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Media Create Sales: Week 3, 2017 (Jan 16 - Jan 22)

gtj1092

Member
Correct me if I'm wrong but didn't MH3 HD on ps3 sell nearly 300K first week. And that was simply a remaster. Also a million on Wii and a couple hundred thousand on Wii U. If so why is there always this contention MH wouldn't be successful on a home console or not worth it. How can selling potentially 300K or even 150K more copies with little to no effort be a bad thing? And previous home console releases have never seemed to affect the sales of the protable versions so how would the userbase be harmed? Saying MH would fail on PS4 just doesn't seem credible or based in reality when at most it would be a multiplatform game.


Edit found link

http://www.gamespot.com/articles/bi...-hunter-portable-3rd-hd-version/1100-6332198/

It sold 287K first week. Anyone have LTD?
 

Oregano

Member
Opportunity cost.

Those couple of hundred thousand might have been profitable but obviously not enough for Capcom to make MH4 HD or evidently even to make XX HD for Switch.

It's also why the PS Ecosystem/Multiplatform development only became a thing as sales dropped.
 

Nirolak

Mrgrgr
The main argument for putting Monster Hunter on PS4 is if you wanted major Western sales growth (as in, more growth than you can make up for with a co-marketing agreement).

Putting it on PS4 certainly doesn't guarantee that, mind, but it's certainly a platform you would port to if that was your goal.
 

nampad

Member
It's still far superior to what the Wii U got on first year actually when you compare both, especially when you remember we don't know more than half of the titles in development right now.
The next months/E3 should clarify that even more.
I Mean, Zelda, MK, Splatoon, Xenoblade, Mario 3D, DQ XI....... first year ? Hmm...


I agree with that. The battle system seems awful btw.

Zelda is also a Wii U game, Mario Kart is a port, DQ XI a multiplatform release.


NSMB U, Monster Hunter, Dragon Quest X, Pikmin 3, Wonderful 101, Lego City Undercover, Wind Waker HD, Super Mario 3D World on Wii U's first year in Japan doesn't really sound worse.
 

gtj1092

Member
Opportunity cost.

Those couple of hundred thousand might have been profitable but obviously not enough for Capcom to make MH4 HD or evidently even to make XX HD for Switch.

It's also why the PS Ecosystem/Multiplatform development only became a thing as sales dropped.

Are we sure XX HD on switch isn't happening though? Can see it coming this holiday. Also MH doesn't seem to have alot of DLC that would be prevented by making a port. Then again it does seem to release every year so maybe you're right. But I still don't think splitting of the userbase is an actual concern or that sales of lesser series has any bearing on how successful a MH game could be.
 

Oregano

Member
Zelda is also a Wii U game, Mario Kart is a port, DQ XI a multiplatform release.


NSMB U, Monster Hunter, Dragon Quest X, Pikmin 3, Wonderful 101, Lego City Undercover, Wind Waker HD, Super Mario 3D World on Wii U's first year in Japan doesn't really sound worse.

We don't actually know all of Switch's first year though. Even if Pokemon Stars is cross gen it's a massive title.

Are we sure XX HD on switch isn't happening though? Can see it coming this holiday. Also MH doesn't seem to have alot of DLC that would be prevented by making a port. Then again it does seem to release every year so maybe you're right. But I still don't think splitting of the userbase is an actual concern or that sales of lesser series has any bearing on how successful a MH game could be.

I think Nirolak sums it up best. There's a big difference between "If Capcom is considering multiplatform releases as a means to increase Western sales then PS4 is an obvious target platform" and "If they release on PS4 they will be much more successful."

Personally speaking it's only the latter argument I take issue with.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Zelda is also a Wii U game, Mario Kart is a port, DQ XI a multiplatform release.


NSMB U, Monster Hunter, Dragon Quest X, Pikmin 3, Wonderful 101, Lego City Undercover, Wind Waker HD, Super Mario 3D World on Wii U's first year in Japan doesn't really sound worse.

I don't think that's at all true, honestly. Splatoon 2 alone is most likely more significant to the market than any of those other titles you listed for Wii U.
 

nampad

Member
We don't actually know all of Switch's first year though. Even if Pokemon Stars is cross gen it's a massive title.



I think Nirolak sums it up best. There's a big difference between "If Capcom is considering multiplatform releases as a means to increase Western sales then PS4 is an obvious target platform" and "If they release on PS4 they will be much more successful."

Personally speaking it's only the latter argument I take issue with.

We also don't know if all the announced games make it in the first year or will be delayed so we can speculate as much as we want to make the Switch future sound as bright or bleak as we want to.
I get that many are excited about the new platform but let's not overhype the platform before we have something substantial at hand.

In the former list of games, I didn't mention any big western multiplatform 3rd party games that don't have a big appeal in Japan because it is the Mediacreate thread. If I would have and compared that to the announcements of the Switch, the outlook would have looked far less favorable on a worldwide basis.

If Switch is the 3DS replacement (right now Nintendo isn't advertising it as such), then it will have the handheld market for itself. The handheld market has been shrinking for a while now though and mobile is on the rise.
 

Oregano

Member
We also don't know if all the announced games make it in the first year or will be delayed so we can speculate as much as we want to make the Switch future sound as bright or bleak as we want to.
I get that many are excited about the new platform but let's not overhype the platform before we have something substantial at hand.

In the former list of games, I didn't mention any big western multiplatform 3rd party games that don't have a big appeal in Japan because it is the Mediacreate thread. If I would have and compared that to the announcements of the Switch, the outlook would have looked far less favorable on a worldwide basis.

If Switch is the 3DS replacement (right now Nintendo isn't advertising it as such), then it will have the handheld market for itself. The handheld market has been shrinking for a while now though and mobile is on the rise.

Sure but whilst Nintendo is no stranger to delays they have a much more prominent history of announcing games at a very short notice. Super Mario Maker 3DS was announced in Sept and released in Dec.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
We also don't know if all the announced games make it in the first year or will be delayed so we can speculate as much as we want to make the Switch future sound as bright or bleak as we want to.
I get that many are excited about the new platform but let's not overhype the platform before we have something substantial at hand.

In the former.

I mean, they are already advertising Splatoon 2 for this summer and its a sequel to a game selling 1.5M plus on a dead system.
 

noshten

Member
We also don't know if all the announced games make it in the first year or will be delayed so we can speculate as much as we want to make the Switch future sound as bright or bleak as we want to.
I get that many are excited about the new platform but let's not overhype the platform before we have something substantial at hand.

In the former list of games, I didn't mention any big western multiplatform 3rd party games that don't have a big appeal in Japan because it is the Mediacreate thread. If I would have and compared that to the announcements of the Switch, the outlook would have looked far less favorable on a worldwide basis.

If Switch is the 3DS replacement (right now Nintendo isn't advertising it as such), then it will have the handheld market for itself. The handheld market has been shrinking for a while now though and mobile is on the rise.

You did watch the most recent ad that Nintendo has made for the Switch? I think they have positioned it well as both a Wii U and 3DS replacement - they just haven't announced they are stopping to make games for the 3DS which will happen at some point next year.
 

ethomaz

Banned
PREDICTION LEAGUE FEBRUARY 2017

[3DS] Dragon Quest Monsters: Joker 3 - Professional (18 days) - 85k
[PS4] Nioh (18 days) - 99k
[PS4] Super Robot Wars V (4 days) - 45k
[PSV] Super Robot Wars V (4 days) - 40k
[PS4] NieR: Automata (4 days) - 165k
 

Mory Dunz

Member
The main argument for putting Monster Hunter on PS4 is if you wanted major Western sales growth (as in, more growth than you can make up for with a co-marketing agreement).

Putting it on PS4 certainly doesn't guarantee that, mind, but it's certainly a platform you would port to if that was your goal.

Yeah, but the thing is, how much growth is reasonable? How much did the last MH do in the west, over a million right.

If it was on PS4 or Xbox 1, would it magically start doing 1 million NPD and 1-2 million in Europe? The install bases are huge, but that hasn't stopped strong games/franchises from bombing. No one usually gives good reasoning why it would suddenly outdo the sales it achieved on the 3DS besides "western install base".
 

Mory Dunz

Member
We also don't know if all the announced games make it in the first year or will be delayed so we can speculate as much as we want to make the Switch future sound as bright or bleak as we want to.

...what?

um, yeah games can get delayed. Xeno 2 might, FE Warrirors might. Does Japan care about those games?

The games that actually matter for the Switch's mega hitter prospects this year are Zelda BOTW, Splatoon 2, MK8 Deluxe, and Mario Odyssey. And these games are assuredly hitting 2017.


And if rumored games like Pokemon and Smash exist, then that's extra. I personally don't think the 2017 lineup is complete, but we'll see. (I think pokemon is real at least)
 

Takao

Banned
PS4 already has MH

360 Monster Hunter Frontier Online: Beginner's Package 82.490 123.192 Capcom 6/24/2010
PS3 Monster Hunter Frontier G: Beginner's Package 24.053 42.595 Capcom 11/20/2013
WIU Monster Hunter Frontier G: Beginner's Package 2.945 4.911 Capcom 12/11/2013
PSV Monster Hunter Frontier G: Beginner's Package 22.892 31.229 Capcom 8/13/2014
PS4 Monster Hunter Frontier Z: Beginner's Package 8.663 8.663 Capcom 11/22/2016
 

Chris1964

Sales-Age Genius
Zelda is also a Wii U game, Mario Kart is a port, DQ XI a multiplatform release.


NSMB U, Monster Hunter, Dragon Quest X, Pikmin 3, Wonderful 101, Lego City Undercover, Wind Waker HD, Super Mario 3D World on Wii U's first year in Japan doesn't really sound worse.

Even we assume Nintendo will announce nothing else for this year, Switch and Wii U first year is day and night, especially for first party releases.
 

Aostia

El Capitan Todd
We usually see people assuming switch will get (some) ps4 multi release because of reasons, I cant see why capcom should avoid going multy with MH, with a game that woudnt be a top tier game graphic wise but still ...
 

Nirolak

Mrgrgr
Yeah, but the thing is, how much growth is reasonable? How much did the last MH do in the west, over a million right.

If it was on PS4 or Xbox 1, would it magically start doing 1 million NPD and 1-2 million in Europe? The install bases are huge, but that hasn't stopped strong games/franchises from bombing. No one usually gives good reasoning why it would suddenly outdo the sales it achieved on the 3DS besides "western install base".

The assumption would be that there's a market for the game that refuses to play on handheld.

Like, for example, let's look at Capcom's Platinum Hits page: http://www.capcom.co.jp/ir/english/finance/million.html

This lists every Capcom game that has sold over a million copies.

Resident Evil Revelations' 3DS release came out in January 2012. It's not on the list.

Resident Evil Revelations' HD re-release came out in May 2013, and it's listed (with that date and all the platforms of "PS3/Xbox 360/Wii U/PC/DL") as shipping 1.6 million. Presumably these were people who didn't want to play the game on 3DS. If they're people who rebought the game on another platform, that still suggests Capcom made a good business decision, because they got to sell the game twice to the same person.

Now, with Resident Evil, it's obviously known that there's a large console audience due to previous games in the series. However, if you're Capcom, maybe you estimate that you get an additional 500K-1 million shipped by adding a PS4 port to Monster Hunter 5, and you're happy with that.

Capcom's comment on the matter thus far has been this:

http://blog.esuteru.com/archives/20004620.html

- Capcom predicts 100million PS4's and 40~50million Xbox One's will be sold by 2020.
- Predicts Street Fighter 5 will have long legs due to its e-sports popularity
- Capcom is a rare Japanese video game developer with a heavy focus on overseas consumers, must make games to appeal to the foreign consumers
- Talks about Monster Hunter 4 G's sales are being lower in the West compared to Japan, but is explained that it is due to the fact that the handheld market is only 10% of the dedicated video game market compared to Japan where handhelds are popular, and that they are taking the proper procedures to make sure that Monster Hunter grows overseas

Now, it's certainly possible they don't ship Monster Hunter on PS4, but that would presumably be the business argument.
 
Yeah, but the thing is, how much growth is reasonable? How much did the last MH do in the west, over a million right.

If it was on PS4 or Xbox 1, would it magically start doing 1 million NPD and 1-2 million in Europe? The install bases are huge, but that hasn't stopped strong games/franchises from bombing. No one usually gives good reasoning why it would suddenly outdo the sales it achieved on the 3DS besides "western install base".
If potential growth is the objective, it obviously has to go to PS4/PC or what not. How it does after that is up in the air. It could bomb, succeed, be a middling result, etc... Either way, it would have to move to those platforms. Whether it could do 1M NPD, outdo 3DS sales, etc... isn't relevant.
 
Zelda is also a Wii U game, Mario Kart is a port, DQ XI a multiplatform release.


NSMB U, Monster Hunter, Dragon Quest X, Pikmin 3, Wonderful 101, Lego City Undercover, Wind Waker HD, Super Mario 3D World on Wii U's first year in Japan doesn't really sound worse.

I just bolded the only games you just listed that had any potential to do well. Pikmin 3 is the only other one that is even arguable.

You can't count Zelda as a Wii U game in Japan, from the preorders we have seen so far it is for the most part considered a Switch title. Mario Kart is a port, but it is a port that will sell and still has a lot of upside. Splatoon 2 is bigger than anything you mentioned as well.
 

Waji

Member
Zelda is also a Wii U game, Mario Kart is a port, DQ XI a multiplatform release.


NSMB U, Monster Hunter, Dragon Quest X, Pikmin 3, Wonderful 101, Lego City Undercover, Wind Waker HD, Super Mario 3D World on Wii U's first year in Japan doesn't really sound worse.
As if Dragon Quest X had the same impact as XI.
There's no Splatoon, no Mario, no Xenoblade.
Lots of third party games are not yet revealed.
And it doesn't matter if Zelda is Wii U too or not as it's first year Switch but last year Wii U, that's the big difference.
Did we have a gigantic open world Zelda game with tons of contents in the Wii U line up ? No. Being multi or not doesn't change the fact that you can play it on a handheld instead of the "lots of people don't have it" Wii U.
Same for MK. You can play it 2 months after release of the system. What about the Wii U ?
No really, it's far ahead and/or will be when the puzzle is finished.

I mean, they are already advertising Splatoon 2 for this summer and its a sequel to a game selling 1.5M plus on a dead system.
Not to mention it made the Wii U sell several times more in Japan.
Now take the sequel, release it 3 to 6 months after the release of new system that can be home/handheld at a reasonable price/power (still in Japan, each region have different markets) and it changes everything.
But that's another topic since it's just about sales.
 

nampad

Member
...what?

um, yeah games can get delayed. Xeno 2 might, FE Warrirors might. Does Japan care about those games?

The games that actually matter for the Switch's mega hitter prospects this year are Zelda BOTW, Splatoon 2, MK8 Deluxe, and Mario Odyssey. And these games are assuredly hitting 2017.


And if rumored games like Pokemon and Smash exist, then that's extra. I personally don't think the 2017 lineup is complete, but we'll see. (I think pokemon is real at least)

I was replying to someone posting that we don't even know all the Nintendo games for the first year of the Switch yet, which is probably true. But on that front, we can only speculate. The same could be said if all the announced games actually get released in the first year without any delays.

You did watch the most recent ad that Nintendo has made for the Switch? I think they have positioned it well as both a Wii U and 3DS replacement - they just haven't announced they are stopping to make games for the 3DS which will happen at some point next year.

And when I see them talk on stage it is all about home console. Sure, the ads show the "Switch" gimmick because that's the unique selling proposition of the whole console right now.

I agree that it only makes sense for the Switch to be the 3DS successor but it doesn't look like it is a done deal yet. Maybe Nintendo is playing the waiting game because some aspects still need to be revised (battery life, size).

I just bolded the only games you just listed that had any potential to do well. Pikmin 3 is the only other one that is even arguable.

You can't count Zelda as a Wii U game in Japan, from the preorders we have seen so far it is for the most part considered a Switch title. Mario Kart is a port, but it is a port that will sell and still has a lot of upside. Splatoon 2 is bigger than anything you mentioned as well.

Splatoon is bigger than anything I mentioned right now, yes. But NSMB was a big deal back in those days, it did huge numbers on Wii.

We can keep discussing whether I should count Zelda or Mario Kart to no avail I guess. Seemingly it only matters sometimes that certain games are ports.

As if Dragon Quest X had the same impact as XI.
There's no Splatoon, no Mario, no Xenoblade.
Lots of third party games are not yet revealed.
And it doesn't matter if Zelda is Wii U too or not as it's first year Switch but last year Wii U, that's the big difference.
Did we have a gigantic open world Zelda game with tons of contents in the Wii U line up ? No. Being multi or not doesn't change the fact that you can play it on a handheld instead of the "lots of people don't have it" Wii U.
Same for MK. You can play it 2 months after release of the system. What about the Wii U ?
No really, it's far ahead and/or will be when the puzzle is finished.


Not to mention it made the Wii U sell several times more in Japan.
Now take the sequel, release it 3 to 6 months after the release of new system that can be home/handheld at a reasonable price/power (still in Japan, each region have different markets) and it changes everything.
But that's another topic since it's just about sales.

I listed 2 Mario games, one of those is a 2D one and if I remember correctly those sold better than the 3D ones in the recent past ;)
As I mentioned in a reply to another poster, NSMB was pretty big back in the days.

Dragon Quest XI is also on PS4 (assuredly a better looking version on a console 4 million Japanese players already own) and there is also another DQXI version for the 3DS. Sure, it is bigger than DQX but what about Monster Hunter?

If people can play Zelda and Mario Kart 8 on Wii U, why should they get a new console?

I mean, they are already advertising Splatoon 2 for this summer and its a sequel to a game selling 1.5M plus on a dead system.

I got reminded of this thread:
http://www.neogaf.com/forum/showthread.php?t=498093

Oh wait, you even posted in it schuelma, quite a lot actually ;)
http://www.neogaf.com/forum/showpost.php?p=43888375&postcount=110
 

Chris1964

Sales-Age Genius
PREDICTION LEAGUE FEBRUARY 2017

[3DS] Dragon Quest Monsters: Joker 3 - Professional (18 days) - 123.456
[PS4] Nioh (18 days) - 87.654
[PS4] Super Robot Wars V (4 days) - 56.789
[PSV] Super Robot Wars V (4 days) - 54.321
[PS4] NieR: Automata (4 days) - 98.765
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I got reminded of this thread:
http://www.neogaf.com/forum/showthread.php?t=498093

Oh wait, you even posted in it schuelma, quite a lot actually ;)
http://www.neogaf.com/forum/showpost.php?p=43888375&postcount=110

Oh yes I made quite the fool of myself 4 years ago, that's for sure. Which is why I'm trying to couch things a bit in my statements. In retrospect 2D Mario wasn't impactful at all and Nintendo failed to have any sort of mid to long term strategy for consistent releases. I *think* things are a lot different this time, but as you noted, I've been completely wrong before.
 

nampad

Member
We must wait abysmal numbers for Zelda and Mario Kart on Switch since people can buy them on Wii U too.

Abysmal, no, I think they will actually sell great because there isn't much else to buy when you get the Switch.

Zelda is the only heavy hitter in the launch lineup so of course, people will buy it when they get the system. Mario Kart is also a staple of Nintendo must haves on a Nintendo console.

My argument is going more in the direction that both of those games are not big reasons to buy the Switch if you can already play them. Zelda isn't looking that much better on Switch than on Wii U and Mario Kart offers a new battle mode but that's it.

Oh yes I made quite the fool of myself 4 years ago, that's for sure. Which is why I'm trying to couch things a bit in my statements. In retrospect 2D Mario wasn't impactful at all and Nintendo failed to have any sort of mid to long term strategy for consistent releases. I *think* things are a lot different this time, but as you noted, I've been completely wrong before.

I am only trying to show that people were also quite optimistic about the Wii U too. 4 years later, knowing that the Wii U failed, people seem to forget that.
People are arguing how much better the Switch lineup looks compared to the Wii U and compare IPs on the standard of todays popularity.

But 4 years ago, people also thought a 2D Mario is huge, just like you said.
 

Oregano

Member
It's worth remembering that the biggest game in the 3DS' first six months was Ocarina of Time 3D which has gone on to sell something silly like 5 million copies.

The obvious added appeal for MK8 is the fact that it's portable and that's what Nintendo is focusing on in the ads.
 

Chris1964

Sales-Age Genius
Abysmal, no, I think they will actually sell great because there isn't much else to buy when you get the Switch.

Zelda is the only heavy hitter in the launch lineup so of course, people will buy it when they get the system. Mario Kart is also a staple of Nintendo must haves on a Nintendo console.

My argument is going more in the direction that both of those games are not big reasons to buy the Switch if you can already play them. Zelda isn't looking that much better on Switch than on Wii U and Mario Kart offers a new battle mode but that's it.

How Zelda is looking compared to Wii U has little things to do with what it will sell or if it's not a reason to buy a Switch for it.

Wii U is a system with exremely small install base inside and outside Japan.
 
It's worth remembering that the biggest game in the 3DS' first six months was Ocarina of Time 3D which has gone on to sell something silly like 5 million copies.

The obvious added appeal for MK8 is the fact that it's portable and that's what Nintendo is focusing on in the ads.

I'm really curious to see how they react to a handheld that cannot fit in your pocket. You really need a bag to carry it around , basically treating it like a tablet.
 

Nirolak

Mrgrgr
For the Switch, I'm expecting 2017 to be slow as a whole.

There's some notable games coming out, with Splatoon 2 being one of the biggest, but I also feel that Splatoon had an advantage in that it was both a very new concept for the Japanese audience, and that basically every major Wii U title was already out, helping justify the cost of buying into the platform as a whole.

While a dire performance or a breakout hit are always possibilities, modeling the system as a lumpy performance (high near launch, directly around the biggest game releases, and in the December holiday period, low elsewhere) that is overall in the middling to mediocre range seems like the safest bet.

Rolling into 2018, I could see the potential for a notably stronger performance if they reposition the device (via price, positioning, and/or form factor), and start getting entries in major handheld series that aren't cross-gen with the 3DS. However, I think they still need to prove out that this is actually happening on both fronts of that equation.
 

Oregano

Member
I'm really curious to see how they react to a handheld that cannot fit in your pocket. You really need a bag to carry it around , basically treating it like a tablet.

I honestly don't think the majority of handhelds have been pocketable historically. The OG Gameboy definitely wasn't.
 

Chris1964

Sales-Age Genius
I honestly don't think the majority of handhelds have been pocketable historically. The OG Gameboy definitely wasn't.

While 3DS LL and 2DS are? The myth of "the smaller the better for Japan" took a major hit with n 3DS LL and n 3DS simultaneous release.
 

Nirolak

Mrgrgr
I'm really curious to see how they react to a handheld that cannot fit in your pocket. You really need a bag to carry it around , basically treating it like a tablet.

I would expect that the majority of the target audience for handhelds in Japan are 6-22 year olds who would have backpacks for their school supplies.

It would be very hard to pry away the older audience who in almost every case is a phone gamer at this point.
 

Oregano

Member
While 3DS LL and 2DS are? The myth of "the smaller the better for Japan" took a major hit with n 3DS LL and n 3DS simultaneous release.

No definitely not. I don't think the original GBA, original DS, DS LL, the PSP(except GO) or Vita are pocketable either. Not to mention stuff like Gamegear or Lynx.
 
I would expect that the majority of the target audience for handhelds in Japan are 6-22 year olds who would have backpacks for their school supplies.

It would be very hard to pry away the older audience who in almost every case is a phone gamer at this point.

Oh yeah i didnt think about that.
 

Yagami_Sama

Member
PREDICTION LEAGUE FEBRUARY 2017

[3DS] Dragon Quest Monsters: Joker 3 - Professional (18 days) - 167.300
[PS4] Nioh (18 days) - 102.456
[PS4] Super Robot Wars V (4 days) - 32.987
[PSV] Super Robot Wars V (4 days) - 43.654
[PS4] NieR: Automata (4 days) - 66.978
 

Oregano

Member
For the Switch, I'm expecting 2017 to be slow as a whole.

There's some notable games coming out, with Splatoon 2 being one of the biggest, but I also feel that Splatoon had an advantage in that it was both a very new concept for the Japanese audience, and that basically every major Wii U title was already out, helping justify the cost of buying into the platform as a whole.

While a dire performance or a breakout hit are always possibilities, modeling the system as a lumpy performance (high near launch, directly around the biggest game releases, and in the December holiday period, low elsewhere) that is overall in the middling to mediocre range seems like the safest bet.

Rolling into 2018, I could see the potential for a notably stronger performance if they reposition the device (via price, positioning, and/or form factor), and start getting entries in major handheld series that aren't cross-gen with the 3DS. However, I think they still need to prove out that this is actually happening on both fronts of that equation.

I guess from a 3DS perspective when would it be getting a successor and from a hardware perspective what would it look like?

The 3DS is six years old and a successor would surely be a card based HD system with dual analogue and four shoulder buttons. I mean you would expect it to have two screens but Nintendo admitted it couldn't support both 3DS and Wii U so would that make any sense?

I'm honestly not sure about the mixed messaging or the fact that some of the biggest handheld are sticking with 3DS.

I don't think Nintendo/Publishers could kill the JP industry quicker if they tried.
 
PREDICTION LEAGUE FEBRUARY 2017

[3DS] Dragon Quest Monsters: Joker 3 - Professional (18 days) - 145.000
[PS4] Nioh (18 days) - 95.500
[PS4] Super Robot Wars V (4 days) - 40.900
[PSV] Super Robot Wars V (4 days) - 35.600
[PS4] NieR: Automata (4 days) - 60.200
 
People really aren't expecting much from Super Robot Wars V, huh? I mean, all the predictions seem to be less than either of the 3rd Super Robot Wars Z games sold on Vita alone FW (let alone counting the PS3 SKU).

I'm not super clued up on this series, but any reason this entry is going to perform massively worse?
 
The main argument for putting Monster Hunter on PS4 is if you wanted major Western sales growth (as in, more growth than you can make up for with a co-marketing agreement).

Putting it on PS4 certainly doesn't guarantee that, mind, but it's certainly a platform you would port to if that was your goal.

And crucially Capcom specifically talks about this. Western growth and not putting it on the most popular global platform by far.....unlikely.

PS4 already has MH

360 Monster Hunter Frontier Online: Beginner's Package 82.490 123.192 Capcom 6/24/2010
PS3 Monster Hunter Frontier G: Beginner's Package 24.053 42.595 Capcom 11/20/2013
WIU Monster Hunter Frontier G: Beginner's Package 2.945 4.911 Capcom 12/11/2013
PSV Monster Hunter Frontier G: Beginner's Package 22.892 31.229 Capcom 8/13/2014
PS4 Monster Hunter Frontier Z: Beginner's Package 8.663 8.663 Capcom 11/22/2016

PS4 going to break that trend.
 
I wonder if RE7 could have great legs like RE5 had in Japan. It has great VR implantation (pretty much must buy for people buying PSVR) and at least going by western reception game itself is great too. Well probably not but man can hope at least?
 

ZSaberLink

Media Create Maven
Finally sat down and wrote a script to create these posts for Dengeki. I've done the first 3 weeks of this year, and eventually I'll try to fill in the gaps (aka the rest of 2014, 2015, and 2016). Hopefully folks are interested in this.

Dengeki Online Sales: Week 3, 2017 (Jan 16 - Jan 22)

01./00. [PS4] Gravity Rush 2 (Sony Interactive Entertainment) {2017.01.19} - 70,244 / NEW
02./00. [3DS] Poochy & Yoshi's Woolly World (Nintendo) {2017.01.19} - 39,430 / NEW
03./00. [PS4] Valkyria Revolution (Sega) {2017.01.19} - 38,439 / NEW
04./01. [PS4] Kingdom Hearts HD II.8 Final Chapter Prologue (Square Enix) {2017.01.12} - 20,519 / 153,138
05./00. [PSV] Valkyria Revolution (Sega) {2017.01.19} - 18,538 / NEW
06./05. [3DS] Yo-Kai Watch 3: Sukiyaki (Level 5) {2016.12.15} - 18,470 / 646,083
07./04. [3DS] Super Mario Maker for Nintendo 3DS (Nintendo) {2016.12.01} - 15,550 / 942,448
08./02. [PSV] Danganronpa V3: Killing Harmony (Spike Chunsoft) {2017.01.12} - 14,306 / 103,377
09./07. [3DS] Pokemon Sun (Pokemon Co.) {2016.11.18} - 11,411 / 1,616,077
10./08. [3DS] Pokemon Moon (Pokemon Co.) {2016.11.18} - 10,056 / 1,479,654
11./06. [3DS] Momotaro Dentetsu 2017: Tachiagare Nippon!! (Nintendo) {2016.12.22} - 9,600 / 283,686
12./03. [PS4] Danganronpa V3: Killing Harmony (Spike Chunsoft) {2017.01.12} - 7,906 / 56,274
13./00. [PSV] Hana Oboro: Sengoku Denranki (Idea Factory) {2017.01.19} - 6,400 / NEW
14./12. [PSV] Minecraft: Playstation Vita Edition (Sony Interactive Entertainment) {2015.03.19} - 5,633 / 1,037,369
15./09. [3DS] Miitopia (Nintendo) {2016.12.08} - 5,333 / 173,798
16./11. [PS4] Final Fantasy XV (Square Enix) {2016.11.29} - 4,989 / 913,189
17./15. [PS4] Grand Theft Auto V (Take-Two Interactive Japan) {2015.10.08} - 4,977 / 206,967
18./13. [3DS] Animal Crossing: New Leaf - Welcome amiibo (Nintendo) {2016.11.23} - 4,589 / 109,120
19./17. [3DS] Jikkyou Powerful Pro Baseball Heroes (KONAMI) {2016.12.15} - 3,383 / 102,765
20./16. [PS4] Yakuza 6: The Song of Life (Sega) {2016.12.08} - 3,150 / 345,349
21./18. [WIU] Minecraft: Wii U Edition (Microsoft Game Studios) {2016.06.23} - 3,039 / 271,058
22./21. [PS4] Battlefield 1 (Electronic Arts) {2016.10.21} - 2,900 / 256,035
23./19. [PS4] Minecraft: Playstation 4 Edition (Sony Interactive Entertainment) {2015.12.03} - 2,667 / 170,340
24./24. [PS4] Tom Clancy's Rainbow Six: Siege (Ubisoft) {2015.12.10} - 2,489 / 158,134
25./20. [PS4] Watch Dogs 2 (Ubisoft) {2016.12.01} - 2,440 / 101,547
26./10. [PS4] SG/ZH: School Girl/Zombie Hunter (D3Publisher) {2017.01.12} - 2,250 / 11,044
27./34. [3DS] Monster Hunter Generations (Capcom) {2015.11.28} - 2,168 / 2,879,396
28./25. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} - 2,128 / 2,600,947
29./23. [PS4] Resident Evil 6 (Capcom) {2016.12.01} - 1,994 / 26,123
30./22. [3DS] Mario Party Star Rush (Nintendo) {2016.10.20} - 1,950 / 151,855
30./29. [3DS] Sumikko Gurashi: Mura o Tsukurundesu (Nippon Columbia) {2016.07.21} - 1,944 / 149,059
32./00. [PS4] Birthdays the Beginning (Arc System Works) {2017.01.19} - 1,906 / NEW
33./32. [WIU] Splatoon (Nintendo) {2015.05.28} - 1,772 / 1,499,351
34./38. [PS4] Winning Eleven 2017 (KONAMI) {2016.09.15} - 1,765 / 125,903
35./33. [3DS] Kirby: Planet Robobot (Nintendo) {2016.04.28} - 1,756 / 498,149
36./28. [PSV] Sword Art Online: Hollow Realization (Bandai Namco Games) {2016.10.27} - 1,578 / 140,924
37./37. [PS4] The Elder Scrolls V: Skyrim Special Edition (Bethesda Softworks) {2016.11.10} - 1,567 / 61,057
38./35. [3DS] Monster Hunter Stories (Capcom) {2016.10.08} - 1,533 / 318,853
39./26. [PS4] The Last Guardian (Sony Interactive Entertainment) {2016.12.06} - 1,467 / 114,981
40./30. [3DS] Monster Strike (Mixi) {2015.12.17} - 1,411 / 976,443
41./27. [3DS] Yo-Kai Watch 3: Sushi / Tempura - Busters T-Pack {Yo-Kai Watch 3: Sushi \ Yo-Kai Watch 3: Tempura} (Level 5) {2016.12.15} - 1,367 / 50,258
42./40. [PS4] Dragonball Xenoverse 2 (Bandai Namco Games) {2016.11.02} - 1,356 / 113,244
43./48. [3DS] Tomodachi Life [Nintendo Selects] (Nintendo) {2016.03.17} - 1,333 / 88,082
44./14. [PSV] Valkyrie Drive: Bhikkhuni - Bikini Party Edition (Marvelous) {2017.01.12} - 1,322 / 7,789
45./49. [3DS] Dragon Quest VIII: Journey of the Cursed King (Square Enix) {2015.08.27} - 1,278 / 932,687
46./30. [PSV] SaGa: Scarlet Grace (Square Enix) {2016.12.15} - 1,200 / 93,809
47./36. [WIU] Super Mario Maker (Nintendo) {2015.09.10} - 1,183 / 993,394
48./46. [PS4] Resident Evil 5 (Capcom) {2016.12.01} - 1,156 / 15,364
49./162. [PSV] Touhou Genso Wanderer Tod: Reloaded (Mediascape) {2016.12.22} - 1,111 / 15,161
50./39. [WIU] Mario Kart 8 (Nintendo) {2014.05.29} - 1,094 / 1,248,874

SOFTWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2016     | FY(%)   |
--------------------------------------------------------
| PS4   | 195,678   | 42.4%    | 7,231,716   | 27.2%   |
| 3DS   | 177,678   | 38.5%    | 13,373,712  | 50.3%   |
| Vita  | 70,808    | 15.3%    | 3,416,412   | 12.9%   |
| Wii U | 12,541    | 2.7%     | 1,435,806   | 5.4%    |
| PS3   | 5,103     | 1.1%     | 1,085,028   | 4.1%    |
| X One | 180       | 0.0%     | 34,972      | 0.1%    |
--------------------------------------------------------
| Total | 461,988   | 100.0%   | 26,577,646  | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2016     | FY(%)   |
--------------------------------------------------------
| PS4   | 33,616    | 44.7%    | 1,634,579   | 38.7%   |
| 3DS   | 21,565    | 28.7%    | 1,409,014   | 33.4%   |
| Vita  | 11,512    | 15.3%    | 600,390     | 14.2%   |
| 2DS   | 7,270     | 9.7%     | 345,965     | 8.2%    |
| Wii U | 786       | 1.0%     | 189,146     | 4.5%    |
| PS3   | 413       | 0.5%     | 35,582      | 0.8%    |
| X One | 95        | 0.1%     | 6,816       | 0.2%    |
--------------------------------------------------------
| Total | 75,257    | 100.0%   | 4,221,492   | 100.0%  |
--------------------------------------------------------

*FY 2016 refers to the period from April 1, 2016 through March 31, 2017

Dengeki Sales Week 2, 2017 (Jan 9 - Jan 15)

Dengeki Sales Archive
2009 | 2010 | 2011 | 2012 | 2013 | 2014
 

hiska-kun

Member
Finally sat down and wrote a script to create these posts for Dengeki. I've done the first 3 weeks of this year, and eventually I'll try to fill in the gaps (aka the rest of 2014, 2015, and 2016). Hopefully folks are interested in this.

Dengeki Online Sales: Week 3, 2017 (Jan 16 - Jan 22)

Dengeki is back! Thank you
 

CANLI

Member
Thanks. Didn't know that Monster Strike is close to be a million seller. What a success. And glad for Mario maker Wii U too.
And Kirby Robobot (as Triple Deluxe) has greeeat legs.
 
oh nice weekly dengeki is back. thank you zsaberlink.

Thanks. Didn't know that Monster Strike is close to be a million seller. What a success. And glad for Mario maker Wii U too.
And Kirby Robobot (as Triple Deluxe) has greeeat legs.

monsuta 3ds slowly crawling to clear its 1st shipment after more than 1 year of release, with help of bomba bin... so don't think it can be considered as a success
 

Chris1964

Sales-Age Genius
I wonder if RE7 could have great legs like RE5 had in Japan. It has great VR implantation (pretty much must buy for people buying PSVR) and at least going by western reception game itself is great too. Well probably not but man can hope at least?

All of them?
 

Chris1964

Sales-Age Genius
Monster Strike's epic fail from retailers was that they went instantly for 1m shipment. They overestimated demand and were left with many unsold copies after December. Now they sell it for less than 1000 yen.
 
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