statham
Member
EDIT: This is for the Creator's program.
https://www.windowscentral.com/uwp-...ox-one-fall?utm_source=wpc&utm_medium=twitter
much better.
Currently, UWP games can tap into 4 shared CPU cores, 1GB of RAM, and access to only 50 percent of the GPU for Direct3D11-based games. With the next big update coming to Xbox One this fall, UWP games will now have access to 6 exclusive CPU cores, 5GB of RAM, and full access to the GPU for Direct3D12-based games. Put simply, UWP developers should be able to eek out vastly better performance for their games on Xbox One.
https://www.windowscentral.com/uwp-...ox-one-fall?utm_source=wpc&utm_medium=twitter
much better.