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Media Create Sales: Week 43, 2016 (Oct 24 - Oct 30)

MacTag

Banned
While Zelda: BoTW seems to be a very expensive endeavor for Nintendo I don't think is as expensive to make as, let's say, Assassin's Creed.
I doubt anything made in Japan has the annual production budget of something like Assassin's Creed. Not BOTW, not MGSV, not DQXI, not even FFXV. An annual series (usually) with a staff in the thousands is incredibly costly.
 

Man God

Non-Canon Member
I doubt anything made in Japan has the annual production budget of something like Assassin's Creed. Not BOTW, not MGSV, not DQXI, not even FFXV. An annual series (usually) with a staff in the thousands is incredibly costly.
Pokémon is the closest thing.
 

Oregano

Member
I think despite what Takahashi says the Xenoblade games are clearly higher budget than most JRPGs. They might not have a massive team but they have much longer periods of development than most JRPGs.
 
WoFF is aimed at kids but its selling point is based on characters nostalgia that kids couldn't possibly have. I honestly expected it to do worse.

It also released on platform where the kids market is not particularly there. I don't think it would have done much better on the 3ds though.

The game would've been better suited on the 3DS instead of on both PS4 & PS Vita.

Wasted opportunity.
 

duckroll

Member
I think despite what Takahashi says the Xenoblade games are clearly higher budget than most JRPGs. They might not have a massive team but they have much longer periods of development than most JRPGs.

Four years of development with 100 Japanese staff drawing Japanese salary is still nothing compared to three years of development with 1000+ staff all over the world, with a bulk drawing salaries in US and Europe.
 
I've been playing the PS4 Platinum Stars game. If you like rhythm games, and the 765Pro team, it's good enough - there's not much of a story mode though if that's what you're looking for. That's region free.

The popular Cinderella Girls Starlight Stage is JP-only, but there are workarounds to play it. Also rhythm based, it focuses on the Cinderella Girls and has 'story' locked behind player levels and regular events. Uses a free-to-play gacha model for microtransactions.

VPN? I don't wanna pay for a VPN. Do you recommend any free VPN service? But even then, that's too much of a work around for me...
 

L~A

Member
Nintendo eShop Sales - Week 44, 2016

Nintendo 3DS

(N) 01. Pokémon Moon (The Pokémon Company) [18.11.2016]
(N) 02. Pokémon Sun (The Pokémon Company) [18.11.2016]
(N) 03. 3D Power Drift (SEGA) [02.11.2016]
(B) 04. Animal Crossing: New Leaf (Nintendo) [08.11.2012]
(-3) 05. The Battle Cats POP (Ponos) [31.5.2015]
(-3) 06. Pokémon Yellow Version: Pikachu Special Version (Nintendo, Virtual Console) [27.2.2016]
(-6) 07. Sabaku no Nezumidan (Arc System Works) [02.9.2016]
(-3) 08. Pokémon Red Version (Nintendo, Virtual Console) [27.2.2016]
(-3) 09. Cube Creator 3D (Arc System Works) [15.7.2015]
(-6) 10. Monster Hunter Stories (Capcom) [08.10.2016]

Wii U

(+1) 01. Minecraft: Wii U Edition (Microsoft Japan) [17.12.2015]
(N) 02. F-Zero X (Nintendo, Virtual Console) [02.11.2016]
(-1) 03. Discovery (Rainy Frog) [31.8.2016]
(+1) 04. Taiko no Tatsujin Tokumori (Bandai-Namco) [20.11.2014] (on sale until November 9th)
(-2) 05. Paper Mario: Color Splash (Nintendo) [13.10.2016]
(-2) 06. Terraria (Spike Chunsoft) [15.9.2016]
(-1) 07. Splatoon (Nintendo) [28.5.2013]
(+1) 08. Mario Kart 8 (Nintendo) [20.5.2014]
(-1) 09. Super Mario Maker (Nintendo) [10.9.2015]
(B) 10. Super Mario 64 (Nintendo, Virtual Console) [08.4.2015]

https://topics.nintendo.co.jp/c/article/3e843acf-a25d-11e6-9aaf-063b7ac45a6d.html
 

Oregano

Member
Four years of development with 100 Japanese staff drawing Japanese salary is still nothing compared to three years of development with 1000+ staff all over the world, with a bulk drawing salaries in US and Europe.

Oh for sure. I just mean they're clearly somewhat higher budget than something like Tales. Persona 5 is probably around the same(or maybe higher).
 

L~A

Member
L~A requested this comparison two weeks ago (sorry for the delay).

3DS 2015 and 2016 weekly sales comparison, when 2DS was launched
3DS2DSplus_zps9qgcp3dv.jpg


2DS was launched in week 37, and since then, 2016 hardware sales have been outselling last year period.

Oops, forgot to comment on that. Thanks a bunch for the graph, basically confirms what we've seen with weekly data. Nintendo really played their hand well with the 2DS. It's not setting the charts on fire, but it's selling enough to make a noticeable difference.

Chris's Famitsu data for October also shows a similar increase. But what's interesting about that is that even without the 2DS, sakes would have very slightly up / stable Year on Year... was October 2015 really that bad a month? It's not like October 2016 had any major title other than MHS, and that one wasn't really a system-seller (though the game itself sold rather decently).

Let's see what happens in November and December now.
 

Fisico

Member
Oh for sure. I just mean they're clearly somewhat higher budget than something like Tales. Persona 5 is probably around the same(or maybe higher).

It's without a doubt higher than Tales but due to length of development rather than the development team size which is around the same
Persona 5 took so long to come than it's a hard catch to tell how much it really cost Atlus.

I don't remember exactly the context of Takahashi's comment, but he probably wanted to say that Xenoblade X development cost was close to the original Xenoblade and probably even below any middle tier franchise from the west.
A good comparison could be Trusty Bell where Tri-Crescendo poured all its ressources and took them a few years before the game was released.
 

Oregano

Member
It's without a doubt higher than Tales but due to length of development rather than the development team size which is around the same
Persona 5 took so long to come than it's a hard catch to tell how much it really cost Atlus.

I don't remember exactly the context of Takahashi's comment, but he probably wanted to say that Xenoblade X development cost was close to the original Xenoblade and probably even below any middle tier franchise from the west.
A good comparison could be Trusty Bell where Tri-Crescendo poured all its ressources and took them a few years before the game was released.

Yeah, I'm sure the Tales studio would love to have a four year development timeframe.

It's probably worth noting that Monolith didn't get that long with Bamco either bad in the day.
 

L~A

Member
Media Create:

PS4 32,041
New3DS LL 19,798
Vita 9,816
2DS 7,122
New3DS 3,807
Wii U 2,071
PS3 735
3DS 408
Xbox One 181
3DS LL 4

Call of Duty: Infinite Warfare - 105k
DB Xenoverse 2: 66k
Atelier: 43k (27k for PS4)
 

ZSaberLink

Media Create Maven
Dengeki Online Sales: Week 43, 2016 (Oct 24 - Oct 30)

01./00. [PSV] Sword Art Online: Hollow Realization (Bandai Namco Games) {2016.10.27} - 81,738 / NEW
02./00. [PS4] Sword Art Online: Hollow Realization (Bandai Namco Games) {2016.10.27} - 67,746 / NEW
03./00. [PSV] World of Final Fantasy (Square Enix) {2016.10.27} - 52,322 / NEW
04./00. [PS4] World of Final Fantasy (Square Enix) {2016.10.27} - 47,963 / NEW
05./01. [PS4] Battlefield 1 (Electronic Arts) {2016.10.21} - 44,783 / 169,902
06./00. [PS4] Berserk and the Band of the Hawk (Koei Tecmo) {2016.10.27} - 30,428 / NEW
07./00. [PS4] Titanfall 2 (Electronic Arts) {2016.10.28} - 24,753 / NEW
08./00. [PSV] Yahari Game Demo Ore no Seishun Love-Kome wa Machigatteiru. Zoku (5pb.) {2016.10.27} - 19,819 / NEW
09./00. [PS4] Mafia III (Take-Two Interactive Japan) {2016.10.27} - 15,694 / NEW
10./02. [3DS] Mario Party Star Rush (Nintendo) {2016.10.20} - 15,211 / 44,822
11./04. [3DS] Monster Hunter Stories (Capcom) {2016.10.08} - 12,817 / 247,513
12./00. [PSV] Berserk and the Band of the Hawk (Koei Tecmo) {2016.10.27} - 11,028 / NEW
13./00. [PS4] Crows: Burning Edge (Bandai Namco Games) {2016.10.27} - 10,744 / NEW
14./00. [3DS] River City Ransom SP (Arc System Works) {2016.10.27} - 6,020 / NEW
15./05. [WIU] Paper Mario: Color Splash (Nintendo) {2016.10.13} - 4,717 / 35,761
16./03. [PSV] Macross Δ Scramble (Bandai Namco Games) {2016.10.20} - 4,344 / 27,391
17./12. [WIU] Minecraft: Wii U Edition (Microsoft Game Studios) {2016.06.23} - 4,267 / 165,793
18./00. [PSV] Neo Atlas 1469 (Artdink) {2016.10.27} - 4,172 / NEW
19./16. [PSV] Minecraft: Playstation Vita Edition (Sony Interactive Entertainment) {2015.03.19} - 3,961 / 890,877
20./13. [3DS] Yo-Kai Watch 3: Sushi (Level 5) {2016.07.16} - 3,622 / 642,864
21./14. [3DS] Yo-Kai Watch 3: Tempura (Level 5) {2016.07.16} - 3,461 / 609,371
22./09. [PS4] Rise of the Tomb Raider: 20 Year Celebration (Square Enix) {2016.10.13} - 3,328 / 30,350
23./15. [PS4] Persona 5 (Atlus) {2016.09.15} - 2,878 / 388,031
24./07. [PS4] NBA 2K17 (2K(Take-Two Interactive Japan)) {2016.10.20} - 2,493 / 10,086
25./18. [3DS] Kirby: Planet Robobot (Nintendo) {2016.04.28} - 2,372 / 440,265
26./21. [PS4] Grand Theft Auto V (Take-Two Interactive Japan) {2015.10.08} - 2,239 / 155,054
27./20. [WIU] Splatoon (Nintendo) {2015.05.28} - 2,129 / 1,444,086
28./22. [3DS] Dragon Ball: Fusions (Bandai Namco Games) {2016.08.04} - 2,117 / 183,506
29./19. [PS4] FIFA 17 (Electronic Arts) {2016.09.29} - 2,111 / 69,165
30./17. [PSV] Kangokutou Mary-Skelter (Compile Heart) {2016.10.13} - 2,050 / 27,505
31./41. [3DS] Monster Hunter Generations (Capcom) {2015.11.28} - 2,033 / 2,844,317
32./24. [3DS] Sumikko Gurashi: Mura o Tsukurundesu (Nippon Columbia) {2016.07.21} - 2,033 / 66,472
33./25. [3DS] Puzzle & Dragons X: Dragon Chapter (GungHo Online Entertainment) {2016.07.28} - 1,828 / 101,504
34./26. [PS4] Winning Eleven 2017 (Konami) {2016.09.15} - 1,682 / 87,345
35./27. [3DS] Puzzle & Dragons X: God Chapter (GungHo Online Entertainment) {2016.07.28} - 1,650 / 101,748
36./06. [PSV] RecoLove: Gold Beach (Kadokawa Games) {2016.10.20} - 1,606 / 9,836
37./28. [3DS] Super Battle For Money Sentouchuu: Kyuukyoku no Shinobu to Battle Player Choujou Kessen! (Bandai Namco Games) {2016.09.15} - 1,544 / 28,274
38./23. [3DS] Animal Crossing: New Leaf [Nintendo Selects] (Nintendo) {2016.03.17} - 1,500 / 108,699
39./29. [PS4] Minecraft: Playstation 4 Edition (Sony Interactive Entertainment) {2015.12.03} - 1,494 / 125,168
40./32. [3DS] Monster Strike (Mixi) {2015.12.17} - 1,378 / 939,932
41./00. [PSV] Saka Agari Hurricane Portable (Entergram) {2016.10.27} - 1,333 / NEW
42./35. [PS4] The Witcher 3: Wild Hunt - Complete Edition (Spike Chunsoft) {2016.09.01} - 1,317 / 38,654
43./08. [PSV] RecoLove: Blue Ocean (Kadokawa Games) {2016.10.20} - 1,288 / 8,124
44./31. [PS4] BLAZBLUE CENTRALFICTION (Arc System Works) {2016.10.06} - 1,228 / 30,083
45./34. [PS3] Winning Eleven 2017 (Konami) {2016.09.15} - 1,217 / 52,984
46./30. [PS3] Persona 5 (Atlus) {2016.09.15} - 1,156 / 104,008
47./00. [3DS] Sonic Boom: Fire & Ice (Sega) {2016.10.27} - 1,117 / NEW
48./38. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} - 1,111 / 2,551,820
49./48. [3DS] Tomodachi Life [Nintendo Selects] (Nintendo) {2016.03.17} - 1,106 / 60,183
50./36. [PS4] Tom Clancy's Rainbow Six: Siege (Ubisoft) {2015.12.10} - 1,094 / 134,135

SOFTWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2016     | FY(%)   |
--------------------------------------------------------
| PS4   | 284,894   | 46.5%    | 3,935,405   | 27.8%   |
| Vita  | 205,175   | 33.5%    | 2,287,663   | 16.2%   |
| 3DS   | 92,759    | 15.1%    | 5,932,546   | 42.0%   |
| Wii U | 18,581    | 3.0%     | 991,615     | 7.0%    |
| PS3   | 9,838     | 1.6%     | 962,574     | 6.8%    |
| X One | 1,663     | 0.3%     | 24,131      | 0.2%    |
--------------------------------------------------------
| Total | 612,910   | 100.0%   | 14,133,934  | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2016     | FY(%)   |
--------------------------------------------------------
| PS4   | 35,172    | 48.5%    | 784,200     | 38.3%   |
| 3DS   | 17,511    | 24.1%    | 663,356     | 32.4%   |
| Vita  | 10,501    | 14.5%    | 347,516     | 17.0%   |
| 2DS   | 6,930     | 9.6%     | 74,528      | 3.6%    |
| Wii U | 1,835     | 2.5%     | 149,662     | 7.3%    |
| PS3   | 483       | 0.7%     | 27,644      | 1.3%    |
| X One | 90        | 0.1%     | 2,382       | 0.1%    |
--------------------------------------------------------
| Total | 72,522    | 100.0%   | 2,049,288   | 100.0%  |
--------------------------------------------------------
*FY 2016 refers to the period from April 1, 2016 through March 31, 2017

Dengeki Online Sales: Week 42, 2016 (Oct 17 - Oct 23)

Dengeki Sales Archive
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