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Reddit Compiles Definitive List of All NMS Missing Features/False Marketing +Sources

flkraven

Member
So it's official. Scumbag Murray got away with it, huh? Selling this game on a mountain of lies and getting away with it without saying a thing to the public. Even with it's under delivery I would have bought this game on the cheap, but out of principle I now can't. Asshole hasn't said shit.
 
So it's official. Scumbag Murray got away with it, huh? Selling this game on a mountain of lies and getting away with it without saying a thing to the public. Even with it's under delivery I would have bought this game on the cheap, but out of principle I now can't. Asshole hasn't said shit.

I agree. I was going to get the game on sale as well but after this I just don't want to support this kind of practice. It saddens me though, seriously. I was pretty friggin hyped before the game launched and I let my imagination start to run wild with my possible travels and such... I was even going to record everything with a logbook. But sometimes you just have to take a stand.

#JustsaynotoFerengidevs #Theycan'thaveourLatinum
 
Is this really a big deal though? Uncharted 4 fell 78% in its 2nd week. Dark Souls 3 80% as well. GTA V 83% and so on.

No it isn't a big deal. A big deal would be them confirming the QA team has isolated some of the major bugs and that the devs are hard at work on improving the game though.
 
D

Deleted member 10571

Unconfirmed Member
At 4min40s: WOW.

Wait for a few seconds, until he nods laughing, confirming how he "created his own massively multiplayer world"

I will also not buy the game, not that it matters. But yeah, that's a fucking shitty behaviour all around, before and after release.
 

KingSnake

The Birthday Skeleton
Currently scripting out a final No Man's Sky Jimquisition, this one aimed right at its marketing. Tough work. SO many strings to pull apart.

https://twitter.com/JimSterling/status/768162388113756160

giphy.gif
 

Jobbs

Banned

lol

though to be honest I wish people wouldn't waste time making fun of the lego creatures sometimes coming out silly, or other glithces -- that's not the problem -- in a good game I'll easily tolerate those things. the problem is the multitude of fuckin lies and how barren and boring the game is
 
Saw a dev at Mode7 defend Murray saying it's not a lie if the person telling the lie believes it.
https://blog.mode7games.com/promising-the-earth-no-mans-sky-c6227ae3a35d#.72whl87vi

someone isn’t lying if they believe what they’re saying to be true
If Sean Murray believes these things when he’s saying them, what right have I to suggest that his audience has to be skeptical?
I am convinced that Sean Murray, to the best of his ability, thought that the light multiplayer features he had planned (such as players being able to see each other in passing) would make it into the final version of the game.

What a crackpot. Anyone watching Sean's interviews knows that's the guy you want across from you at a Poker tournament because you'd know you can take him for all he's worth with how many tells the guy has :|

This isn't hopes and dreams BS. Right up to the day of launch dude only tried to back out once and then doubled down when two players "met" each other. What a crock.
 
lol

though to be honest I wish people wouldn't waste time making fun of the lego creatures sometimes coming out silly, or other glithces -- that's not the problem -- in a good game I'll easily tolerate those things. the problem is the multitude of fuckin lies and how barren and boring the game is

Yeah, I completely understand that. I only posted that because it's a meme atm.

I actually don't have that much of a problem with how the proc gen creatures turn out except where stuff just doesn't make sense to the point that it breaks immersion. eg,

cdd6531bae6834d8fbf4ad2d2f7590f5.gif


But it's easy to look past as long as it isn't a constant and or is explainable due to planetary gravity etc.

Even then, I mean, come on man lol, they do look silly, I don't think it's a bad thing to have fun with something that just looks silly in general. I bet as we actually make our way through space and see actual creatures that are or could be out there we will see some wacky things and people will make light of it in some way as we are apt to do.

Though I do understand that a lot of people are using it as a slight against the game. That was not my intent, just wanted to get a laugh.
 
Did Sean lie yet? Haven't seen evidence of lying so far. Is that why this thread is still going? Because we're waiting for this barefooted babe to lie?

^ thats not funny. That's hurtful to Sean and me.
 
Is this really a big deal though? Uncharted 4 fell 78% in its 2nd week. Dark Souls 3 80% as well. GTA V 83% and so on.

A Reddit user said:
https://steamdb.info/app/275850/graphs/
The concurrent players on Steam is more relevant as all games see a big drop in sales after first week.
In a week it went from 200k to around 20k. It's player base dropped 90% in a week, probably tons of refunds. Neither GTA V nor Fallout 4 had such massive drops in players.
Grand Theft Auto V took a month and a half to loose 80% of its concurrent players and has never gone below that ammount. It took a week for No Man's Sky's to loose 90% and it just keeps going down.

The game isn't even bad, but the bad press is hitting it like a ton of bricks.
 
So much of the scorn for this game could have been avoided if they tempered expectations before release or if they had even walked things back a bit right at launch. I was ready to shrug all this stuff off and move on. But every single day that goes by without a single word about any of this makes me trust them less and less.
 

Jobbs

Banned
So much of the scorn for this game could have been avoided if they tempered expectations before release or if they had even walked things back a bit right at launch. I was ready to shrug all this stuff off and move on. But every single day that goes by without a single word about any of this makes me trust them less and less.

It could have been avoided if they didn't lie and mislead about every aspect of the game. And even then people would probably be upset that it costs $60.

Basically, if they never lied and the game was $15 maybe $20 everyone would be fine with it.

in fact, under those conditions people would probably be very enthusiastic and supportive and willing to be patient and help them build something in early access (which is the state the game feels like)
 
Grand Theft Auto V took a month and a half to loose 80% of its concurrent players and has never gone below that ammount. It took a week for No Man's Sky's to loose 90% and it just keeps going down.

The game isn't even bad, but the bad press is hitting it like a ton of bricks.
I sat in a military commander call this afternoon and there were probably about 5 or so people within visual range reading articles about no man's sky while waiting. the information about how this game was released is everywhere.
 

Speely

Banned
eh?

he lied countless times up and down about everything to do with the game

thecouncil has been running a very dedicated and rich sarcasm campaign in NMS threads. Sometimes the subtlety is a bit too subtle.

I have been guilty of the same, such as when I likened Sean to God.

Edit: It's hard not to have fun with the social phenomenon surrounding the game since there is no way to have fun IN the game.
 
The game isn't even bad, but the bad press is hitting it like a ton of bricks.

It is bad, on PS4 at least. I'm playing the latest version in the PS4 and I got CTDs all the time - I've played for 45 minutes today and got THREE crashes. There are downright stupid design decisions, like the upgrade system taking your scarce inventory, let alone the sheer fact that the game released has next to nothing to do with the game that was hyped beyond commom sense throughout the years.

Bad press serves them right as it is just a reaction to an action: big fat lies.
 

Jobbs

Banned
It's so weird they haven't tweeted for almost a week. It's seriously like they are hiding.

well, on the one hand, can you blame them -- because if they tweet, it'll just be a shit show in terms of the responses.

that said, they're the ones who did this, so they should have to face the music. if they cared at all they'd face the music and answer questions and be honest from here.
 

Speely

Banned
It is bad, on PS4 at least. I'm playing the latest version in the PS4 and I got CTDs all the time - I've played for 45 minutes today and got THREE crashes. There are downright stupid design decisions, like the upgrade system taking your scarce inventory, let alone the sheer fact that the game released has next to nothing to do with the game that was hyped beyond commom sense throughout the years.

Bad press serves them right as it is just a reaction to an action: big fat lies.

It's bad on any platform. It's a meaningless inventory management grind loop festooned with the spectacle of space travel and exploration, except the traveling is only even remotely interesting locally, and the exploration serves only as a time sink since there is literally nothing of increasingly-valuable worth to discover, whether in regard to mechanics or the spartan narrative the "setting" provides.

It's something to do when you are really stoned, and even then only while the novelty has not yet worn off.

I hate this game. All the lies aside, I still gave it a chance while viewing it as the little indie game it is, and even THEN it feels like a quarter-baked early access title, or even a glorified proof of concept at times.

I used to scoff at people who asked "what do you DO in No Man's Sky?" Turns out that was only an incorrect question because it didn't go far enough. Should have been followed up with "What does No Man's Sky DO?"

What it does is suck.
 
I still gave it a chance while viewing it as the little indie game it is, and even THEN it feels like a quarter-baked early access title, or even a glorified proof of concept at times.

Exactly. I was explaining the drama to my girlfriend because she thought it was a tech demo released way too early.
 

Neff

Member
The parallels between this and Rise of the Robots regarding conception, development, promotion, media coverage, anticipation and reception are striking.
 

Tenshin

Member
even if all of the lost features are in there it will be still be boring.. same rinse and repeat gathering and moving to other planets..
 

Ollie Pooch

In a perfect world, we'd all be homersexual
Anyone playing Empyrion? Saw that as a recommendation on Reddit, thought it might scratch the survival/space/planets itch.
 

rainz

Member
My biggest let down in gaming in..well.. as long as I can remember. I hyped it up to soooo many of my friends and I've never uninstalled a game faster... Well after about 6 hours.. Just really glad my friends don't really listen to me about buying games hah..

Edit: I was playing Empyrion to fill the gap before NMS. it is quite good but still quite rough. Another one you might check out is the Evochron series, I actually think thats a bit better. Leans more towards space flight though.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
My biggest let down in gaming in..well.. as long as I can remember. I hyped it up to soooo many of my friends and I've never uninstalled a game faster... Well after about 6 hours.. Just really glad my friends don't really listen to me about buying games hah..

Edit: I was playing Empyrion to fill the gap before NMS. it is quite good but still quite rough. Another one you might check out is the Evochron series, I actually think thats a bit better. Leans more towards space flight though.
Thanks! Will do.

Haa yeah I was recommending this the first night I was playing it - my friend was buying a birthday gift for her new boyfriend and I told her to get this without a doubt. Next morning I was on the phone 'Have you bought it yet? DON'T'
 
Sounds like a reasonable argument to make.

Besides the legal argument I really don't want to believe there was any purposeful deception involved, but as the days go by in radio silence it becomes harder to rationalize, and Occam's razor starts to cut the other way.

Agreed, even with all the lies, I was never sold on the game. I was only briefly with it's original reveal.
I was sold on the high concept, not the details, as I didn't follow the game or interviews or anything of the like. My expectations were for something small, gameplay wise, but with a lot of behavior and weird procedural shit to witness and explore. But it's not there. Its various hodge-podges from a palette that is far less novel than I expected.
 

Speely

Banned
Sounds like a reasonable argument to make.

Besides the legal argument I really don't want to believe there was any purposeful deception involved, but as the days go by in radio silence it becomes harder to rationalize, and Occam's razor starts to cut the other way.

Yeah I don't want to think it was deliberate either, but the abundance of evidence plus the aforementioned silence... It's hard to read that any other way than how it looks, and it looks pretty bad. More and more I feel like if there was a way for HG to get out in front of this, they would have done so while the getting was good.
 

shintoki

sparkle this bitch
Grand Theft Auto V took a month and a half to loose 80% of its concurrent players and has never gone below that ammount. It took a week for No Man's Sky's to loose 90% and it just keeps going down.

The game isn't even bad, but the bad press is hitting it like a ton of bricks.

It's not bad press if the player base has dropped 90% in less than 2 weeks. It means the game is rotten. It's like when BvS dropped 70% the following weekend. The hype bubble popped.

It's a shame too really they had to do this. It's going to effect every indie gamer now, exactly like when a bad kick starter happens. Where it will be referenced as,"Well they promised, but No Man Sky". Basically, fucking over most other developers.
 

BONKERS

Member
Best expectations are little to no expectations. Especially don't believe any hype bullshit marketing crap.


From what i've seen of No Man's Sky despite not keeping up with any marketing what so ever. Looks interesting and even fun. It's not my cup of tea, but I know a few people who have loved playing it. Plus there are all the patches. Take a step back, give it a little time and give it a fair chance with an open mind away from the marketing BS.



As for technical issues, unfortunate. But most games have them in some way these days, and i've seen heard more of crashes with the PS4/XBO than it seems ever before on consoles in general.
 

I think it's legit. Though I definitely disagree with Tarmack's view that these lies weren't part of their traditional advertising. There is clearly stuff faked in the gameplay footage of their advertising that does not exist in the real game.

Not to mention, have you guys actually looked at the No Man's Sky website? It's like they compiled an almost entirely complete list of all of Sean Murray's lies for us right here in the Press section of the site:

http://no-mans-sky.com/press/sheet.php?p=no_man%27s_sky

The development and release of NMS is definitely the most absurd, insane, entertaining, sad and bizarre WTF moment I've ever seen in this industry during my lifetime. And to think up to release this the game I always wanted. The game of forever... I would hate to see other Hello Games employees negatively affected by this, but I still hope Sean Murray goes down for this. Oh well, hopefully one day a talented studio makes one man's lie into a reality.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
Best expectations are little to no expectations. Especially don't believe any hype bullshit marketing crap.

From what i've seen of No Man's Sky despite not keeping up with any marketing what so ever. Looks interesting and even fun. It's not my cup of tea, but I know a few people who have loved playing it. Plus there are all the patches. Take a step back, give it a little time and give it a fair chance with an open mind away from the marketing BS.

As for technical issues, unfortunate. But most games have them in some way these days, and i've seen heard more of crashes with the PS4/XBO than it seems ever before on consoles in general.
It is interesting and fun. For the first few hours. The atmosphere is wonderful too but it's hard to reconcile all that with how shallow and grindy it all gets with repeated content and assets, and the stuff he said in interviews that aren't in the game. It's wafer thin and all the grind is for nothing.

I am pretty keen to see what/if they patch in over time. It could be really cool.
 

Landford

Banned
I like grindy games, been playing jrpgs since the SNES. The problem with NMS, is that there is no reason to grind anything for. There are no harder enemies, and there is no greater challenge. Everything you see in terms of gameplay mechanics you will see in the first hour. Nothing changes after that.

And dont get me started on that insult of an ending.
 

mokeyjoe

Member
Best expectations are little to no expectations. Especially don't believe any hype bullshit marketing crap.


From what i've seen of No Man's Sky despite not keeping up with any marketing what so ever. Looks interesting and even fun. It's not my cup of tea, but I know a few people who have loved playing it. Plus there are all the patches. Take a step back, give it a little time and give it a fair chance with an open mind away from the marketing BS.



As for technical issues, unfortunate. But most games have them in some way these days, and i've seen heard more of crashes with the PS4/XBO than it seems ever before on consoles in general.

Yeah, I'm really liking it. Starting to wind down now after 50+ hours, but that's about twice as much time as I usually spend on a game. I know other people who are liking it too. If it gets updates like Elite Dangerous it'll have legs.

Unfortunately your post is entirely too reasonable and doesn't play into backlash narrative that's developed around the game. What is clear though, is that the game could have used at least 6 more months in the oven, and this should have been at least communicated better. Still could.
 

themoose5

Neo Member
Kinda wrong.

Procedural generation isn't just throwing things together without rules. The more defined the rules are, the better the result.

You can take 5 different animals and randomly mix and match heads to bodies. Or, you can say the body of a zebra should not be allowed to have the head of a cat.

The latter constitutes a rule. The more refined the rule, the more targeted of a result.

Now we must also understand the universe is the SAME for every player. It's not unique. The same seeds are used globally which is why you can see the same planets others have visited.

The only real reason they chose generation is so they didn't have to model every planet by hand. This way you can have a virtual limitless amount of planets without needing to create them and a small package size. No building, tree, rock, etc is made from scratch by the engine. They make these assets ahead of time and can randomize the layout of a building or dungeon (think Diablo) or randomize the geometry of the rock, the amount of leaves on a tree, etc. Think of them as Legos.

The rules could have been more refined, easily.

There's a million ways to make procedural generation and you don't have to be a programmer to make the rules that the generation is governed by. You just need a bit of forward thinking so you don't wind up with a human head on a rhino's body with worms as arms unless that's what you are going for.


I get that you can tune the rules with procedural generation to set the boundaries on what can and cannot be made and that what these rules are is up to the developer. As it has been pointed out some games handle this better than others. My main point was that with the inevitable randomness that comes with procedural generation players will get a wider range of experiences that are harder to predict compared to a hand crafted level.

This is especially true of NMS (not necessarily true of all games that use procedural generation) but you don't have to look further than a few stories to see the wide range of experiences had by players from the start of the game. For example, as I mentioned in my first post, Tom Marks of PC Gamer visited 3 planets and found them each to be desolate and boring and as a result it turned him off to the game. On the other hand there is a player (don't remember where the article came from) that has put in 30 hours to the planet they started on because that world happened to be so dense and interesting. Two players, same game, same point in the game, vastly different experiences that go beyond just the personal interpretation of the same environment and on to objectively different experiences.
 
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