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Sony Playstation: First Party Studios & their Current Projects

So the whole, It feels as if Microsoft has more exclusives because they release their biggest games at the end of the year and the Oscars nominations is not an important point that I regretted keeping in couple of minutes later after the fact.

One poster on the second last page posted a list of games that Sony is going to, plans to release throughout the year. One, half of them are remasters. Two, I don't count VR sins I don't own it and the absolute biggest majority don't either. Thirdly, until Uncharted, GT sport and Knack 2 has a date for this year and is a month out from release I won't count it.

Sony absolutely DID release quality games this year, hell Horizon is fantastic and yet we're 3 months in this year with 9 months to go. Couldn't Sony have released Gravity rush 2 in May or the Summer and horizon at the end of march and having Nioh and Yakuza being the only exclusives in the 3 first months? Instead they put almost everything out at the start for than having almost nothing latter.

And the problem that Sony announces games way to early and than later we start questioning where are the said game is? Say Detroit, Dreams or Wild.

And besides this is how I feel about it, not that you can't disagree with me or criticize my point I'm just summarizing my feelings on the matter at least what I'm trying to do.

Half are not remasters. Remove the stuff from PS1/PSP, you have:

Gravity Rush 2
Nioh
Horizon: Zero Dawn
MLB 17: The Show
Drawn to Death
Knack 2
Gran Turismo Sport
Uncharted: The Lost Legacy
New Hot Shots Golf
Wipeout Omega Collection
Fairpoint
Starblood Arena

Possibles:

Matterfall
Wild
Detroit: Become Human
Days Gone
God of War
Dreams

You can't just not include something because you don't own it; that's silly =P. Wipeout is also a top to bottom remake, not simply a remaster like PaRappa.

Gravity Rush 2 was supposed to come out in December; it doesn't make sense to delay it to the summer. What difference does it make if it comes out now or in the summer? Heck, the only difference would then be that you can't play the game now. Wait to buy it in the summer, then. It'll be cheaper anyway lol.

Yakuza 0 isn't a Sony game. Neither is Nex Machina since it's been mentioned. So they're not publishing them and setting release dates.

If you're waiting for games to be within a month of release, then you get Drawn to Death, MLB 17 and PaRappa. But then we can't talk about anything past April, so why are we talking about summer releases? =P

If they never announced the games, I feel you may be sitting here still wondering where things are since you don't count games until they're about to come out within a month, so we'd be having a similar conversation. ;)
 

FelipeMGM

Member
One poster on the second last page posted a list of games that Sony is going to, plans to release throughout the year. One, half of them are remasters. Two, I don't count VR sins I don't own it and the absolute biggest majority don't either. Thirdly, until Uncharted, GT sport and Knack 2 has a date for this year and is a month out from release I won't count it.

Sony absolutely DID release quality games this year, hell Horizon is fantastic and yet we're 3 months in this year with 9 months to go. Couldn't Sony have released Gravity rush 2 in May or the Summer and horizon at the end of march and having Nioh and Yakuza being the only exclusives in the 3 first months? Instead they put almost everything out at the start for than having almost nothing latter.

Well, then at this point there is nothing no one can do to please you

You want them right now to commit to release games on the fall, but even if they do you wont trust them until there is an exact date and we are a month away from release
 

Not Drake

Member
I'm glad Sony doesn't slow the pace and just keeps pumping titles this year. May already has Farpoint and Nex Machina.

Anyway, does anyone know what FuturLab is making? I know they're not Sony's studio, but I kinda associate them with Playstation. All they did since Velocity 2X in 2014 was porting the game to other systems through the next year. I loved Velocity and I thought they were going to be the next big indie studio.
 

FelipeMGM

Member
I'm glad Sony doesn't slow the pace and just keeps pumping titles this year. May already has Farpoint and Nex Machina.

Anyway, does anyone know what FuturLab is making? I know they're not Sony's studio, but I kinda associate them with Playstation. All they did since Velocity 2X in 2014 was porting the game to other systems through the next year. I loved Velocity and I thought they were going to be the next big indie studio.

They are making a PSVR game

Dont know if it will be fully exclusive or just debut on PSVR
 

Lady Gaia

Member
One poster on the second last page posted a list of games that Sony is going to, plans to release throughout the year. One, half of them are remasters. Two, I don't count VR sins I don't own it and the absolute biggest majority don't either. Thirdly, until Uncharted, GT sport and Knack 2 has a date for this year and is a month out from release I won't count it.

The same logic applied to any other console manufacturer makes the PlayStation lineup look even better. Eliminate all titles heading to hardware that the majority doesn't own (that gets rid of Switch and arguably even Xbox One titles with a single line of reasoning), and then get rid of anything that doesn't have a concrete release date (that eliminates any Xbox exclusive that leaps to mind even before applying the "that releases in the next month" clause.)

Denying that Sony is in a strong position this year is to simply deny reality. Whether these titles or another manufacturer's titles appeal more is going to be an individual and unarguable thing. Diversity is good and competition is healthy. I just hope the competition shows some real strength before long, and in the meantime I'm enjoying the heck out of the PS4 releases ... and Zelda.
 

kyser73

Member
The same logic applied to any other console manufacturer makes the PlayStation lineup look even better. Eliminate all titles heading to hardware that the majority doesn't own (that gets rid of Switch and arguably even Xbox One titles with a single line of reasoning), and then get rid of anything that doesn't have a concrete release date (that eliminates any Xbox exclusive that leaps to mind even before applying the "that releases in the next month" clause.)

Denying that Sony is in a strong position this year is to simply deny reality. Whether these titles or another manufacturer's titles appeal more is going to be an individual and unarguable thing. Diversity is good and competition is healthy. I just hope the competition shows some real strength before long, and in the meantime I'm enjoying the heck out of the PS4 releases ... and Zelda.

Sony aren't just in a strong position for 2017 - to repost what I said in the 'Sony tone down E3' thread:

There's a 2-3 year pipeline for at least a dozen potential AAA blockbusters plus smaller titles, at present they're the only one of the big 3 can stand on stage and say 'Here are 6 huge titles each year for 2018/19' - it demonstrates commitment & confidence in the platform.
 

FelipeMGM

Member
Dunno if these were posted at the time:

Wild Sheep Studio posted a few pictures this year on their FB. Last summer, Shu tweeted about his visit.

Pixelopus (Entwined) posted a tweet about hiring an environmental artist last August.

When I asked them if they would be showing their new game on PSX16 they said this:

Glad you enjoyed the panel video Felipe! You'll be hearing from us soon - just a bit longer to wait!

So I guess its soon, prob E3
 
It's definitely time to see more of Wild; hopefully with a release window in the least. I just hope it has its own distinct elements as Sony are doing a lot of open-world games at the moment.
 
It's definitely time to see more of Wild; hopefully with a release window in the least. I just hope it has its own distinct elements as Sony are doing a lot of open-world games at the moment.
I think Wild will be a more sandboxy kind of open world. Horizon open world is really just big stage for the combat to shine. While my expectation with Wild is that you can get real creative with your animal transform skill and have tons of way on how to achieve your goal.
 

vivekTO

Member
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Zukkoyaki

Member
I've learned to never try to analyze anything Kojima posts on Twitter. He's so eccentric and has kind of become a caricature of himself. And I mean that in a loving way! ^_^
 
I don't disagree with you. MM is a special studio, but it's still owned by by a publicly traded corporation. So if the game bombs because Sony fucked up marketing the game and their shareholders demand someone to take the blame, it's not going to be the Sony execs that take the fall but the studio. Also, I didn't suggest MM is in danger after Tearaway. I said MM could be in danger if Dreams bomb, which would make it two flops commercially in a row. Again, my original comment was regarding which 1st party studio is in most danger to be shut down next. So if you disagree about MM, that's perfectly fine, but do share what studio you think is in more danger and we can have a conversation about it.

Bend is definitely in more trouble. MM generated a ton of revenue for Sony with LBP 1 and 2. What has Bend done in the last decade?
 
Bend is definitely in more trouble. MM generated a ton of revenue for Sony with LBP 1 and 2. What has Bend done in the last decade?

Looking at the big picture here reminds me how great a setup WW studios are.
Days Gone is their shot. Let's see how it goes. And that's why I don't blame them for throwing zombies in a game, it's survival for them too!
 

Zukkoyaki

Member
Doesn't Media Molecule also develop a lot of PlayStation's proprietary tech? That's one of the reasons why I believe they're not going anywhere, the same applies to Sony London despite their dismal output. Plus MM is also sort of a prestige studio being one of the most creatively ambitious developers in the industry. I feel like Sony knows what they have with them and they aren't going anywhere (I hope!).
 

Dabi

Member
Sony debuted 6 titles last year not including the VR stuff so I don't see them outdoing themselves this year in that sense but I'd be pretty happy with demos and release date announcements.
 
Looking at the big picture here reminds me how great a setup WW studios are.
Days Gone is their shot. Let's see how it goes. And that's why I don't blame them for throwing zombies in a game, it's survival for them too!

I hope it does well because I don't want see Sony close another first party studio and I really like premise of the game. Also if it gets closed I doubt they will replace it. They have not built or purchased a major studio in a while. I think they have trimmed enough fat at this point. Honestly don't think Guerrilla Cambridge should have been closed.
 

MCD250

Member
Re: studio closures, it seems notable to me that most of the studios that Sony has closed during the last several years have been based in the UK. I don't know the first thing about the economics or logistics of running a game development studio (so I don't wish to speak out of turn here) but perhaps the economic or legal conditions in that country have simply become unfavorable for it (at least from the owner company's POV).
 

Zukkoyaki

Member
I wonder what the future holds for Northwest Studio. Sony established them to work on VR games but I wonder if that's still the plan. What happens if they release a major VR game that bombs like RIGS (which let's be honest is very possible considering install base) Do they shut them down like Guerrilla Cambridge? Even though they were just doing what they were created for? Could Sony perhaps be retooling them into a more traditional in-house developer?

It will be interesting to see what happens with them.
 
Worried for Sony Bend and Sucker Punch, two open world games post Horizon/Zelda. It's not gonna be easy.

Can't speak for Zelda but as great as I think Horizon is there are improvements that can be made and there will be differences between them that sets all of the three apart, I think.
 
I hope it does well because I don't want see Sony close another first party studio and I really like premise of the game. Also if it gets closed I doubt they will replace it. They have not built or purchased a major studio in a while. I think they have trimmed enough fat at this point. Honestly don't think Guerrilla Cambridge should have been closed.
I could see them acquiring Quantic Dream if Detroit is a success
Worried for Sony Bend and Sucker Punch, two open world games post Horizon/Zelda. It's not gonna be easy.
Sucker Punch will be safe I think. Every game they've made with Sony has been profitable. It would take a mega bomb for them to be in any trouble

Any way all this studio closing stuff reminds me of xbox threads after Scalebound got canned. Everyone's getting closed down, apparently
 

Zukkoyaki

Member
Open worlds post Zelda and Horizon will be fine. Seminal releases like Red Dead Redemption then Skyrim then GTAV then The Witcher didn't stop lesser open world games from finding success.
 
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