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Media Create Sales: Week 28, 2017 (Jul 10 - Jul 16)

Kanann

Member
Nah.

Unless Dragon Quest XI is a surprise success like Nier Automata or Persona 5 in the Western market, you are likely going to see the next mainline entry coming to Smart Phones :p

My point with Dragon Quest XI was to show that a series that typically relies on Japanese market alone for HUGE number won't survive long in the future unless they try to get new audience from someplace else. Monster Hunter and Dragon Quest are both aiming for this because they are all multi million sellers.

Can you guys tell me which system will sell 20 million in the current Japanese gaming market after 3DS. Even stepping it, which system is going to reach 10 million out of the PS4 or Switch? If the dedicated consoles/handhelds decline in Japan, you can bet the series that are typically associated with Japanese success will move elsewhere.

Yakuza? SEGA is now attempting to bring it back again and trying to establish it in West.
Monster Hunter? The PS4, Xbox One and PC release is clear.
Final Fantasy? Now aiming for Worldwide release or in case of TZA, releasing first in West.
Dragon Quest? Low pre-orders compared to its predecessors. Western version likely for PS4 to attempt to reach more audience.

Final Fantasy as a franchise is in a pretty safe spot. It has audience on almost every platform from Xbox to PC to PS4. It still has a huge worldwide appeal so even if the Japanese dedicated market will decline, it is not going anywhere.

They will care only if DQXI bomb hard in Japan, now they just don't.

They're clueless about pr-ing in the western market (this include Nier A a little bit, but Yoko was too popular for media/journalist and Platinum famous help them too), they release DQ only in Japan (region 2) and ignore all another asia countries (region 3), we will get Chinese version late this year, yay yay yay.....fu......

I know some of them (like D6 head Miyake and Pres. Matsuda) like to have westerner and global money too, but main people that make the game both mainline and mobile still doesn't care enough.

FF is still a franchise that need to have an AAA budget, need to be the face of company, they will never be safe, for DQ if Horii doesn't feel it, he may just quit to go surfing with Sakaguchi or something and let new blood like Saito take it to shithole or whatever they gonna go.
 
They will care only if DQXI bomb hard in Japan, now they just don't.

They're clueless about pr-ing in the western market (this include Nier A a little bit, but Yoko was too popular for media/journalist and Platinum famous help them too), they release DQ only in Japan (region 2) and ignore all another asia countries (region 3), we will get Chinese version late this year, yay yay yay.....fu......

I know some of them (like D6 head Miyake and Pres. Matsuda) like to have westerner and global money too, but main people that make the game both mainline and mobile still doesn't care enough.

FF is still a franchise that need to have an AAA budget, need to be the face of company, they will never be safe, for DQ if Horii doesn't feel it, he may just quit to go surfing with Sakaguchi or something and let new blood like Saito take it to shithole or whatever they gonna go.
Dragon Quest XI is now not AAA budget RPG? LOL

Heck some people were skeptical of a PS4 release of DQXI for a long time and were thinking of more about a potential 3DS/Mobile release. We have no idea what will even happen with DQXII since the future of the franchise is still unclear. Despite getting 11 entries, the series is barely popular in the West so it is a big failure from SE to basically kill its potential sales.

In the current gaming market where Persona 5, Nioh and Nier have all achieved huge success overseas, I expect DQXI and Monster Hunter World to also do really well. I do hope that they do, because otherwise the future of these IPs from Japan is rather grim and dark.
 

Oregano

Member
Dragon Quest XI is now not AAA budget RPG? LOL

Heck some people were skeptical of a PS4 release of DQXI for a long time and were thinking of more about a potential 3DS/Mobile release. We have no idea what will even happen with DQXII since the future of the franchise is still unclear. Despite getting 11 entries, the series is barely popular in the West so it is a big failure from SE to basically kill its potential sales.

In the current gaming market where Persona 5, Nioh and Nier have all achieved huge success overseas, I expect DQXI and Monster Hunter World to also do really well. I do hope that they do, because otherwise the future of these IPs from Japan is rather grim and dark.

They've all sold in the same ballpark as DQVIII,DQIX as well as MH4U and MH Generations. Lets not pretend otherwise.

EDIT: Also I don't know how many times it needs to be said but the PS4 SKU of DQXI was the only SKU originally so it wasn't made with the west in mind. They wouldn't have added 3DS(and Switch) SKUs otherwise.
 

Vena

Member
In the current gaming market where Persona 5, Nioh and Nier have all achieved huge success overseas, I expect DQXI and Monster Hunter World to also do really well. I do hope that they do, because otherwise the future of these IPs from Japan is rather grim and dark.

MHW's inevitable huge decline in Japan being met with "huge success" of Nier and Nioh would be a disaster.
 

Principate

Saint Titanfall
MHW's inevitable huge decline in Japan being met with "huge success" of Nier and Nioh would be a disaster.
I mean the 3DS versions roughly sell tear amount anyway so it wouldn't be a huge success regardless, domestic decline or not.
 

Mory Dunz

Member
The funny thing about Knack is that, despite SOny giving it for free, it was also sold separately, and so a few hundred people actually ended up buying a game they were already receiving for free :')

such a Knack for selling power
 
They've all sold in the same ballpark as DQVIII,DQIX as well as MH4U and MH Generations. Lets not pretend otherwise.

EDIT: Also I don't know how many times it needs to be said but the PS4 SKU of DQXI was the only SKU originally so it wasn't made with the west in mind. They wouldn't have added 3DS(and Switch) SKUs otherwise.
VIII and IX are from a different era altogether and on two platforms that were one of the most popular during their times. P.S VIII was bundled with FFXII demo so there's that as well.

I do agree on MH4U and Generations.

MHW's inevitable huge decline in Japan being met with "huge success" of Nier and Nioh would be a disaster.
Depends on how big the decline will be in Japan and the expectations that Capcom have for it in the West. They are not solely releasing on PS4 so there is the Xbox One and PC market to keep in mind here.
 

Oregano

Member
VIII and IX are from a different era altogether and on two platforms that were one of the most popular during their times. P.S VIII was bundled with FFXII demo so there's that as well.

I do agree on MH4U and Generations.


Depends on how big the decline will be in Japan and the expectations that Capcom have for it in the West. They are not solely releasing on PS4 so there is the Xbox One and PC market to keep in mind here.

In that vein it's important to keep in mind that a significant chunk of Nier's western sales are from Steam too. It wasn't PS4 doing all the work.
 

Vena

Member
Depends on how big the decline will be in Japan and the expectations that Capcom have for it in the West. They are not solely releasing on PS4 so there is the Xbox One and PC market to keep in mind here.

Of course, but my point is that if all it achieves is the "huge success" of Nier and Nioh, which is effectively no growth over what it had already achieved on the 3DS, the venture was a complete waste of time and at the expense of a non-negligible drop in domestic sales.

And, honestly, I can't see this selling much on the Xbox. Monster Hunter has a basically non-existent brand value in the west outside of what its carved out on the 3DS.
 

MoonFrog

Member
Also, we don't know the future of consoles in Japan. Let's see if Switch can slow the bleeding and provide a relevant dedicated gaming portable for the future (sell say 15-20 million). Let's see how close to PS3 PS4 manages and if PS5 can track similarly. Let's see if Switch is healthy for software. Let's see if PS4/Switch multiplatform provides a broader domestic software base for titles seeking to also be modestly relevant in the west.

I don't think the answer is "stop trying to make it work in Japan, look elsewhere instead!" Rather it is "try and make things work in Japan and diversify your audience!"

I'd tend to believe that there being a future for consoles and console games is always, in part, on the makers of those things.
 

Chris1964

Sales-Age Genius
Famitsu Sales: Week 29, 2017 (Jul 10 - Jul 16)

01./00. [PS4] Final Fantasy XII: The Zodiac Age <RPG> (Square Enix) {2017.07.13} (¥6.800) - 98.337 / NEW <80-100%>
02./00. [3DS] Hey! Pikmin <ACT> (Nintendo) {2017.07.13} (¥4.980) - 79.517 / NEW <40-60%>
03./00. [3DS] Ever Oasis <RPG> (Nintendo) {2017.07.13} (¥4.980) - 15.907 / NEW <40-60%>
04./01. [PS4] Gundam Versus # <ACT> (Bandai Namco Games) {2017.07.06} (¥8.200) - 13.289 / 134.567 <60-80%> (-89%)
05./02. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 8.841 / 533.670 <80-100%> (-24%)
06./04. [NSW] Arms <FTG> (Nintendo) {2017.06.16} (¥5.980) - 6.241 / 187.950 <80-100%> (-39%)
07./00. [3DS] 100% Pascal Sensei: Kanpeki Paint Bombers <PZL> (Konami) {2017.07.13} (¥4.980) - 5.763 / NEW <20-40%>
08./13. [3DS] Pokemon Sun / Moon # <RPG> (Pokemon Co.) {2016.11.18} (¥4.980) - 5.052 / 3.784.805 <80-100%> (+61%)
09./07. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 4.023 / 475.435 <80-100%> (-21%)
10./00. [PS4] Hakoniwa Company Works <RPG> (Nippon Ichi Software) {2017.07.13} (¥6.980) - 3.891 / NEW <40-60%>
11./10. [3DS] Monster Hunter Double Cross <ACT> (Capcom) {2017.03.18} (¥5.800) - 3.692 / 1.652.203 <80-100%> (+2%)
12./11. [PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800) - 2.973 / 322.069 <80-100%> (-10%)
13./08. [PS4] Farpoint |PlayStation VR| # <ACT> (Sony Interactive Entertainment) {2017.06.22} (¥5.900) - 2.942 / 21.247 <80-100%> (-24%)
14./12. [PS4] Minecraft: PlayStation 4 Edition <ADV> (Sony Computer Entertainment) {2015.12.03} (¥2.400) - 2.845 / 229.785 <80-100%> (-10%)
15./06. [3DS] Radiant Historia: Perfect Chronology # <RPG> (Atlus) {2017.06.29} (¥6.480) - 2.691 / 29.426 <60-80%> (-49%)
16./14. [PS4] Call of Duty: Black Ops III - Game of the Year Edition <Call of Duty: Black Ops III \ Call of Duty: Black Ops III - Awakening \ Call of Duty: Black Ops III - Eclipse \ Call of Duty: Black Ops III - Descent \ Call of Duty: Black Ops III - Salvation> <ACT> (Sony Interactive Entertainment) {2017.06.29} (¥5.900) - 2.259 / 8.962 <20-40%> (-17%)
17./09. [PS4] Portal Knights <RPG> (Spike Chunsoft) {2017.06.29} (¥3.000) - 2.258 / 16.682 <60-80%> (-41%)
18./03. [PSV] Omega Labyrinth Z # <RPG> (D3Publisher) {2017.07.06} (¥6.800) - 2.201 / 13.119 <60-80%> (-80%)
19./16. [PS4] Grand Theft Auto V [New Price Edition] <ACT> (Take-Two Interactive Japan) {2015.10.08} (¥4.990) - 2.189 / 273.936 <80-100%> (-12%)
20./25. [PS4] Final Fantasy XV # <RPG> (Square Enix) {2016.11.29} (¥8.800) - 2.180 / 992.453 <80-100%> (+46%)
21./20. [3DS] Animal Crossing: New Leaf - Welcome amiibo <ETC> (Nintendo) {2016.11.23} (¥2.700) - 2.122 / 193.240 <80-100%> (+10%)
22./19. [3DS] Dragon Ball Heroes: Ultimate Mission X <TBL> (Bandai Namco Games) {2017.04.27} (¥5.700) - 2.074 / 169.456 <80-100%> (-1%)
23./05. [PS4] Omega Labyrinth Z # <RPG> (D3Publisher) {2017.07.06} (¥7.300) - 2.056 / 11.505 <60-80%> (-78%)
24./18. [PSV] Minecraft: PlayStation Vita Edition # <ADV> (Sony Computer Entertainment) {2015.03.19} (¥2.400) - 2.012 / 992.216 <80-100%> (-8%)
25./15. [3DS] The Alliance Alive <RPG> (FuRyu) {2017.06.22} (¥6.280) - 1.572 / 43.076 <80-100%> (-42%)
26./24. [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.571) - 1.548 / 2.727.962 <80-100%> (+3%)
27./00. [PS4] Hakuoki: Shinkai - Fuukaden # <ADV> (Idea Factory) {2017.07.13} (¥7.200) - 1.436 / NEW <60-80%>
28./22. [WIU] Minecraft: Wii U Edition <ADV> (Microsoft Game Studios) {2016.06.23} (¥3.600) - 1.361 / 332.094 <80-100%> (-21%)
29./23. [3DS] Yo-kai Watch 3: Sukiyaki <RPG> (Level 5) {2016.12.15} (¥4.800) - 1.353 / 729.368 <80-100%> (-12%)
30./28. [3DS] Pro Baseball Famista Climax <SPT> (Bandai Namco Games) {2017.04.20} (¥5.700) - 1.249 / 86.236 <80-100%> (-9%)

Top 30

3DS - 12
PS4 - 12
NSW - 3
PSV - 2
WIU - 1

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| 3DS # |     48.464 |     11.228 |     24.009 |    944.348 |    729.215 |  22.855.761 |
| PS4 # |     28.793 |     28.414 |     21.017 |    963.479 |    784.097 |   4.885.095 |
|  NSW  |     25.154 |     36.143 |            |  1.102.506 |            |   1.102.506 |
| PSV # |      4.487 |      4.678 |     11.610 |    274.375 |    566.826 |   5.521.794 |
|  WIU  |        216 |        176 |      7.605 |     19.504 |    246.087 |   3.299.242 |
|  PS3  |        135 |         96 |        786 |     15.216 |     35.521 |  10.272.935 |
| XB1 # |         35 |         68 |         82 |      5.278 |      3.392 |      78.226 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    107.284 |     80.803 |     65.109 |  3.324.706 |  2.365.138 |  48.015.559 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 S |         35 |         68 |            |        496 |            |       6.224 |
|PS4 Pro|      7.214 |      6.908 |            |    176.001 |            |     293.051 |
|  PS4  |     21.579 |     21.506 |     21.017 |    787.478 |    784.097 |   4.592.044 |
|  PSV  |      4.487 |      4.678 |     11.610 |    274.375 |    566.826 |   5.521.794 |
|n-2DSLL|     36.860 |            |            |     36.860 |            |      36.860 |
|  2DS  |      1.591 |      2.019 |            |    221.677 |            |     518.824 |
| n-3DS |     10.013 |      9.209 |     23.572 |    685.811 |    684.840 |   5.379.800 |
+-------+------------+------------+------------+------------+------------+-------------+
 
In that vein it's important to keep in mind that a significant chunk of Nier's western sales are from Steam too. It wasn't PS4 doing all the work.
Duh. But Nier was a 'HUGE' success in Japan and that was exclusive on PS4 here, so....

Of course, but my point is that if all it achieves is the "huge success" of Nier and Nioh, which is effectively no growth over what it had already achieved on the 3DS, the venture was a complete waste of time and at the expense of a non-negligible drop in domestic sales.

And, honestly, I can't see this selling much on the Xbox. Monster Hunter has a basically non-existent brand value in the west outside of what its carved out on the 3DS.
I have already stated that one of the reason why they took such a big gamble is maybe because they just don't see it? You know, another 20 million seller handheld in Japan anytime soon.

Monster Hunter on the Switch is out this October and it will tell how much of the Monster Hunting fans have managed to migrate from 3DS to Switch but with Monster Hunter World, Capcom was perhaps hoping for the same target market like Dragon's Dogma, which has sold over half million on Steam alone. It is not the same game but maybe Capcom hopes it can resonate with the same audience.

Dragon's Dogma has achieved relatively good sales on both Xbox 360 and PS3 so I don't see why Xbox One can't do the same for Monster Hunter World.
 

Oregano

Member
Duh. But Nier was a 'HUGE' success in Japan and that was exclusive on PS4 here, so....


I have already stated that one of the reason why they took such a big gamble is maybe because they just don't see it? You know, another 20 million seller handheld in Japan anytime soon.

Monster Hunter on the Switch is out this October and it will tell how much of the Monster Hunting fans have managed to migrate from 3DS to Switch but with Monster Hunter World, Capcom was perhaps hoping for the same target market like Dragon's Dogma, which has sold over half million on Steam alone. It is not the same game but maybe Capcom hopes it can resonate with the same audience.

Dragon's Dogma has achieved relatively good sales on both Xbox 360 and PS3 so I don't see why Xbox One can't do the same for Monster Hunter World.

We can already see that third parties didn't have faith in the Switch(as a lot of us didn't) but even with supply constraints the Switch is already selling much more like a platform that goes on to sell 20 million units than one that sells less than half of that. If Switch fails to hit that 20 million it's more likely to be on (third party) publishers incompetence.

PS4 is marginally ahead of the PS3 launch aligned despite having a much, much higher level of support. It's the only current system which has enjoyed more support than its predecessor.
 

Aostia

El Capitan Todd
Well look good also at Famitsu pikmin did legitemely good for a spinoff of an usually average selling series
 
We can already see that third parties didn't have faith in the Switch(as a lot of us didn't) but even with supply constraints the Switch is already selling much more like a platform that goes on to sell 20 million units than one that sells less than half of that. If Switch fails to hit that 20 million it's more likely to be on (third party) publishers incompetence.

PS4 is marginally ahead of the PS3 launch aligned despite having a much, much higher level of support. It's the only current system which has enjoyed more support than its predecessor.
You say this about PS4 like the third parties had any choice here with Wii U flopping hard ans Vita just being a zombie.
 

sphinx

the piano man
well, with N2DS this week the 3DS is now YTD higher in 2017 than in 2016.

I am really curious to see if nintendo will actually pull it off and have it sell about the same as last year. if they manage to sell more than last year, that would be... unheard of, I think.?
 

Oregano

Member
You say this about PS4 like the third parties had any choice here with Wii U flopping hard ans Vita just being a zombie.

3DS support was worse than support for the DS despite the fact all its competitors fell flat on their faces. Switch support will be worse than 3DS support despite the fact it's a big success and the technical barriers are smaller.

Going full tilt on PS4 was always a choice, in many ways a very good choice.
 

foxuzamaki

Doesn't read OPs, especially not his own
I kinda still can't get over how the 3DS is near 70 million and yet 3rd parties act like its lie some 20-30 million seller
 

test_account

XP-39C²
Alt facts?
No idea, i ment it as an honest question just to have pointed that out. I did check the Media Create thread closely after FF15 dropped, couldnt find any pictures of any price drops at least. I guess its possible that it was mentioned that some stores might have dropped the price with maybe ~1000 yen on the 2nd day, but that is just a guess, and it seems unlikely that it was a wide spread situation. But i could have missed something, hence the question :)
 

LordKano

Member
... this response is beyond pathetic. He was letting you know what a friend who was in Japan recently informed him. Its true the friend could have been mistaken but there was absolutely no need for this attempted zinger when a civil response was equally viable.

I pointed out the absurdity that is extrapoling anecdotes to a general situation. I saw NieR on sale once =/= NieR is on sale on a more global perspective. Just like because you saw one Switch at one store once doesn't mean that Switch is globally in stocks'

fate/excella switch is going to bomb really bad and for the life of me I still can't figure out why they released it the day before Splatoon 2.

It's trash anyway, not a big loss.
 

Chris1964

Sales-Age Genius
fate/excella switch is going to bomb really bad and for the life of me I still can't figure out why they released it the day before Splatoon 2.
You can't expect many things from a one year late port that had bad word of mouth. Being a good game maybe would make things different.
 
They've all sold in the same ballpark as DQVIII,DQIX as well as MH4U and MH Generations. Lets not pretend otherwise.

EDIT: Also I don't know how many times it needs to be said but the PS4 SKU of DQXI was the only SKU originally so it wasn't made with the west in mind. They wouldn't have added 3DS(and Switch) SKUs otherwise.

Really? Someone list the LTD overseas sales/shipment for each with timeframes. Thats would be interesting.
 

Alrus

Member
In the current gaming market where Persona 5, Nioh and Nier have all achieved huge success overseas, I expect DQXI and Monster Hunter World to also do really well. I do hope that they do, because otherwise the future of these IPs from Japan is rather grim and dark.

Okay I know that we like being hyperbolic all the time in this thread and I'm in no way denying that the game you listed weren't successful, but I think lowered expectations are making you see a game selling over a million as a "huge success".

They all did good, but selling a million overseas isn't what Capcom or SE are looking for when targeting the west with some of their biggest franchises. Both MH and mainline DQ already sold around a million in the west with their previous entries. In other words, a Nier Automata or Nioh level of success would be catastrophic for MH World (because of the lost sales in Japan) and "meh" for DQ (because it wouldn't show much growth)
 
Thanks for the data guys. If Splatoon can do this I think it would be an even bigger achievement as it has to sell more units off the bat. Next week will be exciting for sure.

There is a ZERO percent chance of this. If it hits 500k I will be elated but these 800k numbers are pretty bonkers. I'm desperate for a new switch game to play but come on guys, comparing it to smash?
 

Vena

Member
There is a ZERO percent chance of this. If it hits 500k I will be elated but these 800k numbers are pretty bonkers. I'm desperate for a new switch game to play but come on guys, comparing it to smash?

Those 800k numbers come from retail predictors in Japan, though, and even the lowest prediction is above your 500k (I believe).
 

Ōkami

Member
There is a ZERO percent chance of this. If it hits 500k I will be elated but these 800k numbers are pretty bonkers. I'm desperate for a new switch game to play but come on guys, comparing it to smash?
Splatoon 2 is very much a bigger than than Melee.

I mean the first game sold on par with Melee, Splatoon 2 is poised to outsell all of them.
 
Those 800k numbers come from retail predictors in Japan, though, and even the lowest prediction is above your 500k (I believe).

&#332;kami;243953161 said:
Splatoon 2 is very much a bigger than than Melee.

I mean the first game sold on par with Melee, Splatoon 2 is poised to outsell all of them.

Really? Impressive! I'm just shocked Splatoon is THAT huge. Thats pretty awesome then. I will upgrade my prediction to 600k.
 

foxuzamaki

Doesn't read OPs, especially not his own
So, splatoon and DQ being in completely different genres wouldn't mean that they will eat into each others sales, but splatoon 2 is mostly a online shooter that demands that you put more than a few hours into it and on the other hand DQ11 is a single player RPG that demands a lot of time out of you aswell, isn't it rather dangerous to have these 2 so close to each other?
 

D.Lo

Member
Also, we don't know the future of consoles in Japan. Let's see if Switch can slow the bleeding and provide a relevant dedicated gaming portable for the future (sell say 15-20 million). Let's see how close to PS3 PS4 manages and if PS5 can track similarly. Let's see if Switch is healthy for software. Let's see if PS4/Switch multiplatform provides a broader domestic software base for titles seeking to also be modestly relevant in the west.

I don't think the answer is "stop trying to make it work in Japan, look elsewhere instead!" Rather it is "try and make things work in Japan and diversify your audience!"

I'd tend to believe that there being a future for consoles and console games is always, in part, on the makers of those things.
Even the title 'Monster Hunter' is bad for the west. So generic. And its hook is weak too, it's the old-school boss pattern gameplay with teams that made it a hit, not the branding or concept, and it was a slow burner in Japan that built up to a huge success as expected for a game whose complex gameplay is its greatest asset.

There's a reason a whole new brand and logo were created for 'Pocket Monsters' for the west, and Monster Hunter is far more generic in appearance and title on the surface.
 

watershed

Banned
I predict that you are very wrong.

If Nintendo wasn't having major stock issues, I'd predict much higher since Splatoon 2 will drive already very high demand. But we are 2 weeks into July and have yet to see a real bump in Switch shipments as Nintendo announced there would be. I think 50k is a generous prediction.
 

Fisico

Member
No idea, i ment it as an honest question just to have pointed that out. I did check the Media Create thread closely after FF15 dropped, couldnt find any pictures of any price drops at least. I guess its possible that it was mentioned that some stores might have dropped the price with maybe ~1000 yen on the 2nd day, but that is just a guess, and it seems unlikely that it was a wide spread situation. But i could have missed something, hence the question :)

Maybe not day 2, but it definitely began week 2 and only got worse from there.
As Chris stated you can easily find it for less than 4k yens sealed in Tokyo currently, third party seller have it for 3.450y currently at Amazon

As for Nier I was checking sofmap, traders, book-off etc. last week, didn't see any discount for new copies and even used ones were sold at a rather high price.
 
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