Remember how much flair and style the finishers used to have in these games?
Aye, the game just looks so freaking lifeless, and it has for years.
Player models don't look like they're wrestling in a ring. They look like they're just super imposed ontop of it without any connection to where they are. The ring looks like this fixed-2D plane and the wrestlers are interacting with something around it, not the ring itself. Just looks so odd.
Likewise with the fans. Sure, they're rendering individual fans, but they've all got this lifeless 1,000 mile stare looking off into space and pumping their fists. They just seem to have their goals/requirements so messed up. Like, the requirement is
"Individually model fans"
Instead of
"Create lifelike fans"
Like, MLB the Show gets fans right, and they look good close up and especially good from afar. Fans follow the action:
(this is from '15 or '16 too, not even the latest). This isn't perfect, sure some fans are looking off or whatever, but it's pretty damn close.
They look like real fans sitting at something and they respond to things that happen realistically. Like just watch the fans in this clip:
https://youtu.be/8MG9X8TzeDE?t=8m48s
This isn't even a special moment, but it's just much more lifelike. They're not jumping and swinging their arms at all times, they're mostly just sitting there, moving back and forth, and then when there's a called ball, a handful start clapping but at different speeds and different responses. Occassionally one guy lifts his arms in like a "Look at me I'm on TV" type reaction, while someone 3 or 4 seats down is just passive clapping. Everybody looks to be focused where the action of the game is.
At the 3-1 pitch, the crowd gets slightly more animated, with more people clapping/cheering before the pitch and you can hear it as audio and see it visually. And then after the unsuccessful play, where people stand up to follow the play,
fans are shown starting to sit back down as the bases are empty..
This is a very minor point in the game, a not exciting point or anything like that. With home runs, people stand, follow the ball mostly accurately, and so on.
Meanwhile, in WWE 2K18, the audio is just on a constant "cheer loop" with chants occassionally thrown in. A moment where a player is doing a rest hold is just as 'cheer loopy' as moments when a guy is about to hit his finisher. Now, admittedly, WWE crowds are typicaly bored to death these days in real life, but I doubt Yukes/2K is going for that. Fans just have this repeated animation of sit there, clap, stand up, shake your arm, pump your fist, sit there, clap, stand up, etc... And most of them
When Cena comes out here, fans are just standing randomly flailing their arms staring at nothing. And then, of course, so many models are in the same loop and so they're doing their animations at
exactly the same time. I'm sure The Show has model animation loops as well, but despite animating thousands more fans, they manage to keep it fairly realistic so that
most models on screen aren't doing identical loops at the same time. And, even if they are, they're more realistic loops of subtle claps and movements, not these over the top animated jump out of your seat for nothing animatiosn in WWE 2K18.
Then, at a heighetened moment of the match,
as Cena is dropping his finisher... the equivalent of a big home run in MLB The Show, the fans have no reaction other than their canned jumping up and down repeated loop that they've had for the whole match. The announcer sounds so terrible, the audio doesn't get louder or respond in any way... it just happens without anything changing.
Watch these two marks during this Cena/Reigns exchange
They're just in this animation loop that makes no sense corresponding to the action, they're not even watching it. The guy in the green jacket is at one point sad and he throws his hands in the air, and then at the next point is jumping up and down, and then the next moment he's sad again, during the same move combination. And then during big moves, because it's a loop animation some people look like they're looking at the action but most have a 1,000 yard stare into outer space...
Because it's just a loop, these models who are looking roughly at the action will then not be looking at the action in ~3 seconds.
2K just don't get what they're doing. Crowd reactions and the crowd
are wrestling, they always have been. In every great, memorable, historic match, the crowd popping is one of the biggest events in the match, because wrestlign crowds have always been a huge part of prowrestling... Maybe, arguably,
the biggest part of pro wrestling. Every pro wrestling podcast, every video review, etc., talks about the crowd. It's a major part of every wrestling event.......
And in WWE 2K18........ it's not only worse than other games w/ crowds (where the crowd is much less important), it's worse than it was 15 years ago with early Smackdown games, whcih actually did the crowd better than they do today. Their requirement at some point was "Fully model the crowd," instead of "Make a good crowd." It's one of those games where visual fidelity has made it worse because where your imagination could fill in the gaps with early Smackdown games, now they're trying to supplant your imagination (as greater technology has enabled them to do), but they jsut can't get it right.
Even games like Madden, that get so much wrong, generally get the crowd reactions
right. And crowd reactions to a football game or baseball game, except for a handful of situations, just aren't nearl as important.
I know this is a long rant but it goes along with everything 2K does. They just don't know what kind of game they're making. Are they making a wrestling game or a fighting game ... is it supposed to be pick up and play or simulation ... Is it supposed to mimic a wrestling match or a fight ...? They're pulled in these different directions and don't settle on one thing. Years ago they decided the series would be more "sim" based, which whatever, best of luck if they can pull it off, but it's not sim based. Pulling off a simple suplex or DDT in WWE 2K17 was so difficult... So convoluted with what buttons you had to press to achieve a lock up, then do a lock up mini game, then press specific buttons at a specific cadence, and then your guy pulls off a pretty average move, a suplex. Yet, at specific parts in the match, to do an "OMG" moment all you have to do is hit... the LB button once. It just doesn't make any sense.
Edit
And for fucks sake just get rid of the announcers. They're terrible. HEaring Michael Cole say "A SWING AND A MISS" and "A SPECTACULAR MANEUVER" during a 8 man match just ... just doesn't make any sense and takes away from the game.