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Horizon Zero Dawn had loot boxes and nobody cared

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IISANDERII

Member
Because i am kinda annoyed that people are complaining about Assassin's Creed Origins chest with random loot that you can buy with in-game currency i just wanted to point out that there is game that is already out for 7 months that has exactly the same thing like Assassin's Creed Origins (merchant who will sell you box with random things in it) and nobody said a thing about it.

Assassin's Creed Origins



Horizon Zero Dawn

http://horizonzerodawn.wikia.com/wiki/Mystery_Boxes_Merchant
Does Horizon have loot boxes or just in game treasure chests?
 

barit

Member
First: The stuff in Horizon can be looted or bought from enemies and vendors without using a loot box (aka treasure chest) once.

Second: There is no micro-transaction whatsoever in Horizon. Everything except maybe some DLC costumes needs to be unlocked in game.

Third: AssCreed and more so Ubisoft have a bad record with MTs in their games. So it´s normal that people are skeptical and take a closer look on their product.
 
A 1-off paid expansion isn't GAAS... Jesus, and vendors with randomised stock that you buy entirely with in-game currency and zero microtransactions isn't Lootboxes.

This whole thread is so bone-headed I feel I'm getting dumber by reading it.

Best thing to do is bail out at this point. It'll only get dumber.
 
First: The stuff in Horizon can be looted or bought from enemies and vendors without using a loot box (aka treasure chest) once.

Second: There is no micro-transaction whatsoever in Horizon. Everything except maybe some DLC costumes needs to be unlocked in game.

Third: AssCreed and more so Ubisoft have a bad record with MTs in their games. So it´s normal that people are skeptical and take a closer look on their product.

There's a difference between being skeptical and going straight to vilification. The other thread is filled with people not actually taking a closer look and making snap judgments based on the thread title.
 

Steroyd

Member
Uh... Isn't it a bit early to make this thread, not that the hate for ACO is also premature but no-one would be shocked if Ubisoft joined the lootbox craze because it's Ubisoft.

As you said OP it's been 7 months and Horizon hasn't implemented in-game currency so ACO going the same route would be very welcome.
 

jem0208

Member
Except nobody is arguing that they know what AC is like. The only arguments put forth is that it is likely to be that, given past behaviour.
Again, the other thread is where that argument lies.

There are many people instantly assuming the worst and vowing never to buy the game (whether or not they were ever interested in the game in the first place is debatable but hey).
 
I have no problem with loot boxes that use in game currency
I also have no problem with purchasing in game items with real money and getting exactly what item you pay for
The problem I have is with buying in game currency to open a loot boxes for a "chance" of getting what you're paying for. It's literally gambling
 

Rellik

Member
Uh... Isn't it a bit early to make this thread, not that the hate for ACO is also premature but no-one would be shocked if Ubisoft joined the lootbox craze because it's Ubisoft.

As you said OP it's been 7 months and Horizon hasn't implemented in-game currency so ACO going the same route would be very welcome.

Joined? Are we pretending Unity and Syndicate didn't allow you to buy currency with real money? They definitely did. When I wanted to craft something in Syndicate I was taken to a store to buy currency because I was missing a item.
 

Majin Boo

Member
I didn't like it because of the RNG, but since the game was so easy you didn't really need the best mods, and you could abuse the savesystem to reopen the same chests over and over again until you get what you want. Nevertheless I found the inclusion of lootboxes in this game really weird and unnecessary, I just hate RNG...
 
Come on, now. Look at that other thread and tell me that many of those posters are not acting like they already know.

Well then when it turns out it wasnt true you can just do this.

tumblr_nmsf43ikYV1tq4of6o1_500.gif
 

Fisty

Member
Joined? Are we pretending Unity and Syndicate didn't allow you to buy currency with real money? They definitely did. When I wanted to craft something in Syndicate I was taken to a store to buy currency because I was missing a item.

And this is what they will do again. You won't be able to buy loot boxes or items with real money, but you will definitely be able to buy in-game currency to spend on the boxes/items with real money.
 
This is one of the most bullshit accusations I’ve ever heard about a video game, hahahaha.

I literally had to clear room in my inventory to fit more boxes because they give you so many for practically everything you do in the game. If anything, they are too generous with the boxes. Plus they’re super cheap to purchase (should you want to do that) and cost a variety of materials that you’ve looted in the world, no microtransactions or grinding necessary. Not to mention that these boxes (at least the ones you purchase) are all just for resources. You’re trading in an excess of one resource for a variety of others. It’s a very balanced system that helps you exchange one material for another instead of just selling it all off.
 
Main game currency has never been buyable in AC. And every single AC game with MTs never had its balance affected by it. I don't have any reason to worry.

You have no way of knowing this. If you think developers dont tweak their economies and drop rates to encourage microtransaction purchases then you're sadly mistaken.

They hire mental health professionals to help them perfect the economy for maximum exploitation of gambling addiction.
 

BibiMaghoo

Member
Come on, now. Look at that other thread and tell me that many of those posters are not acting like they already know.

That is probably because Yves stated in May AC will have monetisation, and all games will be services going forward. Their player recurring investment forecast includes the new AC game, that means not one time purchases.

I really don't understand how you can fault anyone for making such an assumption about a flagship Ubisoft game.
 
Who gives a damn if people want to spend their money to buy stuff in Assassin's Creed Origins? I don't get it. Or is it that some in-game features can ONLY be accessed by you spending real money, and they aren't possible to get with in-game currency also?

And if that's the case, are they things that significantly change the gameplay experience in ways not possible through simply playing the game? That's what I'd like to know. I've been trying to go dark and not pay attention to the daily back and forth over loot box this, loot box that.
 

Audioboxer

Member
That is probably because Yves stated in May AC will have monetisation, and all games will be services going forward. Their player recurring investment forecast includes the new AC game, that means not one time purchases.

I really don't understand how you can fault anyone for making such an assumption about a flagship Ubisoft game.

Consider the case of the wonderful Deus Ex: Mankind Divided, which sells as a full game for $60, but also comes with the option to buy a $30 season pass to further the story and which includes items that can only be used for one playthrough. And if that's not enough, the game itself has microtransactions (which weren't fully patched in when Emanuel and I reviewed it) that let you buy in-game credits for as much as $10. And this when credits are almost as abundant as rain in Ireland.

Ubisoft itself is embracing that model. Its Tom Clancy's Rainbow Six Siege sells for $50, but it also comes with a $30 season pass that grants limited exclusive access to some elements and comes with bonuses and weapon skins. The core game also includes microtransactions for weapon skins.

And unlike the free-to-play model, this model allows Ubisoft to have the best of both worlds. It gets the $60 base price tag and that known influx of cash lets them make a quality game, as well as some microtransactions thrown in for an extra, optional boost in revenue. Even better (from its point of view), the latter elements allow it to bring in cash even when after the base price eventually goes down.

It's not the prettiest solution, and perhaps it'll be replaced with something more agreeable in the future. But for now, it seems like a far safer alternative to free-to-play.

https://motherboard.vice.com/en_us/article/ezp5za/ubisoft-cancels-four-free-to-play-games

Hedging their bets on Fee2Pay rather than FreeToPlay it seems. Also, take note of the bolded. The $99.99 options in $60 games are the most scandalous, though. Straight up craziness. You should be embarrassed if a screen is in your game that offers the exchange of $100 for virtual coins.

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LMAO. I feel like making a thread about a game you clearly haven't played and trying to talking shit ablutnit whilem defending a bad gambling practice should be ground for eviction. This thread is hilarious.
 

timberger

Member
I feel sorry for Stygr. He was being sarcastic but because there's so many on gaf who make posts like his unironically no one could tell.

Again, the other thread is where that argument lies.

This thread is literally nothing more than a reaction to the other thread. An attempt to deflect.

This is OP's fricking point.

Bullshit it is.

Main game currency has never been buyable in AC. And every single AC game with MTs never had its balance affected by it.

Unity.

I don't have any reason to worry.

And yet...
 

watdaeff4

Member
If you keep reading that thread, he agrees the definition is too broad.

But that is still the definition. And that's all I said is technically Horizon is.

And immediately hit a wall of green with some comments being less civil than others
 

ViviOggi

Member
Main game currency has never been buyable in AC. And every single AC game with MTs never had its balance affected by it. I don't have any reason to worry.

That's fake news spread by OP, it has been at least in Unity:

I agree that AC hasn't been egregious with it in the past, but looking at Ubisoft's track record with their other series and the general trend in the industry, it's still fine to be concerned.
 
Again, the other thread is where that argument lies.

There are many people instantly assuming the worst and vowing never to buy the game (whether or not they were ever interested in the game in the first place is debatable but hey).

Again, this argument would make sense if the same people who threw shade at Origins were the same people defending Horizon. And even then, this is a pretty pathetic premise for a thread.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
OP no one played AC origin yet and your explanation of HZD "mechanic" is out of a god damn wiki...
False. Plenty of people have played AC:Origins at this point, it's the most demoed AC game since 4 with hours upon hours of unedited. footage up on youtube.

I mean what the fuck is this for similiarities?
It's basically a thread dedicated to the confusion of lootbox mechanics since there's currently STILL a thread about AC:eek:rigins having "lootboxes" when it's basically just the mystery box merchant that's common in RPGs. Going by this logic, Path of Exile also has loot boxes, as well as Diablo.

Bullshit it is.
No it genuinely is the point.

Was not at all affected by MTs, you could get 70K of the in-game currency in literally 3-5 minutes. The most expensive items in-game were barely over 100K let alone how easy it was to buy lower level gear that cost 4-5K. On top of that you had your theatre constantly giving you money over-time like in the older games and missions giving you lots of money and free gear. Say that Unity was affected by MTs is straight up revisionist history.
 

Floody

Member
But that is still the definition. And that's all I said is technically Horizon is.

Sure, but It's not unreasonable to not agree with it, when it pretty much includes every game ever. It'll probably be a fun debate that shows up everywhere in the coming years.
I personally don't agree that having a single paid for piece of DLC makes your game a GaaS.
 
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