S
SLoWMoTIoN
Unconfirmed Member
WatI have a lot of faith in CDPR, they did everything right - and more - since TW1.
WatI have a lot of faith in CDPR, they did everything right - and more - since TW1.
ITT: A whole lot of people who have absolutely no clue about Cyberpunk.
The verticality of world will be incredibly fun to explore with flying cars.
This is a good and bad thing at the same time.I was worried about a generic protagonist, but users on other forums already pieced together all the secret messages in the video that confirm you creat your own character.
Great choice to show it mostly by day and break convention that way. Still holds up, which means at night it's gonna crush.
Looks amazing. There are lot of people making ridiculous assumptions and statements based on a single cinematic trailer. Either they don’t understand what cyberpunk is or they have been purposefully waiting to shit on this game regardless of what was shown.
Never change internet. Never change.
How do you look at this and think Overwatch? srsly how?It looks like trash. Going after the Overwatch crowd?
How do you not?How do you look at this and think Overwatch? srsly how?
Microtransactions in a single player RPG game? Are you nuts?
God, I love those guys.
It's been over 2077 days since we announced our plan to develop Cyberpunk 2077. We released a CGI trailer, gave some interviews and... went dark. Normal procedure for these kinds of things - you announce a game and then shut up, roll up your sleeves, and go to work. We wanted to give you The Witcher 3 and both expansions first, which is why this period of staying silent was longer than we planned. Sorry for that.
As soon as we concluded work on Blood and Wine we were able to go full speed ahead with CP2077's pre-production. But we chose to remain silent. Why? At some point, we made a decision to resume talking about the game only when we have something to show. Something meaningful and substantial. This is because we do realise you've been (im)patiently waiting for a very long time, and we wouldn't want anyone to feel that we're taking this for granted. On the contrary - it gives us a lot of extra motivation. The hype is real, so the sweat and tears need to be real, too .
But to the point. Today is the day. If you're seeing this, it means you saw the trailer - our vision of Cyberpunk, an alternative version of the future where America is in pieces, megacorporations control all aspects of civilised life, and gangs rule the rest. And, while this world is full of adrenaline, don't let the car chases and guns mislead you. Cyberpunk 2077 is a true single player, story-driven RPG. You'll be able to create your own character and..., well, you'll get to know the rest from what we show at our booth at E3. Be on the lookout for previews!
Before we finish, you probably have some questions, right?
Once again, thank you for your patience. If you have a minute, do visit cyberpunk.net and share your opinion (about anything) with us. We read everything you post and we treat it very seriously.
- When? When we told you we would only release the game when it's ready, we meant it. We're definitely much, much closer to a release date than we were back then , but it's still not the time to confirm anything, so patience is still required. Quality is the only thing that drives us - it's the beauty of being an independent studio and your own publisher.
- How big? Seriously big, but..., to be honest, we have no bloody clue at this point in time. Once we put it all together, we will openly tell you what you can expect. And we promise we'll do this before we start talking about any pre-orders or ask anything of you.
- Free DLC/Expansions/DRM? Expect nothing less than you got with The Witcher 3. As for DRM, CP2077 will be 100% DRM-free on PC.
- Microtransactions? In a single player role-playing game? Are you nuts?
Yours, CD PROJEKT RED Team
Its made by the same dev that made the witcher games, overwatch has a stylized art style and Cyberpunk 2077 has an art style that is closer to photorealism than anything else. srsly thats like saying crysis 1 looks like fortnite man. Cyberpunk 2077 isnt even a multiplayer game dude, overwatch is multiplayer only.How do you not?
It really does, once you don't have certain expectations anymore.It does get better on a second viewing.
I think everything is in-game assets.A bit confused - was a lot of that in-game assets, but non-gameplay ?
This is amazing.full transcript:
My first thought upon seeing the trailer was this could be Watchdogs 3.It kinda feels like a mixture of watchdogs 2 but in the future.
Looked way too bright to me. Cyberpunk usually has a lot of more mood lighting or darkness. I would've imagined even daylight being not really bright, due to smog and clouds covering due to pollution.
I dont care who is making it, it looks like pixar with bad animations to me.Its made by the same dev that made the witcher games, overwatch has a stylized art style and Cyberpunk 2077 has an art style that is closer to photorealism than anything else. srsly thats like saying crysis 1 looks like fortnite man. Cyberpunk 2077 isnt even a multiplayer game dude, overwatch is multiplayer only.
Music for those who care for that sort of thing: -
I don't mean to be rude, but its clear a lot of people don't know shit about cyberpunk outside of blade runner.
Guys, the sun is allowed to exist. It's not that big a deal.
I can't even process the mixed reception here. This trailer wrecked my shit.
Yeah, I felt the same "Dredd" vibe during that cab scene. Looking forward to seeing the night life.Definitely got a Mega City One vibe from the trailer. Can't wait to hear more.
The bright colours put the zap on people.