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Rumour: PS5 Devkits have released (UPDATE 25th April : 7nm chips moving to mass production)

Leocarian

Banned
I would like to wait a little longer to see large hardware specs.

I like how you're singing a different tune now after I proved you wrong about the number of games being released lol. Sure, I'd like to see large hardware specs as well, but let's be honest tech moves super fast these days and sometimes things get unpredictable and we get things that we don't expect at all.

As much as I love seeing specs, I am also very curious about the kind of games we might we see and how they would look like. Considering how insane God of War looks at 1.84 tflops with a crap CPU that is Jaguar that was already outdated back in 2013 I am legitly scared. I am very very interested in seeing how Open World games look like such as next-gen Assassin's Creed, I was blown away by Assassin's Creed Origins and Horizon looked very nice as well although a bit boring in the gameplay department the world was very believable and looked incredible. Anthem is another game that looks insane for an Open World and that's thanks to Frostbite 3 and Unreal Engine 4 as well such as Sea of Thieves. Very, very interested in seeing next-gen engines.
 
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I like how you're singing a different tune now after I proved you wrong about the number of games being released lol. Sure, I'd like to see large hardware specs as well, but let's be honest tech moves super fast these days and sometimes things get unpredictable and we get things that we don't expect at all.

As much as I love seeing specs, I am also very curious about the kind of games we might we see and how they would look like. Considering how insane God of War looks at 1.84 tflops with a crap CPU that is Jaguar that was already outdated back in 2013 I am legitly scared. I am very very interested in seeing how Open World games look like such as next-gen Assassin's Creed, I was blown away by Assassin's Creed Origins and Horizon looked very nice as well although a bit boring in the gameplay department the world was very believable and looked incredible. Anthem is another game that looks insane for an Open World and that's thanks to Frostbite 3 and Unreal Engine 4 as well such as Sea of Thieves. Very, very interested in seeing next-gen engines.

I agree with you that 10Tflops and a substantially more powerful processor can deliver something far superior to what we can see graphically today. But imagine if SONY wait for the right moment to launch the console. Will this probably be so advantageous as we can get even more robust hardware capable of delivering an unbelievably incredible Horizon 2 or an upcoming Assassins Creed? Do you understand what I mean? This is an incredible possibility.

I'm going to cross my fingers for the PS5 to arrive in the middle of 2020. But if it comes in 2019 I'm wrestling for 12.6Tflops that are 3x more powerful than a PS4 PRO. Think about it!
 
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To the bolded???? No, not even close to reality. In essence you are cutting the PS5 several magnitudes short, especially if you also specify a November 2020 release date. If PS5 lands as early as November 2019, it will be much more powerful than 50% more than an XBONEX, that's not even up for debate, far less a 2020 release. Realistically a GTX 1070/Vega 56 is 50% more powerful than an XBONEX.....

And yes, I will remember these words....And perhaps we can revisit these threads when the specs for PS5 goes live.... For a bit of insight though, visit some of the gaf spec threads prior to the PS4 releasing, some really gold statements in those parts, some of the first pages in these threads were pure bliss tbh... So many undershot on spec, especially ram. Some even said we would be lucky to get 4GB.....Perhaps you should revisit them. I had them saved to my favourites for posterity, but I had to clean my browser some time ago because EDGE was acting all fuzzy....

Many ate crow in this thread though..... If any one can pull up the speculation PS4 threads please oblige...

Yes, in some ways the PS4 spec was conservative, especially CPU, but then that was the best CPU AMD could muster at the time within budgetary constraints and thermals, but with the GPU, they had all they needed to do 1080p on most titles and beat the competition by a longshot, coupled with 8Gb's of the fastest ram, and everything fell into place....Still, what really placed PS4 as a nice piece of kit when ushered in the x86 era was the custom engineering on top.....The 20 GB/s sub bus, the GPGU functionality, the media hardware..... Since then, things have changed and tech has sped forward. It's also well known that Sony's business is something AMD takes seriously and would like to secure, so there's no doubt that working on high end, low watt high functioning processors is something AMD is well placed into.......and so they have.....I think alot of power can go in a flat box these days...So with all the node shrinks, better cooling and cheaper cpu's you can get these days, thanks to better competition, I think PS5 will be even more impressive than PS4 from a tech perspective (relative to the CPU and GPU's available on PC's at launch day of course, respectively)...but on top of that, I'm looking forward to see what custom engineering will go in with all that power this time (a beefy CPU and GPU)....

Moving on, PS3 had 256MB for video memory, 512MB total or less if you discount the OS. PS4 had 8GB total, 5.5GB for games total. SO PS4 had an uplift of 11x over PS3 in available ram for gaming alone.....RSX in PS3 was based on a 7800 GTX which comes up to 165 Gflops, so we're looking at about an 11x Increase in GPU power over the PS3 as well, notwithstanding architecture changes, custom improvements and effciencies, advanced technology, better API's etc.....Now, for the PS5 we are looking at probably what will be the biggest jump in CPU performance from PS4 to PS5.....A huge jump in GPU power from 1.84TF with an infinty fabric'd GPU.....I'd say, AMD kinda tested (on consoles slightly) since the PS4 PRO GPU design is double the PS4 vanilla where they can disable half of the GPU power for non PRO patched titles. So if we take these figures as a litmust, then 8GB should be 88GB and the TFLOP count on PS5's GPU should be 20.24TF....Of course, it's not really that simple, but it's a ball park....

Some anamolies.....

CPU performance will be more than 11x next gen. I think we can all agree. Memory is in a bit of higher bandwidth/faster ram phase as opposed to approach the 72 GB's to 128GB threshold for the moment. So 32-64GB of total system ram in a PS5 (in 2019) will be totally reasonable with that in mind......Yet, even 88GB (11x as we mentioned from PS4)-96GB of ram can still be feasible in consoles in 2020 if the ram situation is mitigated. There is a possibility, because GDDR6, HBM3 will be pushing the technology in the next year. Yet, if we think of it, more ram to load more of these large 4k and 8k textures, pushing larger, higher fidelity worlds with minimal loadtimes is not ill-placed. I remember a time when people thought 8Gb's on PS4 was overkill, but get the sensation now in 2018..?.... Game titles are getting bigger on disc, so if more of the game can fit into ram the better.....

Yet, I still don't get why we're stuck on TF count. An LC Vega is already close to 14TF, you overclock it and it's more. A 7nm Vega releasing in September this year with higher clocks, more CU's is going to make LC's 14TF look like pie, yet the PS5 is not going to launch this year. A November 2019 PS5 will be specced by early or April 2019 GPU technology and a 2020 PS5 will be specced by early 2020 or April 2020 tech at the latest. There's is no way a PS5 is as modest as a 12TF machine launching in 2019 or 2020 for that matter.................
You can't seriously believe that in a little over 2 1/2 years that the PS5 will be 20+ TF and 98GB of RAM...for $400. That is extremely far fetched and, quite frankly, ridiculous. X1X may just reach $449, PS4P $349 MSRP by the end of this year. Another year or so they will probably be at $399 and $299. Maybe some extreme black friday sales for $299 and $199 come holiday 2020, and you expect a launch of PS5 at that time to be 20TF and 98GB of RAM for $400. That's some crystal ball you've got, TLW. Lol. ~12TF and 16-24GB RAM is a down to earth estimate. CPU will be the largest jump from this generation and probably most of the investment, as it's needed.
 

svbarnard

Banned
I like how you're singing a different tune now after I proved you wrong about the number of games being released lol. Sure, I'd like to see large hardware specs as well, but let's be honest tech moves super fast these days and sometimes things get unpredictable and we get things that we don't expect at all.
Yeah like how the 7th generation consoles only had 512MB of RAM and so to people it seemed unthinkable to imagine getting 4 gigs of RAM, next gen consoles can't come out and just have barely twice the GPU power of the Xbox One X, people would point that out and it'd be laughable. Who wants to make a $20 bet that the PS5 will have at least 18teraflop GPU?
 

onQ123

Member
Yeah like how the 7th generation consoles only had 512MB of RAM and so to people it seemed unthinkable to imagine getting 4 gigs of RAM, next gen consoles can't come out and just have barely twice the GPU power of the Xbox One X, people would point that out and it'd be laughable. Who wants to make a $20 bet that the PS5 will have at least 18teraflop GPU?

If it does it will be fp16
 
Yeah like how the 7th generation consoles only had 512MB of RAM and so to people it seemed unthinkable to imagine getting 4 gigs of RAM, next gen consoles can't come out and just have barely twice the GPU power of the Xbox One X, people would point that out and it'd be laughable. Who wants to make a $20 bet that the PS5 will have at least 18teraflop GPU?

I do not believe in 18 Tflops. But maybe 15 Tflops is possible.

I would not be shocked at 15Tflops.

But knowing that memory and CPU will cost dear, I have some doubts. It just can not be less than 12.6Tflops which represents 3x the power of the PS4 PRO.
 
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Leocarian

Banned
I agree with you that 10Tflops and a substantially more powerful processor can deliver something far superior to what we can see graphically today. But imagine if SONY wait for the right moment to launch the console. Will this probably be so advantageous as we can get even more robust hardware capable of delivering an unbelievably incredible Horizon 2 or an upcoming Assassins Creed? Do you understand what I mean? This is an incredible possibility.

I'm going to cross my fingers for the PS5 to arrive in the middle of 2020. But if it comes in 2019 I'm wrestling for 12.6Tflops that are 3x more powerful than a PS4 PRO. Think about it!

I am hearing inside rumors of 11 tFlops at the moment and that will be fine with me. And its a given they're using an AMD Ryzen CPU already.
 
I am afraid I can't say, my friend.
Why baby? * - *

talk to me...

DoKoX.gif
 
I am hearing inside rumors of 11 tFlops at the moment and that will be fine with me. And its a given they're using an AMD Ryzen CPU already.

11tf would be a shame. Imagine if the base PS5 was stuck with that until 2024. Ouch.

FyBidzY.gif


I guess the new game console procedure now is to release a "Pro" version of a console in the mid-gen iteration now. So Sony can artificially and desperately rush a "next gen" console into the market to parry the X and then release the real deal in ~2021, with the PS5 Pro. From my perspective: that would be incredible disappointing. You can do better than this Sony. Come on Mark. Microsoft has raised the game. You can do better than this.
 
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Leak

Member
Please, stop posting random and unlikely hardware specs without a bit of explanation. Some of you just keep speaking about 12TFLOPs or even 11 TFLOPs being a shame in 2019-2020, which is absolutely crazy. 11 TFLOPs today is high-end and will be still a really high number the next year. PS4 was under the mid spec at it's launch! And hardware was cheaper then. Be reasonable.

Why would they launch a console in same year alongside of flood PS Exclusives?

Cause this is why - Ni No Kuni January 22nd, 2013, Sly Cooper: Thieves in Time February 5th, 2013, MLB 13: The Show, March 5th, 2013 God of War: Ascension came out on March 12th, 2013, The Last of Us was released after PS4 Reveal in the summer of 2013 around E3 on June 14th 2013 and was the swan song of PS3 Era, Dragon's Crown July 25th, 2013, Puppeter September 5h, 2013, Ratchet and Clank: Into the Nexus November 12th, 2013 few days before PS4 launch, Gran Turismo 6 was also released on December 5th, 2013 which was a major Sony exclusive franchise after PS4 was released. Obviously, on PS4 launch for exclusives, we had Killzone: Shadowfall and Knack and Resogun.

So there were no games..what?

Just this.
 

MilkyJoe

Member
11tf would be a shame. Imagine if the base PS5 was stuck with that until 2024. Ouch.

FyBidzY.gif


I guess the new game console procedure now is to release a "Pro" version of a console in the mid-gen iteration now. So Sony can artificially and desperately rush a "next gen" console into the market to parry the X and then release the real deal in ~2021, with the PS5 Pro. From my perspective: that would be incredible disappointing. You can do better than this Sony. Come on Mark. Microsoft has raised the game. You can do better than this.

This is why I would be amazed if this happens in 2019. 2021 at the earliest. PS5 cannot be less that 2X the power of 1X there would be a melt down.
 

FranXico

Member
Since people are gonna be saving this threads and statement then please save my predictions as well. I'd appriciate it. Here are my guess..

PS5

Reveal - Early 2019
Launch - Holiday 2019

11 Tflops GPU
Custom Built Ryzen 3.0 GHz or more
12 GB HBM2 Ram
Liquid Cooling
No Backwards Compatibility

Death Stranding will be a Cross-platform release for PS4/PS4 Pro and of course superior on PS5.

Next Assassins Creed also Cross Platform release similar to Assassins Creed IV Black Flag. I believe we're not getting a new AC game this year and they're now on a 2 year cycle this would make sense to line up the next AC game with a new console. Ubisoft also hinted at working on next gen titles. Now whether that meant new IPs or existing or a combo of both is a different story. Also, there is a decent chance of seeing a new Splinter Cell from Ubisoft at E3 this year. But I could be wrong. Rainbow Six was already done, Ghost recon was last year. Far Cry 5 this month.

Beyond good and evil is probably a next gen project honestly at this point and how long it will take. Prince of Persia and Splinter Cell are the only two ubisoft franchises left for resurrection. Watch Dogs 3 also possible at PS5 launch.


Next Call of Duty Cross Platform similar to how Call of Duty Ghosts was (after Black Ops 4)

Cross Platform racing game from EA.

Anthem Cross-platform plays at gorgeous native 4K at 60 FPS. The Destiny of next generation but better.

No guess on the next Xbox yet.

Why no backwards compatibility with PS4?
 
11tf would be a shame. Imagine if the base PS5 was stuck with that until 2024. Ouch.

FyBidzY.gif


I guess the new game console procedure now is to release a "Pro" version of a console in the mid-gen iteration now. So Sony can artificially and desperately rush a "next gen" console into the market to parry the X and then release the real deal in ~2021, with the PS5 Pro. From my perspective: that would be incredible disappointing. You can do better than this Sony. Come on Mark. Microsoft has raised the game. You can do better than this.

PS5 will not have less than 2 times the power of XoneX. SONY is not stupid. They know that to launch a console that runs 4k native is just the beginning of a long journey. In addition to the native 4k you need the general graphic improvements of a game that can be called a next gen game.

Consoles are optimizable and 12.5Tflops is more than enough for the hardware of a PS5. No one is going to launch a new generation console with less than the power of 2 times the Xbox One X. Neither SONY nor Microsoft. Maybe not even Nintendo in 3 years from now. Despite having released a tablet lower than the Xbox One Basic.

So be calm and watch what will happen without major concerns. Relax and have a delicious beer because in 2020 the PS5 will arrive with its 24GB, 3.0Ghz and 12.5Tflops.
 
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This is why I would be amazed if this happens in 2019. 2021 at the earliest. PS5 cannot be less that 2X the power of 1X there would be a melt down.

I hope that you're right mate. The end of 2020 would be my "perfect time" but I guess that it all depends on the tech roadmap that AMD are on. Both Sony and MS are a slave to that (wouldn't it be cool if Sony did something with Nvidia this time around?). I think that a knee-jerk panic reaction to the X in 2019 for Sony would be a bad choice for the PS5. It should to be a king hit, not a reluctant fart in the wind.

Microsoft have clearly shown that they can heavily optimise a 6tf system with on chip enhancements that cater to specific game engines and punch well above its weight with consistent 4k performance. The X is such a fantastic piece of hardware. The bar has been raised significantly. I now expect the same level of hardware optimisation ("proper" console engineering) from Sony for their next swing of the bat.
 
I hope that you're right mate. The end of 2020 would be my "perfect time" but I guess that it all depends on the tech roadmap that AMD are on. Both Sony and MS are a slave to that (wouldn't it be cool if Sony did something with Nvidia this time around?). I think that a knee-jerk panic reaction to the X in 2019 for Sony would be a bad choice for the PS5. It should to be a king hit, not a reluctant fart in the wind.

Microsoft have clearly shown that they can heavily optimise a 6tf system with on chip enhancements that cater to specific game engines and punch well above its weight with consistent 4k performance. The X is such a fantastic piece of hardware. The bar has been raised significantly. I now expect the same level of hardware optimisation ("proper" console engineering) from Sony for their next swing of the bat.

2020 will be the most likely. I think Nvidia is very unlikely to be SONY's choice. But who knows.
 

svbarnard

Banned
I bet $20 that the PS5 has 18teraflop GPU, reason being they need to convince folks to plop down hundreds of dollars again (imagine if you bought PS4 when it came out and then bought the PS4Pro and then all of a sudden you gotta buy another darn console) so it needs to be 3X as powerful as the XboneX, I'm also bankin on it coming out in 2020, I'm also aware of those who said PS4 wouldn't have more than 4 gigs of ram, anyone wish to make 20 bucks?
 
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I bet $20 that the PS5 has 18teraflop GPU, reason being they need to convince folks to plop down hundreds of dollars again (imagine if you bought PS4 when it came out and then bought the PS4Pro and then all of a sudden you gotta buy another darn console) so it needs to be 3X as powerful as the XboneX, I'm also bankin on it coming out in 2020, I'm also aware of those who said PS4 wouldn't have more than 4 gigs of ram, anyone wish to make 20 bucks?

Come on man!

Do you really believe what you are saying? How much do you think it would cost a console with 18Tflops in 2020? $ 600? $ 700? This is crazy!
 

svbarnard

Banned
I like how you're singing a different tune now after I proved you wrong about the number of games being released lol. Sure, I'd like to see large hardware specs as well, but let's be honest tech moves super fast these days and sometimes things get unpredictable and we get things that we don't expect at all.

As much as I love seeing specs, I am also very curious about the kind of games we might we see and how they would look like. Considering how insane God of War looks at 1.84 tflops with a crap CPU that is Jaguar that was already outdated back in 2013 I am legitly scared. I am very very interested in seeing how Open World games look like such as next-gen Assassin's Creed, I was blown away by Assassin's Creed Origins and Horizon looked very nice as well although a bit boring in the gameplay department the world was very believable and looked incredible. Anthem is another game that looks insane for an Open World and that's thanks to Frostbite 3 and Unreal Engine 4 as well such as Sea of Thieves. Very, very interested in seeing next-gen engines.
Come on man!

Do you really believe what you are saying? How much do you think it would cost a console with 18Tflops in 2020? $ 600? $ 700? This is crazy!
This.
 

THE:MILKMAN

Member
I bet $20 that the PS5 has 18teraflop GPU, reason being they need to convince folks to plop down hundreds of dollars again (imagine if you bought PS4 when it came out and then bought the PS4Pro and then all of a sudden you gotta buy another darn console) so it needs to be 3X as powerful as the XboneX, I'm also bankin on it coming out in 2020, I'm also aware of those who said PS4 wouldn't have more than 4 gigs of ram, anyone wish to make 20 bucks?

That is just throwing money away. Give it to charity instead.

Also this talk about PS4's 4GB to 8GB miracle. Below is a slide from GG's post mortem of KZ:SF that started dev in March 2011. If they designed the game to use 4.7GB then of course PS4 was never only going to get 4GB and certainly not 2013 late! Like I've said before......Nice PR, well played.

FWHc.png
 
That is just throwing money away. Give it to charity instead.

Also this talk about PS4's 4GB to 8GB miracle. Below is a slide from GG's post mortem of KZ:SF that started dev in March 2011. If they designed the game to use 4.7GB then of course PS4 was never only going to get 4GB and certainly not 2013 late! Like I've said before......Nice PR, well played.

FWHc.png
I think most users are forgetting that a console is capable of doing a lot with few features. In every generation it is the same. If the PS5 has a GPU at least 2x more powerful than the Xbox One X and thus being 3x more powerful than the PS4 PRO. We will see a breathtaking generational leap. Sufficient for 3x more polygonal density. Better textures, physics, AI, larger world and etc. Alongside the 12Tflops we will have a robust processor pushing numerous processes that will result in optimal performance. But of course I'll go for the best. And if I can choose a GPU, I'd choose something around 7nm AMD NAVI 15Tflops. But whatever, we have nothing to worry about.
 
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Leak

Member
I bet $20 that the PS5 has 18teraflop GPU, reason being they need to convince folks to plop down hundreds of dollars again (imagine if you bought PS4 when it came out and then bought the PS4Pro and then all of a sudden you gotta buy another darn console) so it needs to be 3X as powerful as the XboneX, I'm also bankin on it coming out in 2020, I'm also aware of those who said PS4 wouldn't have more than 4 gigs of ram, anyone wish to make 20 bucks?

Concrete your bet and I'll probably take it ;)
 
I don't think the spec wars are all that appealing anymore from a marketing perspective-except to us enthusiasts on a discussion board who enjoy counting effects and pixels. Diminishing returns from a marketing perspective. See what's happening right now with the Switch vs the other consoles. Consoles are no longer holding gaming back, thanks to the generous ram they sport for make benefit fully realized game worlds. xbox360/ps3 generation was really painful, having to squeeze games into 512mb of ram for 7 years, ouch.

I'm more interested in seeing the games. Chances are my 1080Ti based PC with its 32gb of RAM and 16 thread Ryzen is already more powerful than the upcoming PS5.

Games! I want a repeat of Sony's e3 2016. That was some epic stuff (outside of the VR trailers)
 
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There's a demo from Square Enix, how it should be PS5 gfx looks like... I hope.



These developers often talk about huge and absurd computations. I do not know if I believe that more than 63 million polygons were sourced in this scene from the cutscene. But it was running on 4 Way GTX Titan X. This seems like something absurd to imagine. I do not know if the PS5 will have GPU performance equivalent to a single GTX Titan X.

But I remember hearing that this Tech Demo called Agni's Philosophy was rendering 400k Polygons per character. Perhaps the developers have multiplied the polygonal density with these four GTX Titan X.

I really do not know what to say. I can not tell you the real reason to use 4x GTX Titan X to render a tech demo that is apparently identical to the first version shown in 2012/2013 running on a simple GTX 680 at 60fps.

Even with the supposed technical improvements I did not find this tech demo so impressive. I hope that from the aesthetic and artistic point of view PS5 games will be more impressive.

Take a look at this. Less polygons than Witch Chapter and it looks so pretty.

 
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thelastword

Banned
You can't seriously believe that in a little over 2 1/2 years that the PS5 will be 20+ TF and 98GB of RAM...for $400. That is extremely far fetched and, quite frankly, ridiculous. X1X may just reach $449, PS4P $349 MSRP by the end of this year. Another year or so they will probably be at $399 and $299. Maybe some extreme black friday sales for $299 and $199 come holiday 2020, and you expect a launch of PS5 at that time to be 20TF and 98GB of RAM for $400. That's some crystal ball you've got, TLW. Lol. ~12TF and 16-24GB RAM is a down to earth estimate. CPU will be the largest jump from this generation and probably most of the investment, as it's needed.
Yes, 20+TF in a console is possible in November 2020, we should also get close to that or about if PS5 launches in 2019 as well. These will no longer be gpu's on a 28nm process....We're looking at 7nm and 7nm+ by the time PS5 launches, more power can be packed on SOC with lower thermals, better cooling in SFF type products is a thing. Tech is moving at an alarming rate and if PS5 houses Navi with an IF-GPU, then all of us stuck on (12TF is so much power man) will realize how shortsighted such predictions are........

As for ram, I did mention that ram is more about speed and bandwidth improvements over putting in 72-128GB or in general, more ram. Faster ram is the focus for engineers at the minute. If that stays the focus and more importantly (ram remains expensive), I can see 32-64GB of ram on consoles, but if prices normalizes in a year or 2 and demand is satiated in the industry with high speed HBM3, GDDR6 and even DDR5/LPDDR5, then the consoles will be well poised for more ram in the range of 72-96GB in late 2020, which is basically 2021-1month........
 

onQ123

Member
Here we go again...


Yeah because we all know I was wrong about PS4 Pro being 8.4TF fp16 right?


PlayStation 4 Pro[edit]
The upgraded 'PS4 Pro' (originally codenamed 'Neo',[17][18] product code CUH-7000) uses a more powerful APU initially built with a 16 nm FinFET process from TSMC. While the number of logical processor cores (8) remained the same, CPU clock speed was increased from 1.6 GHz to 2.13 GHz (33.1% improvement in CPU core clockrate), but with the underlying architecture unchanged. The number of graphics Compute Units on the APU was doubled to 36 Graphics Core Next (GCN) Compute Units (from 18), with a clock speed increase to 911 MHz (from 800 MHz), resulting in a theoretical single precision floating point performance metric of 4.19 TeraFLOPs. Compared to the original PS4 GPU, this is a 2.27X increase in single precision FLOPs. Improvements in GPU 16-bit variable float calculations derived from the newer AMD Vega architecture result in the PS4 Pro having a theoretical half precision floating point performance of 8.39 TeraFLOPs.


https://en.wikipedia.org/wiki/PlayStation_4_technical_specifications
 
Yes, 20+TF in a console is possible in November 2020, we should also get close to that or about if PS5 launches in 2019 as well. These will no longer be gpu's on a 28nm process....We're looking at 7nm and 7nm+ by the time PS5 launches, more power can be packed on SOC with lower thermals, better cooling in SFF type products is a thing. Tech is moving at an alarming rate and if PS5 houses Navi with an IF-GPU, then all of us stuck on (12TF is so much power man) will realize how shortsighted such predictions are........

As for ram, I did mention that ram is more about speed and bandwidth improvements over putting in 72-128GB or in general, more ram. Faster ram is the focus for engineers at the minute. If that stays the focus and more importantly (ram remains expensive), I can see 32-64GB of ram on consoles, but if prices normalizes in a year or 2 and demand is satiated in the industry with high speed HBM3, GDDR6 and even DDR5/LPDDR5, then the consoles will be well poised for more ram in the range of 72-96GB in late 2020, which is basically 2021-1month........

20Tflops in a mainstream GPU? For affordable price? I still do not believe. Understand me! I want to believe! I want this to happen from the bottom of my soul. But I can not believe it. I think we'll be lucky with 12.6Tf (3x faster than PS4 PRO).
 
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bitbydeath

Member
For the record Navi is rumoured to reach 30Tflops which releases next year, that said if Sony went Navi it would likely be under-clocked in order to perform well in a console.

I’d say 10Tflops is the absolute minimum we should expect from next-gen with or without Navi, however I’m not sure what the roof would be.
 
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onQ123

Member
I bet $20 that the PS5 has 18teraflop GPU, reason being they need to convince folks to plop down hundreds of dollars again (imagine if you bought PS4 when it came out and then bought the PS4Pro and then all of a sudden you gotta buy another darn console) so it needs to be 3X as powerful as the XboneX, I'm also bankin on it coming out in 2020, I'm also aware of those who said PS4 wouldn't have more than 4 gigs of ram, anyone wish to make 20 bucks?


PS5 don't have to be 3X the power of the Xbox One X & it most likely will not be 3X the raw number specs of the Xbox One X especially if it's coming out in 2019. it will be the specs that technology & price allow it to be in that time frame. 7nm & higher clock rates will most likely get them 9 - 12TF at a $399 price range & the important thing will be that it will be better than Xbox One X for a comparable price.
 

onQ123

Member
I seem to remember that you were championing the narative that 1X will be 6TF fp16

You remember wrong , I was pointing out that because newer GPUs will be using fp16 we needed more information than just the peak flops number because 6TF could also mean 6TF fp16.



If information leak today that says that PS5 is 17 - 24TF I'm going to say the same thing until we get more info that number could be the fp16 number.
 
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Leak

Member
For the record Navi is rumoured to reach 30Tflops which releases next year, that said if Sony went Navi it would likely be under-clocked in order to perform well in a console.

I’d say 10Tflops is the absolute minimum we should expect from next-gen with or without Navi, however I’m not sure what the roof would be.

As you can check in the data I posted in the page 8, usually the performance is increased a 50% in jumps of 1 or 2 years between architectures and resizing. The next step is jumping from Vega 14nm to Vega 7nm which won't bring a 50% given actual Vega consumption problems, but a slight upgrade.

A new Vega fo home users in 7nm in 2019 with >15TFLOPs will just happen. 30TFLOPs could if we are speaking about FP16 or if AMD launches a dual GPU card for professionals.

And in the meantime PS5 GPU will be about half the max performance an AMD GPU can reach at a reasonable price of 500$, as One X drops to 400$, probably with a Slim, 7nm version.
 

Klik

Member
Honestly i wish that new consoles would go for 499$ pricetag instead 399$.People wanted cheaper console back in 2013 but they forgot to think cheaper price=weaker cpu/gpu.People buy smartphones every 2-3 years for much more than 500$ so why not pay for a console that would last me for the next 6-7 years and give me endless hours of fun and true next-gen graphics.

499$
12-14 TFlop
7nm cpu @3.0ghz
24gb ram

But...i think we're going to get

399$
10 Tflop
Ryzen @2.5ghz
16gb ram
 

MilkyJoe

Member
You remember wrong , I was pointing out that because newer GPUs will be using fp16 we needed more information than just the peak flops number because 6TF could also mean 6TF fp16.



If information leak today that says that PS5 is 17 - 24TF I'm going to say the same thing until we get more info that number could be the fp16 number.

Yeah, no, no one but you counts in fp16
 

onQ123

Member
Yeah, no, no one but you counts in fp16

Maybe you will understand one day but it's the peak number that is advertised so if a GPU has a higher fp16 performance than it's fp32 number it will be the fp16 number advertised. this is not about me
 

Leocarian

Banned
So you’ve got an uncle who works at Nintendo Sony?

I don't know.. Do I? Sorry buddy but I do not like putting myself or others on the line because I have nothing concrete to say. I am okay with teasing and giving hints but I am not okay with giving people falls hope. Earlier today I told people you will see Splinter Cell at this year's E3 before Amazon got their dibs with leaking it few moment ago. Take me for what you want and take it for what it is, believe e what you want or who you want or don't believe. Either way, but keep in mind things do change.
 
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