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Media Create Sales: Week 13, 2017 (Mar 27 - Apr 02)

Kanann

Member
No I meant I had no idea what you were talking about, lol.

Sorry ;~; just got DQXI double pack pre-ordered, drunk in pure hype now.

What I mean was, with double pack (with limited store) and hardware bundle(s?) incoming, maybe the tracking number will show less sale than it should be.
 

Vena

Member
Sorry ;~; just got DQXI double pack pre-ordered, drunk in pure hype now.

What I mean was, with double pack (with limited store) and hardware bundle(s?) incoming, maybe the tracking number will show less sale than it should be.

PS4 hasn't exactly tickled large hardware sales figures on a given week even with its biggest releases and bevy of price cuts/bundles, so I wouldn't expect much hidden volume there. The bundle is likely itself also limited. In total these things could add up to a 100k-200k if we're generous on the bundle sizes (though the limits on the bundle are entirely supposition on my part) and hardware bundling.

But that's not even hidden, we can take it into account and add it to the figures of each release, and so any FW/LTD figures would account for this both in prediction and in post mortem discussions.

I'd also sooner expect a bigger swing in hardware on the 3DS ala 2DS bundles and extremely low price than I would for the PS4. IIRC, the PS4 has yet to actually surpass WiiU's highest selling week.
 

ZSaberLink

Media Create Maven
I'd also sooner expect a bigger swing in hardware on the 3DS ala 2DS bundles and extremely low price than I would for the PS4. IIRC, the PS4 has yet to actually surpass WiiU's highest selling week.
PS4. sold about 118K MC / 116K Famitsu on the release of FFXV. Wii U was 109K MC / 119K Famitsu on Christmas 2013... so it's about the same.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Its been over a decade since a new big single player mainline home console DQ - it will be interesting to see how high the demand will be. I dont think the 3DS will have much impact on the PS4 versions performance - the people owning both, but wanna play it on a console with the high end graphics will get it on PS4.

This is also the first multi-mio seller in Japan to launch on two systems at the same...usually all big games are (semi)exclusive - so it really could go either way in terms of PS4 performance.
 

Branduil

Member
Since the Switch version is probably launching later, I wonder if it really will include both versions. That way they get double-dippers from both sides.
 

duckroll

Member
You're playing with fire

I came prepared.

jpEnMS8.jpg
 

Aostia

El Capitan Todd
FFXV is crawling to 1 million on PS4; I've always seen DQ a stronger in Japan; it's been 10 years since the last "main home console" episode, especially on PS platforms; the 2 versions seems very different in terms of gameplay experience.
I bet it will sell more than 1 million on PS4.
On 3DS will probably sell double quantities.
On Switch...impossible to say.
 
I guess if there's any game on PS4 that can easily cross 1m threshold it'd be DQXI PS4. I do think the 3DS will sell more but not as overwhelmingly so. There's been more peppering of the userbase for DQ on PS4 lately than 3DS and a mainline DQ returning to consoles has to count for something in the way of hype?

Kinda crazy that someone would rather play DQ like this

when you can play it like this....

Thank God PS4 version exists.

I'm joking. Dont kill me.
3DS version looks so much better for me. If not for the gameplay advantage in terms of exploration mechanics I'd be so much less interested in the PS4 version. Technically very sound but the environments look sterile and the characters look like lifeless porcelain dolls.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Predictions from the usual blog:

Dragon Quest XI

3DS version: 1,2M / 2M
PS4 version: 600k / 1M
Sounds about right... With the Switch version later they might sell +3.5m in total when it's all said and done.
 

u_neek

Junior Member
Predictions from the usual blog:

Dragon Quest XI

3DS version: 1,2M / 2M
PS4 version: 600k / 1M

Performance of the PS4 version completely depends on when the Switch version releases (assuming it is indeed a PS4 port), but do I think it will have a good chance of hitting 1.5m LTD as many buyers could be double-dipping. I think the 3DS version will be well above 2m too when it's all said and done.

Source: My arse
 

duckroll

Member
I don't think any blog predictions today are worth anything, because they would be the same base predictions anyone could have made last week or last month or even last year. I'm not saying they're wrong, just that this is.... what we expect without any additional market information.

What will be interesting is how pundit predictions evolve over the next 3 months as preorder figures start to show up.
 

Fisico

Member
Performance of the PS4 version completely depends on when the Switch version releases (assuming it is indeed a PS4 port), but do I think it will have a good chance of hitting 1.5m LTD as many buyers could be double-dipping. I think the 3DS version will be well above 2m too when it's all said and done.

Source: My arse

"Completely" is stretching it a lot, unless Square-Enix wants to dwarf PS4 sales and avoid potential double dippers for no reason we probably won't hear a word about the Switch version before late August early September at the earliest.
By that time, no matter when the Switch SKU release, PS4 SKU will have sold more than 75% of its LTD number (see previous page for DQIX sales on a platform where games had better legs), considering sales expectations that only leaves 300-400k copies maximum, and even if the Switch version date is announced it's not like these potential 300-400k will be reduced to 0.
 

Hero

Member
Not... really? The PS3 had a smaller installed base when FFXIII was released and it did over a million. By the time DQXI is released, PS4 will be >5 million, plus whatever bump it gives the console on that week.

The problem isn't attach ratio or installed base at all. It is really a question of how many active users who would buy a game like that on such a console today. That's where the market dynamics have changed. It's just like how you can see a huge installed base on Wii not helping move big numbers for titles like Xenoblade and The Last Story.

I didn't remember FFXIII doing a million in the first week in Japan and guess the series tanking since then warped my perception of that series.

So while I retract my statement about ratio, I do agree with you it's a question of how many people seven years later still care about home console JRPGs as well as how much the 3DS version of the game will get.
 

Datschge

Member
DQXI's overall sales will be fine in any case. Square Enix biggest worry should be not grossly overshipping the PS4 version like they did with FFXV.
 
Performance of the PS4 version completely depends on when the Switch version releases (assuming it is indeed a PS4 port), but do I think it will have a good chance of hitting 1.5m LTD as many buyers could be double-dipping. I think the 3DS version will be well above 2m too when it's all said and done.

Source: My arse

I could see quite a lot of the potential double dippers buying the 3ds version in july but then holding off for the switch version
 

Nirolak

Mrgrgr
Yeah, August/September struck me as the more likely window than June/July given how late into Spring ARMS is heading.

They seem pretty intent on relatively even spacing for year one as well, so presumably Mario is November.
 

Zedark

Member
Yeah, August/September struck me as the more likely window than June/July given how late into Spring ARMS is heading.

They seem pretty intent on relatively even spacing for year one as well, so presumably Mario is November.

If this is the case, that would also suggest to me that we know close to all (big) first party games for this year, otherwise spacing things out the way they seem to right now wouldn't make sense.
 
They miss Obon there. No way. Unless they have another filler title they haven't announced yet for the July gap, I see it coming out earlier than August 18th.
 

Zedark

Member
Could be August 18th for Europe but one week (or two) before in Japan.
That wouldn't make sense to me, though. First lyrics, Splatoon 1 was simultaneously, so doing a stagger release, especially since they said they wanted to get rid of those, makes no sense, and Secondly the only reason to delay would be Dragon Quest XI in Japan, so a delay for Japan only would make more sense.

Edit: There this Obon festival in Japan right? That could be a reason indeed.
 

L~A

Member
Nintendo has moved their traditional release day from Thursday to Friday to match the west, to have perfectly simultaneous release. Highly unlikely Splatoon 2 doesn't have one.
 

sphinx

the piano man
any reason to take that amazon.it date as legit and not a placeholder?

or are you guys just passing time till the next numbers show up?
 

d+pad

Member
Predictions from the usual blog:

Dragon Quest XI

3DS version: 1,2M / 2M
PS4 version: 600k / 1M

Are these numbers FW/YTD (end of 2017) or FW/LTD?

Because if they're the latter, wouldn't *only* 2 million sold for the 3DS version be pretty terrible in the end? Same with just 3 million overall (3DS + PS4)?
 

d+pad

Member
Splatoon was always going to be August. ARMS in June.

If this is how Nintendo plays it in the end ... yikes!

I mean, MK8DX in April, nothing in May, ARMS in June, nothing in July, Splatoon 2 in August?

This kind of barren release schedule is basically what we saw with the Wii U. I thought that by replacing the Wii U + 3DS with just the Switch, we would be done w/ such a lack of releases, but I guess that's isn't going to be the case (in 2017, at least) :|
 
If this is how Nintendo plays it in the end ... yikes!

I mean, MK8DX in April, nothing in May, ARMS in June, nothing in July, Splatoon 2 in August?

This kind of barren release schedule is basically what we saw with the Wii U. I thought that by replacing the Wii U + 3DS with just the Switch, we would be done w/ such a lack of releases, but I guess that's isn't going to be the case (in 2017, at least) :|

Ho WiiU was way worse lol. Remember its first 6 months?
 
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