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New Forbes Article: Star Citizen, A $300 Million Game That May Never Be Finished

Will Star Citizen Ever Be Finished & Released? If Yes, What Will Be Its MetaCritic Score?

  • No, it will never be finished nor commercially released

    Votes: 67 26.6%
  • Yes, and it will have a 90+ MetaCritic score

    Votes: 17 6.7%
  • Yes, and it will have a 80-90 MetaCritic score

    Votes: 20 7.9%
  • Yes, and it will have a 70-80 MetaCritic score

    Votes: 23 9.1%
  • Yes, and it will have a 60-70 MetaCritic score

    Votes: 14 5.6%
  • Yes, and it will have a 50-60 MetaCritic score

    Votes: 5 2.0%
  • Yes, and it will have a less than 50 MetaCritic score

    Votes: 6 2.4%
  • Other, it will be released, but will NOT be remotely finished, and quality will be unpredictable

    Votes: 100 39.7%

  • Total voters
    252

Mattyp

Gold Member
Rockstar didn't have to create an entire studio from scratch.

It's obvious that you don't know much about this project. Otherwise, you'd know that "private investors" invested heavily in Star Citizen just a few months ago. Maybe you should have researched a bit before doing this.

tenor.gif


That being said, considering the fact that trash articles like the one that sparked this thread exist, it's not surprising that some people talk about Star Citizen with zero actual knowledge of what it is about.

How much do you think Microsoft spent creating 343i and The Coalition from scratch? $100 million in just setting up a studio? $50 million?... $20 million...? Tell me how much it costs to bring in the talent and open an office building then we can decide how much Star Citizen has pissed away.

I've never argued once creating studios or creating games doesn't cost money, but to say that $300 million. THREE HUNDRED MILLION DOLLARS. The most spent on any game ever, with no viable retail product in site hasn't been misappropriated by those in charge is delirious.
 

DunDunDunpachi

Patient MembeR
I was drawing comparisons because GTA would be up there with the most expensive titles to complete, just in advertising and development time, amount of staff on board etc.

Comparing it to MMOs and a title fully completed to v1.0 by one dude and some 4chan BETA payments makes it seem so much worse. Even WoW would of come no where near this in development costs.
But I don't know if that's true. I haven't tracked the game's finances all that closely but $300m stretched across nearly a decade while the game was playable for most of that time seems tiny to me.
 

Abriael_GN

RSI Employee of the Year
How much do you think Microsoft spent creating 343i and The Coalition from scratch? $100 million in just setting up a studio? $50 million?... $20 million...? Tell me how much it costs to bring in the talent and open an office building then we can decide how much Star Citizen has pissed away.

I've never argued once creating studios or creating games doesn't cost money, but to say that $300 million. THREE HUNDRED MILLION DOLLARS. The most spent on any game ever, with no viable retail product in site hasn't been misappropriated by those in charge is delirious.

1: 300 million is an incorrect figure that this writer pulled out of his ass rounding up for effect.

2: Cloud Imperium games had to create a studio from scratch (five studios to be precise) AND make a game, plus a lot of the underlying tech that simply did not exist. Even if we round up to 300 million, that's not at all a crazy budget.

Funny how you conveniently skipped over the fact that you said that private investors would have pulled the plug long ago, but a private investor just invested in the game a few months ago.

It's obvious that you're typing away (badly) without knowing squat of the topic at hand. May want to just stop since you proved yourself wrong with your first post. Digging your hole deeper is never pretty.
 
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John Day

Member
I can see why people worry and may seem pessimistic. On the other hand, people seem to be playing it and loving it.

Interested in seeing how all this endeavour ends and pays off.
 

Ixiah

Banned
It might help if the game get an Early Access, because otherwise, it has been 6 Years of Development and most People know nothing about it.
 

Abriael_GN

RSI Employee of the Year
It might help if the game get an Early Access, because otherwise, it has been 6 Years of Development and most People know nothing about it.

You know... that's exactly what the game has had for several years now.

And what literally everyone (regardless of whether they backed or not) currently has access to, since there's a free flight event going on until May 8. :messenger_smirking:
 

Mattyp

Gold Member
1: 300 million is an incorrect figure that this writer pulled out of his ass rounding up for effect.

2: Cloud Imperium games had to create a studio from scratch (five studios to be precise) AND make a game, plus a lot of the underlying tech that simply did not exist. Even if we round up to 300 million, that's not at all a crazy budget.

Funny how you conveniently skipped over the fact that you said that private investors would have pulled the plug long ago, but a private investor just invested in the game a few months ago.

It's obvious that you're typing away (badly) without knowing squat of the topic at hand. May want to just stop.

Can you provide a sourced figure for how much this game has spent on its development?

You're acting like you've won a point when I couldn't be bothered replying to yours, is it "one" or many? Private investors because originally you implied plural and now its one? How much did they invest?

What do you have to say for all the people who invested thousands in this game and have been trying to get that money refunded? That where so heavily invested and have lost that much hope they have resorted into contacting their local consumer rights agencies into getting refunds. Did they know nothing about the topic at hand or where their promises that they paid for just not delivered on?
 

Alexios

Cores, shaders and BIOS oh my!
Can you provide a sourced figure for how much this game has spent on its development?
Can you, who thinks it's too much? They've made 300 million or whatever sure, but why would anyone think that all has to go in development? Development is trucking along with however much it costs each month to pay the people. It's sourced from that 300 million and other investments, sure, but that 300 million is also money that would be a purchase after the fact if people hadn't backed them early on using the period as a preorder. They aren't going to buy the game again after it's released so that has to include profit for them from that chunk of interested gamers, not just cost.
 
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Alexios

Cores, shaders and BIOS oh my!
What makes you think they have a reliable source for that? Do they even actually make a claim for the amount of money that has been spent on development so far, or will be spent by the end of it (well, by launch, I'm sure the game will be supported for many years past that)? I must have missed that part. And its importance. Also, am I supposed to respect the label "journalists" for some reason? Especially these days? And over gaming? To the extent it's a free pass to take someone's word as gospel and absolute truth without any proof even with the rest of the article's inconsistencies and absurd reaching to present normal game development stuff as scandalous and heinous and an overall tone that is simply aggressive for the sake of being aggressive rather than objective reporting on any level? You do you but why challenge those who don't do that so hard?
 
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Abriael_GN

RSI Employee of the Year
Can you provide a sourced figure for how much this game has spent on its development?

You're acting like you've won a point when I couldn't be bothered replying to yours, is it "one" or many? Private investors because originally you implied plural and now its one? How much did they invest?

What do you have to say for all the people who invested thousands in this game and have been trying to get that money refunded? That where so heavily invested and have lost that much hope they have resorted into contacting their local consumer rights agencies into getting refunds. Did they know nothing about the topic at hand or where their promises that they paid for just not delivered on?

Translation of the above: "I can't be bothered to source or back any of my arguments, but you have to!" :messenger_smirking:

Here. I'll take pity on your ignorance.

https://cloudimperiumgames.com/blog/corporate/cloud-imperium-investment-fact-sheet
https://robertsspaceindustries.com/funding-goals

Star citizen raised $46 million from private investment plus $224 million from backers. That's 30 million short of the rounded up numbers this poor excuse of a writer used because apparently, he was concerned that his clickbait headline wouldn't be taken seriously enough if he used the actual number.

Incidentally, for any of those backers who want a refund, there are thousands who don't. Fringe cases make a poor argument, and the funny thing is that the only one this trash article actually brings up kept spending money on the game after his refund was denied.

Crowdfunding is an investment, and any investment is intrinsically tied with risk. Common wisdom teaches that if you can't deal with risk, you probably shouldn't play the baller.

No, and I never once implied I knew more than a forbes journalist about the figure or had a better source than they do.

Maybe you should hold back from discussing (and especially bashing) something you know nothing about.
 
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Mattyp

Gold Member
Translation of the above: "I can't be bothered to source or back any of my arguments, but you have to!" :messenger_smirking:

Here. I'll take pity on your ignorance.

https://cloudimperiumgames.com/blog/corporate/cloud-imperium-investment-fact-sheet
https://robertsspaceindustries.com/funding-goals

Star citizen raised $46 million from private investment plus $224 million from backers. That's 30 million short of the rounded up numbers this poor excuse of a writer used because apparently, he was concerned that his clickbait headline wouldn't be taken seriously enough if he used the actual number.

Incidentally, for any of those backers who want a refund, there are thousands who don't. Fringe cases make a poor argument, and the funny thing is that the only one this trash article actually brings up kept spending money on the game after his refund was denied.



Maybe you should hold back from discussing (and especially bashing) something you know nothing about.

I never implied the journalist was wrong without reporting a source for why in my original post so what did I need to back up? I'm always happy to take official figures if they are supplied and will happily take the your official $270 million reported over the $300 million originally quoted without argument.

Dig my hole deeper? you're defending this company like you have a personal stake in it. My beef is I take issue with any company not refunding any consumer under local law while still asking for money on a project that is no where near what was promised, which they have proceeded to do again and again. The same reason I continue to shit on Valve because they though they could get away without refunding or abiding by local laws either before the government decided to shit on them.

These corporations are not your friends, there is no reason to defend it as if it is such.

If they decided to refund anyone who asked without fight I would have no issue with it, or those that continue to throw their money at the project.
 

Abriael_GN

RSI Employee of the Year
I never implied the journalist was wrong without reporting a source for why in my original post so what did I need to back up? I'm always happy to take official figures if they are supplied and will happily take the your official $270 million reported over the $300 million originally quoted without argument.

Dig my hole deeper? you're defending this company like you have a personal stake in it. My beef is I take issue with any company not refunding any consumer under local law while still asking for money on a project that is no where near what was promised, which they have proceeded to do again and again. The same reason I continue to shit on Valve because they though they could get away without refunding or abiding by local laws either before the government decided to shit on them.

These corporations are not your friends, there is no reason to defend it as if it is such.

If they decided to refund anyone who asked without fight I would have no issue with it, or those that continue to throw their money at the project.

And you keep digging your hole deeper with every post. The "law" already ruled in the developer's favor.

Again, crowdfunding is an investment. Investment comes with risks. If you can't take the risk, don't invest.

Thinking that companies that are operating a running business and need to pay employees should just cough up part of their operating budget "without fight" just because someone asks is literally brainless.

The "these corporations are not your friends, there is no reason to defend it" argument is just as brainless. I don't need to be someone's friend to see that they operate within their rights, nor I need them to be my friends. All I need from them to deliver a product I can enjoy, and considering what I can play on my PC right now, they are. Even if they weren't, I made the choice to invest in that product of my own volition. Even if Star Citizen were to crash and burn tomorrow, the loss of part of my investment is on me, not on them.

Maybe you shouldn't "shit" on things you don't know. It would have been understandable if you came here asking questions to those who do, but instead, you opted to do this:

tenor.gif
 
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Solomeena

Banned
This "article" is absolute trash. Not only it's full of hyperbole for effect (hello Forbes, the game is playable right now, and a lot of fun. There's even a Free Flight event as we speak so everyone can see how playable it is), but when a writer has to support their lack of actual points with personal attacks at a developer's private life, it's evident that their intention isn't to report on reality, but simply character assassination and sensationalism.

Star Citizen scares many because its existence is a disruption of the usual industry chain and AAA cycle. It's not surprising that there are many who hope it'll fail. Yet, it has made very significant progress as of late, so they've been panicking.
I'm a huge SC backer myself and this "article" is just trash and fake.

You are both in such denial it isn't even funny. I knew that there would be the usual defenders of Chris Robert's scam as soon as i started scrolling down.
 

Enygger_Tzu

Banned
The problem is that this game was initially hyped as a game that would blow the competition out of the race for the next 10-12 years it would be untouchable.

The biggest bunk for buck high-range PC gamers will ever have.

Now, once this game releases, will it be able to deliver on its promised hyped?

I say, yes, but not for a long while.
 

Snake29

RSI Employee of the Year
You are both in such denial it isn't even funny. I knew that there would be the usual defenders of Chris Robert's scam as soon as i started scrolling down.

Not this shit again. You only like to read what the haters have to say, that do not even know shit about the game?

And haters always come in to hate the game...nothing new.
 
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Abriael_GN

RSI Employee of the Year
You are both in such denial it isn't even funny. I knew that there would be the usual defenders of Chris Robert's scam as soon as i started scrolling down.

I base my opinion on what I can play right now on my own PC, without any restriction and via a very modest investment inferior to the average collector's edition of a traditional game.

I wonder what you're basing yours on. Talk about "denial" :messenger_smirking:
 
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Solomeena

Banned
Not this shit again. You only like to read what the haters have to say, that do not even know shit about the game?

And haters always come in to hate the game...nothing new.

I am not a hater, i am someone who has watched this whole drama from the get go and it is one big dumpster fire.
 

Solomeena

Banned
I base my opinion on what I can play right now on my own PC, without any restriction and via a very modest investment inferior to the average collector's edition of a traditional game.

I wonder what you're basing yours on. Talk about "denial" :messenger_smirking:

I base it on the fact that what you are *PLAYING* is not even close to be being a fleshed out game at this point and never will. I keep reading your replies in this thread and all you are doing is being aggressive as hell with any poster that dares question your little precious free flight "GAME". Why can't you admit that you are in a for a large amount of money and you are biased as hell?
 

Solomeena

Banned
This is a very interesting phenomenon.

It is the kind of phenomenon that when you invest large chunks of money into a scam you don't want to admit to yourself that you fucked up, that you lost thousands of dollars of money to Chris Roberts so you go on the defensive and well, you see the results.
 

nani17

are in a big trouble
My experience with this game (Free Weekend)

I played it with a 1080ti, 8700k 16gb 3200 ram and SSD raid.

I spent the first half hour trying to get into a server with a friend(He's spent 900 plus on this game) For some reason the party system was bugging out. After a while, we finally met up and he showed off his ships which he paid for. I must admit the level of detail was crazy. We went on a mission to a planet my FPS was at 60 and at times dropped into the low 20's which was extremely noticeable. Again the detail was jaw-dropping the other player's ships just looked insane. Even the space station was just beautiful.

On our way to the mission(or it was before), I walked around his ship he showed off the buggy that was onboard and showed off the different things on the ship. Later during the flight, he told me to get into the gun turret so I did and of course, the game bugged out and I was stuck and couldn't get out. There were no options to get out when there should have been. My friend says that happens so my only option is to leave the game and come back in (ALT F4).
Well, here we go again. This time it only took 10 mins for the party system to work and we continued on the said mission to retrieve something on a planet I believe. As you arrive at the planet again you'll be in awe at how big it actually is. Heading into its atmosphere is just mind-blowing and again the level of detail is jaw-dropping but my FPS again was all over the place. (1080p at the time). During this and the landing phase, I was switching through the camera's options seeing it all from different angles which is a cool feature they have.

When we finally landed we did our mission which involved zero gunplay. Just grab a package and bring it back. A fetch quest with no action at all. :messenger_tears_of_joy: After another 30 mins of playing, I admit all of this one day this will be amazing but at the time I played this game it was very fucking boring. I played it on my own the next day got into a fight and won but overall again I thought absolutely nothing to do. I put in plenty of hours over the free weekend but in all honesty, it was fucking boring.

The game was announced in 2012 and we are now in 2019 and I expect the game won't even be done fully by 2021. I heard about a post by a man who said when this game "launched" he was single but now he's married with three kids and the game's still in "beta":messenger_tears_of_joy::messenger_tears_of_joy:
 
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This "article" is absolute trash. Not only it's full of hyperbole for effect (hello Forbes, the game is playable right now, and a lot of fun. There's even a Free Flight event as we speak so everyone can see how playable it is), but when a writer has to support their lack of actual points with personal attacks at a developer's private life, it's evident that their intention isn't to report on reality, but simply character assassination and sensationalism.

Star Citizen scares many because its existence is a disruption of the usual industry chain and AAA cycle. It's not surprising that there are many who hope it'll fail. Yet, it has made very significant progress as of late, so they've been panicking.

lol

Other games have done what you claim Star Citizen is doing with far more integrity and far, far fewer $10,000 unlock bits. Minecraft would be the biggest example, but TF2, Shovel Knight (smaller scale), and even No Man's Sky provided actual games with expansive content funded by the initial, relatively weaker offering.
 

Jigsaah

Gold Member
I don't understand the hype behind the game really. Granted I haven't really been following it. Every video I see, seems to showcase the immense size of things...but what do you do in these massive areas? It seems like you're just going around being a citizen...I mean is there good combat, do you have a job...are you a mercenary? Is it open ended? Is there a story to follow? Do you join guilds? There's a lot I don't know about the game because I saw when it was first showcased and said I'd just wait until it comes out. I mean I'm ready now...PC is fired up...but I still don't know what this game is.
 

Stuart360

Member
It depends what you class as 'finished'. Will we ever get a version 1.0?, yes i'm sure. Will the game still be getting updated and new stuff aded constantly, yes i'm also sure, even 10 years from now probably.
 

Snake29

RSI Employee of the Year
My experience with this game (Free Weekend)

I played it with a 1080ti, 8700k 16gb 3200 ram and SSD raid.

I spent the first half hour trying to get into a server with a friend(He's spent 900 plus on this game) For some reason the party system was bugging out. After a while, we finally met up and he showed off his ships which he paid for. I must admit the level of detail was crazy. We went on a mission to a planet my FPS was at 60 and at times dropped into the low 20's which was extremely noticeable. Again the detail was jaw-dropping the other player's ships just looked insane. Even the space station was just beautiful.

On our way to the mission(or it was before), I walked around his ship he showed off the buggy that was onboard and showed off the different things on the ship. Later during the flight, he told me to get into the gun turret so I did and of course, the game bugged out and I was stuck and couldn't get out. There were no options to get out when there should have been. My friend says that happens so my only option is to leave the game and come back in (ALT F4).
Well, here we go again. This time it only took 10 mins for the party system to work and we continued on the said mission to retrieve something on a planet I believe. As you arrive at the planet again you'll be in awe at how big it actually is. Heading into its atmosphere is just mind-blowing and again the level of detail is jaw-dropping but my FPS again was all over the place. (1080p at the time). During this and the landing phase, I was switching through the camera's options seeing it all from different angles which is a cool feature they have.

When we landing finally landed we did our mission which involved zero gunplay. Just grab a package and bring it back. A fetch quest with no action at all. :messenger_tears_of_joy: After another 30 mins of playing, I admit all of this one day this will be amazing but at the time I played this game it was very fucking boring. I played it on my own the next day got into a fight and won but overall again I thought absolutely nothing to do. I put in plenty of hours over the free weekend but in all honesty, it was fucking boring.

The game was announced in 2012 and we are now in 2019 and I expect the game won't even be done fully by 2021. I heard about a post by a man who said when this game "launched" he was single but now he's married with three kids and the game's still in "beta":messenger_tears_of_joy::messenger_tears_of_joy:

You do know this is open development right? I can say the same about Cyberpunk. A game that is longer in development then SC/SQ42. Same people that have kids right now (me including myself) can say the same about that game and devs length.

SC is still Alpha and the alpha stage is longer then beta. SC will go in beta when the basis is done and only optimizations is needed. Beta is the shortest devs status in software development.
 
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Solomeena

Banned
You do know this is open development right? I can say the same about Cyberpunk. A game that is longer in development then SC/SQ42. Same people that have kids right now (me including myself) can say the same about that game and devs length.

SC is still Alpha and the alpha stage is longer then beta. SC will go in beta when the basis is done and only optimizations is needed. Beta is the shortest devs status in software development.

You would be dead wrong about Cyberpunk 2077 and it's development. CD Projekt red is on record saying that production on Cyberpunk 2077 did not start in full until after Witcher 3's hearts of stone dlc which puts it sometime in 2015.
 
Star Citizen was predictably never going to be finished because the initiators had no fucking idea what they were doing, there for no actual conception behind the concept, therefor no planning or management that could deal with the project.

I repeat, this had nothing to do with the scope, or vague "ambition" buzzword, this could have been done, but it was certain from the beginning and through the years that this would never be a finished game. Even then, look at ME Andromeda: without conception or planning, the number of things that can go wrong is massive, so image for a game of that scope.

But SC remains fun as a very costly experimental game and ship design project.
 

A.Romero

Member
I didn't care about this game before but it might become the first game I back.

A question for the experts: what's the least amount of money I can put in it and still have a good experience? Not to be stingy but the economy of my country doesn't allow me to contribute as it might deserve.
 
I didn't care about this game before but it might become the first game I back.

A question for the experts: what's the least amount of money I can put in it and still have a good experience? Not to be stingy but the economy of my country doesn't allow me to contribute as it might deserve.
$45 is the starter package. There is a Free-Fly event going on right now till the 8th that will let you create an account and play with a selection of I think 4 ships. I linked it earlier in the thread.
 
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Alexios

Cores, shaders and BIOS oh my!
Star Citizen was predictably never going to be finished because the initiators had no fucking idea what they were doing, there for no actual conception behind the concept, therefor no planning or management that could deal with the project.

I repeat, this had nothing to do with the scope, or vague "ambition" buzzword, this could have been done, but it was certain from the beginning and through the years that this would never be a finished game. Even then, look at ME Andromeda: without conception or planning, the number of things that can go wrong is massive, so image for a game of that scope.

But SC remains fun as a very costly experimental game and ship design project.
We reached the end times so it's not finished now means it's never finished? Damn. Do I leave a will or just lay down and die, will there be any survivors left?
 

Alexios

Cores, shaders and BIOS oh my!
It is the kind of phenomenon that when you invest large chunks of money into a scam you don't want to admit to yourself that you fucked up, that you lost thousands of dollars of money to Chris Roberts so you go on the defensive and well, you see the results.
I mean, you just reiterated his point. Thanks captain obvious, that was super necessary and helpful, whatever would we do without you? Funny how the opinion of people with first hand experience or an actual interest in the project enough to look into it a little bit deeper than clickbait articles like this one has to be all about confirmation bias but all the trolling and drive-by drivel is fine because hey you agree with it (with god knows what kind of information and knowledge of the subject). That's not confirmation bias, nope, only people who don't think it's a scam are wrong and we have to use all kinds of ad-hominem over their opinion. That's pretty much what people who defend EGS and put Steam down elsewhere are doing, half-truths and complete misrepresentation of what's happening in the industry as we speak. Same exact shit as all the people calling Shenmue 3 a scam, until it's finally nearing release and the goal posts are moved or they forget their bs altogether, just on a larger scale here. Meh, have your sad fun, lol :)
 
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Tesseract

Banned
they're aiming to physically simulate a ridiculous amount of systems, these things take time
 
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Snake29

RSI Employee of the Year
I didn't care about this game before but it might become the first game I back.

A question for the experts: what's the least amount of money I can put in it and still have a good experience? Not to be stingy but the economy of my country doesn't allow me to contribute as it might deserve.

You can also ask others if you can look around in their ship or fly with them. People are really helpful if new backers are in the servers.

Also currently live:
 
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Redneckerz

Those long posts don't cover that red neck boy
Most voters pick either one extreme or the other.
Personally, the tech is insane, sadly the ambition is too.

I can see it released, just in reduced form.

But the tech is amazing.
 

Abriael_GN

RSI Employee of the Year
It is the kind of phenomenon that when you invest large chunks of money into a scam you don't want to admit to yourself that you fucked up, that you lost thousands of dollars of money to Chris Roberts so you go on the defensive and well, you see the results.

You mean less than $80?

Maybe for you, that's a "large chunk of money." For most gamers, it's chump change. A lot of collector's editions for games that provide much less enjoyment cost more. And for that little, I already got more fun than from most other AAA games I can think of.

PS: "scam" doesn't mean what you think it means. Cloud Imperium Games is demonstrably investing the money in making the game and paying over 500 employees across five studios. I suggest picking up a dictionary.

I base it on the fact that what you are *PLAYING* is not even close to be being a fleshed out game at this point and never will. I keep reading your replies in this thread and all you are doing is being aggressive as hell with any poster that dares question your little precious free flight "GAME". Why can't you admit that you are in a for a large amount of money and you are biased as hell?

So you're not basing it on anything concrete. I see.

It's funny how you come here to attack a developer and those who actually have direct experience with the game out of a position of absolute ignorance, likely based on hearsay and trash articles like this one. It's funny how the more progress this game makes, the more haters become shrill.

It's also funny how people like you expect to parade across forums and social media throwing shit around, and think people who actually are in a position to know better shouldn't respond.

Other games have done what you claim Star Citizen is doing with far more integrity and far, far fewer $10,000 unlock bits. Minecraft would be the biggest example, but TF2, Shovel Knight (smaller scale), and even No Man's Sky provided actual games with expansive content funded by the initial, relatively weaker offering.

Only, none of these games comes with Star Citizen's feature set. And I mean it's *current* feature set, not even what's promised.

Not that you'd know diddly squat about Star Citizen's feature set, mind you.
 
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Abriael_GN

RSI Employee of the Year
I didn't care about this game before but it might become the first game I back.

A question for the experts: what's the least amount of money I can put in it and still have a good experience? Not to be stingy but the economy of my country doesn't allow me to contribute as it might deserve.

I suggest starting literally with the smallest amount, IE the starter package with the basic ship (I prefer the Mustang, but others prefer the Aurora, ultimately it's mostly a matter of taste). If you really get hooked, there's always time to expand when there's a sale, but the most fun parts of Star Citizen don't depend on the ship you're using, and you can purchase more ships with in-game credits you earn by playing.

As a matter of fact, I think purchasing bigger ships is like paying to skip progression in a MMORPG. I would advise against it. Starting small and growing by playing is more fun.

The starter package without Squadron 42 is $55, the starter package with Squadron 42 is $80. If you care for the single player campaign, go for the latter, otherwise go for the former.

This gives you a fairly decent idea of what Squadron 42 is all about.

 
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A.Romero

Member
$45 is the starter package. There is a Free-Fly event going on right now till the 8th that will let you create an account and play with a selection of I think 4 ships. I linked it earlier in the thread.
You can also ask others if you can look around in their ship or fly with them. People are really helpful if new backers are in the servers.

Also currently live:

I suggest starting literally with the smallest amount, IE the starter package with the basic ship (I prefer the Mustang, but others prefer the Aurora, ultimately it's mostly a matter of taste). If you really get hooked, there's always time to expand when there's a sale, but the most fun parts of Star Citizen don't depend on the ship you're using, and you can purchase more ships with in-game credits you earn by playing.

As a matter of fact, I think purchasing bigger ships is like paying to skip progression in a MMORPG. I would advise against it. Starting small and growing by playing is more fun.


Thanks guys.

I'm downloading it right now. It should be a fun weekend.

Thanks Forbes! I wouldn't know about the free flight event without your article.
 

nani17

are in a big trouble
You do know this is open development right? I can say the same about Cyberpunk. A game that is longer in development then SC/SQ42. Same people that have kids right now (me including myself) can say the same about that game and devs length.

SC is still Alpha and the alpha stage is longer then beta. SC will go in beta when the basis is done and only optimizations is needed. Beta is the shortest devs status in software development.

Yes and still doesn't change the fact I found it boring. 2012 to 2019 that's around 2556 days since than we've been through nearly two console cycles and one game isn't finished 😂.
 

Abriael_GN

RSI Employee of the Year
Thanks guys.

I'm downloading it right now. It should be a fun weekend.

Thanks Forbes! I wouldn't know about the free flight event without your article.

You're very welcome. Nice to see someone who is willing to try before judging.

PS: If you have one available, install the game on an SSD. At the present stage of development the biggest performance bottleneck is the streaming of assets from storage to RAM, and SSDs grant a much smoother experience.
 
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A.Romero

Member
You're very welcome. Nice to see someone who is willing to try before judging.,

PS: If you have one available, install the game on an SSD. At the present stage of development the biggest performance bottleneck is the streaming of assets from storage to RAM, and SSDs grant a much smoother experience.

Yes, it surprised me that the min req suggested SSD and 16 GB of RAM. Luckily my PC can provide both.
 

Abriael_GN

RSI Employee of the Year
Yes, it surprised me that the min req suggested SSD and 16 GB of RAM. Luckily my PC can provide both.

Then you're all set :D Good luck.

Another issue the game has at the moment is the lack of tutorials. While you are downloading, I suggest checking out this.



It gives you the and you can go from there.
 
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Stuart360

Member
I used to be firmly in the 'Scam Citizen' camp, but i subbed to their news letters a couple of years ago and they provide indepth covergae of exactly what they have done, are doing, and are about to do. Same with the website as well which lists every little thing, and has a detailed road map of whats coming.
Also they are pretty much making 2 games with the main game, and Squadron 42.
Its really worth spending a bit of time on their site, and researching. Some very cool info on there.
 

Virex

Banned
There's a lot of hate from journalists and various outlets towards SC, Chris Roberts and his wife. I think it's because Chris Roberts isn't part of the liberal circlejerk that games media has become. While I haven't paid much attention to SC in a long time. It does look promising and I look forward to play it one day.
 
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