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Media Create Sales: Week 15, 2017 (Apr 10 - Apr 16)

Principate

Saint Titanfall
No, because, surprise surprise, we know the franchise's strength. You're arguments are poor. With such logic you can claim a lot of predictions to have no hold as nothing similar has happened prior. What I've shown is how new IP or even old ones, have achieved considerable success on PS4. Several of these are ARPGs. That, alongside PS4's undeniably large userbase overseas, from a company who says it makes most of its money overseas, is the precedent if a PS4 MH5 was ever going to happen.

No we don't. Tell me how much has MH sold in the west on a console Full stop? You'll have to look at wii sales for that. How many has it's sold in the west on a PS4 console, scratch that Playstation anything console? We know jack shit about the franchises strength on a PlayStation console, literally nothing. The highest MH anything has sold in the west is around a million.
 

Hero

Member
By a lot do you mean 2? Because it was 2 and one of those is possibly more irrelevant than Disgaea 5 proved to be. Nights of Azure 2 was a big surprise but it's not any kind of sea-change.

I wasn't banned when the direct happened.

2 for the first Direct isn't bad, considering they seem to be rushed efforts? I mean, do you think the support is going to get worse from here on out?

Have I missed something? The only truly surprising announcement I can remember is Gust bringing Nights of Azure 2 to Switch as well. That came unexpected.

But apart of that? Senran Kagura has been on Nintendo platforms since its inception and while Fate wasn't on Nintendo hardware until now, them porting Extella to Switch isn't all that surprising either, considering how massively popular Fate currently is in Japan. Strikes me as a bit early to claim that a lot of games from Vita devs are coming to Switch.

Was there something else I'm forgetting right now?

So you mean a popular anime franchise with a game coming out on a new popular piece of hardware isn't surprising?
 

Nirolak

Mrgrgr
Personally I'm most looking forward to Capcom's next fiscal call where they try to explain away how all three of their flagship games underperformed expectations.
 

LordKano

Member
Personally I'm most looking forward to Capcom's next fiscal call where they try to explain away how all three of their flagship games underperformed expectations.

"We've come to the conclusion, thanks to a bunch of experts, that, maybe, making shitty or unappealing games isn't the best idea to sell them."
 

Aostia

El Capitan Todd
I think if MH5 is exclusive for PS4 then they'll do something exclusive for Switch as well like they did on Wii and PSP, but who knows. I just know they want better sales in the west so that they're not relying on a single market which is in decline anyway.


What I don't get about this reasoning.
Looking for better sales in the west clearly means to enlarge the global sales of the game. I mean, it is not that they want to increase western sales diminishing the Japanese ones. They want to sell more copies, ditto.
So they would aim to sell moreally total sales.
This means that if the 3ds games sold 4 millions between Japan and West, it means that they would aim for, let's say, 5 millions
It is pretty evidence that how nowadays a PS4 MH in Japan would struggle to sell 1.5 millions, so this would mean that in order to compensate the lost Japanese sales and increase the total sales it should sell 3.5 million in the west.
Now, considering how successfull MH has been on 3DS in the west too, with 1 million sales, are you sure that a PS4 MH could sell that much more in the west?

Because otherwise it wouldn't make any sense to skip a Switch version (if we see the switch as a 3DS successor in japan)

Imho

Unless there is a strong Sony commitment obviously
 

Oregano

Member
2 for the first Direct isn't bad, considering they seem to be rushed efforts? I mean, do you think the support is going to get worse from here on out?

It doesn't really mean anything either way at this point. The 3DS got a handful of PSP multiplats/ports in its early life.

Personally I'm most looking forward to Capcom's next fiscal call where they try to explain away how all three of their flagship games underperformed expectations.

Is Resident Evil underperforming though? Especially considering they set quite low expectations.
 

d+pad

Member
The same way you have a multiplatform for any third party game for PSN, XBL and Steam. Seperate player bases. The Switch version would be the only one with local multiplayer so there'd be no dividing userbase a la DS/PSP and Vita/3DS, and the PS4 would be online only with other players wherever they are

But not allowing cross-play between Switch and PS4 versions of MH5 would/could limit the appeal of the PS4 version in Japan, don't you think?

After all, if the majority of the JP MH fanbase is going to stick with the portable version that allows local multi-player (as well as online play, I would assume), making it so owners of the PS4 version of MH5 can't play online with those multitudes of Switch users would make the PS4 version a lot less appealing.
 

Scum

Junior Member
Personally I'm most looking forward to Capcom's next fiscal call where they try to explain away how all three of their flagship games underperformed expectations.

dUlMFSY.png
 

Oregano

Member
But not allowing cross-play between Switch and PS4 versions of MH5 would/could limit the appeal of the PS4 version in Japan, don't you think?

After all, if the majority of the JP MH fanbase is going to stick with the portable version that allows local multi-player (as well as online play, I would assume), making it so owners of the PS4 version of MH5 can't play online with those multitudes of Switch users would make the PS4 version a lot less appealing.

I don't having cross play would make much of a difference in that regard. It would presumably be less popular anyway.
 

Nirolak

Mrgrgr
It doesn't really mean anything either way at this point. The 3DS got a handful of PSP multiplats/ports in its early life.



Is Resident Evil underperforming though? Especially considering they set quite low expectations.
I'm very suspicious it will end up at like 3.5 of 4 million.
 

LordKano

Member
What I'm looking forward to see is if Capcom is planning another 2 million MonHun this year.
Or even better, another Dead Rising. Don't even need sales expectations for this one. Its sole existence is already a joke.
 

Vena

Member
Personally I'm most looking forward to Capcom's next fiscal call where they try to explain away how all three of their flagship games underperformed expectations.

Are we sure they won't just "what's that over there!" and then make a break for it?
 

Aostia

El Capitan Todd
Go for it but don't be surprised if every game skipping Switch gets brought upin return.


The main difference is that I didn't see many users claiming that all games will/should cominget to swith
While you have been pretty adamant in claiming get how almost no games will/should be announced, with very specific titles being made (not oyet in this very thread)
 

Hero

Member
Go for it but don't be surprised if every game skipping Switch gets brought up in return.



That would be pretty bad.

The main difference is that I didn't see many users claiming that all games will/should cominget to swith
While you have been pretty adamant in claiming get how almost no games will/should be announced, with very specific titles being made (not oyet in this very thread)

This.
 
Scorpio. "Switch"

Well, it doesn't appear so far that Capcom has heavily bet on the switch.

Except if you consider USF2 to be a great and significant effort.

They may have been caught by surprise by its success.
I mean its good launch cause I know, 2 months still doesn't mean nothing on GAF.
 

Eolz

Member
Oh god what is happening with this thread

Personally I'm most looking forward to Capcom's next fiscal call where they try to explain away how all three of their flagship games underperformed expectations.

They can't really blame western studios for that anymore :p
 

Oregano

Member
The main difference is that I didn't see many users claiming that all games will/should cominget to swith
While you have been pretty adamant in claiming get how almost no games will/should be announced, with very specific titles being made (not oyet in this very thread)

People have been talking forever about Switch absorbing Vita's support and userbase which would imply that a lot/all of Vita's stuff would move to Switch.
 

Kyoufu

Member
What I don't get about this reasoning.
Looking for better sales in the west clearly means to enlarge the global sales of the game. I mean, it is not that they want to increase western sales diminishing the Japanese ones. They want to sell more copies, ditto.
So they would aim to sell moreally total sales.
This means that if the 3ds games sold 4 millions between Japan and West, it means that they would aim for, let's say, 5 millions
It is pretty evidence that how nowadays a PS4 MH in Japan would struggle to sell 1.5 millions, so this would mean that in order to compensate the lost Japanese sales and increase the total sales it should sell 3.5 million in the west.
Now, considering how successfull MH has been on 3DS in the west too, with 1 million sales, are you sure that a PS4 MH could sell that much more in the west?

Because otherwise it wouldn't make any sense to skip a Switch version (if we see the switch as a 3DS successor in japan)

Imho

Unless there is a strong Sony commitment obviously

As Capcom stated themselves, the handheld market represents a small % of the western sales, so I imagine they'd be hoping to ship more than 1 million as the console market is significantly bigger in the west. If it fails to do that then yeah, it wouldn't be good but at least they tried. Gotta take risks at some point.

In the scenario where the PS4/whatever version sells enough to grow the brand in the west but at the cost of its domestic sales, I think Capcom would be fine with that. I'm not a business guy so this is purely assumption on my part but I imagine they'd see it as their IP gaining traction and momentum in a market it has failed to do so before, allowing them to expand on platforms and go for that multi-million sales goal in the west. They've got Japan covered with the Switch which will undoubtedly be the main MH driver in that market going forward so I think they've got their base covered.

I'm not sure if they'll be successful in growing the IP and brand in the west but it's something worth attempting. I've always said they should when other Japanese action games like Dark Souls and more recently Nioh have found an audience here. There's absolutely no reason why Monster Hunter can't either and I think Capcom knows that.

And if it's being bankrolled by Sony then even better for them. Either way, I really want them to give it a good try because they can't rely on Japan's dedicated handheld/console market forever.
 

Cerium

Member
I'm looking forward to the tell all book that will be written about Capcom's rise and fall.

But really as much as people knock Capcom's properties, I can't help but think that a cool 1 billion or so would be well worth it to any platform holder to get their hands on Street Fighter, Marvel VS, Resident Evil, and Monster Hunter.
 
People have been talking forever about Switch absorbing Vita's support and userbase which would imply that a lot/all of Vita's stuff would move to Switch.

there is a world between all of and nothing

let alone that it can take some time when your last console released was something called the WiiU.
 

Principate

Saint Titanfall
People have been talking forever about Switch absorbing Vita's support and userbase which would imply that a lot/all of Vita's stuff would move to Switch.

The vita is basically dead how many vita titles do you see in the top 20? The support has moved on already largely some of it will inevitably go to the switch because of the simple fact the PS4 can't support them alone in Japan that's why your seeing Switch ports. It'll keep on happening because frankly they have little choice. It's either that or they become even more niche than they already were.
 

Principate

Saint Titanfall
The big problem with RE7 won't be this quarter but its LTD sales.

I feel like Capcom was pretty unlucky. Any other year Re7 would have enough room to gather enough decent legs based on it's buzz but the number of highly regarded and decently selling titles this quarter seems to have shot that to death. To the degree you almost forget that even launched.
 

Oregano

Member
there is a world between all of and nothing

let alone that it can take some time when your last console released was something called the WiiU.

The problem is when you consider Switch the 3DS successor too.

The vita is basically dead how many vita titles do you see in the top 20? The support has moved on already largely some of it will inevitably go to the switch because of the simple fact the PS4 can't support them alone in Japan that's why your seeing Switch ports. It'll keep on happening because frankly they have little choice. It's either that or they become even more niche than they already were.

... or they might do what Bamco is seemingly doing and taking a team that was focused on a Japanese centric handheld franchise(God Eater) and starting a new Western focused console franchise(Code Vein).
 
It's interesting in that I attributed previous MH arguments to the desire for the receiving platform to be a success or not, but I don't think MH would be a particularly big boost to the PS4. I certainly don't see a reason why they wouldn't make a PS4 multiplatform game, but I don't really see it somehow changing the series completely in the west.
 

sphinx

the piano man
I feel like Capcom was pretty unlucky. Any other year Re7 would have enough room to gather enough decent legs based on it's buzz but the number of highly regarded and decently selling titles this quarter seems to have shot that to death. To the degree you almost forget that even launched.

I don't think it will get any less crowded as we go forward into the PS4's life.

they were just to late to it, they should have released it when people had nothing (or less) to play, anywhere in 2015 I'd say.
 

Principate

Saint Titanfall
The problem is when you consider Switch the 3DS successor too.



... or they might do what Bamco is seemingly doing and taking a team that was focused on a Japanese centric handheld franchise(God Eater) and starting a new Western focused console franchise(Code Vein).

They'll try, but this isn't some new fangled thing your mentioning. There's a reason why your not seeing all day and date or close enough pc titles releases currently. Succeeding on steam is pretty damn tough on it's own and you have to take into account localisation costs.

This is a case of either they adapt or they die.
 

Ōkami

Member
The Nintendo exclusivity money hat for Monster Hunter was supposed to have ended like 3 years ago, that's enough time to make a game for the ground up.

Everything is matching up.
 

d+pad

Member
It's interesting in that I attributed previous MH arguments to the desire for the receiving platform to be a success or not, but I don't think MH would be a particularly big boost to the PS4. I certainly don't see a reason why they wouldn't make a PS4 multiplatform game, but I don't really see it somehow changing the series completely in the west.

This is basically how I feel. If it's easy + cheap enough for Capcom to make a MH5 that plays on both Switch and PS4 (and, uh, maybe 3DS?), why not release it on those systems?

If making a multi-plat MH5 that plays on PS4 costs a lot more money, though, and doesn't result in a lot of extra sales (in Japan or elsewhere), I'm not sure I see the point.

Regardless, I don't see a MH5 PS4 game setting the sales charts on fire in Japan or in the West--even if it looks worlds better than the 3DS games and removes some of the series' traditional barriers to entry.
 

Nirolak

Mrgrgr
I'm looking forward to the tell all book that will be written about Capcom's rise and fall.

But really as much as people knock Capcom's properties, I can't help but think that a cool 1 billion or so would be well worth it to any platform holder to get their hands on Street Fighter, Marvel VS, Resident Evil, and Monster Hunter.

Are they really worth much?

Like let's take Street Fighter for example.

In its first 9 months on the market, it shipped 1.5 million copies.

Here's how some other publishers have done with fighting games:

Nintendo:
- Smash Bros 4 Wii U: 5.16 million
- Smash Bros 4 3DS: 8.59 million

Warner Bros:
- Mortal Kombat X: 5 million at launch, given how it kept selling, very easily 6-7+ million now.
- Injustice: This was ~4+ million at our last count.

Bandai Namco:
- Tekken 6: 3.5 million

Ubisoft:
- For Honor: I'm really willing to bet this gets over 5 million in its first year (if not much higher) given it was the best selling title of the year as of the end of February, but we'll see with their fiscal call.

Microsoft:
- Killer Instinct: This has 6 million unique players, and season 3 had record user engagement numbers. Now, this is certainly not akin to sales, given the business model, but it's still clearly reaching a large number of people, which as a console vendor is what you're really after.

Like I think you could pretty trivially just make your own fighting game and have a brand that's stronger than Street Fighter at this point. I'm certainly expecting ARMS to do better than Street Fighter V's LTD.

Marvel vs. Capcom 3 only did 2.2 million LTD despite being out for years, having the Marvel brand, and being released at a time Capcom was notably more relevant. Capcom also has to share money on this game with Marvel, unlike literally every other series listed above, where the publisher nets everything.
 

Chris1964

Sales-Age Genius
Nintendo business meeting for new products this morning in Japan. Main titles presented to retailers and gathered attention were basically DQ and everything else Switch.

DQXI
Splatoon 2
Arms
Seiken Densetsu Collection
 
IIRC, Capcom was planning to release a bunch of mobile games during FY2017 (one of those was Megaman). Nothing came out.

Or was it for FY2018?
 
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