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Switch version of Wonderboy: The Dragon's Trap outsells all other versions combined

Rlan

Member
Based on the Steamspy data, not surprising. It's only been around 8-10k on that platform. Sad to be honest (though PC release was delayed compared to others)
 
Based on the Steamspy data, not surprising. It's only been around 8-10k on that platform. Sad to be honest (though PC release was delayed compared to others)

A delay and little exposure on the Steam store against an overabundance of other, lesser priced 2D platformers are the likely scenario. But those are problems that do not exist for the console versions. That said, I see PS4 carrying the bulk of sales that aren't Switch.
 

seady

Member
I said it before, the Switch is breathing life to many indies games no one knows before, like Kamiko, Snake Pass, Gonners etc. Big indies are doing super well too like Shovel Knights and Overcooked.
 

oti

Banned
Guilty. I continue to buy everything on this damn device.

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The Giant

Banned
It's always good hearing that a Nintendo version outsells the other consoles. Even more aweseome when it outsells the combined total of the other platforms
 
After years of support, the PS4 has two categories of games for me: shit i dont like and stuff id rather play on a Switch.

That doesn't really say much about your tastes.

It's always good hearing that a Nintendo version outsells the other consoles. Even more aweseome when it outsells the combined total of the other platforms
Them low number on Steam are worrying for it's total sales on everything.
 
You can get a PS4 + Vita for about the same price as a Switch + Pro controller. Just sayin'.

I'm not sure how this is relevant - I've had a Switch since launch and I still haven't bought a Pro Controller for it.

People buying Wonder Boy on Switch or PS4...already bought the hardware. The game isn't even available on the Vita either!

Edit: Read the above posts. I don't think a discussion about buying the game for "two systems in one" is that relevant - when I buy a game on Switch it's really just to play it a device that lets me play the games in several ways. I don't see it as equivalent to cross-play on PlayStation, which is often more hassle than it's worth from my personal experience with games that support it (manual save upload/download, having to buy the game twice, some games not supporting cross-save like Undertale).
 

gtj1092

Member
A delay and little exposure on the Steam store against an overabundance of other, lesser priced 2D platformers are the likely scenario. But those are problems that do not exist for the console versions. That said, I see PS4 carrying the bulk of sales that aren't Switch.

Have you been on PSN lately? Outside of the delay all those problems exist on the PSN store. I've never heard of this game until this thread and I check the store every Tuesday. And even if all else were equal I would still bet on the switch version selling more just due to audience difference. I glaze over these 2D platformers now. Seems like 10 come out every week.
 
Have you been on PSN lately? Outside of the delay all those problems exist on the PSN store. I've never heard of this game until this thread and I check the store every Tuesday. And even if all else were equal I would still bet on the switch version selling more just due to audience difference. I glaze over these 2D platformers now. Seems like 10 come out every week.

The game was lucky to come out during the Switch's low release cycle. Right now with the constant eshop releases it would have probably been buried after a week.
 
I've said it before but I'd be super curious to see digital only software sales released by Nintendo, because for whatever reason they still only release packaged software sales at their earnings releases. I myself have 19 games (including Wonder Boy), probably 14 or so are eshop only titles, so reports including that data would likely show a much larger software attach rate.
 
Have you been on PSN lately? Outside of the delay all those problems exist on the PSN store. I've never heard of this game until this thread and I check the store every Tuesday. And even if all else were equal I would still bet on the switch version selling more just due to audience difference. I glaze over these 2D platformers now. Seems like 10 come out every week.

The PS Store does have a lot of curated sections, but you have to wonder whether many users check them all out. I don't, there's too much of it to scroll through and click in.

I wonder how useful Switch's News app is. That changes the paradigm of content discovery on the eShop. Instead of have curation on the eShop, developers and Nintendo post info and news to the News app and related channels, which then link to the eShop.

The eShop itself only has three sections: New Releases, Charts, Coming Soon, Search. When I am Setsuna went on sale it managed to go quite high in the eShop charts despite only being discoverable via search. So I wonder if the news article announcing the sale (with a link to the eShop page on the right) helped.

This raises similar questions with games that get surprise releases, like Overcooked. That was never listed in the "Coming Soon" section of the eShop, and was randomly released one week. It had an accompanying news article, but no curation or advertising on the eShop itself. It's still charting highly on the eShop, which is nice to see.
 
I'm more interested in Sonic Mania's sales. The Switch version wasn't announced until months later and was handled by a different team.
 
It's the exact same game on every platform except it's portable on Switch and looks gorgeous on that screen. If you have the option, Switch is the platform to own it on.
I have never understood posts like this, I get people wanting portability but how is that screen better than any other? Don't own a Switch, not trolling or anything but I genuinely don't understand how it's better than a TV :/

That aside, great for Wonderboy! Loving seeing stuff like this and Sonic Mania coming back.
 
Another day, another slay.

Nintendrones we should stop begging for games. If developers don't want their games on Switch, that's their loss. We have tons of other games to play.
 

requiem02

Banned
I'm more interested in Sonic Mania's sales. The Switch version wasn't announced until months later and was handled by a different team.
I wouldn't be surprised if it's also the best selling version. I imagine there's a big overlap between Genesis fans and Switch early-adopters (myself included).
 
If by this point in the Switches lifecycle you're still having trouble finding games that appeal to you, then its more to do with taste then with the line-up. Taste is a funny thing like that. After years of support, the PS4 has two categories of games for me: shit i dont like and stuff id rather play on a Switch.

And it's completely justified to demand AC and Battlefield to come to the Switch based on USF2 sales. The fact a re-release like that could sell at full price means that people are voting with their wallet to get more content on the platform. No need to get so fucking salty about that, buddy.

Im sorry but i dont agree with either of those sentiments. I was never interested in arms, tried splatoon beta and it just didn't click. Was half interested in pokken but the demo is disappointing. Which leaves me with a giant gap of several months between kart and odyssey, with only rabbids in between. In the meantime, i got tekken, uncharted,hellblade, prey, crash, yakuza, injustice and kh hd on ps4. Nothing big on switch right now covers any of those genres.
What would you recommend i buy on switch in lieu of such games?
Just for the month of october i have 5 big games on pre order and only 1 of them is on the switch.

The fact that a lot of people bought an old street fighter means nothing more than the fact that people bought it when options were few.
Because using your own logic japan chose not to buy in monster hunter switch in large numbers clearly indicating they dont want any more.. Amirite?
No one is salty over it, i would pray for it to get more games.and hopefully at the same price as other consoles going forward. Games like ac and bf are way bigger investments that will have to be downscaled to switch specifically, which would either mean keeping similar target specs that hurt the other versions or creating a separate build for switch, both of which sound like very risky investments based simply on the fact that some cheap titles did well on the switch.

That said the switch is undoubtedly the best place to play smaller games like sonic and disgaea, which are priced well, arent too different visually (atleast in handheld mode) and give up a seriously impressive battery life. I would've picked up battle chasers on switch had it not been priced higher than all other platforms.
 
Why not give the actual number instead of making people guesstimate? If a developer is happy with their sales, just say the number imo. Noticed this vagueness recently in withholding sales data. I don't follow these NPD/Media Create/sales threads at all, so can someone explain it to me?

Happy for the developer.
 

Mithos

Member
The only thing I want to hear is the cancellation of the sequels on "PS4/XB1" because of this, just like publishers used to do when Nintendo versions sold the least/sold worst of the bunch.

;P
 

Seik

Banned
I have never understood posts like this, I get people wanting portability but how is that screen better than any other? Don't own a Switch, not trolling or anything but I genuinely don't understand how it's better than a TV :/

That aside, great for Wonderboy! Loving seeing stuff like this and Sonic Mania coming back.
It has never been implied that it's better than a TV lol.

Screen is a good quality IPS panel though, which is more easy to appreciate especially if your past portable console was a 3DS. Resolution helps too.
 

oti

Banned
Why not give the actual number instead of making people guesstimate? If a developer is happy with their sales, just say the number imo. Noticed this vagueness recently in withholding sales data. I don't follow these NPD/Media Create/sales threads at all, so can someone explain it to me?

Happy for the developer.

They don't want you to know the number. The number could be pretty low, actually. Thanks to this news there will be a reddit thread with tons of people saying how great a game it is and other people going "I should buy it too then".
 
It has never been implied that it's better than a TV lol.

Screen is a good quality IPS panel though, which is more easy to appreciate especially if your past portable console was a 3DS. Resolution helps too.
The post I quoted implied it was the version to get for that reason and I have seen many posts since launch that have said similar.
 

Fiendcode

Member
Not surprising. It's a stunning remake of a fantastic game that gels well with the Nintendo audience. Between this, Bomberman R, USFII, Sonic Mania, Namco Museum and Hamster's ACA NeoGeo line doing so well on the platform, most legacy Japanese publishers should be looking at doing some retro releases of their own on Switch asap. Sega/M2 especially. Capcom really shit the bed not having their Disney and Mega Man Collections ready day one.

The post I quoted implied it was the version to get for that reason and I have seen many posts since launch that have said similar.
Because it's an extra advantage, not because handheld is inherently better than tv.
 

KonradLaw

Member
I've been seeing a lot of small indie devs announcing ports to Switch. Perfect time for it. The install base is big enough, but the library is still poor, so any good indie can gain a lot of foothold, especially if the game seems like something from Nintendo's library.
 
Because it's an extra advantage, not because handheld is inherently better than tv.
I guess that was my question, how is it an advantage? To get the Switch version over another? Or did he mean the screen happens to be good as a reason if you want it portable? That would make some sense, I could have misunderstood.
 

Planet

Member
Undertale, SUPERHOT and Inside for being some of the best modern games from a visual standpoint
Inside is outright beautiful art with superb animations, Superhot has cool stylistic visuals, but come on! Undertale almost celebrates its ugliness.

You actually gave a pretty good example of what I meant. Just compare the animations and the lighting of Inside with those of Wonderboy TDT! The use of 3D graphics even in 2D gameplay make it so much more appealing to me.
 

blubb

Neo Member
Without knowing how much it actually sold and what sales expectations were, you can't say that it performed poorly on other platforms. Maybe it did poorly, or maybe it did okay, or maybe it did great. We don't know. But the Switch version did better. That we know. That's really the only cold hard fact we can gather from this, for lack of other info.
Yes, I know. It's just my interpretation that if it did that much better on the switch there should be a lot of unused potential on the other platforms. Which is sad.

Guilty. I continue to buy everything on this damn device.
The only people that are guilty are the ones that did not buy it for their PS4 or Xbox One.
And I'm judging them hard.
 

Giga Man

Member
I wouldn't be surprised if it's also the best selling version. I imagine there's a big overlap between Genesis fans and Switch early-adopters (myself included).

I'm a Sonic fan who prefers his Sonic games on Nintendo platforms, so you can count me among those Switch sales.
 

zigg

Member
I enjoyed this game for a bit, but in the end I think I would've stuck through the end if it'd had some more modern touches to it.

Definitely looks great and the base game was pretty good considering its time though.
 

Seik

Banned
I guess that was my question, how is it an advantage? To get the Switch version over another? Or did he mean the screen happens to be good as a reason if you want it portable? That would make some sense, I could have misunderstood.

I mean, the advantage itself is portability, where the other versions are TV-mandatory, you can play the Switch version anywhere. The screen happens to be of good quality, which makes that advantage easier to appreciate.

That's just it. :)
 
I mean, the advantage itself is portability, where the other versions are TV-mandatory, you can play the Switch version anywhere. The screen happens to be of good quality, which makes that advantage easier to appreciate.

That's just it. :)
Yeah I think I got what he meant ta.
 

Nosgotham

Junior Member
That's great to hear as it's a very special game despite some flaws. I'm slightly more surprised that Has Been Heroes has sold well. That game looked like a hard pass.

has been heroes stole my attention from binfing if isaac. its pretty deep and badass but has a steep learning curve
 

Nosgotham

Junior Member
I guess that was my question, how is it an advantage? To get the Switch version over another? Or did he mean the screen happens to be good as a reason if you want it portable? That would make some sense, I could have misunderstood.

the portability and ease of switching from tv to portable on the fly is the advantage. its just a plus that the screen looks great. better than other portable options. ill get all multiplats on switch because of the portability factor.
 
I'm not. I didn't even know it was available on Steam.

It came out later for some reason. It's good that it's on PC for preservation's sake but those numbers aren't surprising at all.

Generally I feel this game got severely under-publicised considering how much of an achievement it is. Ah well.
 
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