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PS4 PRO 4K native games (will update the list everytime there is a new game)

I could have added Death Stranding since Kojima tweets and Geoff highlighted 4K and some sites claimed it was Native 4K but I will wait for further details (maybe at PSX).
 
I could have added Death Stranding since Kojima tweets and Geoff highlighted 4K and some sites claimed it was Native 4K but I will wait for further details (maybe at PSX).

Kojima tech is obviously fantastic, but he's not a magician.

No chance in hell those graphics are native 4K on Pro.


Hesitation edit:

Could be native 4K in cutscenes though....maybe?
 

Ra1den

Member
So when a game is native 4K, what exactly does that mean from the dev's point of view?

I assumed it meant the assets were originally created at a 4K resolution, but I'm seeing these remasters being labeled as native 4K so I'm confused.
 

HStallion

Now what's the next step in your master plan?
So when a game is native 4K, what exactly does that mean from the dev's point of view?

I assumed it meant the assets were originally created at a 4K resolution, but I'm seeing these remasters being labeled as native 4K so I'm confused.

From the sounds of some of the interviews they completely redrew entire parts of Parappa the Rappa.
 

Hawk269

Member
ESO doesn't have HDR. At least my TV is saying it doesn't.

Did you go into the Video Option and turn it on?

ESO does indeed output in HDR. HDR is not great in that game and makes everything else a little darker, but it definitely does HDR, you just have to select it in the Video Options.
 
So when a game is native 4K, what exactly does that mean from the dev's point of view?

I assumed it meant the assets were originally created at a 4K resolution, but I'm seeing these remasters being labeled as native 4K so I'm confused.

It just means that the game is being rendered at 4K... A game can render at native 4K with sub-4K assets... the two things are unrelated.

When I play Mass Effect 1 on PC and set the resolution to 4K, it's rendering in Native 4K despite having blurry textures.

Native 4K just means the image isn't being upscaled.
 

RAWRferal

Member
Is the last Re7 demo 4k native? It looks very vrry clean on a 1080p TV. Sure downsampled.

Really? I still see a few jaggies here, very few mind you, and I didn't play pre-update so if it was a jagged mess before then I guess you're right.

Performance is silky.
 

M.W.

Member
Did you go into the Video Option and turn it on?

ESO does indeed output in HDR. HDR is not great in that game and makes everything else a little darker, but it definitely does HDR, you just have to select it in the Video Options.

Hmm, I'll have to check later. Thanks for the info. I must have missed the option.
 

Lady Gaia

Member
So when a game is native 4K, what exactly does that mean from the dev's point of view?

I assumed it meant the assets were originally created at a 4K resolution, but I'm seeing these remasters being labeled as native 4K so I'm confused.

All native 4K means is that you're rendering into a 3840x2160 frame buffer. It says nothing about the nature of assets, which means you can still have extremely low-polygon models and low-resolution textures.

While it makes sense to optimize texture assets with the target resolution in mind, there's no absolute rule. You usually try to get away with as low-resolution as you can possible manage to minimize memory footprint, load times, and improve texture cache utilization to minimize memory bandwidth. It would be a complete waste to have a high-resolution texture that only gets used on small areas of the screen, or that doesn't contain high-frequency content in the form of contrasting color transitions, or one that is heavily filtered to smooth out any such sharp transitions.
 

zedge

Member
Did you go into the Video Option and turn it on?

ESO does indeed output in HDR. HDR is not great in that game and makes everything else a little darker, but it definitely does HDR, you just have to select it in the Video Options.
There is no option to turn it off. It just enables HDR by default. I wish there was an option to disable it as it's the worst HDR I have seen. Only way to disable it is to turn off HDR completely in the PS4 settings.
 

Hawk269

Member
There is no option to turn it off. It just enables HDR by default. I wish there was an option to disable it as it's the worst HDR I have seen. Only way to disable it is to turn off HDR completely in the PS4 settings.

I could have sworn there was an in-game option to turn it on. I have not tried it in about a week. Yeah, the HDR is not great. There are some areas where it does look decent, but out of all my HDR enabled games it is the worst.
 

Ra1den

Member
It just means that the game is being rendered at 4K... A game can render at native 4K with sub-4K assets... the two things are unrelated.

When I play Mass Effect 1 on PC and set the resolution to 4K, it's rendering in Native 4K despite having blurry textures.

Native 4K just means the image isn't being upscaled.

All native 4K means is that you're rendering into a 3840x2160 frame buffer. It says nothing about the nature of assets, which means you can still have extremely low-polygon models and low-resolution textures.

While it makes sense to optimize texture assets with the target resolution in mind, there's no absolute rule. You usually try to get away with as low-resolution as you can possible manage to minimize memory footprint, load times, and improve texture cache utilization to minimize memory bandwidth. It would be a complete waste to have a high-resolution texture that only gets used on small areas of the screen, or that doesn't contain high-frequency content in the form of contrasting color transitions, or one that is heavily filtered to smooth out any such sharp transitions.

Hmmm I think I follow. I don't really see why native 4K is even superior to upscaling then, in cases where the assets are low resolution to begin with. Or rather, it seems to me like it should be called "upscaling" no matter what, if the assets weren't 4K to begin with. So clearly my understanding of upscaling is faulty.
 
Hmmm I think I follow. I don't really see why native 4K is even superior to upscaling then, in cases where the assets are low resolution to begin with. Or rather, it seems to me like it should be called "upscaling" no matter what, if the assets weren't 4K to begin with. So clearly my understanding of upscaling is faulty.

aliasing
 

III-V

Member
Hmmm I think I follow. I don't really see why native 4K is even superior to upscaling then, in cases where the assets are low resolution to begin with. Or rather, it seems to me like it should be called "upscaling" no matter what, if the assets weren't 4K to begin with. So clearly my understanding of upscaling is faulty.

It has been like this for a long, long time. It's just as much 4K as most of our games were 1080p this gen.
 

Lady Gaia

Member
Hmmm I think I follow. I don't really see why native 4K is even superior to upscaling then, in cases where the assets are low resolution to begin with. Or rather, it seems to me like it should be called "upscaling" no matter what, if the assets weren't 4K to begin with. So clearly my understanding of upscaling is faulty.

Even rendering a single polygon with a basic texture at a higher resolution yields dramatically different results than rendering at a lower resolution and upscaling. The edges of the polygon will be much cleaner rendered at 4K with little or no visible aliasing in motion.

Try drawing a triangle on graph paper by filling in complete squares inside a 3x3 grid. Now do it again in a 6x6 grid. That's the difference between 1080p and 4K. Upscaling would just stretch or smear the 3x3 grid representation across the larger area, not produce cleaner diagonal edges.
 
Resogun is getting a Pro patch. Will support HDR. Don't know if it will support Native 4K or not yet:
https://www.vg247.com/2016/12/08/resogun-is-getting-4k-ps4-pro-support-hdr/
Holy ShamWow!

l0HFiOtai3t3xIoLK.gif

(Now give Alienation the same treatment!)
 
Not sure where to ask this (so many PS4 Pro threads):

I learned recently I would be getting a Pro so I've been doing some research after being the dark for the past couple of months. I'm curious if I purchase FIFA 17 and play it on my 1080p TV on a Pro, do I get the fringe benefits of it's native 4K (downsampled image quality for 1080p, DOF enhancements, etc.)?

Subsequently, does any game that offers native 4K also offer those benefits "downstream" for 1080p users unless explicitly stated (*cough* TLOU *cough*)?

Just wanted to confirm so I could purchase games that would really show off the hardware.
 

5taquitos

Member
Not sure where to ask this (so many PS4 Pro threads):

I learned recently I would be getting a Pro so I've been doing some research after being the dark for the past couple of months. I'm curious if I purchase FIFA 17 and play it on my 1080p TV on a Pro, do I get the fringe benefits of it's native 4K (downsampled image quality for 1080p, DOF enhancements, etc.)?

Subsequently, does any game that offers native 4K also offer those benefits "downstream" for 1080p users unless explicitly stated (*cough* TLOU *cough*)?

Just wanted to confirm so I could purchase games that would really show off the hardware.

This is the thread you want, though the OP isn't being updated:
http://www.neogaf.com/forum/showthread.php?t=1310043

Generally, yes you will get benefits of 4k downsampled on most games, with the notable exceptions of TLoU and TLG. It does vary from game to game, and different games have different features.

Games that really show off the hardware so far on 1080p are Ratchet, Titanfall 2, and FFXV (imo)
 

MrGerbils

Member
Hmmm I think I follow. I don't really see why native 4K is even superior to upscaling then, in cases where the assets are low resolution to begin with. Or rather, it seems to me like it should be called "upscaling" no matter what, if the assets weren't 4K to begin with. So clearly my understanding of upscaling is faulty.

Based on your post, no, you don't follow.

It's only upscaling if it's upscaling. These terms have very literal and plain definitions. You can render GameCube games at 4K via emulation. If the image being rendered is 4K then it's 4K. Nothing complicated or ambiguous about it.
 
Why isn't the gaming media keeping track of this?

My uncle bought his son a X1S because his 12 year old son told him it can play 4K games. Neither my uncle nor his son knew that a lot big hit games on the X1S were running at resolutions lower than 1080p. They both thought the PS4 was a weaker console. My uncle specifically bought a 4K TV and wants 4K games. Checking the major gaming sites, there's almost no mention of which systems actually play games in 4K. Not a single site was maintaining a list of games resolutions/frame rates.
 

5taquitos

Member
Why isn't the gaming media keeping track of this?

My uncle bought his son a X1S because his 12 year old son told him it can play 4K games. Neither my uncle nor his son knew that a lot big hit games on the X1S were running at resolutions lower than 1080p. They both thought the PS4 was a weaker console. My uncle specifically bought a 4K TV and wants 4K games. Checking the major gaming sites, there's almost no mention of which systems actually play games in 4K. Not a single site was maintaining a list of games resolutions/frame rates.

It's crazy how many people think that the CPU clock boost in the X1S somehow makes it better than an OG PS4, or even the Pro, when it still falls short.
 

Kintaro

Worships the porcelain goddess
Why isn't the gaming media keeping track of this?

My uncle bought his son a X1S because his 12 year old son told him it can play 4K games. Neither my uncle nor his son knew that a lot big hit games on the X1S were running at resolutions lower than 1080p. They both thought the PS4 was a weaker console. My uncle specifically bought a 4K TV and wants 4K games. Checking the major gaming sites, there's almost no mention of which systems actually play games in 4K. Not a single site was maintaining a list of games resolutions/frame rates.

Literally nowhere official states that the Xbox One S plays 4K games. So, his 12-year old goofed. Literally on the PS4 Pro product page on playstation.com, it states 4K gaming.

Like...these are simple internet searches.
 

Trace

Banned
Literally nowhere official states that the Xbox One S plays 4K games. So, his 12-year old goofed. Literally on the PS4 Pro product page on playstation.com, it states 4K gaming.

Like...these are simple internet searches.

It doesn't help that the Xbox One S commercials are full of jargon that sounds good. "The only console with 4K Blu-ray, 4K video streaming, and HDR" sounds to the average user like it's a 4K games console when it's nowhere near that. "The newly designed Xbox One S, the ultimate games and 4K entertainment system."
 
It doesn't help that the Xbox One S commercials are full of jargon that sounds good. "The only console with 4K Blu-ray, 4K video streaming, and HDR" sounds to the average user like it's a 4K games console when it's nowhere near that. "The newly designed Xbox One S, the ultimate games and 4K entertainment system."
Exactly this. It's extremely misleading advertising that led them to believe X1S is more powerful and can play 4K games.

Edit:
Maybe I should create a blog that keeps track of this sort of stuff more universally. Just lack the time to keep it updated.
 

Lady Gaia

Member
Literally nowhere official states that the Xbox One S plays 4K games. So, his 12-year old goofed. Literally on the PS4 Pro product page on playstation.com, it states 4K gaming.

Like...these are simple internet searches.

Sadly, most people don't take the time to get informed before making a choice. That's a simple fact that colors the marketplace, politics, and everything else in our lives. I don't think it's the least bit surprising that Xbox One S is marketed first as foremost as 4K! 4K! 4K! because it works.
 
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