• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Rime comes out in May. Costs £10 more on Nintendo Switch.

I didn't blame Nintendo...? I merely said that Nintendo fans are getting taxed (IE, a Nintendo tax) in order to play on our system...?



I mean, this is fair, Nintendo did do this to me

They're secretly responsible for putting Trump in office too. The bastards.
 

Kouriozan

Member
How to make sure your game will bomb 101.
Seriously, this is stupid, I was interested on picking it on Switch but now I'll wait for its first sale on any console.
 

DavidDesu

Member
This is exactly the kind of game I'd rather own on my Switch and have the added portability but indie devs better not think this gives them a reason to up the price like this... Hope this is a one off and not the shape of things to come. And if this is Nintendo does doing somehow (higher licensing fees or whatever) then they need to sort that out ASAP.
 

ViciousDS

Banned
I'll still buy the switch retail version..........with GCU of course. I want more games for my switch.....its my favorite console out of the 3 atm. I need to have more software!!!!


But it is stupid its $10 more......if its cart costs, digital should equal the other platforms then


Taking advantage of that Switch content thirst.

pretty much aligns with my post lol


How to make sure your game will bomb 101.
Seriously, this is stupid, I was interested on picking it on Switch but now I'll wait for its first sale on any console.

something tells me this game is going to sell the most on the switch
 
Well, this is not very attractive. Interest decreased by 10. But anyway, I want to know first if the game is good before talking about money I'm (not?) going to spend on any platform where it will be available.
 

tootie923

Member
I was planning to play this on the PS4 Pro, but that made it easier. I probably won't get it until it's on sale for $10-15 anyway.
 

KAL2006

Banned
Nintendo should have had a clause for all multiplatform games to at the least match the price of the same games on when they launched for PS4/XB1.
 
Ah, remember when we naively asked "will Switch games be priced like home console games or handheld games?" Turns out they'll be priced like they're both.
 

hey_it's_that_dog

benevolent sexism
Which they're already screwing themselves out of by releasing this later than the other versions. That might be the craziest part: it's not day and date and it's more expensive!

They'd have to be banking on the Switch-only crowd in the first place, so a delayed release date wouldn't hamper their nefarious scheme. The fact that there is probably a vanishingly small number of Switch-only gamers might be a problem for them, though.
 

Kaako

Felium Defensor
Nintendo should have had a clause for all multiplatform games to at the least match the price of the same games on when they launched for PS4/XB1.
Agreed! Half the reason shit like this exists in the first place is because Nintendo allows it in their ecosystem. It is stupid and the only people that always get the short end of the stick is the consumers.
 

Paskil

Member
The portability argument is moot though if you can do remote play with the Vita. Not exactly the same thing, but pretty much if you have network access.

Maybe not exactly 1:1, requires an extra system purchase.
 

KAL2006

Banned
Then they should also eat up the costs of their more expensive physical media.

Then the clause should be for digital games. And the physical games have a $5 limit of being more expensive if the developer devices to release a game that's more expensive. Surely the cartridge media doesn't cost £10 than a disk and no excuse for digital version.
 
Probably the usual case of new console, so publishers try and put out games at a higher price (just because it's on a new system) and just like the Switch launch games, retailers will probably sell it cheaper.
 

KAL2006

Banned
Some sort of "parity clause" you mean?

Sounds familiar for some reason. Not sure it would be the way to go.

Microsoft had one but theirs was something ridiculous like if a game comes out on their system later they have to have a exclusive feature
 

Oregano

Member
Don't worry. The Nintendo Defense Force is a bit touchy lately ;)

Seriously though, I think the rationale is pretty clear - there is far less competition on the Switch, so charge more. Sucks but I can't really fault that logic. Switch fans will be clamoring for new games.

I can fault that logic. It's dumb as fuck and has never worked otherwise EA would have kept releasing Wii U games.
 

tebunker

Banned
This is pretty dumb on their part. They have been quoted as saying they want to hit the widest swath of customers as possible. So they wanted to get in on switch.

On twitter they state that different platforms have different dev costs and costs to market which is true, so they claim that as the reason for different prices.


Except that good product lifecycle people know you take thise costs and spread them across all skus and establish a gross margin return on investment and % return needed to hit profitability and then price accordingly and make sure you targets are right etc.

A lot goes in to suffice to say. However, by pricing one sku higher with no justifiable benefit you have in effect cut off that market and any return.

I mean if the return on switch dev is so bad it kills the other skus & that you need another $10 to make it work, maybe you shouldn't do it.

Gamers have proven time and again they don't like being treated like second citzens, and this will hurt them.

I don't begrudge them for wanting to make a certain return on each sku, but I do begrudge their accounting on this.

And if anyone needs to know I have been part of of product lifecyle and initialization teams at my company and made sure to retain a lot of the info. The basic principles work across industries. Treating each Rime sku as distinct isn't smart.
 
Speaking of Sega, this reminds me of Puyo Puyo Tetris's pricing:

PS4 digital: $29.99
PS4 physical: $29.99
Switch digital: $29.99
Switch physical: $39.99

So gonna guess manufacturing costs for physical Switch games are pricier than for physical PS4/Xbox One games.
There is no PS4 physical copy in the west. Licensing issues
EDIT: nevermind I got that backwards.
 

LordKano

Member
PS4, Xbox One and PC use cheap discs so manufacturing costs are less.

No shit. We're not in 1996 though, cartridges don't cost 10€ more than a disk. Especially when you can order low-sized cartridges for your indie game.

Also, that still doesn't explain why the other PS4/One/Switch games costs the same price on all platforms.
 

jacobeid

Banned
This is so stupid. Digital should be the same price as all platforms. How to kill third party support from the get go right here :/

"Nobody bought Rime on Switch! Guess those players don't want those types of games!"
 

LewieP

Member
If the manufacturing costs are higher on Switch, it's probably more to do with a smaller print run than anything else.


Some sort of "parity clause" you mean?

Sounds familiar for some reason. Not sure it would be the way to go.
The Xbox release date parity clause is very different to a price parity clause, which both MS and Sony have.

If Nintendo attempted to implement a release date parity clause they would get far fewer indie games.

If they implemented a price parity clause, they would get indie games at the same prices as on other platforms.
 
£10 less, really?

Ok... let's stop pretending that decisions like this are as simple as using X media formant = X price increase. I don't think it's a good decision on their part, but there are plenty of factors that probably led them to that choice.
 

sammex

Member
You can buy a 32gb micro SD card for £10 on amazon. I'd be shocked if it costs that for game carts and that doesn't explain why digital isn't cheaper.

They're clearly trying to take advantage of the lack of game choice available on Switch.
 

Midas

Member
This is so stupid. Digital should be the same price as all platforms. How to kill third party support from the get go right here :/

"Nobody bought Rime on Switch! Guess those players don't want those types of games!"

People will buy it. The world is not GAF.
 

LordKano

Member
People will buy it. The world is not GAF.

This is a game aimed at hardcore-audience. The kind of audience that goes on GAF, or like ranting on Twitter (like they currently are). You can be sure this will costs a good chunk of bad buzz against the Switch version.
 
Top Bottom