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NT Analogue announces Super NT

  • Thread starter Deleted member 20415
  • Start date
sure but it seems they're going that way to cut costs
Yeah but we were talking about a hypothetical one in the future, and you shot it down by saying you're #TeamCRT... I'm just saying that's not an inherent limitation of the technology. You could possibly have your cake and eat it too (FPGA + analog outputs).

Seems a lot of people in this thread are bummed this doesn't have analog out. Maybe they should have released two models at different price points. Maybe they'll make one later if there is demand.
 

Vespa

Member
Fuckity fuck fuck shit, I waited too long to sell off my original SNES hardware, now the value is gonna plummet.

Though now I dunno if I want to sell off my carts too or not.

Hmm.

Original SNES hardware isn't that expensive a retro item I don't think. That being said, retro prices for original items continue to march north unabated by FPGA machines and Repro/Flash carts. NES collecting is just as expensive post NT mini from what I've seen.
 
I want one of these, but it's an unreasonable purchase for me. I know it's more authentic than the SNES Classic, but I've got one of those.

What's the likelihood of someone making a custom firmware for it that can boot SNES backups from that SD Card?

Very likely since Kevtris is involved
 

Nerdkiller

Membeur
I guess my point is if you want to play on a PVM, then why is this device necessary to you? NES RGB mods are still pretty expensive I think.
Well, the extra features of the console would be nice for one, such as an added BIOS menu like on the old Nt Mini. The fact that it's fully region free is another. And perhaps the ability to over clock the console so's to a allow for games like Gradius III to run at a proper speed, much in the same vein as the Nt Mini's partypiece of allowing more sprites per scanline. It isn't simply just another way to play these old games on a PVM, but potentially the best way.

Also, I want the Japan/EU colours, because there's no way I'm going with this for my console.

parma_violets2.jpg
 

NOLA_Gaffer

Banned
Original SNES hardware isn't that expensive a retro item I don't think. That being said, retro prices for original items continue to march north unabated by FPGA machines and Repro/Flash carts. NES collecting is just as expensive post NT mini from what I've seen.

I'm not looking to profit or scalp it, obviously but I now fear it's gonna be worth pennies.

Looking to liquidate alot of my collection soon for space/sanity reasons and it wouldn't hurt to be able to put some money in my pocket along the way.
 

Wereroku

Member
Yeah but we were talking about a hypothetical one in the future, and you shot it down by saying you're #TeamCRT... I'm just saying that's not an inherent limitation of the technology. You could possibly have your cake and eat it too (FPGA + analog outputs).

Seems a lot of people in this thread are bummed this doesn't have analog out. Maybe they should have released two models at different price points. Maybe they'll make one later if there is demand.

I could see them doing an analog model if the costs and demand make sense but the reduced price is super appealing for people completely priced out of the NES model. Also most likely the jailbreak will allow you to play NES games on this model as well.
 

Phatcorns

Member
I'm not looking to profit or scalp it, obviously but I now fear it's gonna be worth pennies.

Looking to liquidate alot of my collection soon for space/sanity reasons and it wouldn't hurt to be able to put some money in my pocket along the way.

I promise you your original carts and hardware won't lose value because of this. They will continue to go up. Crazy people like myself who collect this stuff still want original stuff and always will.
 

M3d10n

Member
I suppose the BSNES source code being freely available helped a great deal in getting a very accurate FGPA simulation of the SNES.
 

Kawika

Member
Doesn't youtube compression usually fuck with scanlines?

These scanlines look what 5x scanlines look like on the Framemeister. You are going to need to watch this in full screen and manually select 1080p/60. The scan lines are thin like they appear when you use 5x mode on the framemeister firebrand x profiles in 1080p.

Its probably what his reference point was. Also, the Analog NT was exactly the same in this regard. I wish he used the ossc as the point of reference.
 

mrk8885

Banned
I wasn’t really part of the discussion when the NES version of this came out.

But I’ve seen a lot of talk about the jail broken kevtris firmware and am wondering:

What did it add to the system?

Not trying to be a jerk or dumb, but it seems particularly counter productive to pay a premium for a non emulating hardware reproduction and then futzing with it for added functionality.

What am I missing?
 
I'm not looking to profit or scalp it, obviously but I now fear it's gonna be worth pennies.

Looking to liquidate alot of my collection soon for space/sanity reasons and it wouldn't hurt to be able to put some money in my pocket along the way.

Snes hw was always worth basically nothing. I have like 8-9 snes in good to great condition that i picked up for a few $ over the years.
 

LewieP

Member
I wonder if with a jailbroken fw the FPGA itself will support special chip games loaded as roms from an SD card, or if a cartridge would be required.
 

Fuzzy

I would bang a hot farmer!
I wasn’t really part of the discussion when the NES version of this came out.

But I’ve seen a lot of talk about the jail broken kevtris firmware and am wondering:

What did it add to the system?

Not trying to be a jerk or dumb, but it seems particularly counter productive to pay a premium for a non emulating hardware reproduction and then futzing with it for added functionality.

What am I missing?
It added cores to play a bunch of different systems (various Atari consoles, Game Boy, Sega Master System, etc) plus loading the ROMs for all of them from the SD slot.
 
I wasn’t really part of the discussion when the NES version of this came out.

But I’ve seen a lot of talk about the jail broken kevtris firmware and am wondering:

What did it add to the system?

Not trying to be a jerk or dumb, but it seems particularly counter productive to pay a premium for a non emulating hardware reproduction and then futzing with it for added functionality.

What am I missing?

Near perfect accuracy for multiple old consoles that don't have easy access to high quality video output like the Colecovision
 

androvsky

Member
I wasn’t really part of the discussion when the NES version of this came out.

But I’ve seen a lot of talk about the jail broken kevtris firmware and am wondering:

What did it add to the system?

Not trying to be a jerk or dumb, but it seems particularly counter productive to pay a premium for a non emulating hardware reproduction and then futzing with it for added functionality.

What am I missing?

The added functionality.

He didn't add much, if any, in the way of NES features, he added a half-dozen or so other systems reproduced to a very high degree of accuracy (though not as exacting as the NES). The jailbreak didn't affect NES compatibility at all afaik.
 

Fularu

Banned
I wonder if with a jailbroken fw the FPGA itself will support special chip games loaded as roms from an SD card, or if a cartridge would be required.
I hope that's the case. I would be able to retire my Snes and sd2snes combo and store all my carts. Would be far cleaner and would free the cable and scart slot for the n64
 

AgeEighty

Member
It added cores to play a bunch of different systems (various Atari consoles, Game Boy, Sega Master System, etc) plus loading the ROMs for all of them from the SD slot.

Also allows you to dump your own carts (including battery save files).
 

Rimshot

Member
Does anyone think it is likely that they allow translation patching game carts much like the retron does? I know the retron does because it is software emulating it, but it would be a really big reason for me to get this.
 

Lettuce

Member
Damn this is huge!!!

What are the chances of them releasing a stripped down Original NT Mini at a similar price point?
 
Does anyone think it is likely that they allow translation patching game carts much like the retron does? I know the retron does because it is software emulating it, but it would be a really big reason for me to get this.
Just get a SNES flash cart, you can use that to rip the game you want to translate, apply a translation patch, and then burn the translated ROM to the flash cart.
 
I may be selling all of my classic consoles.

Kevin will probably jailbreak this to run Megadrive, Neo Geo, PC Engine, GBA, Wonderswan and who knows what.

Not trying to be a jerk or dumb, but it seems particularly counter productive to pay a premium for a non emulating hardware reproduction and then futzing with it for added functionality.

The jailbreak is reversible, FPGAs are designed to be reconfigured on the fly, and anybody who doesn't jailbreak the NT Mini is frankly a weirdo.
 

Fularu

Banned
Just get a SNES flash cart, you can use that to rip the game you want to translate, apply a translation patch, and then burn the translated ROM to the flash cart.
This will only work with a super ufo 8

Many games can't be played due to special chips, even on the SD2SNES
 
This will only work with a super ufo 8

Many games can't be played due to special chips, even on the SD2SNES

Kevin's cores for the NT Mini jailbreak simulated various in-cartridge chips like VRC7 (Famicom) and POKEY (Atari 7800) among others so you could play them off the SD card slot without the original cart.

I suppose the BSNES source code being freely available helped a great deal in getting a very accurate FGPA simulation of the SNES.

I believe some of the chips that Kevin has made cores for were given the old acid bath and electron microscope treatment so one can see the physical logic on the chip.

There's an underground for this stuff.
 
No analog RGB out makes this a hard pass for me. And it could've been the FPGA console of the forever, if the NT Mini was any indicator. This thing would've had the juice to do Genesis, PCE, maybe even Neo Geo... But no analog out makes that all moot to me.

Guess the very name of the company isn't really relevant anymore, huh..

:(

I'm wondering how the jailbreak would work with SNES games with all those damn chips in them though.. Is Kevtris also doing onboard simulation of all the different DSPs, Super FX 1/2, and the SA-1?
 

galvatron

Member
I may be selling all of my classic consoles.

Kevin will probably jailbreak this to run Megadrive, Neo Geo, PC Engine, GBA, Wonderswan and who knows what.

Yeah, this is the big question for me. The second he goes all-in on the jailbreak possibilities this unit will have, I'm looking to unload my NT mini, ASAP.

Flash cart shouldn't be necessary. Assuming it is like the NT Mini. All you will need is an SD card. You will be able to dump the cart, patch, and run the patched rom, all from the SD card on the unit.

In fairness, that's really slow on the NT mini if you don't use shortened filenames. I'm looking to buy a flash cart on black friday since I want my full collection selectable without waiting minutes.
 
Just get a SNES flash cart, you can use that to rip the game you want to translate, apply a translation patch, and then burn the translated ROM to the flash cart.

Flash cart shouldn't be necessary. Assuming it is like the NT Mini. All you will need is an SD card. You will be able to dump the cart, patch*, and run the patched rom, all from the SD card on the unit.

(*will need a computer for this step, obv)

It won't have that feature unless it gets jailbroken later on.

Fair, though I think advising anyone to look into flash carts, if they don't already have one, is probably not the best advice. At the very least until we know more.
 

Aeana

Member
Flash cart shouldn't be necessary. Assuming it is like the NT Mini. All you will need is an SD card. You will be able to dump the cart, patch, and run the patched rom, all from the SD card on the unit.
It won't have that feature unless it gets jailbroken later on.
 
I suppose the BSNES source code being freely available helped a great deal in getting a very accurate FGPA simulation of the SNES.
Probably didn’t help at all. FPGA isn’t software emulation, it recreates the hardware functionality of the actual chips in hardware, flaws and all. Kevtris has to study at a lower level than emulators how exactly each chip works, sometimes even using acid to remove the top layers of the chips so he could connect an oscilloscope and see what’s happening internally.
 
In fairness, that's really slow on the NT mini if you don't use shortened filenames. I'm looking to buy a flash cart on black friday since I want my full collection selectable without waiting minutes.

Analogue said the UI has been redesigned (by Phil Fish) and will have footage up "very soon" so who knows, could be way better now.
 

Phatcorns

Member
I mean, considering Kevtris was the one who did the jailbreak for the NT Mini, I feel like jailbreaking for this is pretty much a sure thing.
 
Analogue said the UI has been redesigned (by Phil Fish) and will have footage up "very soon" so who knows, could be way better now.

Great to see he's helping behind something great once again. Was disappointed I wouldn't see his name behind stuff anymore due to toxic minority stirring shit before his previous departure from the industry
 

tuffy

Member
I agree that jailbreaking is pretty much a given, but there's no guarantee that there's enough free programmable block space in the Super NT to run all the different add-on chips when running games off the SD card. Some games may be cart-only.
 
Can someone explain the 1080p output on this please? How does it differ from an emulator putting out 1080p and making 2D art rough looking....
 

Fularu

Banned
I agree that jailbreaking is pretty much a given, but there's no guarantee that there's enough free programmable block space in the Super NT to run all the different add-on chips when running games off the SD card. Some games may be cart-only.
Seeing how that FPGA handles the Amiga 1200 almost perfectly (and it has some prety advanced chips and needs backwards compatibility with the A1000 and A500 chips) with the MIST device, I really wouldn't be worried.
 

LewieP

Member
Can someone explain the 1080p output on this please? How does it differ from an emulator putting out 1080p and making 2D art rough looking....

I think it's more just scaling the original image so that your TV doesn't introduce latency by upscaling itself.
 

tuffy

Member
Seeing how that FPGA handles the Amiga 1200 almost perfectly (and it has some prety advanced chips and needs backwards compatibility with the A1000 and A500 chips) with the MIST device, I really wouldn't be worried.
That's encouraging to hear. I remember the NT Mini eventually hit a wall on what could be supported and wasn't sure how far they'd come in terms of capabilities since then.
 
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