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Media Create Sales: Week 22, 2017 (May 29 - Jun 04)

GSG Flash

Nobody ruins my family vacation but me...and maybe the boy!
I don't know if this has been answered before, but why is Tekken so expensive?
 
The DQX makes me wonder about a potential FFXIV Switch. Does the current FFXIV subscription cover both PS4 and PC? Wasn't there also a subscription option that covered both DQX and FFXIV on PC?

You have to buy both versions of the game, but one sub covers both PS4 and PC versions of FFXIV.
 

hiska-kun

Member
I don't know if this has been answered before, but why is Tekken so expensive?

It's average price for big third party games in PS4. Just take a look at other examples:

[PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800)
[PS4] Tom Clancy's Rainbow Six: Siege <ACT> (Ubisoft) {2015.12.10} (¥8.400)
[PS4] Final Fantasy XV # <RPG> (Square Enix) {2016.11.29} (¥8.800)
[PS4] Prey <ACT> (Bethesda Softworks) {2017.05.18} (¥7.980)
[PS4] Jikkyou Powerful Pro Baseball 2016 <SPT> (Konami) {2016.04.28} (¥7.980)
[PS4] Resident Evil 7: biohazard # <ADV> (Capcom) {2017.01.26} (¥7.990)
[PS4] Call of Duty: Black Ops III # <ACT> (Sony Computer Entertainment) {2015.11.06} (¥7.900)
 
There are hints from some retailer blogs for bigger Swtch shipments hitting next week.

That was always going to happen, the question is by how much. More importantly though will this be the beginning of more regular increased shipments or will we drop back down around 25K per week? Hopefully this is the beginning of a ramp up leading towards splatoon 2 and then the holidays.
 

noshten

Member
An update from the Switch eShop Chart, Seiken now ahead of USF2:

Nintendo eShop Charts - as of June 9th, 2017, 11:44 GMT {2017.05.26 - 2017.06.09}

Japan

01. Minecraft: Nintendo Switch Edition (Mojang/Microsoft)
02. SnipperClips: Cut it out together! (Nintendo)
03. Mario Kart 8 Deluxe (Nintendo)
04. Shovel Knight: Treasure Trove (Yacht Club Games)
05. Seiken Densetsu Collection (Square Enix)
06. Ultra Street Fighter II: The Final Challengers (Capcom)
07. Little Inferno (Tomorrow Corporation)
08. The Legend of Zelda: Breath of the Wild (Nintendo)
09. World of Goo (Tomorrow Corporation)
10. Kamiko (Circle)



Can anyone check the news section on a Japanese account and post the May top 10 downloads?

Top 10 European Downloads for Month of May:

Nintendo eShop Top 10 - May 2017

01. Minecraft: Nintendo Switch Edition (Mojang/Microsoft)
02. Mario Kart 8 Deluxe (Nintendo)
03. NBA Playgrounds (Saber Interactive)
04. Kamiko (Circle)
05. Ultra Street Fighter II: The Final Challengers (Capcom)
06. SnipperClips: Cut it out together! (Nintendo)
07. Wonder Boy: The Dragon's Trap (DotEmu)
08. Thumper (Droll LLC)
09. Shovel Knight: Treasure Trove (Yacht Club Games)
10. Tumbleseed (aeiowu)

Kamiko and USF2 doing really well in Europe especially USF2 considering the price and release date

There isn't one.

Nintendo Japan is low energy... sad
 

Zedark

Member
In theory we should see an increased shipment baseline after Arms and an even more increased after Splatoon.

I hope they return to the 40k-45k baseline from before MK8D for the summer months. It looks like they planned to have a small shipment period after MK8D in anticipation of (as it turned out non-existent) drop in demand during May and the first half of June. The quote from Kimishima that ggx2ac quoted seems to suggest this. I hope it also means we will stay at that level after Splatoon 2 and MHXX have come and gone, since it's only a short stretch until the fall and holiday period.

Interesting times for Switch shipments ahead for sure!
 
It's average price for big third party games in PS4. Just take a look at other examples:

[PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800)
[PS4] Tom Clancy's Rainbow Six: Siege <ACT> (Ubisoft) {2015.12.10} (¥8.400)
[PS4] Final Fantasy XV # <RPG> (Square Enix) {2016.11.29} (¥8.800)
[PS4] Prey <ACT> (Bethesda Softworks) {2017.05.18} (¥7.980)
[PS4] Jikkyou Powerful Pro Baseball 2016 <SPT> (Konami) {2016.04.28} (¥7.980)
[PS4] Resident Evil 7: biohazard # <ADV> (Capcom) {2017.01.26} (¥7.990)
[PS4] Call of Duty: Black Ops III # <ACT> (Sony Computer Entertainment) {2015.11.06} (¥7.900)

It's kinda weird how expensive third party PS games are in Japan compared to first party. In EU and US all have the (mostly) same price but in Japan Sonys own games are always cheaper.
 

Chris1964

Sales-Age Genius
The push Nintendo gives to Arms at retailers is approaching Splatoon levels. Everything from NintendoNews to information meetings is about Arms and Splatoon 2. Advertisement budget will be obviously lower but so far the expectations look to be big for the company. If it fails it will be a disappointment for them.
 

KtSlime

Member
It's kinda weird how expensive third party PS games are in Japan compared to first party. In EU and US all have the (mostly) same price but in Japan Sonys own games are always cheaper.

Publishers are much more free to set prices in Japan. 7000-9000 is what I expect for most new big games on console. Even 3DS games range from 6000-8000 quite often, Nintendo games being the exception which are almost always around 5000. However much cheaper the hardware is, we pay for it in software.
 

OryoN

Member
Not getting my hopes up for a huge spike in Switch sales. I'm expecting low 40k-ish numbers during ARMS week, at the very best, with 35k being my bet.

If Nintendo we able to produce and accumulate a significant amount of Switch over the last month, then they would've probably been able to ship a few more thousand units during the last 3 weeks.

With the kind of demand that's there for the Switch, there's not much to gain by withholding units for big releases, because;
1) You only end up selling delaying a sale that could have transpired much earlier.

2) You still wouldn't really know for sure how much of an impact that software title had on hardware sales because many people have - for a long time! - already been trying to get their hands on the system.

I sure hope Nintendo proves me wrong, and have massive shipments ready. If it falls in line with my 35k expectation, then I hope that they can at least maintain that level of weekly shipments for the rest of the year. If not, then it's going to look really pathetic by the time Splatoon 2 launches... they'd have failed to capitalize on hit games, AND ultimately a hit console.
 
The push Nintendo gives to Arms at retailers is approaching Splatoon levels. Everything from NintendoNews to information meetings is about Arms and Splatoon 2. Advertisement budget will be obviously lower but so far the expectations look to be big for the company. If it fails it will be a disappointment for them.

They wouldn't have these expectations if they didn't have the Switch stock in hand to nourish the software sales, right?
 

ggx2ac

Member
They wouldn't have these expectations if they didn't have the Switch stock in hand to nourish the software sales, right?

Basically, not having hardware on hand for new software releases they think would sell consoles would be lost sales.

A simple example, Pokémon always has Pokémon themed 3DS/2DS units so you can tell they ramp up hardware shipments for what they know are big software releases because they sell hardware.

My guess for why they're applying that to ARMS is that it comes from the Mario Kart 8 team even though we don't know if it will be a system seller.

They are marketing the hell out of it to give it the most exposure like the testpunch and we still have that ARMS tournament at E3 as well just before the game releases on Friday of that week.
 

Arynio

Member
Not getting my hopes up for a huge spike in Switch sales. I'm expecting low 40k-ish numbers during ARMS week, at the very best, with 35k being my bet.

If Nintendo we able to produce and accumulate a significant amount of Switch over the last month, then they would've probably been able to ship a few more thousand units during the last 3 weeks.

With the kind of demand that's there for the Switch, there's not much to gain by withholding units for big releases, because;
1) You only end up selling delaying a sale that could have transpired much earlier.

2) You still wouldn't really know for sure how much of an impact that software title had on hardware sales because many people have - for a long time! - already been trying to get their hands on the system.

I sure hope Nintendo proves me wrong, and have massive shipments ready. If it falls in line with my 35k expectation, then I hope that they can at least maintain that level of weekly shipments for the rest of the year. If not, then it's going to look really pathetic by the time Splatoon 2 launches... they'd have failed to capitalize on hit games, AND ultimately a hit console.

I don't think that's totally true. In the rush, a share of those consumers are likely to also pick the new game.
 

Passose

Banned
Do you guys expect any announcement at E3 that will heavily effect the Japan sales in the future?Both hardware and software
 

sinonobu

Banned
After seeing ASW Dragonball game skipping Switch I'm kinda doubtful that we'll see third party support until late 2018....
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
After seeing ASW Dragonball game skipping Switch I'm kinda doubtful that we'll see third party support until late 2018....

Re-posting what I said in the Spotlight thread

It seems that many of you here forgot how Japanese transitions to new consoles happen: they are slow and some kind of games take a while to go full speed on a brand new platform. Heck, we're talking about Bandai Namco, right? Well, a major game like Tales of Zestiria (mainline Tales of game) was released in Japan on January 22nd, 2015. And it was a PS3 exclusive. Was that a sign that Namco was not going to support PS4? Hello no, they were going to support the platform and they're certainly doing it even right now. Also, Bandai Namco has already games planned for the platform, presumably coming out before March 2018. Including a Taiko and a Tales of. Both important franchises for the company. We'll have to see what kind of Tales of we're talking about, but Namco has games planned for the platform and we should not start dooming because something is not released on it - it can happen at the early stage of a brand new system.

With Japanese third parties, my personal advice is to have patience. This is what most of you are lacking right now. Patience. As time goes by, provided hardware sales are still good / great and the software environment is healthy, you will see Japanese companies supporting the platform. PS4's Japanese initial support was unquestionably horrible, so much that even if we don't count Taiko and Fire Emblem Warriors (it's a 3rd party game in Japan), Switch's first year has already as much Japanese third party games as PS4 did in the same period. Again, history teaches us that Japanese companies are more prudent and less prone to support new platforms right from the get go, especially when their success is unproven.

So, again, be patient, and you'll see the games coming. If the current conditions stay like this, the platform is DESTINED to have support. Especially considering how, contrary to the 3DS, this is a console that is selling very well everywhere, not just in Japan.

Everyone, relax, take a deep breathe and don't go chicken little for every Japanese game not coming to the platform. Stop Aostia-ing / Oregano-ing. Peace.
 
Not getting my hopes up for a huge spike in Switch sales. I'm expecting low 40k-ish numbers during ARMS week, at the very best, with 35k being my bet.

If Nintendo we able to produce and accumulate a significant amount of Switch over the last month, then they would've probably been able to ship a few more thousand units during the last 3 weeks.

With the kind of demand that's there for the Switch, there's not much to gain by withholding units for big releases, because;
1) You only end up selling delaying a sale that could have transpired much earlier.

2) You still wouldn't really know for sure how much of an impact that software title had on hardware sales because many people have - for a long time! - already been trying to get their hands on the system.

I sure hope Nintendo proves me wrong, and have massive shipments ready. If it falls in line with my 35k expectation, then I hope that they can at least maintain that level of weekly shipments for the rest of the year. If not, then it's going to look really pathetic by the time Splatoon 2 launches... they'd have failed to capitalize on hit games, AND ultimately a hit console.

Coinciding a new IP with an additional surge in hardware should lead to more consumers being in store to potentially buy Arms. It is a tactic they are no doubt using because they want Arms to be a franchise for them and not a one off game.
 

Cookie18

Member
Re-posting what I said in the Spotlight thread

For what it's worth I know Bandai Namco has at least a couple of games in development for the Switch right now.

Edit: Just realised I made an incidental joke because of the ridiculousness in the previous thread. Couple means two. They have two games in development.
 

Chris1964

Sales-Age Genius
They wouldn't have these expectations if they didn't have the Switch stock in hand to nourish the software sales, right?
Expectations for Arms don't have to do with how many systems Nintendo can ship at its launch. There is a 1m userbase that is more than enough for a new IP to have a respectable start.

If after first weeks the title falls into irrelevance Nintendo will likely shift resources away and that will be a big fail for the effort they put behind it.
 

goldage

Banned
yep i think anything less than 500k ltd is a dissapointment, but more importantly is how well recieved it is worldwide

im not sure it'll take off even though it is coming out at a good time, alot of people should give it a chance after zelda/splatoon being good games
 

noshten

Member
Expectations for Arms don't have to do with how many systems Nintendo can ship at its launch. There is a 1m userbase that is more than enough for a new IP to have a respectable start.

If after first weeks the title falls into irrelevance Nintendo will likely shift resources away and that will be a big fail for the effort they put behind it.

Nintendo shipped 200K for 1-2 Switch, I don't see them shipping less for Arms, possibly more. 1-2 Switch sold out it's initial shipment - Arms will likely do the same it's just a question of how long it will take. I'd say due to the updates and additional marketing from those being announced Arms will end up being successful in having Legs.
Just a matter of whether MK8D and Splatoon 2 being online heavy games can cooexist for new owners. We've seen Bomberman R do 100K, 1-2 Switch do 200K.
The way Arms seems to be positioned by Nintendo will allow it to outperform Splatoon's 145K launch week. Originally I though Splatoon's debut was 110K which is a figure I expect Arms to launch at. Despite pre-orders seemingly low, to me DQXI & Splatoon 2 are taking attention away from the title - both have pre-orders that will lead to sales multiple times higher than Arm's potential launch.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Well all should start to Mpl90ing pretending switch is normally supported by third parties

I don't know why I even bother, but do us all a favor and go back to PS4's first 12 months on the market and its Japanese 3rd party support.
 
A better time would have been the same date except without three months of hardware shortages prior to release, but oh well, if it's good, it will keep selling to new owners over time.
 

Passose

Banned
Did pre E3 Switch stock just happen, my Target by my job has a bunch Switch units today
just saw this on the Spotlight thread, a bigger shipment is indeed happening for real this time for both, same thing should happen with Japan stock
 

Zedark

Member
Nintendo shipped 200K for 1-2 Switch, I don't see them shipping less for Arms, possibly more. 1-2 Switch sold out it's initial shipment - Arms will likely do the same it's just a question of how long it will take. I'd say due to the updates and additional marketing from those being announced Arms will end up being successful in having Legs.
Just a matter of whether MK8D and Splatoon 2 being online heavy games can cooexist for new owners. We've seen Bomberman R do 100K, 1-2 Switch do 200K.
The way Arms seems to be positioned by Nintendo will allow it to outperform Splatoon's 110K launch week. I honestly would be disappointing if Arms opens below Splatoon's debut. Despite pre-orders seemingly low, to me DQXI & Splatoon 2 are taking attention away from the title - both have pre-orders that will lead to sales multiple times higher than Arm's potential launch.
Didn't Splatoon sell 145k first week?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Well all should start to Mpl90ing pretending switch is normally supported by third parties

If I use this kind of joke verbs, it's because both of you have the tendency to Flanderize yourselves at command, when the smallest things go wrong. It's normal to be worried and skeptical; it's not normal to get heavily pessimisitc and ready to declare that (general example) Japanese third parties will NEVER take Nintendo seriously in spite of an extremely successful platform all around the world. In spite of the fact we are still three months in its entire lifetime. Do you even comprehend how ridiculous is to judge the support of a currently worldwide successful platform three months in? And, again, I've tried so, so many times to give the right context to the current situation because...to answer your question:

Is Switch's 3rd party support from Japan "normal" in the sense that this is how a heahtly platform is supported? Of course not: while there have been announcements of games like Nobunaga's Ambition and Nights of Azure 2, as well as the same MHXX, that can represent how things are slowly improving, but the amount of games currently announced for the system is still quite small and some future announcements are still missing the platform (case in point: Dragon Ball Fighters).

Is Switch's 3rd party support from Japan "normal" in the sense that this is how a brand new platform is supported? Certainly, it's not unusual. Japanese third parties have the tendency to stick to older platforms even when their direct successors have already released, because they're (overly) cautious about what kind of success those platforms will have on the market. Again, a game like Tales of Zestiria still released as a PS3 exclusive, without a PS4 SKU at the same time, back in January 2015. PS4 got its first Konami's baseball game in 2016, between Pawapuro 2014 being PS3/Vita, and Pro Yakyuu Spirits 2015 releasing on PS3/Vita, plus Pawapuro taking a one-year hiatus (exactly like it's doing right now). Ultra Street Fighter IV did not come to PS4 back in August 2014...that certainly didn't mean Capcom had no support planned at all for PS4. These are several examples of what I'm trying to convey.
Again, the new episode of hyperventilation and doomism started for a game from a company that already has several games slated for Switch, presumably all releasing before March 2018 and-

...I just realised it's just not fun to repeat the exact same things over and over and over and over (in the same way going all-out pessimistic each and every time small things go wrong becomes annoying), and also I know the conversations here will surely ignore whatever I say (too many words? Boring concepts? Too not anti-Nintendo? Who knows!) and we'll go back to the now proven routine made of: doom on Switch, where will MH go, Switch port-begging, anxiety-over-nothing, fanboys fighting each other, Psycho_Mantis's extremely clear Sony bias becoming more and more trasparent as time goes by. Trying to bring an analytical view on how recently launched platforms' support has played in their first year? B-but Monster Hunter! Trying to explain why some specific situation are like they currently are and which factors could start a future improvement? What about that game that has not been announced for Switch though, that tells me everything to know about how many games the platform will receive from everyone for the next three years, don't you agree?!?

It's a perverse, sad and maniacal version of the Groundhog day that has infested several parts of GAF, including more recent Media-Create threads. Since it doesn't seem things can change, you know what? Who cares. Keep on doing whatever you want, who cares about the forum, the MC threads, who cares if they're mostly unreadable for how tiring, pedantic they are, who cares if fanboys of all sides are so loud that everyone else just can't enjoy posting or trying to not join the ultra-pessimistic / ultra-optimistic crowds. I can't do anything against them, they're too strong and loud. The better thing to do is to keep posting, even if not with the same passion as before, paying attention to the people whom you feel you can have good conversations with, even if the result is that you're wrong, and ignoring all the noise. After all, someday, the nasty noise of fanboys fighting each other, people being so anxious to look like pathological and whatever will have to decrease due to things changing in different directions (Switch's third party support situation getting more defined / less fanxiety / a better gaming forum culture), allowing more people to express deeper, well-thought opinions without resorting to use more "violent" expressions in order to be heard, right? ...Right?
 

Chris1964

Sales-Age Genius
Splatoon was completely sold out at launch and that inevitably rised digital sales.

It could have a much bigger opening from what it had. 140k are representative of the real initial demand.
 
Do you guys expect any announcement at E3 that will heavily effect the Japan sales in the future?Both hardware and software

MH5 ;)

Re-posting what I said in the Spotlight thread

Thats incorrect.

The DBZ game is early 2018, not 2017
You can make a clear comparison to DBZ Xenoverse which came to the PS4 in early 2015.

Ace Combat 7, another 2018 game missing the Switch.

Naruto Shinobi Strikers is most likely 2018 and is again missing the Switch, whereas Naruto Ultimate Ninja Storm 4 made it to the PS4 in 2015.

Code Vein is a 2018 game as well. We'll see if it comes to the Switch or not.

These are 2018 games, so the comparison should be with PS4 2015, which had decent Japanese support.
 
Thats incorrect.

The DBZ game is early 2018, not 2017
You can make a clear comparison to DBZ Xenoverse which came to the PS4 in early 2015.

Ace Combat 7, another 2018 game missing the Switch.

Naruto Shinobi Strikers is most likely 2018 and is again missing the Switch, whereas Naruto Ultimate Ninja Storm 4 made it to the PS4 in 2015.

Code Vein is a 2018 game as well. We'll see if it comes to the Switch or not.

These are 2018 games, so the comparison should be with PS4 2015, which had decent Japanese support.

Only two of your examples have equivalents to PS4 2015. Ace Combat 7 (which is releasing 4 years after PS4 launch in Japan), and especially Code Vein (which has no platforms announced currently) are questionable at best for your argument.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
MH5 ;)



Thats incorrect.

The DBZ game is early 2018, not 2017
You can make a clear comparison to DBZ Xenoverse which came to the PS4 in early 2015.

Ace Combat 7, another 2018 game missing the Switch.

Naruto Shinobi Strikers is most likely 2018 and is again missing the Switch, whereas Naruto Ultimate Ninja Storm 4 made it to the PS4 in 2015.

Code Vein is a 2018 game as well. We'll see if it comes to the Switch or not.

These are 2018 games, so the comparison should be with PS4 2015, which had decent Japanese support.

If you want to play this comparison game with franchises, there are plenty of ways to make the opposite argument. Picking and choosing is easy.

Bottom line is for the first year in Japan PS4 had a grand total of 2 Japanese developed 3rd party games break 100K. I feel pretty confident saying Switch will beat that.
 

noshten

Member
Didn't Splatoon sell 145k first week?

You're right, 145K is higher than what I remembered going to revise my quote. 145-150K would be a good opening for Arms anything below 110K to me would be disappointing. With the amount of marketing and space Nintendo has given Arms and possibly a larger shipment of hardware for the launch, Nintendo needs it to open well so there is enough people to keep the online community vibrant in Japan.
 

Nirolak

Mrgrgr
a19824eb376a00929d98ftnuzc.gif
 

Zedark

Member
You're right, 145K is higher than what I remembered going to revise my quote. 145-150K would be a good opening for Arms anything below 110K to me would be disappointing. With the amount of marketing and space Nintendo has given Arms and possibly a larger shipment of hardware for the launch, Nintendo needs it to open well so there is enough people to keep the online community vibrant in Japan.

Yeah, I think ARMS needs to establish itself in the Japanese gaming scene before Splatoon 2 comes out, otherwise its potential momentum will be surrendered to Splatoon 2. I hope they have a decent restock planned so that ARMS can sell to a good deal of new Switch buyers at launch, as that might just help in getting the game into people's hands and into the mindshare of Japan as a result.

The next 2 months are immensely interesting to watch: How will ARMS do? Will DQXI live up to the series' sales potential? And will Splatoon 2 become the behemoth we are expecting it to be - and to exactly what degree? Fun times ahead.
 

Oregano

Member
I mean regardless of how you want to look at it there's something to be said of the fact that last year's Dragonball game is coming to Switch and next year's isn't.

Soon, E3 will break us from the same cycle of posts.
Hopefully.

Is someone going to go back in time and erase Capcom because that's the only way MH5 won't be a discussion point regardless of what actually happens.
 

Eolz

Member
I mean regardless of how you want to look at it there's something to be said of the fact that last year's Dragonball game is coming to Switch and next year's isn't.



Is someone going to go back in time and erase Capcom because that's the only way MH5 won't be a discussion point regardless of what actually happens.

What if both Monster Hunters (PS4/X1) and MH5 (Switch) are both teased there?
 
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