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Media Create Sales: Week 5, 2017 (Jan 30 - Feb 05)

J

Jpop

Unconfirmed Member
HA! good luck and we shall see. Sure its portable but its still huge for a portable device, anyone know how large it is compared to 3ds?

It really isn't that big to be honest

sLWyhFl.jpg
 

lherre

Accurate
Yeah, i think price will be the big problem (although I think the size will be for some people too).

EDIT: You need the joycons in the console to play as a "traditional" handheld ... so whats your point to put only the screen without the joycons attached?

Speaking about preferences for me is not "portable" at all (but I think that vita or 3ds XL aren't very portables at all too).
 

casiopao

Member
Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 1,500,000
[NSW] Nintendo Switch Hardware - 4,125,000
[3DS] Nintendo 3DS Hardware - 1,400,000

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 800,000
[3DS] Monster Hunter XX: Double Cross - 1,450,000
[NSW] Mario Kart 8 Deluxe - 800,000
[NSW] Splatoon 2 - 2,400,000
[NSW] Super Mario Odyssey - 1,000,000
[3DS] Dragon Quest XI - 2,800,000
[PS4] Dragon Quest XI -500,000
 

Nirolak

Mrgrgr
Square Enix appears to have made another strategic adjustment.

Not too long ago, Matsuda insisted that all new IP should cost $5 until it's proven itself a two-time hit, at which point it could finally receive a real budget.

Similarly, toward that end, Matsuda canceled basically all the new IP across the company when he took over, choosing to focus on all of Square Enix's existing IPs instead, seemingly regardless of how dead they currently were.

Now, he seems to have shifted direction heavily toward New IP and "New" IP.

Tabata, in today's interview, talked about how he intends to work on a major new IP next. IO Interactive is hiring for a new IP despite formerly being turned into a Hitman 100% of the time studio. Crystal Dynamics and Eidos Montreal are on "New" IP in that they both are making Marvel games (Avengers and Guardians of the Galaxy respectively) that aren't based on previously existing games. Silicon is putting out Octopath Traveler instead of Bravely Third. Deus Ex and the console/handheld versions of Bravely Default seem to have been offered up on the altar to help enable this as well, so it's a pretty significant shift.

I'm curious to see if they're wheeling any other new IPs out of Japan as well, given all three Western studios are tasked with one.
 

KtSlime

Member
PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 1.567.890
[NSW] Nintendo Switch Hardware - 3.210.987
[3DS] Nintendo 3DS Hardware - 987.654

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 678.901
[3DS] Monster Hunter XX: Double Cross - 1.678.901
[NSW] Mario Kart 8 Deluxe - 765.432
[NSW] Splatoon 2 - 1.765.432
[NSW] Super Mario Odyssey - 876.543
[3DS] Dragon Quest XI - 2.876.543
[PS4] Dragon Quest XI - 789.012

Is there any reason Dragon Quest 11 for Switch is being excluded from Prediction League?
 
J

Jpop

Unconfirmed Member
Yeah, i think price will be the big problem (although I think the size will be for some people too).

EDIT: You need the joycons in the console to play as a handheld ... so whats your point to put only the screen without the joycons attached?

You do realize that people don't put 3DS LLs in their pockets'.

3DS LL launched at 25,000¥, price won't be an issue.
 

casiopao

Member
Square Enix appears to have made another strategic adjustment.

Not too long ago, Matsuda insisted that all new IP should cost $5 until it's proven itself a two-time hit, at which point it could finally receive a real budget.

Similarly, toward that end, Matsuda canceled basically all the new IP across the company when he took over, choosing to focus on all of Square Enix's existing IPs instead, seemingly regardless of how dead they currently were.

Now, he seems to have shifted direction heavily toward New IP and "New" IP.

Tabata, in today's interview, talked about how he intends to work on a major new IP next. IO Interactive is hiring for a new IP despite formerly being turned into a Hitman 100% of the time studio. Crystal Dynamics and Eidos Montreal are on "New" IP in that they both are making Marvel games (Avengers and Guardians of the Galaxy respectively) that aren't based on previously existing games. Silicon is putting out Octopath Traveler instead of Bravely Third. Deus Ex and the console/handheld versions of Bravely Default seem to have been offered up on the altar to help enable this as well, so it's a pretty significant shift.

I'm curious to see if they're wheeling any other new IPs out of Japan as well, given all three Western studios are tasked with one.

Masuda flip flop as bad as frog lol.^^
 

Oregano

Member
In regards to the Marvel stuff we're talking about what is probably the most lucrative IP right now(or second only to Star Wars).
 

KtSlime

Member
Yeah, i think price will be the big problem (although I think the size will be for some people too).

EDIT: You need the joycons in the console to play as a "traditional" handheld ... so whats your point to put only the screen without the joycons attached?

Speaking about preferences for me is not "portable" at all (but I think that vita or 3ds XL aren't very portables at all too).

There is not a single person I see on the train at the moment without a bag, purse, or briefcase. It is so common to have a bag that I feel a bit naked if I go a few blocks from my home without a bag. Something the size of the Switch poses no problem to someone over the age of 5.
 

ffvorax

Member
It really isn't that big to be honest

sLWyhFl.jpg

Whoa, just the screen is big as (or even a little more) the 3DS XL... and with the pad attached like half more... O_O

It's bigger than I expected, but I actually like it more for that, I would not use it outdoors anyway, not so much after all...

So is RE7 doing so bad? It's first for the second week straight, isn't?
 

Fisico

Member
PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 1.543.210
[NSW] Nintendo Switch Hardware - 2.777.777
[3DS] Nintendo 3DS Hardware - 1.111.111

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 743.210
[3DS] Monster Hunter XX: Double Cross - 1.987.654
[NSW] Mario Kart 8 Deluxe - 712.345
[NSW] Splatoon 2 - 1.345.678
[NSW] Super Mario Odyssey - 654.321
[3DS] Dragon Quest XI - 2.789.012
[PS4] Dragon Quest XI - 801.234

It's a bit hard to predict DQXI if we're not taking into account the NSW version, couldn't we do a NSW+PS4 prediction instead?
 

BriBri

Member
Fate/Grand Order is the new #1 in Japan. Fire Emblem Heroes is still #2. Dragon Ball Z #3, Puzzle & Dragons #4 and Monster Strike #5.
 

dracula_x

Member
Yeah, i think price will be the big problem (although I think the size will be for some people too).

EDIT: You need the joycons in the console to play as a "traditional" handheld ... so whats your point to put only the screen without the joycons attached?

Speaking about preferences for me is not "portable" at all (but I think that vita or 3ds XL aren't very portables at all too).

this + perspective distortion, so it's not a perfect comparison


Ah, so you're a "fuck you, got mine" type and have no care for the health of the industry as a whole, so much so that you'll never see a good Resident Evil game again afterwards and be overjoyed by the notion. Got it. Will keep that in mind for the future.

It's like a new meme. Also what's the point to support what you don't like? to receive even more products that you don't care about? :)
 

noshten

Member
Im still puzzled that people think the 3DS or 2DS are more comfortable than something that allows you to detach the controls from the device and has a single screen. New 3DS is heavier when joycons are detached, you can't really play it from a distance, you can't share a game with a friend and you don't have several options of control(attached, detached with grip, detached w/out grip, using pro controller instead of joycons etc). Switch might be bulkier if you are holding it but I think people are overplaying the issues with this method of control. Kids will use it mounted on its stand - which automatically makes it more comfortable than any handheld Nintendo has made prior to the Switch, while the two joycons ensure that local multiplayer now allows two players from the get go.
 

Kanann

Member
PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 2.000.000
[NSW] Nintendo Switch Hardware - 2.000.000
[3DS] Nintendo 3DS Hardware - 1.600.000

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 600.000
[3DS] Monster Hunter XX: Double Cross - 1.200.000
[NSW] Mario Kart 8 Deluxe - 420.000
[NSW] Splatoon 2 - 1.500.000
[NSW] Super Mario Odyssey - 560.000
[3DS] Dragon Quest XI - 2.910.000
[PS4+NSW] Dragon Quest XI - 990.000
 

test_account

XP-39C²
The Switch would have an amazing year in 2017 if it does close to what the PS4 is at now. Lets say 4 million to make it a round number. 43 weeks left of 2017 when Switch launches. It means that the Switch needs to sell about 93k every week in average.

Or, if we say that it does 500k in the first two weeks, it will need 85k every week in average.

The 3DS sold about 4.3 million in its first year. That was in 2011. It also had 1-2 extra weeks and price was dropped to 15k yen 11th August. So it was sold for at 15k yen for 20 weeks that year.
 

Bruno MB

Member
Is there any reason Dragon Quest 11 for Switch is being excluded from Prediction League?

I excluded it because we haven't seen a single screen or footage of the Nintendo Switch version. That version isn't even mentioned in the latest press release note or in the official Dragon Quest XI website. I have only included those games that are officially slated for release in 2017.

http://www.jp.square-enix.com/company/ja/news/2016/html/16b90f09a97fbcecd75562f9b934b185.html

http://www.dq11.jp/
 

Riposte

Member
I still don't understand what Japanese gamers are using their PS4s for.

Thankfully, I'm not a Capcom investor; I'm just interested in playing good games. Resident Evil 7 made me care about the series again, and I can't wait to see how they build on it with the next entry. They're going to garner a lot of good will from releasing a fantastic title.

I can agree with your underlying logic, but it's a weird point to make in this thread which is entirely about sales - Japanese sale at that.
 

Mario007

Member
Square Enix appears to have made another strategic adjustment.

Not too long ago, Matsuda insisted that all new IP should cost $5 until it's proven itself a two-time hit, at which point it could finally receive a real budget.

Similarly, toward that end, Matsuda canceled basically all the new IP across the company when he took over, choosing to focus on all of Square Enix's existing IPs instead, seemingly regardless of how dead they currently were.

Now, he seems to have shifted direction heavily toward New IP and "New" IP.

Tabata, in today's interview, talked about how he intends to work on a major new IP next. IO Interactive is hiring for a new IP despite formerly being turned into a Hitman 100% of the time studio. Crystal Dynamics and Eidos Montreal are on "New" IP in that they both are making Marvel games (Avengers and Guardians of the Galaxy respectively) that aren't based on previously existing games. Silicon is putting out Octopath Traveler instead of Bravely Third. Deus Ex and the console/handheld versions of Bravely Default seem to have been offered up on the altar to help enable this as well, so it's a pretty significant shift.

I'm curious to see if they're wheeling any other new IPs out of Japan as well, given all three Western studios are tasked with one.
On mobile so can't reply properly but its no wonder hes doing this considering se prettt much killed all of its ips.
 

Bruno MB

Member
PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 1.700.000
[NSW] Nintendo Switch Hardware - 3.000.000
[3DS] Nintendo 3DS Hardware - 1.250.000

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 700.000
[3DS] Monster Hunter XX: Double Cross - 2.000.000
[NSW] Mario Kart 8 Deluxe - 800.000
[NSW] Splatoon 2 - 1.250.000
[NSW] Super Mario Odyssey - 675.000
[3DS] Dragon Quest XI - 2.550.000
[PS4] Dragon Quest XI - 900.000
 

noshten

Member
The Switch would have an amazing year in 2017 if it does close to what the PS4 is at now. Lets say 4 million to make it a round number. 43 weeks left of 2017 when Switch launches. It means that the Switch needs to sell about 93k every week in average.

Or, if we say that it does 500k in the first two weeks, it will need 85k every week in average.

The 3DS sold about 4.3 million in its first year. That was in 2011. It also had 1-2 extra weeks and price was dropped to 15k yen 11th August. So it was sold for at 15k yen for 20 weeks that year.

I fully expect the price difference to be offset by the flexibility of the Switch and the launch year lineup. I don't think the launch months(March/April) are going to be any less than the corresponding launch months for the 3DS. I expect the Switch to surpass 1 million units with the MK8D launch. After MK8D launch sales will slow down for May/June but I fully expect for Splatoon 2 to be a summer vacation title and Minecraft to also be released around the Splatoon 2 launch. The first month of Splatoon coinciding with summer vacation and another surge in Switch sales which will likely allow the Switch to clear 2 million units by the end of the summer vacation. With sales after summer being stronger than May/June due to Splatoon2/Minecraft. Than we have the holiday titles and unannounced games - Super Mario Odyssey and DQ which will be enough to push Switch well over a million in December and we would likely get a decent boost for the system when each of these games launches.
I see the 4 million figure as a minimum and it could be well above that figure if we end up seeing bundles or price cuts - especially around either the summer vacation or December.

People are giving far too much credit to the 3DS as a device and are underplaying the advantages Switch has compared to 3DS at launch. If Switch fails to outsell WiiU's sales by the end of 2017 by a considerable amount(at the very least 500k) it would be a failure in my eyes.
 

KtSlime

Member
I thought the last word we got from Horii about the Switch version was that they were gonna start working on it after they'd finished the 3DS/PS4 release?

I may have read it wrong, but I believe he was Going to start on the Switch version once the 3DS and PS4 versions were finished planning, not necessarily released.
 

u_neek

Junior Member
PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 1.730.000
[NSW] Nintendo Switch Hardware - 2.500.000
[3DS] Nintendo 3DS Hardware - 1.550.000

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 630.000
[3DS] Monster Hunter XX: Double Cross - 1.950.000
[NSW] Mario Kart 8 Deluxe - 750.000
[NSW] Splatoon 2 - 1.250.000
[NSW] Super Mario Odyssey - 675.000
[3DS] Dragon Quest XI - 2.350.000
[PS4] Dragon Quest XI - 1.100.000
 

DrWong

Member
Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 1900K
[NSW] Nintendo Switch Hardware - 3650K
[3DS] Nintendo 3DS Hardware - 1200K

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 850K
[3DS] Monster Hunter XX: Double Cross - 2150K
[NSW] Mario Kart 8 Deluxe - 1000K
[NSW] Splatoon 2 - 1657K
[NSW] Super Mario Odyssey - 800K
[3DS] Dragon Quest XI - 2500K
[PS4] Dragon Quest XI - 800K
 

L~A

Member
That TIME interview with Kimishima from Tuesday has some tidbits about Nintendo's mobile games:

- Miitomo at ~18 million downloads, still planning to support it
- Super Mario Run: current ratio of paying customers is "north" of 5% (goal: 10%), Top 20 countries make 90% of total revenue
- Fire Emblem Heroes:

Less than a half-day after its release, it had been downloaded over a million times, and we're seeing revenue today at $5 million U.S. dollars

Now, I have no idea what that "today" refers to (I doubt the interview was published the same day it was conducted).

About the infamous 3DS successor:

We are not creating a successor to the 3DS right now. We are, however, still thinking of portable systems. We are thinking of ways that we will be able to continue bringing portable gaming systems out, so yes, we are thinking of different ways to continue the portable gaming business.

But my favorite bit was about potential revisions for the Switch (à la New 3DS and the likes):

We want Switch to sell for a long time, of course, and we hope it has really long legs. That said, technology, of course, advances quickly, and so I'm not going to say that we have a team working on the next thing. But we obviously have people looking at new technologies and thinking of new ideas even now as we speak.

Way to say "We MAY or MAY NOT do that, but it's not like we're going to tell you now anyway, why did you even bother asking mate".

And there's more at the link: http://time.com/4662446/nintendo-president-switch-interview/

Obviously, there were several threads about that interview already, mostly wanted to focus on the mobile bits (and added 3DS successor bit since it was a really fascinating topic for several members in the past couple of days ;))
 

Aostia

El Capitan Todd
It will.

Switch LTD by the end of 2017 will be close to PS4 LTD right now.

DQ matches well with the Nintendo demographic and the Switch will be portable.

Everything points to the Switch being a massive success in Japan.

My question is why do you think DQXI Switch wouldn't outsell the PS4 version?

Because I'm pretty sure that the YtD Switch at December 31st, 2017 will be nowhere near to the actual PS4 LTD

Plus, many of that "Nintendo demographic" will buy the 3DS version (way more in line, as a HW [price, lineup etc...] with that popular demographic, not even counting the actual install base.
 

Y2Kev

TLG Fan Caretaker Est. 2009
In the West from what we've seen in Europe RE7 is tracking right in line / slightly under RE6. Its doing very well. In the UK its just slightly under RE6 so far if we estimate digital. According to Bruno in the PAL thread it was about 85k launch then saw a 68% drop second week which would put it somewhere between 100k - 110k in 2 weeks with no digital included. That's not that much below RE6 if we factor a 20% or so digital rate. Also it had a smaller 2nd week drop than RE6 did.

So far Western sales look nothing like Japan's sales. There will also be major doom proclaimed in the NPD thread because RE7 will only have 1 week worth of tracking compared to RE6's 4 weeks of tracking its first NPD.

But outside of Japan there isn't much to be worried about from what we are seeing from RE7

Why doesn't RE6 also have a "digital" estimate thrown in? RE6 was day one digital too.

RE7 is clearly not going to sell as well as RE6 in the same time period because it shipped dramatically fewer copies.
 

Aostia

El Capitan Todd
Another thread for the huge size of Switch.

having tried it out in person, one "dimension" that is downplayed right now in the web comparison is the "width": it is REALLY slim, especially compared to a Wii U Gamepad. Pretty impressive to look at its performances (in portable mode), with this light hw
 
Someone asked Tabata about Final Fantasy XV and the Switch, and got some additional comments out of him. I know this was one of the frequently discussed games for the platform here.


Source: http://www.dualshockers.com/2017/02...uture-dlc-first-look-character-creation-more/

I can only imagine how bad FFXV would look on Switch lol

Ōkami;229972500 said:
Famitsu retail + digital

[PS4] Battlefield 1 - 320.680
[PS4] Battlefield 4 - 312.681
[PS3] Battlefield 3 - 303.777
[PS3] Battlefield 4 - 237.243
[PS4] Battlefield: Hardline - 213.672

Shooters on PS4

01. Call of Duty: Black Ops III - 392.977
02. Battlefield 1 - 320.680
03. Battlefield 4 - 312.681
04. Star Wars: Battlefront - 223.055
05. Battlefield: Hardline - 213.672
06. Tom Clancy's Rainbow Six: Siege - 210.707
07. Call of Duty: Infinite Warfare - 197.765
08. Overwatch - 179.358
09. Destiny - 141.736
10. Call of Duty: Advanced Warfare - 108.639

Siege should have no problem outselling Battlefront, it'll also become Ubisoft's best selling game in Japan in the process.

Resident Evil 7 is currently the 15th best selling game on PS4, by the time we get Famitsu estimates at the end of the month it should be matching Battlefield 1's sales at worst and Yakuza 6's sales at best, by the end of March we should get that game's final digital update until it goes into some crazy discounts, ceiling for 7 is 400k, i/e, Dark Souls III/Knack levels.

GTA V surpasses 400k retail sales on PS4 making it the 3rd best selling game on the system, it should've outsold GTAIII in a few months.

Hope RE7 gets closer to 500k.

Capcom's projections state 4 million WW sell through for the end of March. Without Japan pulling its weight, it's much more unlikely to make it. So its profitability is more likely but still in question.

Projections are 4 million shipment by end of March, They shipped 2.5 million day one and seeing the games great word of mouth, massive exposure on youtube and twitch, and no price drops is there any reason to believe that there won't be a second shipment?

Please. Japan accounted for at best 400k sales.

Why are you even talking about profitability? Do you know the margins? Last time we talked profitability for a major Japanese game, people thought it needed to sell 10 million to make something, that 5 million was needed to break even, while in reality FFXV made money from day one.
 

Mr Swine

Banned
I honestly think that Switch will have a hard time reaching 1.5 million before the end of the year with it's price tag despite having MARIO Kart and Splatoon 2. I do hope I'm wrong but I feel like we are going to get a 3DS redux price drop v2 in the next coming months.

PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 2.134.000
[NSW] Nintendo Switch Hardware - 1.400.000
[3DS] Nintendo 3DS Hardware - 1.125.000

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 670.000
[3DS] Monster Hunter XX: Double Cross - 1.300.000
[NSW] Mario Kart 8 Deluxe - 486.000
[NSW] Splatoon 2 - 980.760
[NSW] Super Mario Odyssey - 596.000
[3DS] Dragon Quest XI - 1.955.000
[PS4] Dragon Quest XI - 1.630.500
 

hiska-kun

Member
Dengeki data is out. Looks like they have AKIBA’S TRIP2+A (PS4) at 1,313. Ranked #39.

http://dengekionline.com/elem/000/001/465/1465651/

The real battle for Dengeki is this:

02./06. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo) {2016.12.01} (¥4.700) - 12.239 / 967.565

43./52. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥5.700) - 1.156 / 995.694

Which one will be the first to cross the million mark? Interesting battle. Man, I should use Dengeki's numbers for my graph lol
 
I honestly think that Switch will have a hard time reaching 1.5 million before the end of the year with it's price tag despite having MARIO Kart and Splatoon 2. I do hope I'm wrong but I feel like we are going to get a 3DS redux price drop v2 in the next coming months.

PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 2.134.000
[NSW] Nintendo Switch Hardware - 1.400.000
[3DS] Nintendo 3DS Hardware - 1.125.000

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 670.000
[3DS] Monster Hunter XX: Double Cross - 1.300.000
[NSW] Mario Kart 8 Deluxe - 486.000
[NSW] Splatoon 2 - 980.760
[NSW] Super Mario Odyssey - 596.000
[3DS] Dragon Quest XI - 1.955.000
[PS4] Dragon Quest XI - 1.630.500

Pretty much every prediction here would be a disaster for Nintendo, like worse case scenario stuff. The PS4 predictions seem massively optimistic by comparison.

I guess that's what predictions are for we'll have to wait and see.
 
I honestly think that Switch will have a hard time reaching 1.5 million before the end of the year with it's price tag despite having MARIO Kart and Splatoon 2. I do hope I'm wrong but I feel like we are going to get a 3DS redux price drop v2 in the next coming months.

PREDICTION LEAGUE YEAR 2017

Predict how much these titles will sell this year (from Dec 26, 2016 to Dec 31, 2017):

[PS4] PlayStation 4 Hardware - 2.134.000
[NSW] Nintendo Switch Hardware - 1.400.000
[3DS] Nintendo 3DS Hardware - 1.125.000

[NSW + WIU] The Legend of Zelda: Breath of the Wild - 670.000
[3DS] Monster Hunter XX: Double Cross - 1.300.000
[NSW] Mario Kart 8 Deluxe - 486.000
[NSW] Splatoon 2 - 980.760
[NSW] Super Mario Odyssey - 596.000
[3DS] Dragon Quest XI - 1.955.000
[PS4] Dragon Quest XI - 1.630.500

So if you feel there's a panic mode price cut coming why would switch still sell so low?
 

L~A

Member
The real battle for Dengeki is this:

02./06. [3DS] Super Mario Maker for Nintendo 3DS <ACT> (Nintendo) {2016.12.01} (¥4.700) - 12.239 / 967.565

43./52. [WIU] Super Mario Maker # <ACT> (Nintendo) {2015.09.10} (¥5.700) - 1.156 / 995.694

Which one will be the first to cross the million mark? Interesting battle. Man, I should use Dengeki's numbers for my graph lol

Oh, didn't even notice. My money is on SMM for 3DS, unless retailers suddenly decided to massively discount the Wii U version to get rid of stock.

***

LEGO City Undercover coming to Japan later this year, Switch and PS4 this time (so not published by Nintendo, like the Wii U version).

https://www.famitsu.com/news/201702/09126528.html
 
Cyber Dimension Neptune on PS4 ships 50,000 copies in Japan, because why not.

That's pretty good. Considering what VII sold on PS4, it seems to be a hold/improvement on that, and in line with the games they released on Vita:

Hyperdimension Neptunia Re;birth 1 2013 Compile Heart 31,811 / 59,913
Hyperdimension Neptunia Re;birth 2 2014 Compile Heart 26,845 / 42,398
Hyperdimension Neptunia Re;birth 3 2014 Compile Heart 26,313 / 40,458

Hyperdimension Neptunia U 2014 Compile Heart 34,980 / 47,431
Hyperdimension Idol Neptunia PP 2013 Compile Heart 29,933 / 46,229
Hyperdevotion Noire: Goddess Black Heart 2014 Compile Heart 28,397 / 42,109

MegaTagmension Blanc & Neptune 2015 Compile Heart 19,990 / 27,241
Hyperdimension Neptunia vs SEGA Girls 2015 Compile Heart 16,941 / 22,255

Probably gonna sell about on par with Neptunia U, which considering it's the same devs is about the best they can ask for. Will be an improvement over the last two Vita spinoffs which cratered a bit unfortunately.
 
Pretty much every prediction here would be a disaster for Nintendo, like worse case scenario stuff. The PS4 predictions seem massively optimistic by comparison.

I guess that's what predictions are for we'll have to wait and see.

Those Switch software sales wouldn't be awful actually, but for Splatoon to sell a million, there are going to be significantly more Switches sold than 1.4 million. Games very rarely reach the type of user base penetration that many people are expecting out of Switch software right now. Splatoon on Wii U is basically a best case scenario for attach ratio with for a single game to a piece of hardware, and that isn't even at 0.5 software/hardware ratio.

If Splatoon 2 sells close to a million, I would expect at least 2 million for the Switch. If it reaches 1.5 million, the system will sell closer to 3 million or more.
 

Principate

Saint Titanfall
In regards to the Marvel stuff we're talking about what is probably the most lucrative IP right now(or second only to Star Wars).
Nah that'd be Pokemon. That was going toe to toe with Star Wars revenue wise in 2015 wonder what it ended up at in 2016
 
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