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PlayStation has 21 Million PlayStation Plus Subscribers

Rymuth

Member
Great number and it'll only go up from here
All that cash and they still give us indie games every month.
.
indie games are great. Would've rather had Enter the Gungeon or Necrodancer as opposed to NBA2016
I wonder what Xbox Live Gold subscriptions are at, these days. I would expect to see an inverse relationship.
Wouldn't higher MAU mean an increase in subscriber base?

I'm being sarcastic don't answer that.
 
Is it...just me who stays subscribed to PS Plus for all the great deals and discounts during sales?

Yeah, this is part of it for me.

I sometimes play online, I usually find a game in the IGC, but the discounts? If you shop around for PS+ and make use of the discounts, it basically pays for its self through the year.
 

Floody

Member
Is it...just me who stays subscribed to PS Plus for all the great deals and discounts during sales?

I've actually been looking forward to the sales a lot more the last few months, than I have the "free" games, they usually have at least one really good deal going. Always have the fear that what I buy will be the free game the following month though, but it's only happened once.
 

Kilau

Gold Member
I wonder what Xbox Live Gold subscriptions are at, these days. I would expect to see an inverse relationship.

No clue but now you only need one account per system to have Gold, same with Plus. MS used to sell a family plan bundle so they probably took a noticble hit on subs based on that alone.
 

eerik9000

Member
Here's the 60+ million MAUs slide:

Screenshot%202016-06-29%2009.08.11.jpg
 
I don't consider it a good thing that they're raking it in via the online paywall. They followed Microsoft's lead and it totally paid off... for them.
 
I don't consider it a good thing that they're raking it in via the online paywall. They followed Microsoft's lead and it totally paid off... for them.

It's not a good thing... but it's "our" fault. :p

IGC did NOTHING for Sony. At best , they had maybe 5 million subs out of the 80 mil PS3s they sold. Dared not to even talk numbers , only satisfaction levels.

Paywall, and suddenly Sony starts boasting numbers and impressive growth.
 
That’s cool, but did anyone else see the shitty powerpoint slides they got in the report? Stock photos, everywhere.
XD

It’ll be interesting to see if they surpass the PS2 sales. With the narrative constantly being that consoles are over (not that I believe it 100%), it’s hard to imagine them hitting that number again.
 
That’s cool, but did anyone else see the shitty powerpoint slides they got in the report? Stock photos, everywhere.
XD

It’ll be interesting to see if they surpass the PS2 sales. With the narrative constantly being that consoles are over (not that I believe it 100%), it’s hard to imagine them hitting that number again.

The chances of PS4 hitting PS2 numbers are extremely slim.

Extremely.
 
I don't consider it a good thing that they're raking it in via the online paywall. They followed Microsoft's lead and it totally paid off... for them.

It isn't a good thing for the consumer thats for sure. A obvious and easy source of income for Sony though. They were smart to copy Microsoft in that regard.

Making online play behind a paywall has paid off for them.
 

Alo0oy

Banned
PSN had 65 MAUs at PS4s launch, and it decreased by 5 million since then.

Shows how useless MAU as a statistic is.

Steam has like 120 million MAUs, but PSN alone makes more money in a single quarter than the entirety of Valve's estimated value.

League of Legends has 27 million MAUs, and only the GTAs, CoDs, and Clash of Clans of the world make more money.

So yeah, MAU is useless.
 
That seems pretty low. At most (and possibly less) than half of PS4 users can't play online multiplayer.

That's...kind of low, isn't it? I mean, even if it's just for the PS4 users. Cause then, that would be barely over half.

It's a combination of not having internet & choosing not to pay for the service despite having internet.

It was the same way with Xbox Live on Xbox 360, despite Microsoft having a lot of 360 owners.
 
It isn't a good thing for the consumer thats for sure. A obvious and easy source of income for Sony though. They were smart to copy Microsoft in that regard.

Making online play behind a paywall has paid off for them.
the paywall is a double edged sword. The psn wasn't even profitable having bigger revenues than Xbox live right before the psn hack.
http://www.forbes.com/sites/oliverc...les-top-800m-still-unprofitable/#df7b6439969e
that's actually the reason why some sort of subscription is needed and I'm sure Nintendo will do something similar if their service wants to have more features.

however, blocking the mp is not justified imo
 
the paywall is a double edged sword. The psn wasn't even profitable having bigger revenues than Xbox live right before the psn hack.
http://www.forbes.com/sites/oliverc...les-top-800m-still-unprofitable/#df7b6439969e
that's actually the reason why some sort of subscription is needed and I'm sure Nintendo will do something similar if their service wants to have more features.

however, blocking the mp is not justified imo

Of course it isnt for the consumer but it is the reason most gamers have to get it.

My family have all got PS+ because they "Have" to play online with their friends.
 

bunkitz

Member
It's a combination of not having internet & choosing not to pay for the service despite having internet.

It was the same way with Xbox Live on Xbox 360, despite Microsoft having a lot of 360 owners.

Ah, fair point. I think it's totally worth it, though. I pay for the year-long subscription and that's only $50, but I'm bound to get at least one game I really like, in addition to discounts and a few indies here and there. All in all, it easily amounts to more than $50.
 
Also, consider that the PS4 is a worldwide console as opposed to it's competitor. And not all markets are equally focused on MP titles like the United States.

I think it's fair to assume that the U.S has a higher percentage of people that play MP games due to the success and domination of the Xbox 360.
 

Paganmoon

Member
Is powers any good??

No, not at all... Like... really nothing, unless you're watching with a friend for laughs (cause it's so fucking bad).

Season 2 pushed for more cleavage, and what not to grab it's target audience. I really can't believe Sony's dumping money on this.
 

Wollan

Member
I'm really happy with both the PSN and the PS4 OS. It's all dead stable and very easy to use and to socialize with. There practically being no down-time for installs, play-as-you-download and rest/resume has killed what was an enormous user barrier during the PS3-era. Last gen it was slow, cumbersome and practically wanting in every area.
 

Daouzin

Member
I own a PS4, Vita and PS3. Between all platforms I always get at least one game that I want every month via PS Plus. It's an awesome service. I very rarely play MP games. Overwatch and Rocket League are pretty much it.

I hope they keep focusing on content. I don't really mind when servers go down. I have like 10+ games on my backlog I can play instead, but I very rarely have any issues with PSPlus.
 

Nozem

Member
PSN had 65 MAUs at PS4s launch, and it decreased by 5 million since then.

Shows how useless MAU as a statistic is.

Steam has like 120 million MAUs, but PSN alone makes more money in a single quarter than the entirety of Valve's estimated value.

League of Legends has 27 million MAUs, and only the GTAs, CoDs, and Clash of Clans of the world make more money.

So yeah, MAU is useless.

Is that right? Sounds like it can't be right.
 

Nirolak

Mrgrgr
That seems pretty low. At most (and possibly less) than half of PS4 users can't play online multiplayer.

Yet games like COD and Destiny are some of the most popular.

People chase them because they're the big spenders of the industry and bring their friends with them en masse.

$60 base game, $50 PS+ fee, $50 DLC season passes, DLC skins, hypothetically infinite microtransactions, each person needs a copy of the game instead of sharing with their friends or renting...
 

anderedna

Member
Is it...just me who stays subscribed to PS Plus for all the great deals and discounts during sales?

I'm with you. JRPG/Vita PS+ sales are great. I didn't play MP at all but still subscribed. I'm not sure going online in Grand Kingdom actually require PS+ or not.
 

Aters

Member
I never look at those trash free games and I seldom buy digital games. The only reason I sub for it is the online game. I hate it. Now I need to pay for online gameplay? It's not like Sony is maintaining the servers.
 
I never look at those trash free games and I seldom buy digital games. The only reason I sub for it is the online game. I hate it. Now I need to pay for online gameplay? It's not like Sony is maintaining the servers.

Perhaps you should actually give it a look? There have been some amazing PS+ offerings.
 

Kazooie

Banned
If it wasn't for Rocket League online I'd stop my subscription. I used to love Plus during the PS3 era, but now it isn't even a shadow of its former self.

Perhaps you should actually give it a look? There have been some amazing PS+ offerings.

Our ideas of amazing are very different.

Amazing was when every month they were giving away: Uncharted 3, Little Big Planet 2, Infamous 2, Shadow of The Colossus, Ico, The Jak and Daxter trilogy, Demon's Souls, Bioshock Infinite, Assassins Creed 3, Battlefield 3, Borderlands 2, Dragon's Dogma, Far Cry 3, Mafia 2, Spec Ops The Line, Xcom, Motorstorm, Need for Speed most wanted and Tomb Raider.

That was awesome. I've had my PS4 since day one and the only comparible game is Rocket League, and Resogun to a much lesser extent. This gen more than any other has just reinforced to me that you should never stay loyal to a brand: when Sony are on top they aren't as nice to the consumer, when Sony are behind they are extremely generous to the consumer. Rinse and repeat for Microsoft .
 

Caayn

Member
Not surprising as they practically forced users to get PS+ (same as MS).

Still bitter that cloud saves are locked behind PS+, I can't give a damn about the rest it offers.
 
That's a lot of subscribers and slot of money.I actually think it's worth it,but then again I always find something worth playing most months.
 

gtj1092

Member
Here's the 60+ million MAUs slide:

Screenshot%202016-06-29%2009.08.11.jpg


Wait so so can report MAUs and hardware sales and actually parse out paid subscribers?

I think those thinking this number is low live in the GAF bubble. Lots of people don't play online and I'm pretty sure last generation gold peaked at probably 1/3 of 360 owners.
 

MavFan619

Banned
It's like an urban myth now that psn sucks, I've had way more issues with Xbox live in the past 12 months than I've had with psn, live shits the bed party wise etc
Regularly.
I haven't had PSN issues in a long time too probably when that extended outage happened. Maybe I'm just one of the lucky chosen ones.
 
Is it...just me who stays subscribed to PS Plus for all the great deals and discounts during sales?

Yup, that's the main reason I keep ps+. The deals are insane, sometime even cheaper than Steam sale.

It's like an urban myth now that psn sucks, I've had way more issues with Xbox live in the past 12 months than I've had with psn, live shits the bed party wise etc
Regularly.

The only problem I have with PSN is that they still randomly block ip, which is pain in the ass since my ISP only provide dynamic ip. I have to reset my router every couple days because of this.
 

Malakai

Member
$50 * 21 million = $1.1 BILLION

All that cash and they still give us indie games every month.

I love how they were able to give us AAA games barely a year after launch with only 2 million subscribers last year.

You have to take retail margins, distribution costs and the whatever company is doing the processing of the cards during a retail transaction as well. Most likely it is more like $25*21 million to $30*21 million. So $525 million to $630 million. Also, this doesn't take into account any currency conversions given the PlayStation globe brand.
 
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