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Lawbreakers dropped to 10 users online.

I ain't the biggest cliffyb fan but constantly highlighting stuff like this just seems means spirited. We have known for many months the game has bombed, atleast on pc, so not sure why we need to keep beating a dead horse.
And can become a self-fulfilling prophecy. Nobody wants to jump into a dying community so the numbers just get worse and worse.

I mean, that's not the only thing at work here, but it only tosses an anchor on a game struggling to tread water.

Did this game ever reach even Battleborn numbers?
 
The man literally brought on comparisons to overwatch. He talked shit the entire time running up to the release. Also people are not going to stick with a game if it's gameplay is shit if you can get something better elsewhere, so ow must be doing something right

I stopped playing OW after a couple of weeks, so for me, what you say holds true. I personally think that OW is one of the most overrated games this generation, up there with the Witcher 3. The poor moment-to-moment gameplay of both of these games was overshadowed by other factors such as characters, story, world-building, etc within the community. However, what worked for the community didn't work for me, at all.

And yes, people absolutely do keep coming back to games with poor gameplay, but for other reasons. See Skyrim as a perfect example. Would anyone argue that the moment to moment gameplay in Skyrim is good? The nearly unanimous consensus is that Skyrim gameplay sucks, yet it enjoyed tremendous success.

Edit: all of this is from a console perspective.
 

SOR5

Member
I ain’t the biggest cliffyb fan but constantly highlighting stuff like this just seems means spirited. We have known for many months the game has bombed, atleast on pc, so not sure why we need to keep beating a dead horse.

It's getting pretty fucking mean, sometimes blunders can be funny but this seems like a good game made by talented people that drastically went wrong in marketing somewhere
 

Budi

Member
I think the betas did more damage then anything, they were baaaaaad
Dunno about earlier ones but not the final one, that's what sold me on the game.
Yeah I wasn't at all interested after the closed beta I participated shortly. Admittedly I didn't give the game enough of a chance. Indeed the learning curve made it very hard for me to like it. I had very difficult time to even keep up with what was happening, even less was I able to kill anyone. Then at the last day of open beta I decided to give it another go because there was some positive buzz in GAF. They had implemented skill based matchmaking and I played more than just few hours and it started to click. Just understanding the movement was a big deal, by managing resources, bunnyhopping, blindfire etc. And I started to have a blast. Played for the whole day and bought the game. No regrets.
 
I think Law Breakers is very unappealing in general. It's sort of a confusing mess when you're playing it. Plus it only caters towards the twitchy mouse and keyboard warriors from the Unreal Tourney era of fps elitists. It's certainly not for me, and I think it's niche targeted player base is few and far between. I also agree with what that other poster said about Cliffy B and what he represents to some of the hardcore gamers. In a nut shell, Law Breakers didn't grab anybody.
 
I kind of forgot I had that game for a moment there.

It's a good game, but there's so many other games I'm playing these next couple months. I honestly don't know what they could have done better beyond making a game in the genre that's the current flavor of the month (year?), that being the battle royal genre, rather than the arcade shooter that was a big deal last year.
 
It's too bad this didn't release on Xbox. I have friends interested in this who don't game on PC/PS4.
I stopped playing OW after a couple of weeks, so for me, what you say holds true. I personally think that OW is one of the most overrated games this generation, up there with the Witcher 3. The poor moment-to-moment gameplay of both of these games . . .

And yes, people absolutely do keep coming back to games with poor gameplay, but for other reasons. See Skyrim as a perfect example. Would anyone argue that the moment to moment gameplay in Skyrim is good? The nearly unanimous consensus is that Skyrim gameplay sucks, yet it enjoyed tremendous success.

Edit: all of this is from a console perspective.
Overwatch's gameplay is incredibly fun, open to a lot of creativity, and every character offers so much gameplay diversity. It's crazy to me that people share this opinion as they spit it out as objective truth.
 
What a shame! I played it during the free weekend and enjoyed it very much. :(
Some of their ideas should be incorporated into future games, I hope.
 
It's too bad this didn't release on Xbox. I have friends interested in this who don't game on PC/PS4.

Overwatch's gameplay is incredibly fun, open to a lot of creativity, and every character offers so much gameplay diversity. It's crazy to me that people share this opinion as they spit it out as objective truth.

I was talking about moment-to-moment gameplay, not hero diversity. On console, the basic movement and aiming controls aren't as refined as some of the other console shooters. Their aim acceleration curves are way off, for starters. Do you even notice these things?

Edit: This isn't me, but describes what I'm talking about perfectly:

https://us.battle.net/forums/en/overwatch/topic/20758965813
 

Occam

Member
I bought a LRG copy (at the time I had no idea it was online only), and I have to admit I haven't even used the digital code. Too much other stuff to play at the moment.
I guess I should download it and play it at least once, before its servers get switched off.
 

Neith

Banned
I was just readying a Grim Dawn first playthrough.... to go with 100 other games I am playing right now. I have very few games I am willing to put time into online, and this isn't one of them.
 

Vipu

Banned
C'mon son.

You know those Steam numbers are terrible too for game with the Quake brand and the same price point as LB. The idea that there is a ton of people using the Bethesda client of all things being used a shield for the low player counts is obvious and doesn't help at all.

Not to mention the fact that people look at Steam numbers when considering buying, and don't give a shit about some dozens of people that have the Bethesda version. The visible low numbers will just kill new player investment and lead to less and less players over time like it did for LB.

Sadly these kinds of fast paced skill-intensive shooters just do not have a market anymore. Lawbreakers was a really solid game with some great ideas, launched at a fair price point, and still died quick. The last patch that killed off what little remnant there was of a community was another bad move.

Yeah steam numbers are low, its still early access, preorder for game that will be free at launch.
can that be compared to lawbreakers?

Most people who are interested of quake played in beta, why would they buy steam version if they can play for free on beth launcer.

Arena shooters seem to be kinda dead its true but quake champions dont even have launch date yet.
 

zon

Member
There are individual Neverwinter Night servers (you know, the game that released in 2002) that still have more users than that...
 

kanaka

Neo Member
Arena shooters in 2017 👀
UT wants a word with you, game is in alpha and is kicking butt! (and I am dying to play and cant)
Tried Lawbreakers, and it is very generic, it could have done better some years ago, but the problem is market is saturated, and now there is so much good and different stuff to play, nobody cares.

Maybe a different artistic direction, and being F2P from the beginning would have really helped.
 

Lucifon

Junior Member
The whole constant forum posts and articles about what player numbers they were sat at did so much harm to the player numbers. If all the people talking about Lawbreakers low player numbers actually bought Lawbreakers things would be pretty different.

The game really should go f2p though. I'm baffled it hasn't already, how are Nexon not helping push this? Go f2p, make a big noise about it, give those who bought the game up to that point a bunch of free loot boxes, game is supported by loot boxes.

Unless they want to get the game to a certain point before making the transition. The marketing support has been absolutely terrible too, Nexon seem to give zero care.

This post on Reddit breaks it down pretty well -https://www.reddit.com/r/lawbreakers/comments/75ysdy/advice_to_save_the_game/
 

Budi

Member
Overwatch's gameplay is incredibly fun, open to a lot of creativity, and every character offers so much gameplay diversity. It's crazy to me that people share this opinion as they spit it out as objective truth.
As you can see that he was replying to something similar said about Lawbreakers, which has incredibly fun and creative gameplay with nice character gameplay diversity. The reasons why the game didn't take off have been discussed multiple times in these threads. That it would have in anyway bad gameplay isn't one of those reasons. And unlike the post they quoted he actually says "I personally think" after playing the game.

I personally wouldn't call OW overrated, I'm not a big fan of that word. It has sold really well and it has passionate fans shipping the characters. But Overwatch has always been missing something for me that LB fortunately delivered. Thrilling firefights and matches. But that doesn't mean to me that OW is shit.
 

PrinceKee

Member
I enjoyed the beta on PS4. Not enough to pay $29.99 for it with everything else that’s coming out. Really think it should have stayed F2P...
 

forrest

formerly nacire
I can only really answer for myself and that is just due to the fact I have so many backlogged games that I really want to play already. I don't have enough time to get to the one's I already have and I don't have enough expendable income to keep up with every new release that comes out. If a game is to be a day one purchase, much less a day one play, it's got to move me on a personal level. As far as my excitement for arena shooters is concerned, I just don't have much these days. Quake 3 Arena was the pinnacle for me and I honestly can't even get excited for Quake Champions.
 

Cromulent_Chill

Neo Member
Lawbreakers excited me at first by sounding like some evolution of the genre, so I was keeping an eye on that. It seems like there were some great core ideas, and I still want to try it, if it survives. Arena shooters could use more than a facelift, so I am keen on new ideas. I feel at the very least they should be embracing chaos,customization, and modding the way UT did. Custom mutators? yes! I feel the genre has solid foundations in where its been, but I wish the newer iterations were less commercial and more ambitious!
Or just someone revive Timesplitters, let me be a gingerbread man on fire throwing bricks at people.

But yeah, wrong time for this game I guess. Quake Champions itself scratches the nostalgia enough really, and Overwatch has the hero/ability game locked down in that genre.

Ill throw in the camp of enjoying Cliffy, he has done me no wrong, always seems to stay positive and work on crazy shit I am interested in. Ok, maybe I blame him a little for trying to make something like other popular games rather than 17 year old games only geeks still talk about. Im sorry im not *with it* Cliffy. What's that? Your passing the torch to me? I guess ill throw all my eggs into indie game development, and risk dying alone, divorced, and financially ruined, but with a pocket full of dreams! Thank you cliffy!
 

daxy

Member
I stopped playing OW after a couple of weeks, so for me, what you say holds true. I personally think that OW is one of the most overrated games this generation, up there with the Witcher 3. The poor moment-to-moment gameplay of both of these games was overshadowed by other factors such as characters, story, world-building, etc within the community. However, what worked for the community didn't work for me, at all.

And yes, people absolutely do keep coming back to games with poor gameplay, but for other reasons. See Skyrim as a perfect example. Would anyone argue that the moment to moment gameplay in Skyrim is good? The nearly unanimous consensus is that Skyrim gameplay sucks, yet it enjoyed tremendous success.

Edit: all of this is from a console perspective.

Not all games are made around satisfying moment to moment gameplay. Some games try to engage the player across a far longer arc and this gradual journey is where people draw satisfaction from. If it's not for you, that doesn't make it overrated or bad. It's unhealthy to conflate the two.

I, for example, have never enjoyed the way the classic Mega Man games are structured how you are expected to learn stages through trial and error. Just not my kind of thing. That's all. Still great games that are great at what they do.
 
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