Your warrior spirit is strong...and is the Pro out? Have the general public starting to cry false advertisement law claims against Sony because Pro games look like garbage on 4K sets? Who are are speaking about here?
When did I say it will look like garbage? I'm merely talking about deceiving the results. They have been clear on the fact that their box can't do 4k, they haven't been that clear on what users should expect. According to them not a discernible difference from higher priced machines that deliver native 4k.
"It's not native 4K. It is perceptively so close that you wouldn't be able to see the difference with normal human eyes,"
http://www.gamespot.com/articles/sony-will-talk-more-about-ps4-pro-specs-soon/1100-6443393/
Hulst: There’s a lot of magic happening. It’s all very complicated and Mark Cerny has a fantastic seminar planned in a couple of weeks where he goes into the nitty-gritty of it. It’s not native 4K, but as you’ve seen for yourself on the screens, it’s acceptably so. It’s close enough that you can see the difference with normal human eyes.
http://venturebeat.com/2016/09/18/drilling-down-into-ps4-pros-4k-graphics-on-horizon-zero-dawn/
(Different report from the same interview. There's an error on the quote here that says you can instead of can't, but I put that because it even emotes to magic!)
That's basically how is sony is approaching the Pro. Ok, it's not powerful enough to deliver 4k gaming, but super magic techniques make it so it's humanly impossible to tell the difference!
There's already native 4K games on Pro, of course there will be on the more powerful hardware coming after it. Take it easy, and read the context of the interview. It's his personal estimation of what a baseline should be, his opinion.
Yeah, games that not even ps4 itself have any trouble in coming well over 1080p. I mean, even ps4 have games that run internally in 4k, does it make a 4k gaming console?
There are also games that weren't even able to double the resolution from ps4, in fact in the reveal of the console there were more games that didn't managed to double the resolution compared to ps4 than there were games that managed to double or more.
Ps4 pro is a powerful console, but it's not enough to deliver native 4k across the board, the fact that many games are having trouble doubling the resolution despite the 2.3 gpu bump also point out that the paltry bandwidth increase won't be enough for delivering 4k in demanding games either.
As for what he thinks this baseline should be, you don't think it's strange that the baseline is above the competitor number that has been touting native 4k?
It's also higher than even they were saying when Ps4 launched, because they said 1.8tf was a excess for 1080p and for what the ps4 targeted, and that they put it there so games could have amazing graphics and tons of simulations running on the gpu,but now the only number that matters is flop and turns out the competitor is not enough. How convenient.