• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Metroid: Samus Returns (Mercury Steam, Metroid 2 reimagining, 9/15) announced for 3DS

Toxi

Banned
list time!
e: changed my mind
Metroid Prime 2 : Echoes
Metroid Prime
Metroid Prime 3 : Corruption
Metroid II : Return of Samus
Super Metroid


if you feel like there's too much Prime we can do it that way!
Metroid Prime Trilogy
Metroid II : Return of Samus
Super Metroid
Metroid
Metroid Fusion
I'm surprised you like Metroid 2 so much. Can't wait to see your reaction to Samus Returns.
 

Astral Dog

Member
They have had the demo at pax, plus the NWC at bestbuy with posters, so they are pushing it pretty hard. Plus all the ads. This is definitely not being treated like its just a game they want to push out and get over with like nothing. If it sold only about 800k, I would expect 2d metroid to be put on ice again.

If it does, I wouldn't expect to see another 2d metroid for a long time after this.
You can bet they are going to blame 3DS for this

I mean the fanboys
 

Mael

Member
They have had the demo at pax, plus the NWC at bestbuy with posters, so they are pushing it pretty hard. Plus all the ads. This is definitely not being treated like its just a game they want to push out and get over with like nothing. If it sold only about 800k, I would expect 2d metroid to be put on ice again.

It's probably the last big budget game they're pushing for 3DS before Pokemon.
They can't possibly expect it to do more than Fusion that had everything for it at release.
It also depends on what they want to achieve with it.
If they're just pushing the game to spur 3DS sales they may call it a success even if it doesn't sell that much.
Like say if it does 400k but manages to push 200k 3DSs on its own, it may prove profitable enough.
It's Nintendo, guesswork is rather useless.
We'll know if they're happy with it or not. If it does worse than that one from 2010, don't expect 2D Metroid from Sakamoto at all...Or maybe they'll just let Sakamoto whatever the hell he wants as long as he keep the Tomodachi games coming, who knows.

No doubt,the bosses especially. I don't think it's controversial to say that Prime 2 has the best bosses in the entire franchise.

And they're actually harder and harder.
Like the last boss is really the hardest if you don't cheese it (never could >_<').
Of course now the game is really easy for me to play after all these years.
But it's probably the closest after Metroid 1 that felt like the game was actively trying to kill and the bosses were really a threat.
In a way it's kinda like Zelda, in that the game at a conceptual level is supposed to resist you a great deal.

Fusion could have made it if they managed to make the SA-X encounters random over painfully scripted sequences...

I'm surprised you like Metroid 2 so much. Can't wait to see your reaction to Samus Returns.

I could write essays on everything Metroid 2 does well.
I'm not gonna take Samus Returns as a remake of that or you'll see me rage for years.
They already added a map and doors everywhere to what was mostly a planet with little ruins in there.
I have Metroid 2 on 2 different formats, as long as no one tries to take it from me I'm ok.
 

Wanderer5

Member
Well only beaten 5 Metroid games, sooo.

1. Prime
2. Fusion
3. Zero Mission
4. Prime 3
5. Hunters

Never did finish Prime 2 and Super. Will get around to Super again sometime (not sure the same can be said to Prime 2 through).

All top 3 are pretty damn close together for me.
 
Can I ask what is everyone's top 5 Metroid games?

Prime
Super
Prime 2
Zero Mission
Prime 3

Fusion
AM2R
-
-
-
Other M

Haven't finished Hunters, Metroid, or Return of Samus. Couldn't deal with the stylus + button controls in Hunters, the punishing respawns in Metroid, or the zoomed-in FOV in Return of Samus. And honestly if Other M had no cutscenes I'd probably not have a gulf between it and Fusion.
 

Opa-Pa

Member
I saw this trailer a few weeks ago and it has peaked my interest in the series, so to start off with, I'm currently playing Metroid Fusion and then moving onto Zero Mission. Let me just say, I cannot believe I missed out on this great franchise and Fusion, so far, has got me hooked with it's gripping atmosphere, wonderful soundtrack, great story telling, tight controls and gameplay and it's fantastic pixel art.

Can I ask what is everyone's top 5 Metroid games?

The first time through Fusion is pretty great, yeah, I have very fond memories of it.

As for a top 5, well

5. Fusion
4. Prime 3
3. Zero Mission
2. Prime
1. Super Metroid

I've played through pretty much all of them sans Pinball and Federation Force. I'll probably fix that soon though.

I'm VERY tempted to replay Metroid II before SR too, but I'm not sure. I remember loving the game but I want to keep things a surprise despite SR clearly changing a lot.
 

yuoke

Banned
We'll know if they're happy with it or not. If it does worse than that one from 2010, don't expect 2D Metroid from Sakamoto at all...Or maybe they'll just let Sakamoto whatever the hell he wants as long as he keep the Tomodachi games coming, who knows.

Well I mean Other m still did sell more than zero mission. Zero mission sold a little under a million, which is why I feel if this sells around that again, no more 2d metroid. If it only sells 400k...then just forget about it. Metroid definitely isn't going to push that many 3ds sales.
 

Mael

Member
Well I mean Other m still did sell more than zero mission. Zero mission sold a little under a million, which is why I feel if this sells around that again, no more 2d metroid. If it only sells 400k...then just forget about it. Metroid definitely isn't going to push that many 3ds sales.

We have no information on that AT ALL.
We do know that
Metroid Fusion said:
By February 2005, the game had sold over 439,000 units in the United States and 69,000 in Japan

Metroid Other M said:
Metroid: Other M was the third best-selling video game in Japan during its week of release with 45,398 copies sold, ranking it behind Wii Party and Monster Hunter Diary: Poka Poka Airu Village.[110] An additional 11,239 copies were sold the following week.[111] It was also the ninth best-selling game in North America during September 2010,[112] with 173,000 copies sold.[113] In the United Kingdom, the game failed to make the top 10 and placed 12th in its first week.[114] In November 2010, Fils-Aime stated that the game is "getting close to half a million" copies sold in the United States, far below Nintendo's expectations

We do know that Other M was farther from expectations than Zero Mission.
As they both never cleared 1M we don't know how they actually sold.
Also any number Nintendo would have is shipped numbers as well.
We also know that Other M sold so badly that retailers were selling the game at heavy discount quite early. Something that never happened for any other Metroid games.
Other M may have shipped more copies but I fully expect that there's quite a lot of copies in the wild unsold.

e: I don't think we have any info on Zero Mission selling more than 500k actually.
The only information I ever saw was <1M for both.
As a reminder if you saw numbers on chartz, the site is banned here because they make up numbers all the time.
e2 : they have Other M at 1.37M when Nintendo itself claims to have shipped less than 1M!
 
I'll bite.

Masterful
1. Super
2. Prime
3. Zero Mission

Great
4. Fusion
5. Prime 3: Corruption

Average to Meh
6. Other M

Not played
-Metroid
-Return of Samus
-Prime 2: Echoes
-Prime: Pinball
-Hunters
-Federation Force

Edit: forgot about AM2R, I played it but never beat it.

I'm expecting Samus Returns to be at least "great".
 

Sothpaw

Member
I've beaten every other Metroid game and I'm finally forcing myself through Other M. It's not bad for a Metroid game, it's simply a bad game. Straight garbage.

Anyway top 5:

1. Prime 3
2. Super
3. Prime 1
4. Fusion
5. Zero Mission
 

Toxi

Banned
No doubt,the bosses especially. I don't think it's controversial to say that Prime 2 has the best bosses in the entire franchise.
Easily the best. The sheer variety of Prime 2's bosses is incredible, and even on hard mode they're not tedious bullet sponges in the same way as some bosses from Prime 3.
 

gardfish

Member
we doing rankings? okay fine

Top Tier
  • Super Metroid
  • Metroid: Zero Mission
  • Metroid Prime
  • Metroid Prime 2: Echoes
  • AM2R

Great Tier
  • Metroid Fusion
  • Metroid Prime 3: Corruption

Okay Tier
  • Metroid II: Return of Samus
  • Metroid: Other M (yes, really)

Meh Tier[/b[
  • Metroid
  • Metroid Prime Hunters

    Haven't played Federation Force, don't imagine it would be above "meh" though.
 
Can someone explain to me how the clock works in Super Metroid?

What I mean is, I just played through it today, and it says it took me one hour and fifty five minutes at the end. However, I go into the Wii U's daily log (playing the VC version here) and it said it took me two hours and forty seven minutes.
 

Nerrel

Member
Are you joking?
The principles of exploration are dead.
Powerup collecting is made pointless and irrelevant and the atmosphere is shite on sticks.
It's basically the worst parts of the game!
Other M is just one long corridor and all the new abilities are awarded to you via scripted FMVs. Compared to Super and Prime it's embarrassingly crude.

Relax for a minute. Yes, it did those things badly. But it did them. It doesn't matter if the environments were boring, linear corridors. It doesn't matter that powerups were so restricted and unrewarding to attain. It doesn't matter that all the music was basically monotonous white noise. The low quality of the game design doesn't change the fact that it did have a large space to explore that was full of powerups and obstacles that would require backtracking later on. It had a menacing atmosphere and a generally anxious tone. It executed all of this terribly, but technically, yes, on paper it is a Metroid game in its general concept- just realized in the most unfortunate and inept way possible.

Federation Force didn't even attempt to be a Metroid game. You didn't spend enough time in any of the missions to do the kind of exploration and backtracking the series is known for, discovering powerups to unlock new paths wasn't a thing, and the chibi/cartoony vibe was worlds away from what Metroid should be. So yes, Other M is much more of a Metroid game than FF. Why is this taboo to say? Do we all hate Other M so much that we have to take the most negative position on the game possible in every circumstance? I mean... I'm not even attempting to say anything about the game was good, but you'd think I had said it was the masterpiece of the series.

Back on track, I've got this motherfucker preordered and can't wait. I'm really glad to see Sakamoto seems to be back and regaining his confidence, since we'll very likely get an HD Metroid 5 on Switch if this does well. I can't even imagine what the visual difference will be going from 3DS to Switch.

Can someone explain to me how the clock works in Super Metroid?

What I mean is, I just played through it today, and it says it took me one hour and fifty five minutes at the end. However, I go into the Wii U's daily log (playing the VC version here) and it said it took me two hours and forty seven minutes.

It doesn't record time during pause screens, door loading, or when message windows are displayed.
 

Toxi

Banned
The Metroid mission in Federation Force also nicely foreshadows the future development of the Federation.

"While you're on your mission, I want you to attempt to recover a Metroid egg, if possible. Think of all the good we could do for the galaxy if we could study such a creature..."

Wish the game had a bit more of that.
 

Mael

Member
Relax for a minute. Yes, it did those things badly. But it did them. It doesn't matter if the environments were boring, linear corridors. It doesn't matter that powerups were so restricted and unrewarding to attain. It doesn't matter that all the music was basically monotonous white noise. The low quality of the game design doesn't change the fact that it did have a large space to explore that was full of powerups and obstacles that would require backtracking later on. It had a menacing atmosphere and a generally anxious tone. It executed all of this terribly, but technically, yes, on paper it is a Metroid game in its general concept- just realized in the most unfortunate and inept way possible.

Federation Force didn't even attempt to be a Metroid game. You didn't spend enough time in any of the missions to do the kind of exploration and backtracking the series is known for, discovering powerups to unlock new paths wasn't a thing, and the chibi/cartoony vibe was worlds away from what Metroid should be. So yes, Other M is much more of a Metroid game than FF. Why is this taboo to say? Do we all hate Other M so much that we have to take the most negative position on the game possible in every circumstance? I mean... I'm not even attempting to say anything about the game was good, but you'd think I had said it was the masterpiece of the series.

The fact that Other M would actually be a better game without any forced Metroid tropes is pretty damning.
Every single Metroid element in that game is an insulting attempt at pandering at the expense of the player.
As Metroid Fusion, Prime Hunters, Prime hunter 1st hunt and Pinball showed, it's ok if you try something different with Metroid as long as its competent.
People aren't mad at Other M because it doesn't tick the correct boxes, they don't like it because it doesn't do anything right but put surface element that people liked in other games in a sad attempt to try to make palatable elements that are woefully bad.

If FF manages to do its mission structure well and is fun enough, it doesn't NEED to be like usual Metroid game with backtracking and sprawling exploration.
It's a spinoff 1st and foremost, Luigi Mansion doesn't need Luigi to jump through the Mushroom Kingdom to make a successful game.
Yeah of course, Other M is more of a Metroid game.
In the same way that NSMB2 is more of a Mario game than Yoshi's Island.
And btw there's no 'new paths' per se in Other M, you're always railroaded for the entirety of the game.
No exploration, unless you think following Googlemaps is somehow exploring places.
(Heck the analogy is bad as you could choose to go elsewhere irl while you don't have that choice in Other M).
The extent of large spaces are mostly sectionned off setpieces with little to do and even less to look at.
The atmosphere is indeed anxious but for all the wrong reasons and certainly nothing intentional.
It is a Metroid game in the purest sense of the name: it has the name Metroid on it and it was done by Nintendo.
Everything else that the other Metroid games try to do is absent or mangled to the point of not being recognisable.

The fact that FF didn't even try to be anything but a spinoff is to its credit IMO.
Other M put surface element here and there, but everything else is going against what Metroid is and should be.
Even though on its own term it's still rather terrible, it's even worse when you take into account that it tries to fool the unsuspecting player into thinking he's playing a Metroid game.

I'll agree that Other M is more of a Metroid game but it's certainly not better at trying to be.
 
List time? ok.

1. Corruption
2. Prime
3. Fusion
4. Echoes
5. Return of Samus
6. Metroid
7. Zero Mission
8. Super
9. Other M
10. Federation Force
11. Pinball
12. Hunters

AM2R would sit proudly in the top 5 if it were an official title. I'm hoping SR will be there too!
 

ChaosXVI

Member
So we're making lists now? Alrighty then.

1. Prime and Echoes - I can't decide which is better. Prime is more consistently good, whereas Echoes jerks around a bit, but has the best bosses and puzzles in the series.
2. Super Metroid
3. AM2R
4. Corruption
5. Fusion
6. Zero Mission


7. Other M

I haven't played or played much of the rest to count them.

I'm really looking forward to comparing MSR to AM2R.
 

D.Lo

Member
My tiers

Super Metroid
Metroid Prime = Zero Mission
Metroid Prime 2 = Metroid Prime 3
Metroid Prime Pinball
Metroid Fusion
Metroid Prime Hunters = Metroid = Metroid II
Metroid Other M = Federation Force

The last two tiers blend somewhat, OM is more playable than the original two games today, but was obviously cutting edge when released and the jank is due to age only. Same with Hunters, it was really nice at release, but being a 3D DS game it has aged. Federation Force is a totally solid game but meh.

Not a single actual bad game IMO, just some ones which have aged, are meh or have an issue or two (OM haters I do not want your opinion on that sentence, STFU).

AM2R would be on that lowest tier. It's a nice fan game but pretty janky in many ways, far from professional and steals so many assets it it was an official release it would be rightly crucified.

I'm guessing Samus Returns will jump ahead of Fusion, maybe Prime 2/3 if it's really good.
 

KingBroly

Banned
My tiers

Super Metroid
Metroid Prime = Zero Mission
Metroid Prime 2 = Metroid Prime 3
Metroid Prime Pinball
Metroid Fusion
Metroid Prime Hunters = Metroid = Metroid II
Metroid Other M = Federation Force

The last two tiers blend somewhat, OM is more playable than the original two games today, but was obviously cutting edge when released and the jank is due to age only. Same with Hunters, it was really nice at release, but being a 3D DS game it has aged. Federation Force is a totally solid game but meh.

Not a single actual bad game IMO, just some ones which have aged, are meh or have an issue or two (OM haters I do not want your opinion on that sentence, STFU).

AM2R would be on that lowest tier. It's a nice fan game but pretty janky in many ways, far from professional and steals so many assets it it was an official release it would be rightly crucified.

I'm guessing Samus Returns will jump ahead of Fusion, maybe Prime 2/3 if it's really good.

Hunters/Metroid 1+2 are the 'Unplayable now unless you played it when it came out' Tier. Hunters has always been unplayable, though, IMO. I'd put Metroid 1 a step above the other two, because it can be wrangled into submission, at least.
 

D.Lo

Member
Hunters/Metroid 1+2 are the 'Unplayable now unless you played it when it came out' Tier. Hunters has always been unplayable, though, IMO. I'd put Metroid 1 a step above the other two, because it can be wrangled into submission, at least.
I can't have an unbiased opinion because I played every single Metroid game upon release.

But I recently played Hunters and the issues it has are resolution (unavoidable, and an issue faced by all DS and PS1/N64 games) and control, which is actually very good but may not be worth learning how to play pointer FPS on DS for a new player today, so I possibly agree. It was genuinely great at the time though, and still has great atmosphere, art and music, so it's kind of weird that OM/FF will actually age better. Maybe a Hunters port with higher resolution and motion controls would help it come back to life.

Metroid II is IMO the most playable today of the three. It's very playable control wise, and not unforgiving like Metroid, just somewhat boring.

Metroid still has some superb art and music for a 1986 game, playing it through in a single session carefully (so not ever having to start from 30 energy and farm) is actually quite doable. It's easier than the original SMB, for example.
 
Metroid still has some superb art and music for a 1986 game, playing it through in a single session carefully (so not ever having to start from 30 energy and farm) is actually quite doable. It's easier than the original SMB, for example.

I plan to try to do this soon once I get it loaded onto my FDS. Had fun replaying Metroid 2 this summer for the first time since it was released.
 

D.Lo

Member
I plan to try to do this soon once I get it loaded onto my FDS. Had fun replaying Metroid 2 this summer for the first time since it was released.
FDS is by far the best way too, it has all the extra music and sound effects missing in the western version.

One note: the expansion audio is too loud in an AV Famicom.
 

Paltheos

Member
Sure, I'm down. From favorite to least (sometimes they shuffle around a bit):

Zero Mission
Prime
Prime 2
AM2R
Fusion
Prime 3
Metroid II
Super
Other M
Hunters
Metroid

Edit: I forgot Other M lol.
 

Toxi

Banned
Metroid still has some superb art and music for a 1986 game, playing it through in a single session carefully (so not ever having to start from 30 energy and farm) is actually quite doable. It's easier than the original SMB, for example.
While I agree on the music, I think the original Metroid is kinda ugly compared to many other NES games. A lot of the sprites look rough or squished, and the recycled room layouts really get tiresome.

Though admittedly, there are way uglier NES games.
 

D.Lo

Member
While I agree on the music, I think the original Metroid is kinda ugly compared to many other NES games. A lot of the sprites look rough or squished, and the recycled room layouts really get tiresome.

It's certainly repetitive, but damn if this didn't look genuinely more alien than anything that came before it.

Metroid-Shot-02.jpg

I didn't think any of the sprites looked squished either?

1776.png


It would definitely be super rough to play for a newcomer though, no denying that.
 
While I agree on the music, I think the original Metroid is kinda ugly compared to many other NES games. A lot of the sprites look rough or squished, and the recycled room layouts really get tiresome.

kpp8nvk.png


This room is literally copy n' pasted three times in this area alone, and the worst part is that there's absolutely nothing there. There are no powerups or missle upgrades here. If you go over here, you're wasting your time.

Meanwhile, here's the same area in Zero Mission.

WUJ7psk.png


As you can see, they gutted out all the repeated bullshit and put in some interesting mechanics and a few missle/energy upgrades to find, as well as a mini-boss. Comparing this to the original game really makes you appreciate ZM's level design more.
 
It's certainly repetitive, but damn if this didn't look genuinely more alien than anything that came before it.

Yeah, they certainly accomplished their goal of the music and graphics working together to create environments that felt like living, breathing things- a very impressive thing to accomplish in the 8 bit era.
 

D.Lo

Member
Yeah Zero Mission is indeed superb. The way it managed to evoke the original so strongly while also fixing pretty much every single thing at the same time was frankly design genius.
 

Toxi

Banned
It's certainly repetitive, but damn if this didn't look genuinely more alien than anything that came before it.
I love the bubbles, I'll give you that.

I didn't think any of the sprites looked squished either?

1776.png


It would definitely be super rough to play for a newcomer though, no denying that.
I think a few of them are so detailed they end up looking garbled thanks to the limited colors per sprite. Like the flies in Norfair that come out of the tubes, or the Shriekbats. The basic designs are great and some of them turned out well like the Norfair fire bugs, I'm just not a fan of how many turned out. And then you have all of them on-screen along with the technicolor areas and it's kinda overwhelming.

None of those are nearly as bad as Kraid though.
 
Why not....

1. Echoes
2. Prime
3. Super
4. Corruption
5. Zero Mission
6. Fusion (never finished but like what I played)
7. Pinball
8. Other M
9. Hunters
10. Metroid

Didn't play the rest. Everything after Fusion is the bottom of the barrel/a spin off.

Other M, Hunters, and Pinball, I haven't played since release, so my memory is a little fuzzy on them. I remember how I felt though, and I had a good amount of fun with Pinball, and was so-so about Hunters. I felt some joy with Other M:

The controls weren't as bad as people made them out to be, if you decided to work with them. They weren't that great, though. I liked the first person mechanic, and always hoped it would return in some capacity. The bosses were really fun. Best part about the game. Exploration was good, but brain dead. The action was cumbersome (thanks to the controls), but entertaining. These things, by their selves, probably made Other M a solid 8/10 for trying some new things and not considering the past games. The story is so bad, though, and this is coming from someone who kinda gets where Sakamoto was coming from, but his execution was the worst it could have been. His concept of, "interesting character with PTSD and some personal issues" missed all its point by being drowned in sexism. I actually would like to see someone else have this take on Samus, but preferably a female. And someone who respects everything we know about her, and doesn't throw things out of left field (ala Samus v Ridley). The story did a great deal to hurt Samus' image, and Other M, as a whole. At least the cutscenes were well produced. That's all the story has. I'd like to replay it, someday, to see how my opinion changes.

As for the original Metroid, I hate it. Never finished that one cause it was way too hard, and I felt like I was torturing myself. Not a good experience.
 

AniHawk

Member
holy crap this is friday? hard to think it's been over a decade since a pure 2d metroid.

1. super metroid
2. corruption
3. zero mission
4. fusion
5. other m
6. echoes
7. prime
 
Just wrapped a replay of Metroid II in time for this. Can't believe we'll be witnessing Metroid's 2nd revival in over a week.

Anyway, the original Prime and Super are probably my favorites, although I adore Prime 2 and the original as well. Still need to play Fusion (I have the ambassador version) and Zero Mission.
 

rekameohs

Banned
List threads are dumb

*Prime
*Super
*Corruption
*Echoes
*Zero Mission
*Fusion
*(AM2R)
*Return of Samus
*Pinball


*Metroid
*Hunters




*Other M

Nintendo's world-building has never topped the Prime series.
 

D.Lo

Member
Oh? As in the mix is off, I just need to turn the volume down a touch?
Mix is off. True of all expansion audio games on AV Famicom actually, but it sticks out on Metroid because the extra audio pops in and out for various things like item pickups (as opposed to playing the whole time so you 'adjust' to the mix, like Castlevania II and III.

A hardware mod can fix it, Tim's RGB mod for the original Famicom actually has a volume switch option for it.
 
Top Bottom