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Famitsu's original review scores for the Super Famicom Mini games

As a big fan of the Classic series that never liked X, I can understand that score. Too much focus on action instead of classic platforming.
 

inner-G

Banned
from best to worst....

The Legend of Zelda: A Link to the Past: 39
Final Fantasy VI: 37
F-Zero: 37
Fire Emblem: Mystery of the Emblem: 36
Super Mario World: 34
Star Fox: 34
Yoshi's Island: 33
Secret of Mana: 33
Super Mario Kart: 32
Super Metroid: 32
Super Mario RPG: 32
Kirby Super Star: 32
Donkey Kong Country: 31
Super Formation Soccer: 31
Super Street Fighter II: 30
Panel de Pon: 29
Contra III: 28
Ganbare Goemon: 27
Super Ghosts and Ghouls: 27
Mega Man X: 26
Can’t argue with the top two, but it’s all downhill from there
 

Lylo

Member
Very interesting, some of these games are among the best games ever made in my opinion. These are the easy 10's in my book:

- Super Mario World
- Super Metroid
- A Link To The Past
 
How did NES Megamans score? Megaman X series is what I like to think of as a perfect jump to next gen. Takes the original concept, and literally upgrades, adds, and changes everything about the originals into something that feels very familiar, but is an entirely different beast thats worth playing and is a worthy successor.
 

Giolon

Member
Mega Man X with a 26? Holy shit. I don't know who those reviewers were, but their opinions are bad.
 

Paltheos

Member
I'm curious as to what the reception of SMW was at the time it came out. Obviously one of the greatest games of all time but could see why consumers maybe weren't as high on it at the time as reviewers compared to something totally different and fresh like Sonic.

Yoshi's Island score is way too high.

Well, Yoshi's Island is the better game. Plenty of more powers than SMW, its own unique brand of platforming, and an instantly recognizable and endearing children's storybook aesthetic. I love the hell out of Yoshi's Island. Before the recent Rayman games it was p. much the undisputed king of 2D platformers imo.

I hadn't even noticed Metroid's straight 8s.

Straight up unnacceptable.

I say this at every possible opportunity, but GAF heavily overrates how well Super Metroid has aged. I'm not sure I'd even rank in the top 5 Metroid games.
 

Drain You

Member
After seeing it listed from best to worst, I'm just going to have to add that I think Donkey Kong Country should be higher. All those damn secrets man, so good.
 

JusDoIt

Member
Well, Yoshi's Island is the better game. Plenty of more powers than SMW, its own unique brand of platforming, and an instantly recognizable and endearing children's storybook aesthetic. I love the hell out of Yoshi's Island. Before the recent Rayman games it was p. much the undisputed king of 2D platformers imo.

I hope you aren’t suggesting the recent Rayman games are the undisputed kings of 2D platformers.
 

Paltheos

Member
I hope you aren’t suggesting the recent Rayman games are the undisputed kings of 2D platformers.

No, only that Yoshi's Island has competition in my mind. Super Meat Boy is also a load of fun! I don't have a 'definite best platformer of all time' anymore.
 

Beartruck

Member
Can't disagree with MMX. Just never felt as fun to me as the old games. Starting with literally half your health bar an having to scavenge around for the rest of it was never cool to me.

I never felt like the smaller lifebar was a problem due to the refillable Sub tanks, which are much more useful and versatile than the E-tanks from original MM, which were one use consumables.
 

orborborb

Member
i agree with the higher scores for fzero and star fox and the lower ones for mega man x, super mario world, and super metroid
 
I don't care that they gave F-Zero 10 and SMW 8, but LttP blew my mind as a kid and is a true masterpiece. It's one of those few games I can go back and play anytime and still get that feeling of excitement. It deserved a perfect score.

A person liked a game a point less than you did decades ago, you're fine, it's not that serious.

I hope you aren't suggesting the recent Rayman games are the undisputed kings of 2D platformers.

I'd give that title to Origins.
 

Lindsay

Dot Hacked
I never felt like the smaller lifebar was a problem due to the refillable Sub tanks, which are much more useful and versatile than the E-tanks from original MM, which were one use consumables.
Thanks for reminding how much I hate subtanks. I guess, maybe, they're sorta, somewhat functional if ya farm and / or never get hit? E-tanks were 1 use but ya could hold up to 9 I think? Plus going back into a stage to refill on 'em was never nearly as bad as subtankk farming. E-tanks for life!
 

Ridley327

Member
Thanks for reminding how much I hate subtanks. I guess, maybe, they're sorta, somewhat functional if ya farm and / or never get hit? E-tanks were 1 use but ya could hold up to 9 I think? Plus going back into a stage to refill on 'em was never nearly as bad as subtankk farming. E-tanks for life!

Were you an enemy magnet or something? Aside from that one part in Sigma 1 (everyone knows which one I'm talking about), enemies are really easy to avoid. And if you're finding yourself too overwhelmed, there's always the super function of Chameleon Sting to bail you out of literally everything.
 
I feel personally attacked by the hate towards F-Zero here. Game was revolutionary and still holds up today (much better than Super Mario Kart I’d say).
 

ghibli99

Member
It's so interesting to read the contextual comments about what they thought at the time. I kinda felt the same way back when I first got a SNES about SMW. I thought it was good, but I was impressed with other games more... it took time for me to truly appreciate it, but appreciate it later I did.
 
8/8/8/8 for Super Metroid feels right to me. That game, like so many on the SNES showed how you could technically improve every aspect of a game, and create a polished and still fun game, yet still be a weaker experience. See also, Zelda 3, Super Mario World, and Super Punch Out. Outside of Nintendo developed games, Castlevania IV and Final Fantasy II and III also fell into the same trap. F-Zero is still a 10.

More recent examples include Mass Effect 2, and Destiny 2.
 

andymcc

Banned
8/8/8/8 for Super Metroid feels right to me. That game, like so many on the SNES showed how you could technically improve every aspect of a game, and create a polished and still fun game, yet still be a weaker experience. See also, Zelda 3, Super Mario World, and Super Punch Out. Outside of Nintendo developed games, Castlevania IV and Final Fantasy II and III also fell into the same trap. F-Zero is still a 10.

More recent examples include Mass Effect 2, and Destiny 2.

You think the original metroid is better than Super and think fzero, a mode7 Tech demo, is a 10?

O-o-ok...
 

Fou-Lu

Member
I've never thougth about it before, but A Link to the Past would probably be one of the earliest games that I would give a 10.

Super Metroid scores are too low.
 

Drain You

Member
I feel personally attacked by the hate towards F-Zero here. Game was revolutionary and still holds up today (much better than Super Mario Kart I’d say).

I def think this is one of those games that was more impressive if you were around or were able to get it when it released. Not saying its not still great, or that it doesn't hold up today, just that a lot of people who would be comparing it to a lot more recent games might not be able to see it for what it was. Myself included.
 
He also said it's better than Link to the Past.

zyRoK4M.gif


It's just a troll, ignore the bait.

I'm not trolling. I prefer Zelda 1 and 2, OoT Majora's Mask and BOTW to Zelda 3, and yes, Metroid for the NES is my most nostalgic favorite.
 
Turbo is BY FAR the one to get, though. Super was a completely stupid iteration. Thank god Super Turbo fixed it, shame it never came to SNES.

100% agree, vanilla Super is by far the worst of the five Street Fighter II games. It was such a step back from Hyper Fighting, which essentially perfected the CPS-1 Street Fighter formula. For one, Super is slow as hell, which is inexcusable after how fast and fluid Hyper Fighting feels. Second, almost every character balance was actually a step *backwards* that made them worse than their Hyper Fighting incarnations. A small sample:

- Perhaps the biggest crime was Zangief, who lost the low invincibility on his 3K Lariat.
- Blanka got nerfed, his vertical rolling ball no longer hit on the way down as it used to in Hyper Fighting
- Boxer lost the ability to go through projectiles with 3P/3K move.
- Guile got punked, he sucks ass in Super

Etc etc...

Super Turbo pulled off a miracle and fixed an insane amount of stuff that they had messed up in vanilla Super. But yea, there was no way Super Turbo was coming to the SNES; I mean, the PlayStation and Saturn barely handle that game.
 

Lindsay

Dot Hacked
Were you an enemy magnet or something? Aside from that one part in Sigma 1 (everyone knows which one I'm talking about), enemies are really easy to avoid. And if you're finding yourself too overwhelmed, there's always the super function of Chameleon Sting to bail you out of literally everything.
Yes! I'm bad at games an MMX is among the ones I'm really bad at! Wouldn't say I'm any good at the NES MM's but they're not tormentingly hard for me like MMX always is!
 
I'm trying to decide if that Super Mario World score is too high. I still think that it's a regression/step backwards from Super Mario Bros 3, in several important ways.
 
Yes! I'm bad at games an MMX is among the ones I'm really bad at! Wouldn't say I'm any good at the NES MM's but they're not tormentingly hard for me like MMX always is!

This seems crazy to me. I have always thought X was wayyy easier than the original 6. That's a big part of why I've always liked it. I could never beat the originals as a kid, without game genie. Never had much trouble at all with X.
 

Aters

Member
I say this at every possible opportunity, but GAF heavily overrates how well Super Metroid has aged. I'm not sure I'd even rank in the top 5 Metroid games.

Funny because I first played Super Metroid last year. I also played Zero Mission last year and Fusion this year. Super Metroid is easily the best among the three. I think Prime series aged more, tried Metroid Prime last year and got bored very quick.
 

Shig

Strap on your hooker ...
Yes! I'm bad at games an MMX is among the ones I'm really bad at! Wouldn't say I'm any good at the NES MM's but they're not tormentingly hard for me like MMX always is!
Wat

The NES Megamans are way harder than X.
 

Griss

Member
Star Fox with the rarely seen '10 high straight'. That should be the winning hand in the Famitsu review game.
 

Lindsay

Dot Hacked
This seems crazy to me. I have always thought X was wayyy easier than the original 6. That's a big part of why I've always liked it. I could never beat the originals as a kid, without game genie. Never had much trouble at all with X.
Wat

The NES Megamans are way harder than X.
idk. Couple of years ago I ran through the whole MM Anniversary Collection disc with about as much trouble as normal. Popped in the MMX AC disc and tried to get through X and just couldn't. Didn't even have the heart to try any of the others again!
 
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