came off as a dick though.
 

manueldelalas

Time Traveler
to be fair PS4 and XB1 work completely differently to 3DS and Wii U...
Patches install in the internal or external memory. Not different.

3DS is a machine released more than 5 years ago that uses carts that went up to 4GB; with huge third party support and low cart prices ($40).

I see no reason why a machine released 6 years later can't have 16, 32 (which is bigger than 90% of games released on competing consoles) or 64 GB carts, priced at $40, let alone priced at $60. Benefits FAR outweigh drawbacks. And honestly, most people will go digital.

Some people here live in the 90s.
 

MacTag

Banned
Nintendo has at no point used a fully standard medium for their systems. Game Cube, Wii, and Wii U discs are similar to Mini-DVDs, DVDs, and Blu-rays, respectively, but none of those actually fully conforms to those formats.
That's mostly for security and to avoid licensing. They're still basically mini-DVDs, DVDs and Blurays though.

Nintendo is pretty good with storage though. They dropped proprietary standards after Gamecube and never looked back.
 

Neoxon

Junior Member
the same reason mS bothered to put blu ray in the xbone?

no it isn't. if that were true then the development of 4K blu ray wouldn't be a thing.

i don't personally care that much either for different reasons, but i'm just saying i don't think it's a bad idea.
As far as Blu-Ray goes, anyone who wants a Blu-Ray player already has one. You may have a point with 4K Blu-Ray, but Nintendo isn't one to pay licensing fees for a known disc format. It's part of the reason why they made their own knock-offs of Blu-Ray discs instead of using actual Blu-Ray discs for the Wii U.
 
Nintendo has at no point used a fully standard medium for their systems. Game Cube, Wii, and Wii U discs are similar to Mini-DVDs, DVDs, and Blu-rays, respectively, but none of those actually fully conforms to those formats.

That's what I thought! That definitely gives even more strength to the argument that they aren't going to suddenly start using BD at least.
 
I know!!! That bit the androgyne found should be in the OP!

This thing is hot hot hot! Miyamoto is totally aware and saying it! I bet he has Breath of the Wild on a cartridge in his pocket right now!

It's so small, he probably had NX itself in his pocket, right under everyone's noses!
 

Vanillalite

Ask me about the GAF Notebook
I really doubt they are gonna let the console write substantial patches in the carts, although it is a possibility I hadn't counted on.

The same way they work on 3DS, WiiU, PS4 or XBONE. SMH at some posts, it's not like console NX won't have both internal memory and external storage options like SD cards and USB drives.

Patches work on the 3ds cause the games are small.

PS4 and Xbone patches can be fucking mammoth.

If we are going off the idea that it would a cart that could be used for both the console and handheld HDD would be out cause you aren't putting an HDD in a handheld.

So now your talking about putting enough storage in the handheld to hold the patches for all of your games + room for any digital items.

How much storage would you need to make it feasible so you aren't gimped like an 8 gig Wii U, and how much does this add to the overall cost of the handheld.

Someone else in this thread brought up patching directly to the cards. I'll go back and find it.
 

Eradicate

Member
It's so small, he probably had NX itself in his pocket, right under everyone's noses!

LOL!!!

Nintendo NanoX!


To add even more to it, our own Jim_Cacher did a great translation of the most recent Macronix Q&A and made a great post on the most current information:

http://www.neogaf.com/forum/showpost.php?p=202578855&postcount=194

(Unsure if this was shared earlier or not!)

Macronix also had a recent shareholders meeting and in their agenda mentioned (in the best Google translation possible):

Macronix integrate non-volatile memory element leader, after a long and deep development, product widely used in consumer, communications, computers, automotive electronics, and other areas of China Netcom, the global memory market share leapt ahead. (ROM) aspect of read-only memory, global market share ranked first, 45 nm products accounted for 77% of revenue in the fourth quarter ROM, 32-nanometer products into volume production; NOR Flash respect, market share jump ranking second in the world, 75 nm products accounted for 42% in the fourth quarter NOR Flash revenue, shipments steady growth this year, the process will advance 55 nm to 48 nm, the global leader in advance; SLC NAND Flash aspect, 36 nm products already in mass production, is accelerating to 19 nm, more than one times revenue growth last year, this year there is still substantial room to grow.

They are making big strides with their products. The one the 3DS uses is a special type (a form of XtraROM) that apparently they can get at least 32 GB now, just they haven't used it. (From my understanding.) They could have up to 64 now for all I know available. But, I have no idea one way or another!
 

MacTag

Banned
Patches work on the 3ds cause the games are small.

PS4 and Xbone patches can be fucking mammoth.

If we are going off the idea that it would a cart that could be used for both the console and handheld HDD would be out cause you aren't putting an HDD in a handheld.

So now your talking about putting enough storage in the handheld to hold the patches for all of your games + room for any digital items.

How much storage would you need to make it feasible so you aren't gimped like an 8 gig Wii U, and how much does this add to the overall cost of the handheld.

Someone else in this thread brought up patching directly to the cards. I'll go back and find it.
Patching to the cards won't happen, it's a logistical waste, an added expense and a security threat. On the handheld they'd just throw in a 32GB mSD card and let people upgrade that if they want. You can get a 128GB card for around $30 now, 200GB for $90.
 

Vanillalite

Ask me about the GAF Notebook
Patching to the cards won't happen, it's a logistical waste, an added expense and a security threat. On the handheld they'd just throw in a 32GB mSD card and let people upgrade that if they want. You can get a 128GB card for around $30 now, 200GB for $90.

Are we assuming there would be separate storage for the OS?
 

manueldelalas

Time Traveler
Patches work on the 3ds cause the games are small.

PS4 and Xbone patches can be fucking mammoth.

If we are going off the idea that it would a cart that could be used for both the console and handheld HDD would be out cause you aren't putting an HDD in a handheld.

So now your talking about putting enough storage in the handheld to hold the patches for all of your games + room for any digital items.

How much storage would you need to make it feasible so you aren't gimped like an 8 gig Wii U, and how much does this add to the overall cost of the handheld.

Someone else in this thread brought up patching directly to the cards. I'll go back and find it.
It could be possible, but there is no way in hell Nintendo allowed patching directly to the cart, that is a can of worms that no one will touch; especially since you could permanently damage a game with a bad patch, and it could probably lead to piracy.

The huge benefit of carts is no moving parts, so an internal HDD is out of the question. SKUs with 32GB or 64 GB internal NAND memory is what I expect, 64-128 is a dream, disappointing, I know; but this is probably the reality.

External HDD is what you need when having Nintendo consoles.
 

Vanillalite

Ask me about the GAF Notebook
It could be possible, but there is no way in hell Nintendo allowed patching directly to the cart, that is a can of worms that no one will touch; especially since you could permanently damage a game with a bad patch, and it could probably lead to piracy.

The huge benefit of carts is no moving parts, so an internal HDD is out of the question. SKUs with 32GB or 64 GB internal NAND memory is what I expect, 64-128 is a dream, disappointing, I know; but this is probably the reality.

External HDD is what you need when having Nintendo consoles.

32 gig internal would only net you 30 gigs roughly. If we consider this built in storage with the OS on it you'd be looking at even less closer to idk 25 gigs.

Idk how that would even realistically work.
 
32 gig internal would only net you 30 gigs roughly. If we consider this built in storage with the OS on it you'd be looking at even less closer to idk 25 gigs.

Idk how that would even realistically work.

Well... Look at the Wii-U launch for an example. If the OS is bigger and faster (please please please be faster) then 32GB as the starting point could be just like the Wii-U basic model. The 64GB could offer space for the OS and a couple of digital titles before you want an external drive.
 

Hermii

Member
Even if they use carts the unit would still need to have conventional on board storage for the digital ecosystem that is already in place. In effect the only major difference between the NX and the others would be the physical delivery medium. Patches, DLC, and digital purchases would still go on a hard drive or ssd/flash memory solution.

Yea I dont know how this would be an issue. It would even let them get away with a smaller drive because the games wouldn't have to be installed on a hard drive.
 

Vanillalite

Ask me about the GAF Notebook
Well... Look at the Wii-U launch for an example. If the OS is bigger and faster (please please please be faster) then 32GB as the starting point could be just like the Wii-U basic model. The 64GB could offer space for the OS and a couple of digital titles before you want an external drive.

You aren't gonna carry around an external hdd for the Handheld though.
 
You aren't gonna carry around an external hdd for the Handheld though.

I was just referring to the console. if they do a handheld component then they could just work things like the 3DS does now. Throw in enough built-in memory for the OS and require and SD card for anything else.
 

Hermii

Member
It could be possible, but there is no way in hell Nintendo allowed patching directly to the cart, that is a can of worms that no one will touch; especially since you could permanently damage a game with a bad patch, and it could probably lead to piracy.

The huge benefit of carts is no moving parts, so an internal HDD is out of the question. SKUs with 32GB or 64 GB internal NAND memory is what I expect, 64-128 is a dream, disappointing, I know; but this is probably the reality.

External HDD is what you need when having Nintendo consoles.

There are plenty of other benefits with carts even if the console has a hdd. Another point is that if the NX is designed with an iterative model in mind which is likely, a future iteration of the NX could go full SSD and have no moving parts even if the first iteration has a hdd-
 

manueldelalas

Time Traveler
There are plenty of other benefits with carts even if the console has a hdd. Another point is that if the NX is designed with an iterative model in mind which is likely, a future iteration of the NX could go full SSD and have no moving parts even if the first iteration has a hdd-
There is no way NX has HDD; internal NAND like Wii U; and this will probably be the norm for the future; which I think is a good decision. If the point is no moving parts, low consumption, low failure rate, then no internal HDD.
 
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