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Microsoft Studios (& Partners) Current and Future Landscape

I feel that this is the E3 Phil Spencer has been building towards. His vision of Xbox One is here with S and Scorpio and now he pretty much has to nail everything at E3. The big 3 of State Of Decay 2, Sea Of Thieves and Crackdown 3 all have to deliver and there has to be great unannounced returning IP along with new IP that will get people talking how Xbox is ready to take on Sony....which is good for ALL gamers
 

Salty Hippo

Member
Announcing a proper Fable 4 a year after closing down Lionhead and cancelling the F2P Fable game that the fans didn't want would be such a slap in the face to Fable fans. Shit it would piss me off and I've never even played a Fable game

Agree with your second point. Phil's talked a lot about investing in first party and taking risks and everything, but has nothing to show for it other than Sea of Thieves (if he truly was the one who greenlit that), which is a promising game. Thing is, with the exception of State of Decay 2, all the exclusives we know about have been known for 2, 3, even 4 years in Below's case. This should be the time where we're starting to see the games Phil greenlit show up, and with what we know right now, he's done a poor job

E3 is coming up so hopefully they have some surprises, but given what various insiders including shinobi have said, I don't have high hopes. Fans have talked Phil up to be the savior of Xbox these last 3 years, and he's done an admirable job in turning many things around, but he has next to nothing to show for himself in the most important aspect of a gaming console: the games

In the 3 years since Phil has been head of Xbox he's been giving the same "we're committed to growing first party and taking risks" answers on Twitter, but we're still waiting to see any of this. Back when Scalebound got canned the response Xbox fans always gave when people mentioned their thin exclusive lineup was "wait for E3", but now I see people in this very thread saying that we should wait for next years E3 to see these investments, but I'm done waiting. It's been 3 years. "Wait until next year" can't always be the answer

This is the year where we should really see the games he's commissioned when he took over. If they show up at E3 with another thin lineup of announcements that consist almost entirely, or even completely entirely, of Halo/Forza sequels, then I think it's time that people admit to themselves that he just says what the fans want to hear. Phil's talked the talk, now it's time for him to walk the walk

Agreed. Except I think the time for him to walk the walk was last year, and he didn't. I have legit zero expectations for anything other than Halo 6, Forza 7, Ori 2, a low budget "AA" new IP and an exclusive ID@XBOX game.
 

m23

Member
I feel that this is the E3 Phil Spencer has been building towards. His vision of Xbox One is here with S and Scorpio and now he pretty much has to nail everything at E3. The big 3 of State Of Decay 2, Sea Of Thieves and Crackdown 3 all have to deliver and there has to be great unannounced returning IP along with new IP that will get people talking how Xbox is ready to take on Sony....which is good for ALL gamers

We can only dream.
 
Agreed. Except I think the time for him to walk the walk was last year, and he didn't. I have legit zero expectations for anything other than Halo 6, Forza 7, Ori 2, a low budget "AA" new IP and an exclusive ID@XBOX game.
I sorta agree. I mean, games take a long time to make especially new IP's so I can forgive them for that, but considering how little they had to announce last year you would think they would have put a teaser in there of something if they had it

And you're expectations lineup exactly with mine. I expect any new AA IP they announce to have a CG trailer that makes it look much bigger than it is like Recore did
 
Agreed. Except I think the time for him to walk the walk was last year, and he didn't. I have legit zero expectations for anything other than Halo 6, Forza 7, Ori 2, a low budget "AA" new IP and an exclusive ID@XBOX game.
In terms of new announcements I'm in the same boat as you right now. I would love to be proved wrong.
 

m23

Member
I hope they blow the lid off of all the games in the pipeline even the ones that are 3 years out. Get some excitement going.

Yeah that's not happening. Phil's been pretty vocal about announcing games too early, I think we'll see a lot less of that from now on. I think we'll see 2018 games, nothing further.
 

JlNX

Member
Well there was a hint from Phil of a X0 style event (maybe Gamescom?) coming back, so that would need a conference with games and announcements. So they must be confident that they have enough to fill them both. So hopefully E3 does surprise us.
 
I hope they blow the lid off of all the games in the pipeline even the ones that are 3 years out. Get some excitement going.
You know, this is pretty interesting after almost two full years since E3 2015.

MS needs something like Death Stranding, FFVII Remake, Spider-Man, etc... It needs something big to really draw in excitement and hype. Some make a big deal about how Sony announces games so early but it gets the job done of making people excited for the platform.

Take The Last of Us Part II, for example. Sony really had no reason to announce it because they were doing very well hardware wise and, as we currently see, their Q1 2017 software lineup was more than satisfactory. They announced it anyway because they know of the anticipation it brings (it may also hint at what is to come this E3 if they were willing to announce TLoU part II before E3).

It really isn't an issue when the tiers of announcements are handled correctly. Have games coming out now, have games coming out within a year of announcement, have games coming out within two years and have games that are really far off. It doesn't matter that games really far off are going to take a while because there are a myriad of good/great games releasing already. It would be different if it was only those far off games but it is more like, "Hey, we have all these games to get now or a little while from now but here are also some really exciting announcements to look forward to in the future". We're going to have to wait regardless so what is the harm in knowing about them?

On top of MS' expected announcements and the release schedule for them, it would be hype for them to announce big games a ways off. Something like a Jade Empire remake, a Marvel partnership, etc.... I know the cancellation issues are what makes MS want to keep from announcing games really early because they don't really know if things will continue to go well down the road. However, just speaking in terms of what would get people most excited for Xbox (and not just core Xbox users), it would be announcing big, unexpected games.
 
You know, this is pretty interesting after almost two full years since E3 2015.

MS needs something like Death Stranding, FFVII Remake, Spider-Man, etc... It needs something big to really draw in excitement and hype. Some make a big deal about how Sony announces games so early but it gets the job done of making people excited for the platform.

Take The Last of Us Part II, for example. Sony really had no reason to announce it because they were doing very well hardware wise and, as we currently see, their Q1 2017 software lineup was more than satisfactory. They announced it anyway because they know of the anticipation it brings (it may also hint at what is to come this E3 if they were willing to announce TLoU part II before E3).

It really isn't an issue when the tiers of announcements are handled correctly. Have games coming out now, have games coming out within a year of announcement, have games coming out within two years and have games that are really far off. It doesn't matter that games really far off are going to take a while because there are a myriad of good/great games releasing already. It would be different if it was only those far off games but it is more like, "Hey, we have all these games to get now or a little while from now but here are also some really exciting announcements to look forward to in the future". We're going to have to wait regardless so what is the harm in knowing about them?

On top of MS' expected announcements and the release schedule for them, it would be hype for them to announce big games a ways off. Something like a Jade Empire remake, a Marvel partnership, etc.... I know the cancellation issues are what makes MS want to keep from announcing games really early because they don't really know if things will continue to go well down the road. However, just speaking in terms of what would get people most excited for Xbox (and not just core Xbox users), it would be announcing big, unexpected games.
Well said

Regarding the bolded, they need a Horizon. A new, exciting IP that's massive and most importantly, developed by an internal studio. One of their biggest problems is their overeliance on external devs to do almost all their new IP's for them
 
Well said

Regarding the bolded, they need a Horizon. A new, exciting IP that's massive and most importantly, developed by an internal studio. One of their biggest problems is their overeliance on external devs to do almost all their new IP's for them
Agreed, but I was just thinking of something that could feasibly happen now. The first party thing would only happen after MS finds the talent, aquires them, and nurtures them. That would take a really long time to happen. A Marvel partnership would be much quicker for them and it would help right now.
 
Agreed, but I was just thinking of something that could feasibly happen now. The first party thing would only happen after MS finds the talent, aquires them, and nurtures them. That would take a really long time to happen. A Marvel partnership would be much quicker for them and it would help right now.
They hired Casey Hudson ~2 years ago to work on Hololens BS. Their best bet would be to have him set up a studio and work on an exclusive RPG
 
They hired Casey Hudson ~2 years ago to work on Hololens BS. Their best bet would be to have him set up a studio and work on an exclusive RPG
Yup they have Casey Hudson and the guy has the contacts and credibility to lure some proper talent. I've been hoping from the day he joined that at one point he would set up an rpg studio for them.
 

MCD

Junior Member
I doubt we will see anything big from Spencer. Studios take ages to build, most publishers love ps4 exclusive money so we are stuck with Halo, Gears and Forza for years to come.
 
I doubt we will see anything big from Spencer. Studios take ages to build, most publishers love ps4 exclusive money so we are stuck with Halo, Gears and Forza for years to come.
Well if we believe his tweets all these years (lol) he would have set up a new studio or 2 three years ago when he took over and we might start to see those this year
 

sam12

Member
Please revive Banjo, Perfect Dark and Conkers
Then add Lost Odyssey 2 and Blue Dragon 2
Finance some older Sega games like a new Jet Set Radio, Panzer Dragoon or even a new Shinobi
Finally let your 3 main studios develop new IPs.
Spencer wants to be like Nintendo in terms of establishing franchises so do something like this.
A lot of people like myself bought Xbox for not Halo but for all the exclusive Sega support and revival of Ninja Gaiden, DOA 3. Please get back to your roots
 
Probably the lowest expectations I have for an Xbox E3 is this upcoming one. I was disappointed last year considering Spencer's comments beforehand about how important it was since the launch of 360. We got two zombie games, one of which is a timed release in Dead Rising 4 and the third Forza Horizon release in four years, I can't speak for anyone else but I expected a little better/more there and my expectations were fairly grounded that year.

There is an ongoing thread at the moment about Nintendo's lack of new game announcements but look at MS, since Gamescom 2015, we have had three major game announcements till now! In between it's updates, back compat games and controllers!

I apologise to any Xbox regulars here that think I'm hating on them, I'm not, plus i have posted what I wrote above a few times before, I just want them to do better or I should say I feel they can do better from a first party standpoint. I'm passionate about the brand as you guys.
 

Gaenor

Banned
Probably the lowest expectations I have for an Xbox E3 is this upcoming one. I was disappointed last year considering Spencer's comments beforehand about how important it was since the launch of 360. We got two zombie games, one of which is a timed release in Dead Rising 4 and the third Forza Horizon release in four years, I can't speak for anyone else but I expected a little better/more there and my expectations were fairly grounded that year.

There is an ongoing thread at the moment about Nintendo's lack of new game announcements but look at MS, since Gamescom 2015, we have had three major game announcements till now! In between it's updates, back compat games and controllers!

I apologise to any Xbox regulars here that think I'm hating on them, I'm not, plus i have posted what I wrote above a few times before, I just want them to do better or I should say I feel they can do better from a first party standpoint. I'm passionate about the brand as you guys.

Sea of Thieves might very well be my most anticipated game out there and an Ori 2 announcement might get me really excited (Ori 1 is in my top 3 games this gen), but I agree with you. They need to expand their 1st party offering.
 

Ushay

Member
they need to have some sort of studio that makes solid RPG og xbox had Kotor/Jade Empire/Mass Effect it was one of the huge draws towards the brand for me until it became third party they need solid Western RPG exclusive.

Atm i think. August State of Decay, September Forza 7, October Sea of Thieves for game preview, Crackdown for november. Although i wouldnt mind State of Decay 2 for Q1 2018.

That leaves December open for a wild card. 2016 literally had no new IP at all, all known properties. Either that isn't a coincedence that Scorpio was in development alongside it since 2014 (when the exclusives were declining), or MS seriously have a lot of catching up to do (at this point I think it's a little late).

I tend to think they have something(s) up their sleeve.
 

Mifune

Mehmber
Well said

Regarding the bolded, they need a Horizon. A new, exciting IP that's massive and most importantly, developed by an internal studio. One of their biggest problems is their overeliance on external devs to do almost all their new IP's for them

I don't think MS has any interest in funding a big single player new IP, sadly. It's just not worth it to them.
 
Well if we believe his tweets all these years (lol) he would have set up a new studio or 2 three years ago when he took over and we might start to see those this year

Studios require people - you don't just build up a secret studio & not put out feelers to get people to work on these games. If there were new studios or teams, you'd have heard about them by now. Projects with established teams are a different story, though.

The reason Black Tusk was out there showing off Shangheist footage so early in 2013 was because they were getting their work out there to attract talent. They wouldn't have had a launchable game until last year even if they had stuck to that prototype & not become relegated to the Gears Studio.

I've said it before and i'll say it again - MS' problem isn't really 'games' necessarily. They've had healthy lineups, although they tend to be stacked in the back half of the year. They've been varied & diverse to a point, while lacking the robustness Sony can attract with indies/JP devs. What MS does lack is in software reception. The games review well, they're Xbox fans eat it up, but outside of that specific crowd no one seems to care about their output. Like, this year's lineup is fine really - State of Decay 2, Sea of Thieves, ReCore Definitive Edition, Forza 7, Ori 2, Cuphead, Crackdown 3. Sure, it lacks JRPGs, but this is the year that bucks the trend of 'Halo/Gears/Forza' for the Xbox platform. The problem is that, outside of Forza & Ori, the larger casual audience is just not engaging with their publishing efforts.

This E3, MS needs to break through their Xbox fanbase, who will be there anyway, and find a way to connect to the casual console gamer in a more significant way. They have a lineup that by all accounts those users should/may enjoy. Its just that audience just isn't looking for that from them.

There is an ongoing thread at the moment about Nintendo's lack of new game announcements but look at MS, since Gamescom 2015, we have had three major game announcements till now! In between it's updates, back compat games and controllers!

I understand the plight of Nintendo fans & Switch users, but at least Nintendo has the capacity to deliver quality software on regular timetable. Heck, the system is basically a month old and indie releases and upcoming titles for it look really healthy. It could be far worse considering it is a console whose hardware profile basically puts it out of consideration for the majority of 3rd party offerings.

However, for the first time ever in the history of the brand, Xbox fans will have gone a full year without any software announcements (E3 2016 was the last time). I'm not saying this to embolden the 'stockpile' narrative that some Xbox users seem to think MS is currently employing, cause everything i've heard about what they're working on mirrors the sentiment i've heard other people in the know claim as well, but MS is in an even more delicate position because they have this incredible piece of hardware that is going to hit the market, and really not a whole lot is going to be built to showcase it. If there is any purpose for a 1st-party stable of exclusives, its to showcase the speciality of the hardware you purchased.
 

Montresor

Member
It's amazing how Microsoft fucked up so much so fast. A couple of years ago they had these developers making exclusive games for them:

Press Play: closed down
Lion head: closed down
Remedy: parted ways
Twisted Pixel: parted ways
Playground: making a multi platform game

I mean Playground made your only 90+ metacritic exclusive this gen!!! It's incredible that they are going to make a multi platform game.

What is Microsoft even doing? Why are they not announcing shit? It must be that they don't have anything in the pipeline. Because who else would think it's a good idea to go so long without any good 1st party news?

Pretty much every game in this fucking industry is either multiplat or PS4 exclusive. I'm getting tired of this shit.

It's not even just first parties. The third party exclusives are what's destroying Xbox brand power right now. Persona, Yakuza, Nier, 999, Virtue's Last Reward, etc.... why on earth are none of those on Xbox?

They have to do a lot this E3 to undo this damage. I love how intelligently designed and beastly the Scorpio is but I'm tired on missing out on games.
 

Mifune

Mehmber
It's amazing how Microsoft fucked up so much so fast. A couple of years ago they had these developers making exclusive games for them:

Press Play: closed down
Lion head: closed down
Remedy: parted ways
Twisted Pixel: parted ways
Playground: making a multi platform game

I mean Playground made your only 90+ metacritic exclusive this gen!!!

What is Microsoft even doing? Why are they not announcing shit? It must be that they don't have anything in the pipeline. Because who else would think it's a good idea to go so long without any good 1st party news?

They had Obsidian working on an exclusive game, too.
 
Sea of Thieves might very well be my most anticipated game out there and an Ori 2 announcement might get me really excited (Ori 1 is in my top 3 games this gen), but I agree with you. They need to expand their 1st party offering.

I never bought Ori, I played a bit on a mates PC, how gorgeous is that game, like a well crafted story book!
 
It's amazing how Microsoft fucked up so much so fast. A couple of years ago they had these developers making exclusive games for them:

Press Play: closed down
Lion head: closed down
Remedy: parted ways
Twisted Pixel: parted ways
Playground: making a multi platform game

I mean Playground made your only 90+ metacritic exclusive this gen!!! It's incredible that they are going to make a multi platform game.

What is Microsoft even doing? Why are they not announcing shit? It must be that they don't have anything in the pipeline. Because who else would think it's a good idea to go so long without any good 1st party news?

Pretty much every game in this fucking industry is either multiplat or PS4 exclusive. I'm getting tired of this shit.

It's not even just first parties. The third party exclusives are what's destroying Xbox brand power right now. Persona, Yakuza, Nier, 999, Virtue's Last Reward, etc.... why on earth are none of those on Xbox?

They have to do a lot this E3 to undo this damage. I love how intelligently designed and beastly the Scorpio is but I'm tired on missing out on games.
They had Obsidian working on an exclusive game, too.
2 additions

Parted ways with Insomniac
Cancelled Scalebound (Platinum)
 

krang

Member
It's amazing how Microsoft fucked up so much so fast. A couple of years ago they had these developers making exclusive games for them:

Press Play: closed down
Lion head: closed down
Remedy: parted ways
Twisted Pixel: parted ways
Playground: making a multi platform game

I mean Playground made your only 90+ metacritic exclusive this gen!!!

What is Microsoft even doing? Why are they not announcing shit? It must be that they don't have anything in the pipeline. Because who else would think it's a good idea to go so long without any good 1st party news?

How have they parted ways with Remedy?

And how do you know Playground are making a multi platform game? And even if they are, how exactly is that Microsoft "fucking up"? How do you know they're not still making FH4?

I feel like this is a meme post that's going over my head...
 

Finaj

Member
Depending on what happens at E3, I may hold on to my conspiracy theory that MS game studios wants more new IP/studios, but MS proper won't let them.
 

blakep267

Member
It's amazing how Microsoft fucked up so much so fast. A couple of years ago they had these developers making exclusive games for them:

Press Play: closed down
Lion head: closed down
Remedy: parted ways
Twisted Pixel: parted ways
Playground: making a multi platform game

I mean Playground made your only 90+ metacritic exclusive this gen!!! It's incredible that they are going to make a multi platform game.

What is Microsoft even doing? Why are they not announcing shit? It must be that they don't have anything in the pipeline. Because who else would think it's a good idea to go so long without any good 1st party news?

Pretty much every game in this fucking industry is either multiplat or PS4 exclusive. I'm getting tired of this shit.

It's not even just first parties. The third party exclusives are what's destroying Xbox brand power right now. Persona, Yakuza, Nier, 999, Virtue's Last Reward, etc.... why on earth are none of those on Xbox?

They have to do a lot this E3 to undo this damage. I love how intelligently designed and beastly the Scorpio is but I'm tired on missing out on games.
I mean we know why they aren't on Xbox. Hey are Japanese Centric titles that are first catering to the fan base in Japan and then to the rest of the world. MS has no presence at all in Japan. That's never going to change
 

Zukkoyaki

Member
The only legit HUGE E3 announcement I can envision for the enthusiast crowd beyond just dedicated Xbox fans would be Sakaguchi´s new game being funded and published by Microsoft. Maybe someone like Cyberconnect2 doing the heavy lifting while Mistwalker helms the project, similar to Lost Odyssey's setup.

Now I don't expect this to happen at all. But just racking my brain thinking about what is even possible for Microsoft to blow us away with at the moment, this is the best I can come up with.
 

Montresor

Member
By the way I say all this as someone who is really really excited for these 2017 exclusives:

Tacoma
Cuphead
Voodoo Vince
State of Decay 2
Crackdown 3
Sea of Thieves

I think each of those games are up my alley and will be fucking excellent. Voodoo Vince is probably the only one that will be max just a "really good" game instead of something super awesome. Still excited for all of them.

But missing out on so many 3rd party games from Japan, and having no games from devs I loved (like Press Play and Remedy) is really discouraging.
 
How have they parted ways with Remedy?

And how do you know Playground are making a multi platform game? And even if they are, how exactly is that Microsoft "fucking up"? How do you know they're not still making FH4?

I feel like this is a meme post that's going over my head...

All of Remedy's current upcoming projects are multiplatform, as revealed in the Polygon story and reiterated this week in a post. They are working with MS on a Scorpio patch for QB; you'll hear more about Scorpio compatibility with current X1 games, including ReCore Definitive Edition, at E3.

Playground has two teams, one of which is still working with MS, but technically speaking, both teams should've been working with MS - they did, indeed, drop the ball on that one.
 

Montresor

Member
I mean we know why they aren't on Xbox. Hey are Japanese Celtic titles that are first catering to the fan base in Japan and then to the rest of the world. MS has no presence at all in Japan. That's never going to change

Persona 5 isn't even a niche game. This is a premier, 94 metacritic goty candidate.

If there is no audience for that game on Xbox then that's a biiiig problem. Microsoft has to change that.
 
I mean we know why they aren't on Xbox. Hey are Japanese Celtic titles that are first catering to the fan base in Japan and then to the rest of the world. MS has no presence at all in Japan. That's never going to change

Except, thats nonsense. MS at least used to try with that region. They got tons of JP developed efforts on the OG Xbox & Xbox 360. Japan & its devs didn't turn away from Xbox; Xbox turned away from Japan. Like, Ninja Gaiden was revived as a franchise thanks to the efforts of the Xbox division on the OG Xbox. Some of the most beloved 360 exclusives, like Dead Rising & Lost Odyssey, are JP developed titles.
 

sam12

Member
What made me buy an Xbox was not Halo but Jet Set Radio, DOA 3, Ninja Gaiden, Panzer Dragoon, Rare acquisition that I thought would bring further great titles from Perfect Dark, Banjo, Conkers. Why does Microsoft continue to ignore a vital market that wants these franchises. They essentially give them one shot and then move on.
What made me want 360 was Lost Odyssey, Blue Dragon, Mass Effect, Bioshock, Tales of V, all exclusives. Like is it that hard to understand when people have been telling you what they want to see and yet you still concentrate on shooters, 3 same IPs, cancel anything remotely interesting and part ways with talented studios that should be part of your stable.
 

blakep267

Member
Persona 5 isn't even a niche game. This is a premier, 94 metacritic goty candidate.

If there is no audience for that game on Xbox then that's a biiiig problem. Microsoft has to change that.
The series was niche before this latest release. And also you are assuming that Atlus has the resources to simultaneously make an Xbox version at the same time as the others. There isn't even a PC version of the game

Except, thats nonsense. MS at least used to try with that region. They got tons of JP developed efforts on the OG Xbox & Xbox 360. Japan & its devs didn't turn away from Xbox; Xbox turned away from Japan. Like, Ninja Gaiden was revived as a franchise thanks to the efforts of the Xbox division on the OG Xbox. Some of the most beloved 360 exclusives, like Dead Rising & Lost Odyssey, are JP developed titles.
Your using examples from 10+ years ago. It's not the same today.
 

krang

Member
All of Remedy's current upcoming projects are multiplatform, as revealed in the Polygon story and reiterated this week in a post. They are working with MS on a Scorpio patch for QB; you'll hear more about Scorpio compatibility with current X1 games, including ReCore Definitive Edition, at E3.

Playground has two teams, one of which is still working with MS, but technically speaking, both teams should've been working with MS - they did, indeed, drop the ball on that one.

How many years between Alan Wake and QB? It's not like Remedy working on other projects is unprecedented, and AW2 isn't out of the question, just not on our radar. Saying their relationship is Microsoft's "fuck up" is hyperbolic - I'm not sure what MS is meant to have done wrong with QB...

And where are the receipts on Playground working on a multiplatform title?
 
How many years between Alan Wake and QB? It's not like Remedy working on other projects is unprecedented.

And where are the receipts on Playground working on a multiplatform title?

There were also a ton of years between Max Payne 2 & Alan Wake. Remedy has never come out & publicly stated that they were working on multiplatform projects between projects before. They had a post yesterday detailing how they had to update their engine for PS4 support for their 7th studio project. As for Playground, that news has been coming out here & there. Either believe it now or wait until they announce their publisher.
 

krang

Member
There were also a ton of years between Max Payne 2 & Alan Wake. Remedy has never come out & publicly stated that they were working on multiplatform projects between projects before. They had a post yesterday detailing how they had to update their engine for PS4 support for their 7th studio project. As for Playground, that news has been coming out here & there. Either believe it now or wait until they announce their publisher.

Again, you're defending the opinion of someone who said MS "fucked up" and cited Remedy as an example - what did they do around QB to justify that statement?

And if they announce it, I'll believe it, but please feel free to show me this "here & there" you're talking about.
 
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